/*!
 * Copyright 2015 Drifty Co.
 * http://drifty.com/
 *
 * Ionic, v1.3.4
 * A powerful HTML5 mobile app framework.
 * http://ionicframework.com/
 *
 * By @maxlynch, @benjsperry, @adamdbradley <3
 *
 * Licensed under the MIT license. Please see LICENSE for more information.
 *
 */

(function () {

// Create global ionic obj and its namespaces
// build processes may have already created an ionic obj
  window.ionic = window.ionic || {};
  window.ionic.views = {};
  window.ionic.version = '1.3.4';

  (function (ionic) {

    ionic.DelegateService = function (methodNames) {

      if (methodNames.indexOf('$getByHandle') > -1) {
        throw new Error("Method '$getByHandle' is implicitly added to each delegate service. Do not list it as a method.");
      }

      function trueFn() {
        return true;
      }

      return ['$log', function ($log) {

        /*
       * Creates a new object that will have all the methodNames given,
       * and call them on the given the controller instance matching given
       * handle.
       * The reason we don't just let $getByHandle return the controller instance
       * itself is that the controller instance might not exist yet.
       *
       * We want people to be able to do
       * `var instance = $ionicScrollDelegate.$getByHandle('foo')` on controller
       * instantiation, but on controller instantiation a child directive
       * may not have been compiled yet!
       *
       * So this is our way of solving this problem: we create an object
       * that will only try to fetch the controller with given handle
       * once the methods are actually called.
       */
        function DelegateInstance(instances, handle) {
          this._instances = instances;
          this.handle = handle;
        }

        methodNames.forEach(function (methodName) {
          DelegateInstance.prototype[methodName] = instanceMethodCaller(methodName);
        });


        /**
         * The delegate service (eg $ionicNavBarDelegate) is just an instance
         * with a non-defined handle, a couple extra methods for registering
         * and narrowing down to a specific handle.
         */
        function DelegateService() {
          this._instances = [];
        }

        DelegateService.prototype = DelegateInstance.prototype;
        DelegateService.prototype._registerInstance = function (instance, handle, filterFn) {
          var instances = this._instances;
          instance.$$delegateHandle = handle;
          instance.$$filterFn = filterFn || trueFn;
          instances.push(instance);

          return function deregister() {
            var index = instances.indexOf(instance);
            if (index !== -1) {
              instances.splice(index, 1);
            }
          };
        };
        DelegateService.prototype.$getByHandle = function (handle) {
          return new DelegateInstance(this._instances, handle);
        };

        return new DelegateService();

        function instanceMethodCaller(methodName) {
          return function caller() {
            var handle = this.handle;
            var args = arguments;
            var foundInstancesCount = 0;
            var returnValue;

            this._instances.forEach(function (instance) {
              if ((!handle || handle == instance.$$delegateHandle) && instance.$$filterFn(instance)) {
                foundInstancesCount++;
                var ret = instance[methodName].apply(instance, args);
                //Only return the value from the first call
                if (foundInstancesCount === 1) {
                  returnValue = ret;
                }
              }
            });

            if (!foundInstancesCount && handle) {
              return $log.warn(
                'Delegate for handle "' + handle + '" could not find a ' +
                'corresponding element with delegate-handle="' + handle + '"! ' +
                methodName + '() was not called!\n' +
                'Possible cause: If you are calling ' + methodName + '() immediately, and ' +
                'your element with delegate-handle="' + handle + '" is a child of your ' +
                'controller, then your element may not be compiled yet. Put a $timeout ' +
                'around your call to ' + methodName + '() and try again.'
              );
            }
            return returnValue;
          };
        }

      }];
    };

  })(window.ionic);

  (function (window, document, ionic) {

    var readyCallbacks = [];
    var isDomReady = document.readyState === 'complete' || document.readyState === 'interactive';

    function domReady() {
      isDomReady = true;
      for (var x = 0; x < readyCallbacks.length; x++) {
        ionic.requestAnimationFrame(readyCallbacks[x]);
      }
      readyCallbacks = [];
      document.removeEventListener('DOMContentLoaded', domReady);
    }

    if (!isDomReady) {
      document.addEventListener('DOMContentLoaded', domReady);
    }


    // From the man himself, Mr. Paul Irish.
    // The requestAnimationFrame polyfill
    // Put it on window just to preserve its context
    // without having to use .call
    window._rAF = (function () {
      return window.requestAnimationFrame ||
        window.webkitRequestAnimationFrame ||
        window.mozRequestAnimationFrame ||
        function (callback) {
          window.setTimeout(callback, 16);
        };
    })();

    var cancelAnimationFrame = window.cancelAnimationFrame ||
      window.webkitCancelAnimationFrame ||
      window.mozCancelAnimationFrame ||
      window.webkitCancelRequestAnimationFrame;

    /**
     * @ngdoc utility
     * @name ionic.DomUtil
     * @module ionic
     */
    ionic.DomUtil = {
      //Call with proper context
      /**
       * @ngdoc method
       * @name ionic.DomUtil#requestAnimationFrame
       * @alias ionic.requestAnimationFrame
       * @description Calls [requestAnimationFrame](https://developer.mozilla.org/en-US/docs/Web/API/window.requestAnimationFrame), or a polyfill if not available.
       * @param {function} callback The function to call when the next frame
       * happens.
       */
      requestAnimationFrame: function (cb) {
        return window._rAF(cb);
      },

      cancelAnimationFrame: function (requestId) {
        cancelAnimationFrame(requestId);
      },

      /**
       * @ngdoc method
       * @name ionic.DomUtil#animationFrameThrottle
       * @alias ionic.animationFrameThrottle
       * @description
       * When given a callback, if that callback is called 100 times between
       * animation frames, adding Throttle will make it only run the last of
       * the 100 calls.
       *
       * @param {function} callback a function which will be throttled to
       * requestAnimationFrame
       * @returns {function} A function which will then call the passed in callback.
       * The passed in callback will receive the context the returned function is
       * called with.
       */
      animationFrameThrottle: function (cb) {
        var args, isQueued, context;
        return function () {
          args = arguments;
          context = this;
          if (!isQueued) {
            isQueued = true;
            ionic.requestAnimationFrame(function () {
              cb.apply(context, args);
              isQueued = false;
            });
          }
        };
      },

      contains: function (parentNode, otherNode) {
        var current = otherNode;
        while (current) {
          if (current === parentNode) return true;
          current = current.parentNode;
        }
      },

      /**
       * @ngdoc method
       * @name ionic.DomUtil#getPositionInParent
       * @description
       * Find an element's scroll offset within its container.
       * @param {DOMElement} element The element to find the offset of.
       * @returns {object} A position object with the following properties:
       *   - `{number}` `left` The left offset of the element.
       *   - `{number}` `top` The top offset of the element.
       */
      getPositionInParent: function (el) {
        return {
          left: el.offsetLeft,
          top: el.offsetTop
        };
      },

      getOffsetTop: function (el) {
        var curtop = 0;
        if (el.offsetParent) {
          do {
            curtop += el.offsetTop;
            el = el.offsetParent;
          } while (el);
          return curtop;
        }
      },

      /**
       * @ngdoc method
       * @name ionic.DomUtil#ready
       * @description
       * Call a function when the DOM is ready, or if it is already ready
       * call the function immediately.
       * @param {function} callback The function to be called.
       */
      ready: function (cb) {
        if (isDomReady) {
          ionic.requestAnimationFrame(cb);
        } else {
          readyCallbacks.push(cb);
        }
      },

      /**
       * @ngdoc method
       * @name ionic.DomUtil#getTextBounds
       * @description
       * Get a rect representing the bounds of the given textNode.
       * @param {DOMElement} textNode The textNode to find the bounds of.
       * @returns {object} An object representing the bounds of the node. Properties:
       *   - `{number}` `left` The left position of the textNode.
       *   - `{number}` `right` The right position of the textNode.
       *   - `{number}` `top` The top position of the textNode.
       *   - `{number}` `bottom` The bottom position of the textNode.
       *   - `{number}` `width` The width of the textNode.
       *   - `{number}` `height` The height of the textNode.
       */
      getTextBounds: function (textNode) {
        if (document.createRange) {
          var range = document.createRange();
          range.selectNodeContents(textNode);
          if (range.getBoundingClientRect) {
            var rect = range.getBoundingClientRect();
            if (rect) {
              var sx = window.scrollX;
              var sy = window.scrollY;

              return {
                top: rect.top + sy,
                left: rect.left + sx,
                right: rect.left + sx + rect.width,
                bottom: rect.top + sy + rect.height,
                width: rect.width,
                height: rect.height
              };
            }
          }
        }
        return null;
      },

      /**
       * @ngdoc method
       * @name ionic.DomUtil#getChildIndex
       * @description
       * Get the first index of a child node within the given element of the
       * specified type.
       * @param {DOMElement} element The element to find the index of.
       * @param {string} type The nodeName to match children of element against.
       * @returns {number} The index, or -1, of a child with nodeName matching type.
       */
      getChildIndex: function (element, type) {
        if (type) {
          var ch = element.parentNode.children;
          var c;
          for (var i = 0, k = 0, j = ch.length; i < j; i++) {
            c = ch[i];
            if (c.nodeName && c.nodeName.toLowerCase() == type) {
              if (c == element) {
                return k;
              }
              k++;
            }
          }
        }
        return Array.prototype.slice.call(element.parentNode.children).indexOf(element);
      },

      /**
       * @private
       */
      swapNodes: function (src, dest) {
        dest.parentNode.insertBefore(src, dest);
      },

      elementIsDescendant: function (el, parent, stopAt) {
        var current = el;
        do {
          if (current === parent) return true;
          current = current.parentNode;
        } while (current && current !== stopAt);
        return false;
      },

      /**
       * @ngdoc method
       * @name ionic.DomUtil#getParentWithClass
       * @param {DOMElement} element
       * @param {string} className
       * @returns {DOMElement} The closest parent of element matching the
       * className, or null.
       */
      getParentWithClass: function (e, className, depth) {
        depth = depth || 10;
        while (e.parentNode && depth--) {
          if (e.parentNode.classList && e.parentNode.classList.contains(className)) {
            return e.parentNode;
          }
          e = e.parentNode;
        }
        return null;
      },
      /**
       * @ngdoc method
       * @name ionic.DomUtil#getParentOrSelfWithClass
       * @param {DOMElement} element
       * @param {string} className
       * @returns {DOMElement} The closest parent or self matching the
       * className, or null.
       */
      getParentOrSelfWithClass: function (e, className, depth) {
        depth = depth || 10;
        while (e && depth--) {
          if (e.classList && e.classList.contains(className)) {
            return e;
          }
          e = e.parentNode;
        }
        return null;
      },

      /**
       * @ngdoc method
       * @name ionic.DomUtil#rectContains
       * @param {number} x
       * @param {number} y
       * @param {number} x1
       * @param {number} y1
       * @param {number} x2
       * @param {number} y2
       * @returns {boolean} Whether {x,y} fits within the rectangle defined by
       * {x1,y1,x2,y2}.
       */
      rectContains: function (x, y, x1, y1, x2, y2) {
        if (x < x1 || x > x2) return false;
        if (y < y1 || y > y2) return false;
        return true;
      },

      /**
       * @ngdoc method
       * @name ionic.DomUtil#blurAll
       * @description
       * Blurs any currently focused input element
       * @returns {DOMElement} The element blurred or null
       */
      blurAll: function () {
        if (document.activeElement && document.activeElement != document.body) {
          document.activeElement.blur();
          return document.activeElement;
        }
        return null;
      },

      cachedAttr: function (ele, key, value) {
        ele = ele && ele.length && ele[0] || ele;
        if (ele && ele.setAttribute) {
          var dataKey = '$attr-' + key;
          if (arguments.length > 2) {
            if (ele[dataKey] !== value) {
              ele.setAttribute(key, value);
              ele[dataKey] = value;
            }
          } else if (typeof ele[dataKey] == 'undefined') {
            ele[dataKey] = ele.getAttribute(key);
          }
          return ele[dataKey];
        }
      },

      cachedStyles: function (ele, styles) {
        ele = ele && ele.length && ele[0] || ele;
        if (ele && ele.style) {
          for (var prop in styles) {
            if (ele['$style-' + prop] !== styles[prop]) {
              ele.style[prop] = ele['$style-' + prop] = styles[prop];
            }
          }
        }
      }

    };

    //Shortcuts
    ionic.requestAnimationFrame = ionic.DomUtil.requestAnimationFrame;
    ionic.cancelAnimationFrame = ionic.DomUtil.cancelAnimationFrame;
    ionic.animationFrameThrottle = ionic.DomUtil.animationFrameThrottle;

  })(window, document, ionic);

  /**
   * ion-events.js
   *
   * Author: Max Lynch <max@drifty.com>
   *
   * Framework events handles various mobile browser events, and
   * detects special events like tap/swipe/etc. and emits them
   * as custom events that can be used in an app.
   *
   * Portions lovingly adapted from github.com/maker/ratchet and github.com/alexgibson/tap.js - thanks guys!
   */

  (function (ionic) {

    // Custom event polyfill
    ionic.CustomEvent = (function () {
      if (typeof window.CustomEvent === 'function') return CustomEvent;

      var customEvent = function (event, params) {
        var evt;
        params = params || {
          bubbles: false,
          cancelable: false,
          detail: undefined
        };
        try {
          evt = document.createEvent("CustomEvent");
          evt.initCustomEvent(event, params.bubbles, params.cancelable, params.detail);
        } catch (error) {
          // fallback for browsers that don't support createEvent('CustomEvent')
          evt = document.createEvent("Event");
          for (var param in params) {
            evt[param] = params[param];
          }
          evt.initEvent(event, params.bubbles, params.cancelable);
        }
        return evt;
      };
      customEvent.prototype = window.Event.prototype;
      return customEvent;
    })();


    /**
     * @ngdoc utility
     * @name ionic.EventController
     * @module ionic
     */
    ionic.EventController = {
      VIRTUALIZED_EVENTS: ['tap', 'swipe', 'swiperight', 'swipeleft', 'drag', 'hold', 'release'],

      /**
       * @ngdoc method
       * @name ionic.EventController#trigger
       * @alias ionic.trigger
       * @param {string} eventType The event to trigger.
       * @param {object} data The data for the event. Hint: pass in
       * `{target: targetElement}`
       * @param {boolean=} bubbles Whether the event should bubble up the DOM.
       * @param {boolean=} cancelable Whether the event should be cancelable.
       */
      // Trigger a new event
      trigger: function (eventType, data, bubbles, cancelable) {
        var event = new ionic.CustomEvent(eventType, {
          detail: data,
          bubbles: !!bubbles,
          cancelable: !!cancelable
        });

        // Make sure to trigger the event on the given target, or dispatch it from
        // the window if we don't have an event target
        data && data.target && data.target.dispatchEvent && data.target.dispatchEvent(event) || window.dispatchEvent(event);
      },

      /**
       * @ngdoc method
       * @name ionic.EventController#on
       * @alias ionic.on
       * @description Listen to an event on an element.
       * @param {string} type The event to listen for.
       * @param {function} callback The listener to be called.
       * @param {DOMElement} element The element to listen for the event on.
       */
      on: function (type, callback, element) {
        var e = element || window;

        // Bind a gesture if it's a virtual event
        for (var i = 0, j = this.VIRTUALIZED_EVENTS.length; i < j; i++) {
          if (type == this.VIRTUALIZED_EVENTS[i]) {
            var gesture = new ionic.Gesture(element);
            gesture.on(type, callback);
            return gesture;
          }
        }

        // Otherwise bind a normal event
        e.addEventListener(type, callback);
      },

      /**
       * @ngdoc method
       * @name ionic.EventController#off
       * @alias ionic.off
       * @description Remove an event listener.
       * @param {string} type
       * @param {function} callback
       * @param {DOMElement} element
       */
      off: function (type, callback, element) {
        element.removeEventListener(type, callback);
      },

      /**
       * @ngdoc method
       * @name ionic.EventController#onGesture
       * @alias ionic.onGesture
       * @description Add an event listener for a gesture on an element.
       *
       * Available eventTypes (from [hammer.js](http://eightmedia.github.io/hammer.js/)):
       *
       * `hold`, `tap`, `doubletap`, `drag`, `dragstart`, `dragend`, `dragup`, `dragdown`, <br/>
       * `dragleft`, `dragright`, `swipe`, `swipeup`, `swipedown`, `swipeleft`, `swiperight`, <br/>
       * `transform`, `transformstart`, `transformend`, `rotate`, `pinch`, `pinchin`, `pinchout`, <br/>
       * `touch`, `release`
       *
       * @param {string} eventType The gesture event to listen for.
       * @param {function(e)} callback The function to call when the gesture
       * happens.
       * @param {DOMElement} element The angular element to listen for the event on.
       * @param {object} options object.
       * @returns {ionic.Gesture} The gesture object (use this to remove the gesture later on).
       */
      onGesture: function (type, callback, element, options) {
        var gesture = new ionic.Gesture(element, options);
        gesture.on(type, callback);
        return gesture;
      },

      /**
       * @ngdoc method
       * @name ionic.EventController#offGesture
       * @alias ionic.offGesture
       * @description Remove an event listener for a gesture created on an element.
       * @param {ionic.Gesture} gesture The gesture that should be removed.
       * @param {string} eventType The gesture event to remove the listener for.
       * @param {function(e)} callback The listener to remove.

       */
      offGesture: function (gesture, type, callback) {
        gesture && gesture.off(type, callback);
      },

      handlePopState: function () {
      }
    };


    // Map some convenient top-level functions for event handling
    ionic.on = function () {
      ionic.EventController.on.apply(ionic.EventController, arguments);
    };
    ionic.off = function () {
      ionic.EventController.off.apply(ionic.EventController, arguments);
    };
    ionic.trigger = ionic.EventController.trigger;//function() { ionic.EventController.trigger.apply(ionic.EventController.trigger, arguments); };
    ionic.onGesture = function () {
      return ionic.EventController.onGesture.apply(ionic.EventController.onGesture, arguments);
    };
    ionic.offGesture = function () {
      return ionic.EventController.offGesture.apply(ionic.EventController.offGesture, arguments);
    };

  })(window.ionic);

  /* eslint camelcase:0 */
  /**
   * Simple gesture controllers with some common gestures that emit
   * gesture events.
   *
   * Ported from github.com/EightMedia/hammer.js Gestures - thanks!
   */
  (function (ionic) {

    /**
     * ionic.Gestures
     * use this to create instances
     * @param   {HTMLElement}   element
     * @param   {Object}        options
     * @returns {ionic.Gestures.Instance}
     * @constructor
     */
    ionic.Gesture = function (element, options) {
      return new ionic.Gestures.Instance(element, options || {});
    };

    ionic.Gestures = {};

    // default settings
    ionic.Gestures.defaults = {
      // add css to the element to prevent the browser from doing
      // its native behavior. this doesnt prevent the scrolling,
      // but cancels the contextmenu, tap highlighting etc
      // set to false to disable this
      stop_browser_behavior: 'disable-user-behavior'
    };

    // detect touchevents
    ionic.Gestures.HAS_POINTEREVENTS = window.navigator.pointerEnabled || window.navigator.msPointerEnabled;
    ionic.Gestures.HAS_TOUCHEVENTS = ('ontouchstart' in window);

    // dont use mouseevents on mobile devices
    ionic.Gestures.MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android|silk/i;
    ionic.Gestures.NO_MOUSEEVENTS = ionic.Gestures.HAS_TOUCHEVENTS && window.navigator.userAgent.match(ionic.Gestures.MOBILE_REGEX);

    // eventtypes per touchevent (start, move, end)
    // are filled by ionic.Gestures.event.determineEventTypes on setup
    ionic.Gestures.EVENT_TYPES = {};

    // direction defines
    ionic.Gestures.DIRECTION_DOWN = 'down';
    ionic.Gestures.DIRECTION_LEFT = 'left';
    ionic.Gestures.DIRECTION_UP = 'up';
    ionic.Gestures.DIRECTION_RIGHT = 'right';

    // pointer type
    ionic.Gestures.POINTER_MOUSE = 'mouse';
    ionic.Gestures.POINTER_TOUCH = 'touch';
    ionic.Gestures.POINTER_PEN = 'pen';

    // touch event defines
    ionic.Gestures.EVENT_START = 'start';
    ionic.Gestures.EVENT_MOVE = 'move';
    ionic.Gestures.EVENT_END = 'end';

    // hammer document where the base events are added at
    ionic.Gestures.DOCUMENT = window.document;

    // plugins namespace
    ionic.Gestures.plugins = {};

    // if the window events are set...
    ionic.Gestures.READY = false;

    /**
     * setup events to detect gestures on the document
     */
    function setup() {
      if (ionic.Gestures.READY) {
        return;
      }

      // find what eventtypes we add listeners to
      ionic.Gestures.event.determineEventTypes();

      // Register all gestures inside ionic.Gestures.gestures
      for (var name in ionic.Gestures.gestures) {
        if (ionic.Gestures.gestures.hasOwnProperty(name)) {
          ionic.Gestures.detection.register(ionic.Gestures.gestures[name]);
        }
      }

      // Add touch events on the document
      ionic.Gestures.event.onTouch(ionic.Gestures.DOCUMENT, ionic.Gestures.EVENT_MOVE, ionic.Gestures.detection.detect);
      ionic.Gestures.event.onTouch(ionic.Gestures.DOCUMENT, ionic.Gestures.EVENT_END, ionic.Gestures.detection.detect);

      // ionic.Gestures is ready...!
      ionic.Gestures.READY = true;
    }

    /**
     * create new hammer instance
     * all methods should return the instance itself, so it is chainable.
     * @param   {HTMLElement}       element
     * @param   {Object}            [options={}]
     * @returns {ionic.Gestures.Instance}
     * @name Gesture.Instance
     * @constructor
     */
    ionic.Gestures.Instance = function (element, options) {
      var self = this;

      // A null element was passed into the instance, which means
      // whatever lookup was done to find this element failed to find it
      // so we can't listen for events on it.
      if (element === null) {
        void 0;
        return this;
      }

      // setup ionic.GesturesJS window events and register all gestures
      // this also sets up the default options
      setup();

      this.element = element;

      // start/stop detection option
      this.enabled = true;

      // merge options
      this.options = ionic.Gestures.utils.extend(
        ionic.Gestures.utils.extend({}, ionic.Gestures.defaults),
        options || {});

      // add some css to the element to prevent the browser from doing its native behavoir
      if (this.options.stop_browser_behavior) {
        ionic.Gestures.utils.stopDefaultBrowserBehavior(this.element, this.options.stop_browser_behavior);
      }

      // start detection on touchstart
      ionic.Gestures.event.onTouch(element, ionic.Gestures.EVENT_START, function (ev) {
        if (self.enabled) {
          ionic.Gestures.detection.startDetect(self, ev);
        }
      });

      // return instance
      return this;
    };


    ionic.Gestures.Instance.prototype = {
      /**
       * bind events to the instance
       * @param   {String}      gesture
       * @param   {Function}    handler
       * @returns {ionic.Gestures.Instance}
       */
      on: function onEvent(gesture, handler) {
        var gestures = gesture.split(' ');
        for (var t = 0; t < gestures.length; t++) {
          this.element.addEventListener(gestures[t], handler, false);
        }
        return this;
      },


      /**
       * unbind events to the instance
       * @param   {String}      gesture
       * @param   {Function}    handler
       * @returns {ionic.Gestures.Instance}
       */
      off: function offEvent(gesture, handler) {
        var gestures = gesture.split(' ');
        for (var t = 0; t < gestures.length; t++) {
          this.element.removeEventListener(gestures[t], handler, false);
        }
        return this;
      },


      /**
       * trigger gesture event
       * @param   {String}      gesture
       * @param   {Object}      eventData
       * @returns {ionic.Gestures.Instance}
       */
      trigger: function triggerEvent(gesture, eventData) {
        // create DOM event
        var event = ionic.Gestures.DOCUMENT.createEvent('Event');
        event.initEvent(gesture, true, true);
        event.gesture = eventData;

        // trigger on the target if it is in the instance element,
        // this is for event delegation tricks
        var element = this.element;
        if (ionic.Gestures.utils.hasParent(eventData.target, element)) {
          element = eventData.target;
        }

        element.dispatchEvent(event);
        return this;
      },


      /**
       * enable of disable hammer.js detection
       * @param   {Boolean}   state
       * @returns {ionic.Gestures.Instance}
       */
      enable: function enable(state) {
        this.enabled = state;
        return this;
      }
    };

    /**
     * this holds the last move event,
     * used to fix empty touchend issue
     * see the onTouch event for an explanation
     * type {Object}
     */
    var last_move_event = null;


    /**
     * when the mouse is hold down, this is true
     * type {Boolean}
     */
    var enable_detect = false;


    /**
     * when touch events have been fired, this is true
     * type {Boolean}
     */
    var touch_triggered = false;


    ionic.Gestures.event = {
      /**
       * simple addEventListener
       * @param   {HTMLElement}   element
       * @param   {String}        type
       * @param   {Function}      handler
       */
      bindDom: function (element, type, handler) {
        var types = type.split(' ');
        for (var t = 0; t < types.length; t++) {
          element.addEventListener(types[t], handler, false);
        }
      },


      /**
       * touch events with mouse fallback
       * @param   {HTMLElement}   element
       * @param   {String}        eventType        like ionic.Gestures.EVENT_MOVE
       * @param   {Function}      handler
       */
      onTouch: function onTouch(element, eventType, handler) {
        var self = this;

        this.bindDom(element, ionic.Gestures.EVENT_TYPES[eventType], function bindDomOnTouch(ev) {
          var sourceEventType = ev.type.toLowerCase();

          // onmouseup, but when touchend has been fired we do nothing.
          // this is for touchdevices which also fire a mouseup on touchend
          if (sourceEventType.match(/mouse/) && touch_triggered) {
            return;
          }

          // mousebutton must be down or a touch event
          else if (sourceEventType.match(/touch/) ||   // touch events are always on screen
            sourceEventType.match(/pointerdown/) || // pointerevents touch
            (sourceEventType.match(/mouse/) && ev.which === 1)   // mouse is pressed
          ) {
            enable_detect = true;
          }

          // mouse isn't pressed
          else if (sourceEventType.match(/mouse/) && ev.which !== 1) {
            enable_detect = false;
          }


          // we are in a touch event, set the touch triggered bool to true,
          // this for the conflicts that may occur on ios and android
          if (sourceEventType.match(/touch|pointer/)) {
            touch_triggered = true;
          }

          // count the total touches on the screen
          var count_touches = 0;

          // when touch has been triggered in this detection session
          // and we are now handling a mouse event, we stop that to prevent conflicts
          if (enable_detect) {
            // update pointerevent
            if (ionic.Gestures.HAS_POINTEREVENTS && eventType != ionic.Gestures.EVENT_END) {
              count_touches = ionic.Gestures.PointerEvent.updatePointer(eventType, ev);
            }
            // touch
            else if (sourceEventType.match(/touch/)) {
              count_touches = ev.touches.length;
            }
            // mouse
            else if (!touch_triggered) {
              count_touches = sourceEventType.match(/up/) ? 0 : 1;
            }

            // if we are in a end event, but when we remove one touch and
            // we still have enough, set eventType to move
            if (count_touches > 0 && eventType == ionic.Gestures.EVENT_END) {
              eventType = ionic.Gestures.EVENT_MOVE;
            }
            // no touches, force the end event
            else if (!count_touches) {
              eventType = ionic.Gestures.EVENT_END;
            }

            // store the last move event
            if (count_touches || last_move_event === null) {
              last_move_event = ev;
            }

            // trigger the handler
            handler.call(ionic.Gestures.detection, self.collectEventData(element, eventType, self.getTouchList(last_move_event, eventType), ev));

            // remove pointerevent from list
            if (ionic.Gestures.HAS_POINTEREVENTS && eventType == ionic.Gestures.EVENT_END) {
              count_touches = ionic.Gestures.PointerEvent.updatePointer(eventType, ev);
            }
          }

          //debug(sourceEventType +" "+ eventType);

          // on the end we reset everything
          if (!count_touches) {
            last_move_event = null;
            enable_detect = false;
            touch_triggered = false;
            ionic.Gestures.PointerEvent.reset();
          }
        });
      },


      /**
       * we have different events for each device/browser
       * determine what we need and set them in the ionic.Gestures.EVENT_TYPES constant
       */
      determineEventTypes: function determineEventTypes() {
        // determine the eventtype we want to set
        var types;

        // pointerEvents magic
        if (ionic.Gestures.HAS_POINTEREVENTS) {
          types = ionic.Gestures.PointerEvent.getEvents();
        }
        // on Android, iOS, blackberry, windows mobile we dont want any mouseevents
        else if (ionic.Gestures.NO_MOUSEEVENTS) {
          types = [
            'touchstart',
            'touchmove',
            'touchend touchcancel'];
        }
        // for non pointer events browsers and mixed browsers,
        // like chrome on windows8 touch laptop
        else {
          types = [
            'touchstart mousedown',
            'touchmove mousemove',
            'touchend touchcancel mouseup'];
        }

        ionic.Gestures.EVENT_TYPES[ionic.Gestures.EVENT_START] = types[0];
        ionic.Gestures.EVENT_TYPES[ionic.Gestures.EVENT_MOVE] = types[1];
        ionic.Gestures.EVENT_TYPES[ionic.Gestures.EVENT_END] = types[2];
      },


      /**
       * create touchlist depending on the event
       * @param   {Object}    ev
       * @param   {String}    eventType   used by the fakemultitouch plugin
       */
      getTouchList: function getTouchList(ev/*, eventType*/) {
        // get the fake pointerEvent touchlist
        if (ionic.Gestures.HAS_POINTEREVENTS) {
          return ionic.Gestures.PointerEvent.getTouchList();
        }
        // get the touchlist
        else if (ev.touches) {
          return ev.touches;
        }
        // make fake touchlist from mouse position
        else {
          ev.identifier = 1;
          return [ev];
        }
      },


      /**
       * collect event data for ionic.Gestures js
       * @param   {HTMLElement}   element
       * @param   {String}        eventType        like ionic.Gestures.EVENT_MOVE
       * @param   {Object}        eventData
       */
      collectEventData: function collectEventData(element, eventType, touches, ev) {

        // find out pointerType
        var pointerType = ionic.Gestures.POINTER_TOUCH;
        if (ev.type.match(/mouse/) || ionic.Gestures.PointerEvent.matchType(ionic.Gestures.POINTER_MOUSE, ev)) {
          pointerType = ionic.Gestures.POINTER_MOUSE;
        }

        return {
          center: ionic.Gestures.utils.getCenter(touches),
          timeStamp: new Date().getTime(),
          target: ev.target,
          touches: touches,
          eventType: eventType,
          pointerType: pointerType,
          srcEvent: ev,

          /**
           * prevent the browser default actions
           * mostly used to disable scrolling of the browser
           */
          preventDefault: function () {
            if (this.srcEvent.preventManipulation) {
              this.srcEvent.preventManipulation();
            }

            if (this.srcEvent.preventDefault) {
              // this.srcEvent.preventDefault();
            }
          },

          /**
           * stop bubbling the event up to its parents
           */
          stopPropagation: function () {
            this.srcEvent.stopPropagation();
          },

          /**
           * immediately stop gesture detection
           * might be useful after a swipe was detected
           * @return {*}
           */
          stopDetect: function () {
            return ionic.Gestures.detection.stopDetect();
          }
        };
      }
    };

    ionic.Gestures.PointerEvent = {
      /**
       * holds all pointers
       * type {Object}
       */
      pointers: {},

      /**
       * get a list of pointers
       * @returns {Array}     touchlist
       */
      getTouchList: function () {
        var self = this;
        var touchlist = [];

        // we can use forEach since pointerEvents only is in IE10
        Object.keys(self.pointers).sort().forEach(function (id) {
          touchlist.push(self.pointers[id]);
        });
        return touchlist;
      },

      /**
       * update the position of a pointer
       * @param   {String}   type             ionic.Gestures.EVENT_END
       * @param   {Object}   pointerEvent
       */
      updatePointer: function (type, pointerEvent) {
        if (type == ionic.Gestures.EVENT_END) {
          this.pointers = {};
        } else {
          pointerEvent.identifier = pointerEvent.pointerId;
          this.pointers[pointerEvent.pointerId] = pointerEvent;
        }

        return Object.keys(this.pointers).length;
      },

      /**
       * check if ev matches pointertype
       * @param   {String}        pointerType     ionic.Gestures.POINTER_MOUSE
       * @param   {PointerEvent}  ev
       */
      matchType: function (pointerType, ev) {
        if (!ev.pointerType) {
          return false;
        }

        var types = {};
        types[ionic.Gestures.POINTER_MOUSE] = (ev.pointerType == ev.MSPOINTER_TYPE_MOUSE || ev.pointerType == ionic.Gestures.POINTER_MOUSE);
        types[ionic.Gestures.POINTER_TOUCH] = (ev.pointerType == ev.MSPOINTER_TYPE_TOUCH || ev.pointerType == ionic.Gestures.POINTER_TOUCH);
        types[ionic.Gestures.POINTER_PEN] = (ev.pointerType == ev.MSPOINTER_TYPE_PEN || ev.pointerType == ionic.Gestures.POINTER_PEN);
        return types[pointerType];
      },


      /**
       * get events
       */
      getEvents: function () {
        return [
          'pointerdown MSPointerDown',
          'pointermove MSPointerMove',
          'pointerup pointercancel MSPointerUp MSPointerCancel'
        ];
      },

      /**
       * reset the list
       */
      reset: function () {
        this.pointers = {};
      }
    };


    ionic.Gestures.utils = {
      /**
       * extend method,
       * also used for cloning when dest is an empty object
       * @param   {Object}    dest
       * @param   {Object}    src
       * @param  {Boolean}  merge    do a merge
       * @returns {Object}    dest
       */
      extend: function extend(dest, src, merge) {
        for (var key in src) {
          if (dest[key] !== undefined && merge) {
            continue;
          }
          dest[key] = src[key];
        }
        return dest;
      },


      /**
       * find if a node is in the given parent
       * used for event delegation tricks
       * @param   {HTMLElement}   node
       * @param   {HTMLElement}   parent
       * @returns {boolean}       has_parent
       */
      hasParent: function (node, parent) {
        while (node) {
          if (node == parent) {
            return true;
          }
          node = node.parentNode;
        }
        return false;
      },


      /**
       * get the center of all the touches
       * @param   {Array}     touches
       * @returns {Object}    center
       */
      getCenter: function getCenter(touches) {
        var valuesX = [], valuesY = [];

        for (var t = 0, len = touches.length; t < len; t++) {
          valuesX.push(touches[t].pageX);
          valuesY.push(touches[t].pageY);
        }

        return {
          pageX: ((Math.min.apply(Math, valuesX) + Math.max.apply(Math, valuesX)) / 2),
          pageY: ((Math.min.apply(Math, valuesY) + Math.max.apply(Math, valuesY)) / 2)
        };
      },


      /**
       * calculate the velocity between two points
       * @param   {Number}    delta_time
       * @param   {Number}    delta_x
       * @param   {Number}    delta_y
       * @returns {Object}    velocity
       */
      getVelocity: function getVelocity(delta_time, delta_x, delta_y) {
        return {
          x: Math.abs(delta_x / delta_time) || 0,
          y: Math.abs(delta_y / delta_time) || 0
        };
      },


      /**
       * calculate the angle between two coordinates
       * @param   {Touch}     touch1
       * @param   {Touch}     touch2
       * @returns {Number}    angle
       */
      getAngle: function getAngle(touch1, touch2) {
        var y = touch2.pageY - touch1.pageY,
          x = touch2.pageX - touch1.pageX;
        return Math.atan2(y, x) * 180 / Math.PI;
      },


      /**
       * angle to direction define
       * @param   {Touch}     touch1
       * @param   {Touch}     touch2
       * @returns {String}    direction constant, like ionic.Gestures.DIRECTION_LEFT
       */
      getDirection: function getDirection(touch1, touch2) {
        var x = Math.abs(touch1.pageX - touch2.pageX),
          y = Math.abs(touch1.pageY - touch2.pageY);

        if (x >= y) {
          return touch1.pageX - touch2.pageX > 0 ? ionic.Gestures.DIRECTION_LEFT : ionic.Gestures.DIRECTION_RIGHT;
        } else {
          return touch1.pageY - touch2.pageY > 0 ? ionic.Gestures.DIRECTION_UP : ionic.Gestures.DIRECTION_DOWN;
        }
      },


      /**
       * calculate the distance between two touches
       * @param   {Touch}     touch1
       * @param   {Touch}     touch2
       * @returns {Number}    distance
       */
      getDistance: function getDistance(touch1, touch2) {
        var x = touch2.pageX - touch1.pageX,
          y = touch2.pageY - touch1.pageY;
        return Math.sqrt((x * x) + (y * y));
      },


      /**
       * calculate the scale factor between two touchLists (fingers)
       * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out
       * @param   {Array}     start
       * @param   {Array}     end
       * @returns {Number}    scale
       */
      getScale: function getScale(start, end) {
        // need two fingers...
        if (start.length >= 2 && end.length >= 2) {
          return this.getDistance(end[0], end[1]) /
            this.getDistance(start[0], start[1]);
        }
        return 1;
      },


      /**
       * calculate the rotation degrees between two touchLists (fingers)
       * @param   {Array}     start
       * @param   {Array}     end
       * @returns {Number}    rotation
       */
      getRotation: function getRotation(start, end) {
        // need two fingers
        if (start.length >= 2 && end.length >= 2) {
          return this.getAngle(end[1], end[0]) -
            this.getAngle(start[1], start[0]);
        }
        return 0;
      },


      /**
       * boolean if the direction is vertical
       * @param    {String}    direction
       * @returns  {Boolean}   is_vertical
       */
      isVertical: function isVertical(direction) {
        return (direction == ionic.Gestures.DIRECTION_UP || direction == ionic.Gestures.DIRECTION_DOWN);
      },


      /**
       * stop browser default behavior with css class
       * @param   {HtmlElement}   element
       * @param   {Object}        css_class
       */
      stopDefaultBrowserBehavior: function stopDefaultBrowserBehavior(element, css_class) {
        // changed from making many style changes to just adding a preset classname
        // less DOM manipulations, less code, and easier to control in the CSS side of things
        // hammer.js doesn't come with CSS, but ionic does, which is why we prefer this method
        if (element && element.classList) {
          element.classList.add(css_class);
          element.onselectstart = function () {
            return false;
          };
        }
      }
    };


    ionic.Gestures.detection = {
      // contains all registred ionic.Gestures.gestures in the correct order
      gestures: [],

      // data of the current ionic.Gestures.gesture detection session
      current: null,

      // the previous ionic.Gestures.gesture session data
      // is a full clone of the previous gesture.current object
      previous: null,

      // when this becomes true, no gestures are fired
      stopped: false,


      /**
       * start ionic.Gestures.gesture detection
       * @param   {ionic.Gestures.Instance}   inst
       * @param   {Object}            eventData
       */
      startDetect: function startDetect(inst, eventData) {
        // already busy with a ionic.Gestures.gesture detection on an element
        if (this.current) {
          return;
        }

        this.stopped = false;

        this.current = {
          inst: inst, // reference to ionic.GesturesInstance we're working for
          startEvent: ionic.Gestures.utils.extend({}, eventData), // start eventData for distances, timing etc
          lastEvent: false, // last eventData
          name: '' // current gesture we're in/detected, can be 'tap', 'hold' etc
        };

        this.detect(eventData);
      },


      /**
       * ionic.Gestures.gesture detection
       * @param   {Object}    eventData
       */
      detect: function detect(eventData) {
        if (!this.current || this.stopped) {
          return null;
        }

        // extend event data with calculations about scale, distance etc
        eventData = this.extendEventData(eventData);

        // instance options
        var inst_options = this.current.inst.options;

        // call ionic.Gestures.gesture handlers
        for (var g = 0, len = this.gestures.length; g < len; g++) {
          var gesture = this.gestures[g];

          // only when the instance options have enabled this gesture
          if (!this.stopped && inst_options[gesture.name] !== false) {
            // if a handler returns false, we stop with the detection
            if (gesture.handler.call(gesture, eventData, this.current.inst) === false) {
              this.stopDetect();
              break;
            }
          }
        }

        // store as previous event event
        if (this.current) {
          this.current.lastEvent = eventData;
        }

        // endevent, but not the last touch, so dont stop
        if (eventData.eventType == ionic.Gestures.EVENT_END && !eventData.touches.length - 1) {
          this.stopDetect();
        }

        return eventData;
      },


      /**
       * clear the ionic.Gestures.gesture vars
       * this is called on endDetect, but can also be used when a final ionic.Gestures.gesture has been detected
       * to stop other ionic.Gestures.gestures from being fired
       */
      stopDetect: function stopDetect() {
        // clone current data to the store as the previous gesture
        // used for the double tap gesture, since this is an other gesture detect session
        this.previous = ionic.Gestures.utils.extend({}, this.current);

        // reset the current
        this.current = null;

        // stopped!
        this.stopped = true;
      },


      /**
       * extend eventData for ionic.Gestures.gestures
       * @param   {Object}   ev
       * @returns {Object}   ev
       */
      extendEventData: function extendEventData(ev) {
        var startEv = this.current.startEvent;

        // if the touches change, set the new touches over the startEvent touches
        // this because touchevents don't have all the touches on touchstart, or the
        // user must place his fingers at the EXACT same time on the screen, which is not realistic
        // but, sometimes it happens that both fingers are touching at the EXACT same time
        if (startEv && (ev.touches.length != startEv.touches.length || ev.touches === startEv.touches)) {
          // extend 1 level deep to get the touchlist with the touch objects
          startEv.touches = [];
          for (var i = 0, len = ev.touches.length; i < len; i++) {
            startEv.touches.push(ionic.Gestures.utils.extend({}, ev.touches[i]));
          }
        }

        var delta_time = ev.timeStamp - startEv.timeStamp,
          delta_x = ev.center.pageX - startEv.center.pageX,
          delta_y = ev.center.pageY - startEv.center.pageY,
          velocity = ionic.Gestures.utils.getVelocity(delta_time, delta_x, delta_y);

        ionic.Gestures.utils.extend(ev, {
          deltaTime: delta_time,
          deltaX: delta_x,
          deltaY: delta_y,

          velocityX: velocity.x,
          velocityY: velocity.y,

          distance: ionic.Gestures.utils.getDistance(startEv.center, ev.center),
          angle: ionic.Gestures.utils.getAngle(startEv.center, ev.center),
          direction: ionic.Gestures.utils.getDirection(startEv.center, ev.center),

          scale: ionic.Gestures.utils.getScale(startEv.touches, ev.touches),
          rotation: ionic.Gestures.utils.getRotation(startEv.touches, ev.touches),

          startEvent: startEv
        });

        return ev;
      },


      /**
       * register new gesture
       * @param   {Object}    gesture object, see gestures.js for documentation
       * @returns {Array}     gestures
       */
      register: function register(gesture) {
        // add an enable gesture options if there is no given
        var options = gesture.defaults || {};
        if (options[gesture.name] === undefined) {
          options[gesture.name] = true;
        }

        // extend ionic.Gestures default options with the ionic.Gestures.gesture options
        ionic.Gestures.utils.extend(ionic.Gestures.defaults, options, true);

        // set its index
        gesture.index = gesture.index || 1000;

        // add ionic.Gestures.gesture to the list
        this.gestures.push(gesture);

        // sort the list by index
        this.gestures.sort(function (a, b) {
          if (a.index < b.index) {
            return -1;
          }
          if (a.index > b.index) {
            return 1;
          }
          return 0;
        });

        return this.gestures;
      }
    };


    ionic.Gestures.gestures = ionic.Gestures.gestures || {};

    /**
     * Custom gestures
     * ==============================
     *
     * Gesture object
     * --------------------
     * The object structure of a gesture:
     *
     * { name: 'mygesture',
     *   index: 1337,
     *   defaults: {
     *     mygesture_option: true
     *   }
     *   handler: function(type, ev, inst) {
     *     // trigger gesture event
     *     inst.trigger(this.name, ev);
     *   }
     * }

     * @param   {String}    name
     * this should be the name of the gesture, lowercase
     * it is also being used to disable/enable the gesture per instance config.
     *
     * @param   {Number}    [index=1000]
     * the index of the gesture, where it is going to be in the stack of gestures detection
     * like when you build an gesture that depends on the drag gesture, it is a good
     * idea to place it after the index of the drag gesture.
     *
     * @param   {Object}    [defaults={}]
     * the default settings of the gesture. these are added to the instance settings,
     * and can be overruled per instance. you can also add the name of the gesture,
     * but this is also added by default (and set to true).
     *
     * @param   {Function}  handler
     * this handles the gesture detection of your custom gesture and receives the
     * following arguments:
     *
     *      @param  {Object}    eventData
     *      event data containing the following properties:
     *          timeStamp   {Number}        time the event occurred
     *          target      {HTMLElement}   target element
     *          touches     {Array}         touches (fingers, pointers, mouse) on the screen
     *          pointerType {String}        kind of pointer that was used. matches ionic.Gestures.POINTER_MOUSE|TOUCH
     *          center      {Object}        center position of the touches. contains pageX and pageY
     *          deltaTime   {Number}        the total time of the touches in the screen
     *          deltaX      {Number}        the delta on x axis we haved moved
     *          deltaY      {Number}        the delta on y axis we haved moved
     *          velocityX   {Number}        the velocity on the x
     *          velocityY   {Number}        the velocity on y
     *          angle       {Number}        the angle we are moving
     *          direction   {String}        the direction we are moving. matches ionic.Gestures.DIRECTION_UP|DOWN|LEFT|RIGHT
     *          distance    {Number}        the distance we haved moved
     *          scale       {Number}        scaling of the touches, needs 2 touches
     *          rotation    {Number}        rotation of the touches, needs 2 touches *
     *          eventType   {String}        matches ionic.Gestures.EVENT_START|MOVE|END
     *          srcEvent    {Object}        the source event, like TouchStart or MouseDown *
     *          startEvent  {Object}        contains the same properties as above,
     *                                      but from the first touch. this is used to calculate
     *                                      distances, deltaTime, scaling etc
     *
     *      @param  {ionic.Gestures.Instance}    inst
     *      the instance we are doing the detection for. you can get the options from
     *      the inst.options object and trigger the gesture event by calling inst.trigger
     *
     *
     * Handle gestures
     * --------------------
     * inside the handler you can get/set ionic.Gestures.detectionic.current. This is the current
     * detection sessionic. It has the following properties
     *      @param  {String}    name
     *      contains the name of the gesture we have detected. it has not a real function,
     *      only to check in other gestures if something is detected.
     *      like in the drag gesture we set it to 'drag' and in the swipe gesture we can
     *      check if the current gesture is 'drag' by accessing ionic.Gestures.detectionic.current.name
     *
     *      readonly
     *      @param  {ionic.Gestures.Instance}    inst
     *      the instance we do the detection for
     *
     *      readonly
     *      @param  {Object}    startEvent
     *      contains the properties of the first gesture detection in this sessionic.
     *      Used for calculations about timing, distance, etc.
     *
     *      readonly
     *      @param  {Object}    lastEvent
     *      contains all the properties of the last gesture detect in this sessionic.
     *
     * after the gesture detection session has been completed (user has released the screen)
     * the ionic.Gestures.detectionic.current object is copied into ionic.Gestures.detectionic.previous,
     * this is usefull for gestures like doubletap, where you need to know if the
     * previous gesture was a tap
     *
     * options that have been set by the instance can be received by calling inst.options
     *
     * You can trigger a gesture event by calling inst.trigger("mygesture", event).
     * The first param is the name of your gesture, the second the event argument
     *
     *
     * Register gestures
     * --------------------
     * When an gesture is added to the ionic.Gestures.gestures object, it is auto registered
     * at the setup of the first ionic.Gestures instance. You can also call ionic.Gestures.detectionic.register
     * manually and pass your gesture object as a param
     *
     */

    /**
     * Hold
     * Touch stays at the same place for x time
     * events  hold
     */
    ionic.Gestures.gestures.Hold = {
      name: 'hold',
      index: 10,
      defaults: {
        hold_timeout: 500,
        hold_threshold: 9
      },
      timer: null,
      handler: function holdGesture(ev, inst) {
        switch (ev.eventType) {
          case ionic.Gestures.EVENT_START:
            // clear any running timers
            clearTimeout(this.timer);

            // set the gesture so we can check in the timeout if it still is
            ionic.Gestures.detection.current.name = this.name;

            // set timer and if after the timeout it still is hold,
            // we trigger the hold event
            this.timer = setTimeout(function () {
              if (ionic.Gestures.detection.current.name == 'hold') {
                ionic.tap.cancelClick();
                inst.trigger('hold', ev);
              }
            }, inst.options.hold_timeout);
            break;

          // when you move or end we clear the timer
          case ionic.Gestures.EVENT_MOVE:
            if (ev.distance > inst.options.hold_threshold) {
              clearTimeout(this.timer);
            }
            break;

          case ionic.Gestures.EVENT_END:
            clearTimeout(this.timer);
            break;
        }
      }
    };


    /**
     * Tap/DoubleTap
     * Quick touch at a place or double at the same place
     * events  tap, doubletap
     */
    ionic.Gestures.gestures.Tap = {
      name: 'tap',
      index: 100,
      defaults: {
        tap_max_touchtime: 250,
        tap_max_distance: 10,
        tap_always: true,
        doubletap_distance: 20,
        doubletap_interval: 300
      },
      handler: function tapGesture(ev, inst) {
        if (ev.eventType == ionic.Gestures.EVENT_END && ev.srcEvent.type != 'touchcancel') {
          // previous gesture, for the double tap since these are two different gesture detections
          var prev = ionic.Gestures.detection.previous,
            did_doubletap = false;

          // when the touchtime is higher then the max touch time
          // or when the moving distance is too much
          if (ev.deltaTime > inst.options.tap_max_touchtime ||
            ev.distance > inst.options.tap_max_distance) {
            return;
          }

          // check if double tap
          if (prev && prev.name == 'tap' &&
            (ev.timeStamp - prev.lastEvent.timeStamp) < inst.options.doubletap_interval &&
            ev.distance < inst.options.doubletap_distance) {
            inst.trigger('doubletap', ev);
            did_doubletap = true;
          }

          // do a single tap
          if (!did_doubletap || inst.options.tap_always) {
            ionic.Gestures.detection.current.name = 'tap';
            inst.trigger('tap', ev);
          }
        }
      }
    };


    /**
     * Swipe
     * triggers swipe events when the end velocity is above the threshold
     * events  swipe, swipeleft, swiperight, swipeup, swipedown
     */
    ionic.Gestures.gestures.Swipe = {
      name: 'swipe',
      index: 40,
      defaults: {
        // set 0 for unlimited, but this can conflict with transform
        swipe_max_touches: 1,
        swipe_velocity: 0.4
      },
      handler: function swipeGesture(ev, inst) {
        if (ev.eventType == ionic.Gestures.EVENT_END) {
          // max touches
          if (inst.options.swipe_max_touches > 0 &&
            ev.touches.length > inst.options.swipe_max_touches) {
            return;
          }

          // when the distance we moved is too small we skip this gesture
          // or we can be already in dragging
          if (ev.velocityX > inst.options.swipe_velocity ||
            ev.velocityY > inst.options.swipe_velocity) {
            // trigger swipe events
            inst.trigger(this.name, ev);
            inst.trigger(this.name + ev.direction, ev);
          }
        }
      }
    };


    /**
     * Drag
     * Move with x fingers (default 1) around on the page. Blocking the scrolling when
     * moving left and right is a good practice. When all the drag events are blocking
     * you disable scrolling on that area.
     * events  drag, drapleft, dragright, dragup, dragdown
     */
    ionic.Gestures.gestures.Drag = {
      name: 'drag',
      index: 50,
      defaults: {
        drag_min_distance: 10,
        // Set correct_for_drag_min_distance to true to make the starting point of the drag
        // be calculated from where the drag was triggered, not from where the touch started.
        // Useful to avoid a jerk-starting drag, which can make fine-adjustments
        // through dragging difficult, and be visually unappealing.
        correct_for_drag_min_distance: true,
        // set 0 for unlimited, but this can conflict with transform
        drag_max_touches: 1,
        // prevent default browser behavior when dragging occurs
        // be careful with it, it makes the element a blocking element
        // when you are using the drag gesture, it is a good practice to set this true
        drag_block_horizontal: true,
        drag_block_vertical: true,
        // drag_lock_to_axis keeps the drag gesture on the axis that it started on,
        // It disallows vertical directions if the initial direction was horizontal, and vice versa.
        drag_lock_to_axis: false,
        // drag lock only kicks in when distance > drag_lock_min_distance
        // This way, locking occurs only when the distance has become large enough to reliably determine the direction
        drag_lock_min_distance: 25,
        // prevent default if the gesture is going the given direction
        prevent_default_directions: []
      },
      triggered: false,
      handler: function dragGesture(ev, inst) {
        if (ev.srcEvent.type == 'touchstart' || ev.srcEvent.type == 'touchend') {
          this.preventedFirstMove = false;

        } else if (!this.preventedFirstMove && ev.srcEvent.type == 'touchmove') {
          // Prevent gestures that are not intended for this event handler from firing subsequent times
          if (inst.options.prevent_default_directions.length > 0
            && inst.options.prevent_default_directions.indexOf(ev.direction) != -1) {
            ev.srcEvent.preventDefault();
          }
          this.preventedFirstMove = true;
        }

        // current gesture isnt drag, but dragged is true
        // this means an other gesture is busy. now call dragend
        if (ionic.Gestures.detection.current.name != this.name && this.triggered) {
          inst.trigger(this.name + 'end', ev);
          this.triggered = false;
          return;
        }

        // max touches
        if (inst.options.drag_max_touches > 0 &&
          ev.touches.length > inst.options.drag_max_touches) {
          return;
        }

        switch (ev.eventType) {
          case ionic.Gestures.EVENT_START:
            this.triggered = false;
            break;

          case ionic.Gestures.EVENT_MOVE:
            // when the distance we moved is too small we skip this gesture
            // or we can be already in dragging
            if (ev.distance < inst.options.drag_min_distance &&
              ionic.Gestures.detection.current.name != this.name) {
              return;
            }

            // we are dragging!
            if (ionic.Gestures.detection.current.name != this.name) {
              ionic.Gestures.detection.current.name = this.name;
              if (inst.options.correct_for_drag_min_distance) {
                // When a drag is triggered, set the event center to drag_min_distance pixels from the original event center.
                // Without this correction, the dragged distance would jumpstart at drag_min_distance pixels instead of at 0.
                // It might be useful to save the original start point somewhere
                var factor = Math.abs(inst.options.drag_min_distance / ev.distance);
                ionic.Gestures.detection.current.startEvent.center.pageX += ev.deltaX * factor;
                ionic.Gestures.detection.current.startEvent.center.pageY += ev.deltaY * factor;

                // recalculate event data using new start point
                ev = ionic.Gestures.detection.extendEventData(ev);
              }
            }

            // lock drag to axis?
            if (ionic.Gestures.detection.current.lastEvent.drag_locked_to_axis || (inst.options.drag_lock_to_axis && inst.options.drag_lock_min_distance <= ev.distance)) {
              ev.drag_locked_to_axis = true;
            }
            var last_direction = ionic.Gestures.detection.current.lastEvent.direction;
            if (ev.drag_locked_to_axis && last_direction !== ev.direction) {
              // keep direction on the axis that the drag gesture started on
              if (ionic.Gestures.utils.isVertical(last_direction)) {
                ev.direction = (ev.deltaY < 0) ? ionic.Gestures.DIRECTION_UP : ionic.Gestures.DIRECTION_DOWN;
              } else {
                ev.direction = (ev.deltaX < 0) ? ionic.Gestures.DIRECTION_LEFT : ionic.Gestures.DIRECTION_RIGHT;
              }
            }

            // first time, trigger dragstart event
            if (!this.triggered) {
              inst.trigger(this.name + 'start', ev);
              this.triggered = true;
            }

            // trigger normal event
            inst.trigger(this.name, ev);

            // direction event, like dragdown
            inst.trigger(this.name + ev.direction, ev);

            // block the browser events
            if ((inst.options.drag_block_vertical && ionic.Gestures.utils.isVertical(ev.direction)) ||
              (inst.options.drag_block_horizontal && !ionic.Gestures.utils.isVertical(ev.direction))) {
              ev.preventDefault();
            }
            break;

          case ionic.Gestures.EVENT_END:
            // trigger dragend
            if (this.triggered) {
              inst.trigger(this.name + 'end', ev);
            }

            this.triggered = false;
            break;
        }
      }
    };


    /**
     * Transform
     * User want to scale or rotate with 2 fingers
     * events  transform, pinch, pinchin, pinchout, rotate
     */
    ionic.Gestures.gestures.Transform = {
      name: 'transform',
      index: 45,
      defaults: {
        // factor, no scale is 1, zoomin is to 0 and zoomout until higher then 1
        transform_min_scale: 0.01,
        // rotation in degrees
        transform_min_rotation: 1,
        // prevent default browser behavior when two touches are on the screen
        // but it makes the element a blocking element
        // when you are using the transform gesture, it is a good practice to set this true
        transform_always_block: false
      },
      triggered: false,
      handler: function transformGesture(ev, inst) {
        // current gesture isnt drag, but dragged is true
        // this means an other gesture is busy. now call dragend
        if (ionic.Gestures.detection.current.name != this.name && this.triggered) {
          inst.trigger(this.name + 'end', ev);
          this.triggered = false;
          return;
        }

        // atleast multitouch
        if (ev.touches.length < 2) {
          return;
        }

        // prevent default when two fingers are on the screen
        if (inst.options.transform_always_block) {
          ev.preventDefault();
        }

        switch (ev.eventType) {
          case ionic.Gestures.EVENT_START:
            this.triggered = false;
            break;

          case ionic.Gestures.EVENT_MOVE:
            var scale_threshold = Math.abs(1 - ev.scale);
            var rotation_threshold = Math.abs(ev.rotation);

            // when the distance we moved is too small we skip this gesture
            // or we can be already in dragging
            if (scale_threshold < inst.options.transform_min_scale &&
              rotation_threshold < inst.options.transform_min_rotation) {
              return;
            }

            // we are transforming!
            ionic.Gestures.detection.current.name = this.name;

            // first time, trigger dragstart event
            if (!this.triggered) {
              inst.trigger(this.name + 'start', ev);
              this.triggered = true;
            }

            inst.trigger(this.name, ev); // basic transform event

            // trigger rotate event
            if (rotation_threshold > inst.options.transform_min_rotation) {
              inst.trigger('rotate', ev);
            }

            // trigger pinch event
            if (scale_threshold > inst.options.transform_min_scale) {
              inst.trigger('pinch', ev);
              inst.trigger('pinch' + ((ev.scale < 1) ? 'in' : 'out'), ev);
            }
            break;

          case ionic.Gestures.EVENT_END:
            // trigger dragend
            if (this.triggered) {
              inst.trigger(this.name + 'end', ev);
            }

            this.triggered = false;
            break;
        }
      }
    };


    /**
     * Touch
     * Called as first, tells the user has touched the screen
     * events  touch
     */
    ionic.Gestures.gestures.Touch = {
      name: 'touch',
      index: -Infinity,
      defaults: {
        // call preventDefault at touchstart, and makes the element blocking by
        // disabling the scrolling of the page, but it improves gestures like
        // transforming and dragging.
        // be careful with using this, it can be very annoying for users to be stuck
        // on the page
        prevent_default: false,

        // disable mouse events, so only touch (or pen!) input triggers events
        prevent_mouseevents: false
      },
      handler: function touchGesture(ev, inst) {
        if (inst.options.prevent_mouseevents && ev.pointerType == ionic.Gestures.POINTER_MOUSE) {
          ev.stopDetect();
          return;
        }

        if (inst.options.prevent_default) {
          ev.preventDefault();
        }

        if (ev.eventType == ionic.Gestures.EVENT_START) {
          inst.trigger(this.name, ev);
        }
      }
    };


    /**
     * Release
     * Called as last, tells the user has released the screen
     * events  release
     */
    ionic.Gestures.gestures.Release = {
      name: 'release',
      index: Infinity,
      handler: function releaseGesture(ev, inst) {
        if (ev.eventType == ionic.Gestures.EVENT_END) {
          inst.trigger(this.name, ev);
        }
      }
    };
  })(window.ionic);

  (function (window, document, ionic) {

    function getParameterByName(name) {
      name = name.replace(/[\[]/, "\\[").replace(/[\]]/, "\\]");
      var regex = new RegExp("[\\?&]" + name + "=([^&#]*)"),
        results = regex.exec(location.search);
      return results === null ? "" : decodeURIComponent(results[1].replace(/\+/g, " "));
    }

    var IOS = 'ios';
    var ANDROID = 'android';
    var WINDOWS_PHONE = 'windowsphone';
    var EDGE = 'edge';
    var CROSSWALK = 'crosswalk';
    var requestAnimationFrame = ionic.requestAnimationFrame;

    /**
     * @ngdoc utility
     * @name ionic.Platform
     * @module ionic
     * @description
     * A set of utility methods that can be used to retrieve the device ready state and
     * various other information such as what kind of platform the app is currently installed on.
     *
     * @usage
     * ```js
     * angular.module('PlatformApp', ['ionic'])
     * .controller('PlatformCtrl', function($scope) {
     *
     *   ionic.Platform.ready(function(){
     *     // will execute when device is ready, or immediately if the device is already ready.
     *   });
     *
     *   var deviceInformation = ionic.Platform.device();
     *
     *   var isWebView = ionic.Platform.isWebView();
     *   var isIPad = ionic.Platform.isIPad();
     *   var isIOS = ionic.Platform.isIOS();
     *   var isAndroid = ionic.Platform.isAndroid();
     *   var isWindowsPhone = ionic.Platform.isWindowsPhone();
     *
     *   var currentPlatform = ionic.Platform.platform();
     *   var currentPlatformVersion = ionic.Platform.version();
     *
     *   ionic.Platform.exitApp(); // stops the app
     * });
     * ```
     */
    var self = ionic.Platform = {

      // Put navigator on platform so it can be mocked and set
      // the browser does not allow window.navigator to be set
      navigator: window.navigator,

      /**
       * @ngdoc property
       * @name ionic.Platform#isReady
       * @returns {boolean} Whether the device is ready.
       */
      isReady: false,
      /**
       * @ngdoc property
       * @name ionic.Platform#isFullScreen
       * @returns {boolean} Whether the device is fullscreen.
       */
      isFullScreen: false,
      /**
       * @ngdoc property
       * @name ionic.Platform#platforms
       * @returns {Array(string)} An array of all platforms found.
       */
      platforms: null,
      /**
       * @ngdoc property
       * @name ionic.Platform#grade
       * @returns {string} What grade the current platform is.
       */
      grade: null,
      /**
       * @ngdoc property
       * @name ionic.Platform#ua
       * @returns {string} What User Agent is.
       */
      ua: navigator.userAgent,

      /**
       * @ngdoc method
       * @name ionic.Platform#ready
       * @description
       * Trigger a callback once the device is ready, or immediately
       * if the device is already ready. This method can be run from
       * anywhere and does not need to be wrapped by any additonal methods.
       * When the app is within a WebView (Cordova), it'll fire
       * the callback once the device is ready. If the app is within
       * a web browser, it'll fire the callback after `window.load`.
       * Please remember that Cordova features (Camera, FileSystem, etc) still
       * will not work in a web browser.
       * @param {function} callback The function to call.
       */
      ready: function (cb) {
        // run through tasks to complete now that the device is ready
        if (self.isReady) {
          cb();
        } else {
          // the platform isn't ready yet, add it to this array
          // which will be called once the platform is ready
          readyCallbacks.push(cb);
        }
      },

      /**
       * @private
       */
      detect: function () {
        self._checkPlatforms();

        requestAnimationFrame(function () {
          // only add to the body class if we got platform info
          for (var i = 0; i < self.platforms.length; i++) {
            document.body.classList.add('platform-' + self.platforms[i]);
          }
        });
      },

      /**
       * @ngdoc method
       * @name ionic.Platform#setGrade
       * @description Set the grade of the device: 'a', 'b', or 'c'. 'a' is the best
       * (most css features enabled), 'c' is the worst.  By default, sets the grade
       * depending on the current device.
       * @param {string} grade The new grade to set.
       */
      setGrade: function (grade) {
        var oldGrade = self.grade;
        self.grade = grade;
        requestAnimationFrame(function () {
          if (oldGrade) {
            document.body.classList.remove('grade-' + oldGrade);
          }
          document.body.classList.add('grade-' + grade);
        });
      },

      /**
       * @ngdoc method
       * @name ionic.Platform#device
       * @description Return the current device (given by cordova).
       * @returns {object} The device object.
       */
      device: function () {
        return window.device || {};
      },

      _checkPlatforms: function () {
        self.platforms = [];
        var grade = 'a';

        if (self.isWebView()) {
          self.platforms.push('webview');
          if (!(!window.cordova && !window.PhoneGap && !window.phonegap)) {
            self.platforms.push('cordova');
          } else if (typeof window.forge === 'object') {
            self.platforms.push('trigger');
          }
        } else {
          self.platforms.push('browser');
        }
        if (self.isIPad()) self.platforms.push('ipad');

        var platform = self.platform();
        if (platform) {
          self.platforms.push(platform);

          var version = self.version();
          if (version) {
            var v = version.toString();
            if (v.indexOf('.') > 0) {
              v = v.replace('.', '_');
            } else {
              v += '_0';
            }
            self.platforms.push(platform + v.split('_')[0]);
            self.platforms.push(platform + v);

            if (self.isAndroid() && version < 4.4) {
              grade = (version < 4 ? 'c' : 'b');
            } else if (self.isWindowsPhone()) {
              grade = 'b';
            }
          }
        }

        self.setGrade(grade);
      },

      /**
       * @ngdoc method
       * @name ionic.Platform#isWebView
       * @returns {boolean} Check if we are running within a WebView (such as Cordova).
       */
      isWebView: function () {
        return !(!window.cordova && !window.PhoneGap && !window.phonegap && window.forge !== 'object');
      },
      /**
       * @ngdoc method
       * @name ionic.Platform#isIPad
       * @returns {boolean} Whether we are running on iPad.
       */
      isIPad: function () {
        if (/iPad/i.test(self.navigator.platform)) {
          return true;
        }
        return /iPad/i.test(self.ua);
      },
      /**
       * @ngdoc method
       * @name ionic.Platform#isIOS
       * @returns {boolean} Whether we are running on iOS.
       */
      isIOS: function () {
        return self.is(IOS);
      },
      /**
       * @ngdoc method
       * @name ionic.Platform#isAndroid
       * @returns {boolean} Whether we are running on Android.
       */
      isAndroid: function () {
        return self.is(ANDROID);
      },
      /**
       * @ngdoc method
       * @name ionic.Platform#isWindowsPhone
       * @returns {boolean} Whether we are running on Windows Phone.
       */
      isWindowsPhone: function () {
        return self.is(WINDOWS_PHONE);
      },
      /**
       * @ngdoc method
       * @name ionic.Platform#isEdge
       * @returns {boolean} Whether we are running on MS Edge/Windows 10 (inc. Phone)
       */
      isEdge: function () {
        return self.is(EDGE);
      },

      isCrosswalk: function () {
        return self.is(CROSSWALK);
      },

      /**
       * @ngdoc method
       * @name ionic.Platform#platform
       * @returns {string} The name of the current platform.
       */
      platform: function () {
        // singleton to get the platform name
        if (platformName === null) self.setPlatform(self.device().platform);
        return platformName;
      },

      /**
       * @private
       */
      setPlatform: function (n) {
        if (typeof n != 'undefined' && n !== null && n.length) {
          platformName = n.toLowerCase();
        } else if (getParameterByName('ionicplatform')) {
          platformName = getParameterByName('ionicplatform');
        } else if (self.ua.indexOf('Edge') > -1) {
          platformName = EDGE;
        } else if (self.ua.indexOf('Windows Phone') > -1) {
          platformName = WINDOWS_PHONE;
        } else if (self.ua.indexOf('Android') > 0) {
          platformName = ANDROID;
        } else if (/iPhone|iPad|iPod/.test(self.ua)) {
          platformName = IOS;
        } else {
          platformName = self.navigator.platform && navigator.platform.toLowerCase().split(' ')[0] || '';
        }
      },

      /**
       * @ngdoc method
       * @name ionic.Platform#version
       * @returns {number} The version of the current device platform.
       */
      version: function () {
        // singleton to get the platform version
        if (platformVersion === null) self.setVersion(self.device().version);
        return platformVersion;
      },

      /**
       * @private
       */
      setVersion: function (v) {
        if (typeof v != 'undefined' && v !== null) {
          v = v.split('.');
          v = parseFloat(v[0] + '.' + (v.length > 1 ? v[1] : 0));
          if (!isNaN(v)) {
            platformVersion = v;
            return;
          }
        }

        platformVersion = 0;

        // fallback to user-agent checking
        var pName = self.platform();
        var versionMatch = {
          'android': /Android (\d+).(\d+)?/,
          'ios': /OS (\d+)_(\d+)?/,
          'windowsphone': /Windows Phone (\d+).(\d+)?/
        };
        if (versionMatch[pName]) {
          v = self.ua.match(versionMatch[pName]);
          if (v && v.length > 2) {
            platformVersion = parseFloat(v[1] + '.' + v[2]);
          }
        }
      },

      /**
       * @ngdoc method
       * @name ionic.Platform#is
       * @param {string} Platform name.
       * @returns {boolean} Whether the platform name provided is detected.
       */
      is: function (type) {
        type = type.toLowerCase();
        // check if it has an array of platforms
        if (self.platforms) {
          for (var x = 0; x < self.platforms.length; x++) {
            if (self.platforms[x] === type) return true;
          }
        }
        // exact match
        var pName = self.platform();
        if (pName) {
          return pName === type.toLowerCase();
        }

        // A quick hack for to check userAgent
        return self.ua.toLowerCase().indexOf(type) >= 0;
      },

      /**
       * @ngdoc method
       * @name ionic.Platform#exitApp
       * @description Exit the app.
       */
      exitApp: function () {
        self.ready(function () {
          navigator.app && navigator.app.exitApp && navigator.app.exitApp();
        });
      },

      /**
       * @ngdoc method
       * @name ionic.Platform#showStatusBar
       * @description Shows or hides the device status bar (in Cordova). Requires `ionic plugin add cordova-plugin-statusbar`
       * @param {boolean} shouldShow Whether or not to show the status bar.
       */
      showStatusBar: function (val) {
        // Only useful when run within cordova
        self._showStatusBar = val;
        self.ready(function () {
          // run this only when or if the platform (cordova) is ready
          requestAnimationFrame(function () {
            if (self._showStatusBar) {
              // they do not want it to be full screen
              window.StatusBar && window.StatusBar.show();
              document.body.classList.remove('status-bar-hide');
            } else {
              // it should be full screen
              window.StatusBar && window.StatusBar.hide();
              document.body.classList.add('status-bar-hide');
            }
          });
        });
      },

      /**
       * @ngdoc method
       * @name ionic.Platform#fullScreen
       * @description
       * Sets whether the app is fullscreen or not (in Cordova).
       * @param {boolean=} showFullScreen Whether or not to set the app to fullscreen. Defaults to true. Requires `ionic plugin add cordova-plugin-statusbar`
       * @param {boolean=} showStatusBar Whether or not to show the device's status bar. Defaults to false.
       */
      fullScreen: function (showFullScreen, showStatusBar) {
        // showFullScreen: default is true if no param provided
        self.isFullScreen = (showFullScreen !== false);

        // add/remove the fullscreen classname to the body
        ionic.DomUtil.ready(function () {
          // run this only when or if the DOM is ready
          requestAnimationFrame(function () {
            if (self.isFullScreen) {
              document.body.classList.add('fullscreen');
            } else {
              document.body.classList.remove('fullscreen');
            }
          });
          // showStatusBar: default is false if no param provided
          self.showStatusBar((showStatusBar === true));
        });
      }

    };

    var platformName = null, // just the name, like iOS or Android
      platformVersion = null, // a float of the major and minor, like 7.1
      readyCallbacks = [],
      windowLoadListenderAttached,
      platformReadyTimer = 2000; // How long to wait for platform ready before emitting a warning

    verifyPlatformReady();

    // Warn the user if deviceready did not fire in a reasonable amount of time, and how to fix it.
    function verifyPlatformReady() {
      setTimeout(function () {
        if (!self.isReady && self.isWebView()) {
          void 0;
        }
      }, platformReadyTimer);
    }

    // setup listeners to know when the device is ready to go
    function onWindowLoad() {
      if (self.isWebView()) {
        // the window and scripts are fully loaded, and a cordova/phonegap
        // object exists then let's listen for the deviceready
        document.addEventListener("deviceready", onPlatformReady, false);
      } else {
        // the window and scripts are fully loaded, but the window object doesn't have the
        // cordova/phonegap object, so its just a browser, not a webview wrapped w/ cordova
        onPlatformReady();
      }
      if (windowLoadListenderAttached) {
        window.removeEventListener("load", onWindowLoad, false);
      }
    }

    if (document.readyState === 'complete') {
      onWindowLoad();
    } else {
      windowLoadListenderAttached = true;
      window.addEventListener("load", onWindowLoad, false);
    }

    function onPlatformReady() {
      // the device is all set to go, init our own stuff then fire off our event
      self.isReady = true;
      self.detect();
      for (var x = 0; x < readyCallbacks.length; x++) {
        // fire off all the callbacks that were added before the platform was ready
        readyCallbacks[x]();
      }
      readyCallbacks = [];
      ionic.trigger('platformready', {target: document});

      requestAnimationFrame(function () {
        document.body.classList.add('platform-ready');
      });
    }

  })(window, document, ionic);

  (function (document, ionic) {
    'use strict';

    // Ionic CSS polyfills
    ionic.CSS = {};
    ionic.CSS.TRANSITION = [];
    ionic.CSS.TRANSFORM = [];

    ionic.EVENTS = {};

    (function () {

      // transform
      var i, keys = ['webkitTransform', 'transform', '-webkit-transform', 'webkit-transform',
        '-moz-transform', 'moz-transform', 'MozTransform', 'mozTransform', 'msTransform'];

      for (i = 0; i < keys.length; i++) {
        if (document.documentElement.style[keys[i]] !== undefined) {
          ionic.CSS.TRANSFORM = keys[i];
          break;
        }
      }

      // transition
      keys = ['webkitTransition', 'mozTransition', 'msTransition', 'transition'];
      for (i = 0; i < keys.length; i++) {
        if (document.documentElement.style[keys[i]] !== undefined) {
          ionic.CSS.TRANSITION = keys[i];
          break;
        }
      }

      // Fallback in case the keys don't exist at all
      ionic.CSS.TRANSITION = ionic.CSS.TRANSITION || 'transition';

      // The only prefix we care about is webkit for transitions.
      var isWebkit = ionic.CSS.TRANSITION.indexOf('webkit') > -1;

      // transition duration
      ionic.CSS.TRANSITION_DURATION = (isWebkit ? '-webkit-' : '') + 'transition-duration';

      // To be sure transitionend works everywhere, include *both* the webkit and non-webkit events
      ionic.CSS.TRANSITIONEND = (isWebkit ? 'webkitTransitionEnd ' : '') + 'transitionend';
    })();

    (function () {
      var touchStartEvent = 'touchstart';
      var touchMoveEvent = 'touchmove';
      var touchEndEvent = 'touchend';
      var touchCancelEvent = 'touchcancel';

      if (window.navigator.pointerEnabled) {
        touchStartEvent = 'pointerdown';
        touchMoveEvent = 'pointermove';
        touchEndEvent = 'pointerup';
        touchCancelEvent = 'pointercancel';
      } else if (window.navigator.msPointerEnabled) {
        touchStartEvent = 'MSPointerDown';
        touchMoveEvent = 'MSPointerMove';
        touchEndEvent = 'MSPointerUp';
        touchCancelEvent = 'MSPointerCancel';
      }

      ionic.EVENTS.touchstart = touchStartEvent;
      ionic.EVENTS.touchmove = touchMoveEvent;
      ionic.EVENTS.touchend = touchEndEvent;
      ionic.EVENTS.touchcancel = touchCancelEvent;
    })();

    // classList polyfill for them older Androids
    // https://gist.github.com/devongovett/1381839
    if (!("classList" in document.documentElement) && Object.defineProperty && typeof HTMLElement !== 'undefined') {
      Object.defineProperty(HTMLElement.prototype, 'classList', {
        get: function () {
          var self = this;

          function update(fn) {
            return function () {
              var x, classes = self.className.split(/\s+/);

              for (x = 0; x < arguments.length; x++) {
                fn(classes, classes.indexOf(arguments[x]), arguments[x]);
              }

              self.className = classes.join(" ");
            };
          }

          return {
            add: update(function (classes, index, value) {
              ~index || classes.push(value);
            }),

            remove: update(function (classes, index) {
              ~index && classes.splice(index, 1);
            }),

            toggle: update(function (classes, index, value) {
              ~index ? classes.splice(index, 1) : classes.push(value);
            }),

            contains: function (value) {
              return !!~self.className.split(/\s+/).indexOf(value);
            },

            item: function (i) {
              return self.className.split(/\s+/)[i] || null;
            }
          };

        }
      });
    }

  })(document, ionic);


  /**
   * @ngdoc page
   * @name tap
   * @module ionic
   * @description
   * On touch devices such as a phone or tablet, some browsers implement a 300ms delay between
   * the time the user stops touching the display and the moment the browser executes the
   * click. This delay was initially introduced so the browser can know whether the user wants to
   * double-tap to zoom in on the webpage.  Basically, the browser waits roughly 300ms to see if
   * the user is double-tapping, or just tapping on the display once.
   *
   * Out of the box, Ionic automatically removes the 300ms delay in order to make Ionic apps
   * feel more "native" like. Resultingly, other solutions such as
   * [fastclick](https://github.com/ftlabs/fastclick) and Angular's
   * [ngTouch](https://docs.angularjs.org/api/ngTouch) should not be included, to avoid conflicts.
   *
   * Some browsers already remove the delay with certain settings, such as the CSS property
   * `touch-events: none` or with specific meta tag viewport values. However, each of these
   * browsers still handle clicks differently, such as when to fire off or cancel the event
   * (like scrolling when the target is a button, or holding a button down).
   * For browsers that already remove the 300ms delay, consider Ionic's tap system as a way to
   * normalize how clicks are handled across the various devices so there's an expected response
   * no matter what the device, platform or version. Additionally, Ionic will prevent
   * ghostclicks which even browsers that remove the delay still experience.
   *
   * In some cases, third-party libraries may also be working with touch events which can interfere
   * with the tap system. For example, mapping libraries like Google or Leaflet Maps often implement
   * a touch detection system which conflicts with Ionic's tap system.
   *
   * ### Disabling the tap system
   *
   * To disable the tap for an element and all of its children elements,
   * add the attribute `data-tap-disabled="true"`.
   *
   * ```html
   * <div data-tap-disabled="true">
   *     <div id="google-map"></div>
   * </div>
   * ```
   *
   * ### Additional Notes:
   *
   * - Ionic tap  works with Ionic's JavaScript scrolling
   * - Elements can come and go from the DOM and Ionic tap doesn't keep adding and removing
   *   listeners
   * - No "tap delay" after the first "tap" (you can tap as fast as you want, they all click)
   * - Minimal events listeners, only being added to document
   * - Correct focus in/out on each input type (select, textearea, range) on each platform/device
   * - Shows and hides virtual keyboard correctly for each platform/device
   * - Works with labels surrounding inputs
   * - Does not fire off a click if the user moves the pointer too far
   * - Adds and removes an 'activated' css class
   * - Multiple [unit tests](https://github.com/ionic-team/ionic/blob/1.x/test/unit/utils/tap.unit.js) for each scenario
   *
   */
  /*

 IONIC TAP
 ---------------
 - Both touch and mouse events are added to the document.body on DOM ready
 - If a touch event happens, it does not use mouse event listeners
 - On touchend, if the distance between start and end was small, trigger a click
 - In the triggered click event, add a 'isIonicTap' property
 - The triggered click receives the same x,y coordinates as as the end event
 - On document.body click listener (with useCapture=true), only allow clicks with 'isIonicTap'
 - Triggering clicks with mouse events work the same as touch, except with mousedown/mouseup
 - Tapping inputs is disabled during scrolling
*/

  var tapDoc; // the element which the listeners are on (document.body)
  var tapActiveEle; // the element which is active (probably has focus)
  var tapEnabledTouchEvents;
  var tapMouseResetTimer;
  var tapPointerMoved;
  var tapPointerStart;
  var tapTouchFocusedInput;
  var tapLastTouchTarget;
  var tapTouchMoveListener = 'touchmove';

// how much the coordinates can be off between start/end, but still a click
  var TAP_RELEASE_TOLERANCE = 12; // default tolerance
  var TAP_RELEASE_BUTTON_TOLERANCE = 50; // button elements should have a larger tolerance

  var tapEventListeners = {
    'click': tapClickGateKeeper,

    'mousedown': tapMouseDown,
    'mouseup': tapMouseUp,
    'mousemove': tapMouseMove,

    'touchstart': tapTouchStart,
    'touchend': tapTouchEnd,
    'touchcancel': tapTouchCancel,
    'touchmove': tapTouchMove,

    'pointerdown': tapTouchStart,
    'pointerup': tapTouchEnd,
    'pointercancel': tapTouchCancel,
    'pointermove': tapTouchMove,

    'MSPointerDown': tapTouchStart,
    'MSPointerUp': tapTouchEnd,
    'MSPointerCancel': tapTouchCancel,
    'MSPointerMove': tapTouchMove,

    'focusin': tapFocusIn,
    'focusout': tapFocusOut
  };

  ionic.tap = {

    register: function (ele) {
      tapDoc = ele;

      tapEventListener('click', true, true);
      tapEventListener('mouseup');
      tapEventListener('mousedown');

      if (window.navigator.pointerEnabled) {
        tapEventListener('pointerdown');
        tapEventListener('pointerup');
        tapEventListener('pointercancel');
        tapTouchMoveListener = 'pointermove';

      } else if (window.navigator.msPointerEnabled) {
        tapEventListener('MSPointerDown');
        tapEventListener('MSPointerUp');
        tapEventListener('MSPointerCancel');
        tapTouchMoveListener = 'MSPointerMove';

      } else {
        tapEventListener('touchstart');
        tapEventListener('touchend');
        tapEventListener('touchcancel');
      }

      tapEventListener('focusin');
      tapEventListener('focusout');

      return function () {
        for (var type in tapEventListeners) {
          tapEventListener(type, false);
        }
        tapDoc = null;
        tapActiveEle = null;
        tapEnabledTouchEvents = false;
        tapPointerMoved = false;
        tapPointerStart = null;
      };
    },

    ignoreScrollStart: function (e) {
      return (e.defaultPrevented) ||  // defaultPrevented has been assigned by another component handling the event
        (/^(file|range)$/i).test(e.target.type) ||
        (e.target.dataset ? e.target.dataset.preventScroll : e.target.getAttribute('data-prevent-scroll')) == 'true' || // manually set within an elements attributes
        (!!(/^(object|embed)$/i).test(e.target.tagName)) ||  // flash/movie/object touches should not try to scroll
        ionic.tap.isElementTapDisabled(e.target); // check if this element, or an ancestor, has `data-tap-disabled` attribute
    },

    isTextInput: function (ele) {
      return !!ele &&
        (ele.tagName == 'TEXTAREA' ||
          ele.contentEditable === 'true' ||
          (ele.tagName == 'INPUT' && !(/^(radio|checkbox|range|file|submit|reset|color|image|button)$/i).test(ele.type)));
    },

    isDateInput: function (ele) {
      return !!ele &&
        (ele.tagName == 'INPUT' && (/^(date|time|datetime-local|month|week)$/i).test(ele.type));
    },

    isVideo: function (ele) {
      return !!ele &&
        (ele.tagName == 'VIDEO');
    },

    isKeyboardElement: function (ele) {
      if (!ionic.Platform.isIOS() || ionic.Platform.isIPad()) {
        return ionic.tap.isTextInput(ele) && !ionic.tap.isDateInput(ele);
      } else {
        return ionic.tap.isTextInput(ele) || (!!ele && ele.tagName == "SELECT");
      }
    },

    isLabelWithTextInput: function (ele) {
      var container = tapContainingElement(ele, false);

      return !!container &&
        ionic.tap.isTextInput(tapTargetElement(container));
    },

    containsOrIsTextInput: function (ele) {
      return ionic.tap.isTextInput(ele) || ionic.tap.isLabelWithTextInput(ele);
    },

    cloneFocusedInput: function (container) {
      if (ionic.tap.hasCheckedClone) return;
      ionic.tap.hasCheckedClone = true;

      ionic.requestAnimationFrame(function () {
        var focusInput = container.querySelector(':focus');
        if (ionic.tap.isTextInput(focusInput) && !ionic.tap.isDateInput(focusInput)) {
          var clonedInput = focusInput.cloneNode(true);

          clonedInput.value = focusInput.value;
          clonedInput.classList.add('cloned-text-input');
          clonedInput.readOnly = true;
          if (focusInput.isContentEditable) {
            clonedInput.contentEditable = focusInput.contentEditable;
            clonedInput.innerHTML = focusInput.innerHTML;
          }
          focusInput.parentElement.insertBefore(clonedInput, focusInput);
          focusInput.classList.add('previous-input-focus');

          clonedInput.scrollTop = focusInput.scrollTop;
        }
      });
    },

    hasCheckedClone: false,

    removeClonedInputs: function (container) {
      ionic.tap.hasCheckedClone = false;

      ionic.requestAnimationFrame(function () {
        var clonedInputs = container.querySelectorAll('.cloned-text-input');
        var previousInputFocus = container.querySelectorAll('.previous-input-focus');
        var x;

        for (x = 0; x < clonedInputs.length; x++) {
          clonedInputs[x].parentElement.removeChild(clonedInputs[x]);
        }

        for (x = 0; x < previousInputFocus.length; x++) {
          previousInputFocus[x].classList.remove('previous-input-focus');
          previousInputFocus[x].style.top = '';
          if (ionic.keyboard.isOpen && !ionic.keyboard.isClosing) previousInputFocus[x].focus();
        }
      });
    },

    requiresNativeClick: function (ele) {
      if (ionic.Platform.isWindowsPhone() && (ele.tagName == 'A' || ele.tagName == 'BUTTON' || ele.hasAttribute('ng-click') || (ele.tagName == 'INPUT' && (ele.type == 'button' || ele.type == 'submit')))) {
        return true; //Windows Phone edge case, prevent ng-click (and similar) events from firing twice on this platform
      }
      if (!ele || ele.disabled || (/^(file|range)$/i).test(ele.type) || (/^(object|video)$/i).test(ele.tagName) || ionic.tap.isLabelContainingFileInput(ele)) {
        return true;
      }
      return ionic.tap.isElementTapDisabled(ele);
    },

    isLabelContainingFileInput: function (ele) {
      var lbl = tapContainingElement(ele);
      if (lbl.tagName !== 'LABEL') return false;
      var fileInput = lbl.querySelector('input[type=file]');
      if (fileInput && fileInput.disabled === false) return true;
      return false;
    },

    isElementTapDisabled: function (ele) {
      if (ele && ele.nodeType === 1) {
        var element = ele;
        while (element) {
          if (element.getAttribute && element.getAttribute('data-tap-disabled') == 'true') {
            return true;
          }
          element = element.parentElement;
        }
      }
      return false;
    },

    setTolerance: function (releaseTolerance, releaseButtonTolerance) {
      TAP_RELEASE_TOLERANCE = releaseTolerance;
      TAP_RELEASE_BUTTON_TOLERANCE = releaseButtonTolerance;
    },

    cancelClick: function () {
      // used to cancel any simulated clicks which may happen on a touchend/mouseup
      // gestures uses this method within its tap and hold events
      tapPointerMoved = true;
    },

    pointerCoord: function (event) {
      // This method can get coordinates for both a mouse click
      // or a touch depending on the given event
      var c = {x: 0, y: 0};
      if (event) {
        var touches = event.touches && event.touches.length ? event.touches : [event];
        var e = (event.changedTouches && event.changedTouches[0]) || touches[0];
        if (e) {
          c.x = e.clientX || e.pageX || 0;
          c.y = e.clientY || e.pageY || 0;
        }
      }
      return c;
    }

  };

  function tapEventListener(type, enable, useCapture) {
    if (enable !== false) {
      tapDoc.addEventListener(type, tapEventListeners[type], useCapture);
    } else {
      tapDoc.removeEventListener(type, tapEventListeners[type]);
    }
  }

  function tapClick(e) {
    // simulate a normal click by running the element's click method then focus on it
    var container = tapContainingElement(e.target);
    var ele = tapTargetElement(container);

    if (ionic.tap.requiresNativeClick(ele) || tapPointerMoved) return false;

    var c = ionic.tap.pointerCoord(e);

    //console.log('tapClick', e.type, ele.tagName, '('+c.x+','+c.y+')');
    triggerMouseEvent('click', ele, c.x, c.y);

    // if it's an input, focus in on the target, otherwise blur
    tapHandleFocus(ele);
  }

  function triggerMouseEvent(type, ele, x, y) {
    // using initMouseEvent instead of MouseEvent for our Android friends
    var clickEvent = document.createEvent("MouseEvents");
    clickEvent.initMouseEvent(type, true, true, window, 1, 0, 0, x, y, false, false, false, false, 0, null);
    clickEvent.isIonicTap = true;
    ele.dispatchEvent(clickEvent);
  }

  function tapClickGateKeeper(e) {
    //console.log('click ' + Date.now() + ' isIonicTap: ' + (e.isIonicTap ? true : false));
    if (e.target.type == 'submit' && e.detail === 0) {
      // do not prevent click if it came from an "Enter" or "Go" keypress submit
      return null;
    }

    // do not allow through any click events that were not created by ionic.tap
    if ((ionic.scroll.isScrolling && ionic.tap.containsOrIsTextInput(e.target)) ||
      (!e.isIonicTap && !ionic.tap.requiresNativeClick(e.target))) {
      //console.log('clickPrevent', e.target.tagName);
      e.stopPropagation();

      if (!ionic.tap.isLabelWithTextInput(e.target)) {
        // labels clicks from native should not preventDefault othersize keyboard will not show on input focus
        e.preventDefault();
      }
      return false;
    }
  }

// MOUSE
  function tapMouseDown(e) {
    //console.log('mousedown ' + Date.now());
    if (e.isIonicTap || tapIgnoreEvent(e)) return null;

    if (tapEnabledTouchEvents) {
      //console.log('mousedown', 'stop event');
      e.stopPropagation();

      if (!ionic.Platform.isEdge() && (!ionic.tap.isTextInput(e.target) || tapLastTouchTarget !== e.target) &&
        !isSelectOrOption(e.target.tagName) && !e.target.isContentEditable && !ionic.tap.isVideo(e.target)) {
        // If you preventDefault on a text input then you cannot move its text caret/cursor.
        // Allow through only the text input default. However, without preventDefault on an
        // input the 300ms delay can change focus on inputs after the keyboard shows up.
        // The focusin event handles the chance of focus changing after the keyboard shows.
        // Windows Phone - if you preventDefault on a video element then you cannot operate
        // its native controls.
        e.preventDefault();
      }

      return false;
    }

    tapPointerMoved = false;
    tapPointerStart = ionic.tap.pointerCoord(e);

    tapEventListener('mousemove');
    ionic.activator.start(e);
  }

  function tapMouseUp(e) {
    //console.log("mouseup " + Date.now());
    if (tapEnabledTouchEvents) {
      e.stopPropagation();
      e.preventDefault();
      return false;
    }

    if (tapIgnoreEvent(e) || isSelectOrOption(e.target.tagName)) return false;

    if (!tapHasPointerMoved(e)) {
      tapClick(e);
    }
    tapEventListener('mousemove', false);
    ionic.activator.end();
    tapPointerMoved = false;
  }

  function tapMouseMove(e) {
    if (tapHasPointerMoved(e)) {
      tapEventListener('mousemove', false);
      ionic.activator.end();
      tapPointerMoved = true;
      return false;
    }
  }


// TOUCH
  function tapTouchStart(e) {
    //console.log("touchstart " + Date.now());
    if (tapIgnoreEvent(e)) return;

    tapPointerMoved = false;

    tapEnableTouchEvents();
    tapPointerStart = ionic.tap.pointerCoord(e);

    tapEventListener(tapTouchMoveListener);
    ionic.activator.start(e);

    if (ionic.Platform.isIOS() && ionic.tap.isLabelWithTextInput(e.target)) {
      // if the tapped element is a label, which has a child input
      // then preventDefault so iOS doesn't ugly auto scroll to the input
      // but do not prevent default on Android or else you cannot move the text caret
      // and do not prevent default on Android or else no virtual keyboard shows up

      var textInput = tapTargetElement(tapContainingElement(e.target));
      if (textInput !== tapActiveEle) {
        // don't preventDefault on an already focused input or else iOS's text caret isn't usable
        //console.log('Would prevent default here');
        e.preventDefault();
      }
    }
  }

  function tapTouchEnd(e) {
    //console.log('touchend ' + Date.now());
    if (tapIgnoreEvent(e)) return;

    tapEnableTouchEvents();
    if (!tapHasPointerMoved(e)) {
      tapClick(e);

      if (isSelectOrOption(e.target.tagName)) {
        e.preventDefault();
      }
    }

    tapLastTouchTarget = e.target;
    tapTouchCancel();
  }

  function tapTouchMove(e) {
    if (tapHasPointerMoved(e)) {
      tapPointerMoved = true;
      tapEventListener(tapTouchMoveListener, false);
      ionic.activator.end();
      return false;
    }
  }

  function tapTouchCancel() {
    tapEventListener(tapTouchMoveListener, false);
    ionic.activator.end();
    tapPointerMoved = false;
  }

  function tapEnableTouchEvents() {
    tapEnabledTouchEvents = true;
    clearTimeout(tapMouseResetTimer);
    tapMouseResetTimer = setTimeout(function () {
      tapEnabledTouchEvents = false;
    }, 600);
  }

  function tapIgnoreEvent(e) {
    if (e.isTapHandled) return true;
    e.isTapHandled = true;

    if (ionic.tap.isElementTapDisabled(e.target)) {
      return true;
    }

    if (e.target.tagName == 'SELECT') {
      return true;
    }

    if (ionic.scroll.isScrolling && ionic.tap.containsOrIsTextInput(e.target)) {
      e.preventDefault();
      return true;
    }
  }

  function tapHandleFocus(ele) {
    tapTouchFocusedInput = null;

    var triggerFocusIn = false;

    if (ele.tagName == 'SELECT') {
      // trick to force Android options to show up
      triggerMouseEvent('mousedown', ele, 0, 0);
      ele.focus && ele.focus();
      triggerFocusIn = true;

    } else if (tapActiveElement() === ele) {
      // already is the active element and has focus
      triggerFocusIn = true;

    } else if ((/^(input|textarea|ion-label)$/i).test(ele.tagName) || ele.isContentEditable) {
      triggerFocusIn = true;
      ele.focus && ele.focus();
      ele.value = ele.value;
      if (tapEnabledTouchEvents) {
        tapTouchFocusedInput = ele;
      }

    } else {
      tapFocusOutActive();
    }

    if (triggerFocusIn) {
      tapActiveElement(ele);
      ionic.trigger('ionic.focusin', {
        target: ele
      }, true);
    }
  }

  function tapFocusOutActive() {
    var ele = tapActiveElement();
    if (ele && ((/^(input|textarea|select)$/i).test(ele.tagName) || ele.isContentEditable)) {
      //console.log('tapFocusOutActive', ele.tagName);
      ele.blur();
    }
    tapActiveElement(null);
  }

  function tapFocusIn(e) {
    //console.log('focusin ' + Date.now());
    // Because a text input doesn't preventDefault (so the caret still works) there's a chance
    // that its mousedown event 300ms later will change the focus to another element after
    // the keyboard shows up.

    if (tapEnabledTouchEvents &&
      ionic.tap.isTextInput(tapActiveElement()) &&
      ionic.tap.isTextInput(tapTouchFocusedInput) &&
      tapTouchFocusedInput !== e.target) {

      // 1) The pointer is from touch events
      // 2) There is an active element which is a text input
      // 3) A text input was just set to be focused on by a touch event
      // 4) A new focus has been set, however the target isn't the one the touch event wanted
      //console.log('focusin', 'tapTouchFocusedInput');
      tapTouchFocusedInput.focus();
      tapTouchFocusedInput = null;
    }
    ionic.scroll.isScrolling = false;
  }

  function tapFocusOut() {
    //console.log("focusout");
    tapActiveElement(null);
  }

  function tapActiveElement(ele) {
    if (arguments.length) {
      tapActiveEle = ele;
    }
    return tapActiveEle || document.activeElement;
  }

  function tapHasPointerMoved(endEvent) {
    if (!endEvent || endEvent.target.nodeType !== 1 || !tapPointerStart || (tapPointerStart.x === 0 && tapPointerStart.y === 0)) {
      return false;
    }
    var endCoordinates = ionic.tap.pointerCoord(endEvent);

    var hasClassList = !!(endEvent.target.classList && endEvent.target.classList.contains &&
      typeof endEvent.target.classList.contains === 'function');
    var releaseTolerance = hasClassList && endEvent.target.classList.contains('button') ?
      TAP_RELEASE_BUTTON_TOLERANCE :
      TAP_RELEASE_TOLERANCE;

    return Math.abs(tapPointerStart.x - endCoordinates.x) > releaseTolerance ||
      Math.abs(tapPointerStart.y - endCoordinates.y) > releaseTolerance;
  }

  function tapContainingElement(ele, allowSelf) {
    var climbEle = ele;
    for (var x = 0; x < 6; x++) {
      if (!climbEle) break;
      if (climbEle.tagName === 'LABEL') return climbEle;
      climbEle = climbEle.parentElement;
    }
    if (allowSelf !== false) return ele;
  }

  function tapTargetElement(ele) {
    if (ele && ele.tagName === 'LABEL') {
      if (ele.control) return ele.control;

      // older devices do not support the "control" property
      if (ele.querySelector) {
        var control = ele.querySelector('input,textarea,select');
        if (control) return control;
      }
    }
    return ele;
  }

  function isSelectOrOption(tagName) {
    return (/^(select|option)$/i).test(tagName);
  }

  ionic.DomUtil.ready(function () {
    var ng = typeof angular !== 'undefined' ? angular : null;
    //do nothing for e2e tests
    if (!ng || (ng && !ng.scenario)) {
      ionic.tap.register(document);
    }
  });

  (function (document, ionic) {
    'use strict';

    var queueElements = {};   // elements that should get an active state in XX milliseconds
    var activeElements = {};  // elements that are currently active
    var keyId = 0;            // a counter for unique keys for the above ojects
    var ACTIVATED_CLASS = 'activated';

    ionic.activator = {

      start: function (e) {
        var hitX = ionic.tap.pointerCoord(e).x;
        if (hitX > 0 && hitX < 30) {
          return;
        }

        // when an element is touched/clicked, it climbs up a few
        // parents to see if it is an .item or .button element
        ionic.requestAnimationFrame(function () {
          if ((ionic.scroll && ionic.scroll.isScrolling) || ionic.tap.requiresNativeClick(e.target)) return;
          var ele = e.target;
          var eleToActivate;

          for (var x = 0; x < 6; x++) {
            if (!ele || ele.nodeType !== 1) break;
            if (eleToActivate && ele.classList && ele.classList.contains('item')) {
              eleToActivate = ele;
              break;
            }
            if (ele.tagName == 'A' || ele.tagName == 'BUTTON' || ele.hasAttribute('ng-click')) {
              eleToActivate = ele;
              break;
            }
            if (ele.classList && ele.classList.contains('button')) {
              eleToActivate = ele;
              break;
            }
            // no sense climbing past these
            if (ele.tagName == 'ION-CONTENT' || (ele.classList && ele.classList.contains('pane')) || ele.tagName == 'BODY') {
              break;
            }
            ele = ele.parentElement;
          }

          if (eleToActivate) {
            // queue that this element should be set to active
            queueElements[keyId] = eleToActivate;

            // on the next frame, set the queued elements to active
            ionic.requestAnimationFrame(activateElements);

            keyId = (keyId > 29 ? 0 : keyId + 1);
          }

        });
      },

      end: function () {
        // clear out any active/queued elements after XX milliseconds
        setTimeout(clear, 200);
      }

    };

    function clear() {
      // clear out any elements that are queued to be set to active
      queueElements = {};

      // in the next frame, remove the active class from all active elements
      ionic.requestAnimationFrame(deactivateElements);
    }

    function activateElements() {
      // activate all elements in the queue
      for (var key in queueElements) {
        if (queueElements[key]) {
          queueElements[key].classList.add(ACTIVATED_CLASS);
          activeElements[key] = queueElements[key];
        }
      }
      queueElements = {};
    }

    function deactivateElements() {
      if (ionic.transition && ionic.transition.isActive) {
        setTimeout(deactivateElements, 400);
        return;
      }

      for (var key in activeElements) {
        if (activeElements[key]) {
          activeElements[key].classList.remove(ACTIVATED_CLASS);
          delete activeElements[key];
        }
      }
    }

  })(document, ionic);

  (function (ionic) {
    /* for nextUid function below */
    var nextId = 0;

    /**
     * Various utilities used throughout Ionic
     *
     * Some of these are adopted from underscore.js and backbone.js, both also MIT licensed.
     */
    ionic.Utils = {

      arrayMove: function (arr, oldIndex, newIndex) {
        if (newIndex >= arr.length) {
          var k = newIndex - arr.length;
          while ((k--) + 1) {
            arr.push(undefined);
          }
        }
        arr.splice(newIndex, 0, arr.splice(oldIndex, 1)[0]);
        return arr;
      },

      /**
       * Return a function that will be called with the given context
       */
      proxy: function (func, context) {
        var args = Array.prototype.slice.call(arguments, 2);
        return function () {
          return func.apply(context, args.concat(Array.prototype.slice.call(arguments)));
        };
      },

      /**
       * Only call a function once in the given interval.
       *
       * @param func {Function} the function to call
       * @param wait {int} how long to wait before/after to allow function calls
       * @param immediate {boolean} whether to call immediately or after the wait interval
       */
      debounce: function (func, wait, immediate) {
        var timeout, args, context, timestamp, result;
        return function () {
          context = this;
          args = arguments;
          timestamp = new Date();
          var later = function () {
            var last = (new Date()) - timestamp;
            if (last < wait) {
              timeout = setTimeout(later, wait - last);
            } else {
              timeout = null;
              if (!immediate) result = func.apply(context, args);
            }
          };
          var callNow = immediate && !timeout;
          if (!timeout) {
            timeout = setTimeout(later, wait);
          }
          if (callNow) result = func.apply(context, args);
          return result;
        };
      },

      /**
       * Throttle the given fun, only allowing it to be
       * called at most every `wait` ms.
       */
      throttle: function (func, wait, options) {
        var context, args, result;
        var timeout = null;
        var previous = 0;
        options || (options = {});
        var later = function () {
          previous = options.leading === false ? 0 : Date.now();
          timeout = null;
          result = func.apply(context, args);
        };
        return function () {
          var now = Date.now();
          if (!previous && options.leading === false) previous = now;
          var remaining = wait - (now - previous);
          context = this;
          args = arguments;
          if (remaining <= 0) {
            clearTimeout(timeout);
            timeout = null;
            previous = now;
            result = func.apply(context, args);
          } else if (!timeout && options.trailing !== false) {
            timeout = setTimeout(later, remaining);
          }
          return result;
        };
      },
      // Borrowed from Backbone.js's extend
      // Helper function to correctly set up the prototype chain, for subclasses.
      // Similar to `goog.inherits`, but uses a hash of prototype properties and
      // class properties to be extended.
      inherit: function (protoProps, staticProps) {
        var parent = this;
        var child;

        // The constructor function for the new subclass is either defined by you
        // (the "constructor" property in your `extend` definition), or defaulted
        // by us to simply call the parent's constructor.
        if (protoProps && protoProps.hasOwnProperty('constructor')) {
          child = protoProps.constructor;
        } else {
          child = function () {
            return parent.apply(this, arguments);
          };
        }

        // Add static properties to the constructor function, if supplied.
        ionic.extend(child, parent, staticProps);

        // Set the prototype chain to inherit from `parent`, without calling
        // `parent`'s constructor function.
        var Surrogate = function () {
          this.constructor = child;
        };
        Surrogate.prototype = parent.prototype;
        child.prototype = new Surrogate();

        // Add prototype properties (instance properties) to the subclass,
        // if supplied.
        if (protoProps) ionic.extend(child.prototype, protoProps);

        // Set a convenience property in case the parent's prototype is needed
        // later.
        child.__super__ = parent.prototype;

        return child;
      },

      // Extend adapted from Underscore.js
      extend: function (obj) {
        var args = Array.prototype.slice.call(arguments, 1);
        for (var i = 0; i < args.length; i++) {
          var source = args[i];
          if (source) {
            for (var prop in source) {
              obj[prop] = source[prop];
            }
          }
        }
        return obj;
      },

      nextUid: function () {
        return 'ion' + (nextId++);
      },

      disconnectScope: function disconnectScope(scope) {
        if (!scope) return;

        if (scope.$root === scope) {
          return; // we can't disconnect the root node;
        }
        var parent = scope.$parent;
        scope.$$disconnected = true;
        scope.$broadcast('$ionic.disconnectScope', scope);

        // See Scope.$destroy
        if (parent.$$childHead === scope) {
          parent.$$childHead = scope.$$nextSibling;
        }
        if (parent.$$childTail === scope) {
          parent.$$childTail = scope.$$prevSibling;
        }
        if (scope.$$prevSibling) {
          scope.$$prevSibling.$$nextSibling = scope.$$nextSibling;
        }
        if (scope.$$nextSibling) {
          scope.$$nextSibling.$$prevSibling = scope.$$prevSibling;
        }
        scope.$$nextSibling = scope.$$prevSibling = null;
      },

      reconnectScope: function reconnectScope(scope) {
        if (!scope) return;

        if (scope.$root === scope) {
          return; // we can't disconnect the root node;
        }
        if (!scope.$$disconnected) {
          return;
        }
        var parent = scope.$parent;
        scope.$$disconnected = false;
        scope.$broadcast('$ionic.reconnectScope', scope);
        // See Scope.$new for this logic...
        scope.$$prevSibling = parent.$$childTail;
        if (parent.$$childHead) {
          parent.$$childTail.$$nextSibling = scope;
          parent.$$childTail = scope;
        } else {
          parent.$$childHead = parent.$$childTail = scope;
        }
      },

      isScopeDisconnected: function (scope) {
        var climbScope = scope;
        while (climbScope) {
          if (climbScope.$$disconnected) return true;
          climbScope = climbScope.$parent;
        }
        return false;
      }
    };

    // Bind a few of the most useful functions to the ionic scope
    ionic.inherit = ionic.Utils.inherit;
    ionic.extend = ionic.Utils.extend;
    ionic.throttle = ionic.Utils.throttle;
    ionic.proxy = ionic.Utils.proxy;
    ionic.debounce = ionic.Utils.debounce;

  })(window.ionic);

  /**
   * @ngdoc page
   * @name keyboard
   * @module ionic
   * @description
   * On both Android and iOS, Ionic will attempt to prevent the keyboard from
   * obscuring inputs and focusable elements when it appears by scrolling them
   * into view.  In order for this to work, any focusable elements must be within
   * a [Scroll View](http://ionicframework.com/docs/api/directive/ionScroll/)
   * or a directive such as [Content](http://ionicframework.com/docs/api/directive/ionContent/)
   * that has a Scroll View.
   *
   * It will also attempt to prevent the native overflow scrolling on focus,
   * which can cause layout issues such as pushing headers up and out of view.
   *
   * The keyboard fixes work best in conjunction with the
   * [Ionic Keyboard Plugin](https://github.com/ionic-team/ionic-plugins-keyboard),
   * although it will perform reasonably well without.  However, if you are using
   * Cordova there is no reason not to use the plugin.
   *
   * ### Hide when keyboard shows
   *
   * To hide an element when the keyboard is open, add the class `hide-on-keyboard-open`.
   *
   * ```html
   * <div class="hide-on-keyboard-open">
   *   <div id="google-map"></div>
   * </div>
   * ```
   *
   * Note: For performance reasons, elements will not be hidden for 400ms after the start of the `native.keyboardshow` event
   * from the Ionic Keyboard plugin. If you would like them to disappear immediately, you could do something
   * like:
   *
   * ```js
   *   window.addEventListener('native.keyboardshow', function(){
   *     document.body.classList.add('keyboard-open');
   *   });
   * ```
   * This adds the same `keyboard-open` class that is normally added by Ionic 400ms after the keyboard
   * opens. However, bear in mind that adding this class to the body immediately may cause jank in any
   * animations on Android that occur when the keyboard opens (for example, scrolling any obscured inputs into view).
   *
   * ----------
   *
   * ### Plugin Usage
   * Information on using the plugin can be found at
   * [https://github.com/ionic-team/ionic-plugins-keyboard](https://github.com/ionic-team/ionic-plugins-keyboard).
   *
   * ----------
   *
   * ### Android Notes
   * - If your app is running in fullscreen, i.e. you have
   *   `<preference name="Fullscreen" value="true" />` in your `config.xml` file
   *   you will need to set `ionic.Platform.isFullScreen = true` manually.
   *
   * - You can configure the behavior of the web view when the keyboard shows by setting
   *   [android:windowSoftInputMode](http://developer.android.com/reference/android/R.attr.html#windowSoftInputMode)
   *   to either `adjustPan`, `adjustResize` or `adjustNothing` in your app's
   *   activity in `AndroidManifest.xml`. `adjustResize` is the recommended setting
   *   for Ionic, but if for some reason you do use `adjustPan` you will need to
   *   set `ionic.Platform.isFullScreen = true`.
   *
   *   ```xml
   *   <activity android:windowSoftInputMode="adjustResize">
   *
   *   ```
   *
   * ### iOS Notes
   * - If the content of your app (including the header) is being pushed up and
   *   out of view on input focus, try setting `cordova.plugins.Keyboard.disableScroll(true)`.
   *   This does **not** disable scrolling in the Ionic scroll view, rather it
   *   disables the native overflow scrolling that happens automatically as a
   *   result of focusing on inputs below the keyboard.
   *
   */

  /**
   * The current viewport height.
   */
  var keyboardCurrentViewportHeight = 0;

  /**
   * The viewport height when in portrait orientation.
   */
  var keyboardPortraitViewportHeight = 0;

  /**
   * The viewport height when in landscape orientation.
   */
  var keyboardLandscapeViewportHeight = 0;

  /**
   * The currently focused input.
   */
  var keyboardActiveElement;

  /**
   * The previously focused input used to reset keyboard after focusing on a
   * new non-keyboard element
   */
  var lastKeyboardActiveElement;

  /**
   * The scroll view containing the currently focused input.
   */
  var scrollView;

  /**
   * Timer for the setInterval that polls window.innerHeight to determine whether
   * the layout has updated for the keyboard showing/hiding.
   */
  var waitForResizeTimer;

  /**
   * Sometimes when switching inputs or orientations, focusout will fire before
   * focusin, so this timer is for the small setTimeout to determine if we should
   * really focusout/hide the keyboard.
   */
  var keyboardFocusOutTimer;

  /**
   * on Android, orientationchange will fire before the keyboard plugin notifies
   * the browser that the keyboard will show/is showing, so this flag indicates
   * to nativeShow that there was an orientationChange and we should update
   * the viewport height with an accurate keyboard height value
   */
  var wasOrientationChange = false;

  /**
   * CSS class added to the body indicating the keyboard is open.
   */
  var KEYBOARD_OPEN_CSS = 'keyboard-open';

  /**
   * CSS class that indicates a scroll container.
   */
  var SCROLL_CONTAINER_CSS = 'scroll-content';

  /**
   * Debounced keyboardFocusIn function
   */
  var debouncedKeyboardFocusIn = ionic.debounce(keyboardFocusIn, 200, true);

  /**
   * Debounced keyboardNativeShow function
   */
  var debouncedKeyboardNativeShow = ionic.debounce(keyboardNativeShow, 100, true);

  /**
   * Ionic keyboard namespace.
   * @namespace keyboard
   */
  ionic.keyboard = {

    /**
     * Whether the keyboard is open or not.
     */
    isOpen: false,

    /**
     * Whether the keyboard is closing or not.
     */
    isClosing: false,

    /**
     * Whether the keyboard is opening or not.
     */
    isOpening: false,

    /**
     * The height of the keyboard in pixels, as reported by the keyboard plugin.
     * If the plugin is not available, calculated as the difference in
     * window.innerHeight after the keyboard has shown.
     */
    height: 0,

    /**
     * Whether the device is in landscape orientation or not.
     */
    isLandscape: false,

    /**
     * Whether the keyboard event listeners have been added or not
     */
    isInitialized: false,

    /**
     * Hide the keyboard, if it is open.
     */
    hide: function () {
      if (keyboardHasPlugin()) {
        cordova.plugins.Keyboard.close();
      }
      keyboardActiveElement && keyboardActiveElement.blur();
    },

    /**
     * An alias for cordova.plugins.Keyboard.show(). If the keyboard plugin
     * is installed, show the keyboard.
     */
    show: function () {
      if (keyboardHasPlugin()) {
        cordova.plugins.Keyboard.show();
      }
    },

    /**
     * Remove all keyboard related event listeners, effectively disabling Ionic's
     * keyboard adjustments.
     */
    disable: function () {
      if (keyboardHasPlugin()) {
        window.removeEventListener('native.keyboardshow', debouncedKeyboardNativeShow);
        window.removeEventListener('native.keyboardhide', keyboardFocusOut);
      } else {
        document.body.removeEventListener('focusout', keyboardFocusOut);
      }

      document.body.removeEventListener('ionic.focusin', debouncedKeyboardFocusIn);
      document.body.removeEventListener('focusin', debouncedKeyboardFocusIn);

      window.removeEventListener('orientationchange', keyboardOrientationChange);

      if (window.navigator.msPointerEnabled) {
        document.removeEventListener("MSPointerDown", keyboardInit);
      } else {
        document.removeEventListener('touchstart', keyboardInit);
      }
      ionic.keyboard.isInitialized = false;
    },

    /**
     * Alias for keyboardInit, initialize all keyboard related event listeners.
     */
    enable: function () {
      keyboardInit();
    }
  };

// Initialize the viewport height (after ionic.keyboard.height has been
// defined).
  keyboardCurrentViewportHeight = getViewportHeight();


  /* Event handlers */

  /* ------------------------------------------------------------------------- */

  /**
   * Event handler for first touch event, initializes all event listeners
   * for keyboard related events. Also aliased by ionic.keyboard.enable.
   */
  function keyboardInit() {

    if (ionic.keyboard.isInitialized) return;

    if (keyboardHasPlugin()) {
      window.addEventListener('native.keyboardshow', debouncedKeyboardNativeShow);
      window.addEventListener('native.keyboardhide', keyboardFocusOut);
    } else {
      document.body.addEventListener('focusout', keyboardFocusOut);
    }

    document.body.addEventListener('ionic.focusin', debouncedKeyboardFocusIn);
    document.body.addEventListener('focusin', debouncedKeyboardFocusIn);

    if (window.navigator.msPointerEnabled) {
      document.removeEventListener("MSPointerDown", keyboardInit);
    } else {
      document.removeEventListener('touchstart', keyboardInit);
    }

    ionic.keyboard.isInitialized = true;
  }

  /**
   * Event handler for 'native.keyboardshow' event, sets keyboard.height to the
   * reported height and keyboard.isOpening to true. Then calls
   * keyboardWaitForResize with keyboardShow or keyboardUpdateViewportHeight as
   * the callback depending on whether the event was triggered by a focusin or
   * an orientationchange.
   */
  function keyboardNativeShow(e) {
    clearTimeout(keyboardFocusOutTimer);
    //console.log("keyboardNativeShow fired at: " + Date.now());
    //console.log("keyboardNativeshow window.innerHeight: " + window.innerHeight);

    if (!ionic.keyboard.isOpen || ionic.keyboard.isClosing) {
      ionic.keyboard.isOpening = true;
      ionic.keyboard.isClosing = false;
    }

    ionic.keyboard.height = e.keyboardHeight;
    //console.log('nativeshow keyboard height:' + e.keyboardHeight);

    if (wasOrientationChange) {
      keyboardWaitForResize(keyboardUpdateViewportHeight, true);
    } else {
      keyboardWaitForResize(keyboardShow, true);
    }
  }

  /**
   * Event handler for 'focusin' and 'ionic.focusin' events. Initializes
   * keyboard state (keyboardActiveElement and keyboard.isOpening) for the
   * appropriate adjustments once the window has resized.  If not using the
   * keyboard plugin, calls keyboardWaitForResize with keyboardShow as the
   * callback or keyboardShow right away if the keyboard is already open.  If
   * using the keyboard plugin does nothing and lets keyboardNativeShow handle
   * adjustments with a more accurate keyboard height.
   */
  function keyboardFocusIn(e) {
    clearTimeout(keyboardFocusOutTimer);
    //console.log("keyboardFocusIn from: " + e.type + " at: " + Date.now());

    if (!e.target ||
      e.target.readOnly ||
      !ionic.tap.isKeyboardElement(e.target) ||
      !(scrollView = ionic.DomUtil.getParentWithClass(e.target, SCROLL_CONTAINER_CSS))) {
      if (keyboardActiveElement) {
        lastKeyboardActiveElement = keyboardActiveElement;
      }
      keyboardActiveElement = null;
      return;
    }

    keyboardActiveElement = e.target;

    // if using JS scrolling, undo the effects of native overflow scroll so the
    // scroll view is positioned correctly
    if (!scrollView.classList.contains("overflow-scroll")) {
      document.body.scrollTop = 0;
      scrollView.scrollTop = 0;
      ionic.requestAnimationFrame(function () {
        document.body.scrollTop = 0;
        scrollView.scrollTop = 0;
      });

      // any showing part of the document that isn't within the scroll the user
      // could touchmove and cause some ugly changes to the app, so disable
      // any touchmove events while the keyboard is open using e.preventDefault()
      if (window.navigator.msPointerEnabled) {
        document.addEventListener("MSPointerMove", keyboardPreventDefault, false);
      } else {
        document.addEventListener('touchmove', keyboardPreventDefault, false);
      }
    }

    if (!ionic.keyboard.isOpen || ionic.keyboard.isClosing) {
      ionic.keyboard.isOpening = true;
      ionic.keyboard.isClosing = false;
    }

    // attempt to prevent browser from natively scrolling input into view while
    // we are trying to do the same (while we are scrolling) if the user taps the
    // keyboard
    document.addEventListener('keydown', keyboardOnKeyDown, false);


    // if we aren't using the plugin and the keyboard isn't open yet, wait for the
    // window to resize so we can get an accurate estimate of the keyboard size,
    // otherwise we do nothing and let nativeShow call keyboardShow once we have
    // an exact keyboard height
    // if the keyboard is already open, go ahead and scroll the input into view
    // if necessary
    if (!ionic.keyboard.isOpen && !keyboardHasPlugin()) {
      keyboardWaitForResize(keyboardShow, true);

    } else if (ionic.keyboard.isOpen) {
      keyboardShow();
    }
  }

  /**
   * Event handler for 'focusout' events. Sets keyboard.isClosing to true and
   * calls keyboardWaitForResize with keyboardHide as the callback after a small
   * timeout.
   */
  function keyboardFocusOut() {
    clearTimeout(keyboardFocusOutTimer);
    //console.log("keyboardFocusOut fired at: " + Date.now());
    //console.log("keyboardFocusOut event type: " + e.type);

    if (ionic.keyboard.isOpen || ionic.keyboard.isOpening) {
      ionic.keyboard.isClosing = true;
      ionic.keyboard.isOpening = false;
    }

    // Call keyboardHide with a slight delay because sometimes on focus or
    // orientation change focusin is called immediately after, so we give it time
    // to cancel keyboardHide
    keyboardFocusOutTimer = setTimeout(function () {
      ionic.requestAnimationFrame(function () {
        // focusOut during or right after an orientationchange, so we didn't get
        // a chance to update the viewport height yet, do it and keyboardHide
        //console.log("focusOut, wasOrientationChange: " + wasOrientationChange);
        if (wasOrientationChange) {
          keyboardWaitForResize(function () {
            keyboardUpdateViewportHeight();
            keyboardHide();
          }, false);
        } else {
          keyboardWaitForResize(keyboardHide, false);
        }
      });
    }, 50);
  }

  /**
   * Event handler for 'orientationchange' events. If using the keyboard plugin
   * and the keyboard is open on Android, sets wasOrientationChange to true so
   * nativeShow can update the viewport height with an accurate keyboard height.
   * If the keyboard isn't open or keyboard plugin isn't being used,
   * waits for the window to resize before updating the viewport height.
   *
   * On iOS, where orientationchange fires after the keyboard has already shown,
   * updates the viewport immediately, regardless of if the keyboard is already
   * open.
   */
  function keyboardOrientationChange() {
    //console.log("orientationchange fired at: " + Date.now());
    //console.log("orientation was: " + (ionic.keyboard.isLandscape ? "landscape" : "portrait"));

    // toggle orientation
    ionic.keyboard.isLandscape = !ionic.keyboard.isLandscape;
    // //console.log("now orientation is: " + (ionic.keyboard.isLandscape ? "landscape" : "portrait"));

    // no need to wait for resizing on iOS, and orientationchange always fires
    // after the keyboard has opened, so it doesn't matter if it's open or not
    if (ionic.Platform.isIOS()) {
      keyboardUpdateViewportHeight();
    }

    // On Android, if the keyboard isn't open or we aren't using the keyboard
    // plugin, update the viewport height once everything has resized. If the
    // keyboard is open and we are using the keyboard plugin do nothing and let
    // nativeShow handle it using an accurate keyboard height.
    if (ionic.Platform.isAndroid()) {
      if (!ionic.keyboard.isOpen || !keyboardHasPlugin()) {
        keyboardWaitForResize(keyboardUpdateViewportHeight, false);
      } else {
        wasOrientationChange = true;
      }
    }
  }

  /**
   * Event handler for 'keydown' event. Tries to prevent browser from natively
   * scrolling an input into view when a user taps the keyboard while we are
   * scrolling the input into view ourselves with JS.
   */
  function keyboardOnKeyDown(e) {
    if (ionic.scroll.isScrolling) {
      keyboardPreventDefault(e);
    }
  }

  /**
   * Event for 'touchmove' or 'MSPointerMove'. Prevents native scrolling on
   * elements outside the scroll view while the keyboard is open.
   */
  function keyboardPreventDefault(e) {
    if (e.target.tagName !== 'TEXTAREA') {
      e.preventDefault();
    }
  }

  /* Private API */

  /* -------------------------------------------------------------------------- */

  /**
   * Polls window.innerHeight until it has updated to an expected value (or
   * sufficient time has passed) before calling the specified callback function.
   * Only necessary for non-fullscreen Android which sometimes reports multiple
   * window.innerHeight values during interim layouts while it is resizing.
   *
   * On iOS, the window.innerHeight will already be updated, but we use the 50ms
   * delay as essentially a timeout so that scroll view adjustments happen after
   * the keyboard has shown so there isn't a white flash from us resizing too
   * quickly.
   *
   * @param {Function} callback the function to call once the window has resized
   * @param {boolean} isOpening whether the resize is from the keyboard opening
   * or not
   */
  function keyboardWaitForResize(callback, isOpening) {
    clearInterval(waitForResizeTimer);
    var count = 0;
    var maxCount;
    var initialHeight = getViewportHeight();
    var viewportHeight = initialHeight;

    //console.log("waitForResize initial viewport height: " + viewportHeight);
    //var start = Date.now();
    //console.log("start: " + start);

    // want to fail relatively quickly on modern android devices, since it's much
    // more likely we just have a bad keyboard height
    if (ionic.Platform.isAndroid() && ionic.Platform.version() < 4.4) {
      maxCount = 30;
    } else if (ionic.Platform.isAndroid()) {
      maxCount = 10;
    } else {
      maxCount = 1;
    }

    // poll timer
    waitForResizeTimer = setInterval(function () {
      viewportHeight = getViewportHeight();

      // height hasn't updated yet, try again in 50ms
      // if not using plugin, wait for maxCount to ensure we have waited long enough
      // to get an accurate keyboard height
      if (++count < maxCount &&
        ((!isPortraitViewportHeight(viewportHeight) &&
          !isLandscapeViewportHeight(viewportHeight)) ||
          !ionic.keyboard.height)) {
        return;
      }

      // infer the keyboard height from the resize if not using the keyboard plugin
      if (!keyboardHasPlugin()) {
        ionic.keyboard.height = Math.abs(initialHeight - window.innerHeight);
      }

      // set to true if we were waiting for the keyboard to open
      ionic.keyboard.isOpen = isOpening;

      clearInterval(waitForResizeTimer);
      //var end = Date.now();
      //console.log("waitForResize count: " + count);
      //console.log("end: " + end);
      //console.log("difference: " + ( end - start ) + "ms");

      //console.log("callback: " + callback.name);
      callback();

    }, 50);

    return maxCount; //for tests
  }

  /**
   * On keyboard close sets keyboard state to closed, resets the scroll view,
   * removes CSS from body indicating keyboard was open, removes any event
   * listeners for when the keyboard is open and on Android blurs the active
   * element (which in some cases will still have focus even if the keyboard
   * is closed and can cause it to reappear on subsequent taps).
   */
  function keyboardHide() {
    clearTimeout(keyboardFocusOutTimer);
    //console.log("keyboardHide");

    ionic.keyboard.isOpen = false;
    ionic.keyboard.isClosing = false;

    if (keyboardActiveElement || lastKeyboardActiveElement) {
      ionic.trigger('resetScrollView', {
        target: keyboardActiveElement || lastKeyboardActiveElement
      }, true);
    }

    ionic.requestAnimationFrame(function () {
      document.body.classList.remove(KEYBOARD_OPEN_CSS);
    });

    // the keyboard is gone now, remove the touchmove that disables native scroll
    if (window.navigator.msPointerEnabled) {
      document.removeEventListener("MSPointerMove", keyboardPreventDefault);
    } else {
      document.removeEventListener('touchmove', keyboardPreventDefault);
    }
    document.removeEventListener('keydown', keyboardOnKeyDown);

    if (ionic.Platform.isAndroid()) {
      // on android closing the keyboard with the back/dismiss button won't remove
      // focus and keyboard can re-appear on subsequent taps (like scrolling)
      if (keyboardHasPlugin()) cordova.plugins.Keyboard.close();
      keyboardActiveElement && keyboardActiveElement.blur();
    }

    keyboardActiveElement = null;
    lastKeyboardActiveElement = null;
  }

  /**
   * On keyboard open sets keyboard state to open, adds CSS to the body
   * indicating the keyboard is open and tells the scroll view to resize and
   * the currently focused input into view if necessary.
   */
  function keyboardShow() {

    ionic.keyboard.isOpen = true;
    ionic.keyboard.isOpening = false;

    var details = {
      keyboardHeight: keyboardGetHeight(),
      viewportHeight: keyboardCurrentViewportHeight
    };

    if (keyboardActiveElement) {
      details.target = keyboardActiveElement;

      var elementBounds = keyboardActiveElement.getBoundingClientRect();

      details.elementTop = Math.round(elementBounds.top);
      details.elementBottom = Math.round(elementBounds.bottom);

      details.windowHeight = details.viewportHeight - details.keyboardHeight;
      //console.log("keyboardShow viewportHeight: " + details.viewportHeight +
      //", windowHeight: " + details.windowHeight +
      //", keyboardHeight: " + details.keyboardHeight);

      // figure out if the element is under the keyboard
      details.isElementUnderKeyboard = (details.elementBottom > details.windowHeight);
      //console.log("isUnderKeyboard: " + details.isElementUnderKeyboard);
      //console.log("elementBottom: " + details.elementBottom);

      // send event so the scroll view adjusts
      ionic.trigger('scrollChildIntoView', details, true);
    }

    setTimeout(function () {
      document.body.classList.add(KEYBOARD_OPEN_CSS);
    }, 400);

    return details; //for testing
  }

  /* eslint no-unused-vars:0 */
  function keyboardGetHeight() {
    // check if we already have a keyboard height from the plugin or resize calculations
    if (ionic.keyboard.height) {
      return ionic.keyboard.height;
    }

    if (ionic.Platform.isAndroid()) {
      // should be using the plugin, no way to know how big the keyboard is, so guess
      if (ionic.Platform.isFullScreen) {
        return 275;
      }
      // otherwise just calculate it
      var contentHeight = window.innerHeight;
      if (contentHeight < keyboardCurrentViewportHeight) {
        return keyboardCurrentViewportHeight - contentHeight;
      } else {
        return 0;
      }
    }

    // fallback for when it's the webview without the plugin
    // or for just the standard web browser
    // TODO: have these be based on device
    if (ionic.Platform.isIOS()) {
      if (ionic.keyboard.isLandscape) {
        return 206;
      }

      if (!ionic.Platform.isWebView()) {
        return 216;
      }

      return 260;
    }

    // safe guess
    return 275;
  }

  function isPortraitViewportHeight(viewportHeight) {
    return !!(!ionic.keyboard.isLandscape &&
      keyboardPortraitViewportHeight &&
      (Math.abs(keyboardPortraitViewportHeight - viewportHeight) < 2));
  }

  function isLandscapeViewportHeight(viewportHeight) {
    return !!(ionic.keyboard.isLandscape &&
      keyboardLandscapeViewportHeight &&
      (Math.abs(keyboardLandscapeViewportHeight - viewportHeight) < 2));
  }

  function keyboardUpdateViewportHeight() {
    wasOrientationChange = false;
    keyboardCurrentViewportHeight = getViewportHeight();

    if (ionic.keyboard.isLandscape && !keyboardLandscapeViewportHeight) {
      //console.log("saved landscape: " + keyboardCurrentViewportHeight);
      keyboardLandscapeViewportHeight = keyboardCurrentViewportHeight;

    } else if (!ionic.keyboard.isLandscape && !keyboardPortraitViewportHeight) {
      //console.log("saved portrait: " + keyboardCurrentViewportHeight);
      keyboardPortraitViewportHeight = keyboardCurrentViewportHeight;
    }

    if (keyboardActiveElement) {
      ionic.trigger('resetScrollView', {
        target: keyboardActiveElement
      }, true);
    }

    if (ionic.keyboard.isOpen && ionic.tap.isTextInput(keyboardActiveElement)) {
      keyboardShow();
    }
  }

  function keyboardInitViewportHeight() {
    var viewportHeight = getViewportHeight();
    //console.log("Keyboard init VP: " + viewportHeight + " " + window.innerWidth);
    // can't just use window.innerHeight in case the keyboard is opened immediately
    if ((viewportHeight / window.innerWidth) < 1) {
      ionic.keyboard.isLandscape = true;
    }
    //console.log("ionic.keyboard.isLandscape is: " + ionic.keyboard.isLandscape);

    // initialize or update the current viewport height values
    keyboardCurrentViewportHeight = viewportHeight;
    if (ionic.keyboard.isLandscape && !keyboardLandscapeViewportHeight) {
      keyboardLandscapeViewportHeight = keyboardCurrentViewportHeight;
    } else if (!ionic.keyboard.isLandscape && !keyboardPortraitViewportHeight) {
      keyboardPortraitViewportHeight = keyboardCurrentViewportHeight;
    }
  }

  function getViewportHeight() {
    var windowHeight = window.innerHeight;
    //console.log('window.innerHeight is: ' + windowHeight);
    //console.log('kb height is: ' + ionic.keyboard.height);
    //console.log('kb isOpen: ' + ionic.keyboard.isOpen);

    //TODO: add iPad undocked/split kb once kb plugin supports it
    // the keyboard overlays the window on Android fullscreen
    if (!(ionic.Platform.isAndroid() && ionic.Platform.isFullScreen) &&
      (ionic.keyboard.isOpen || ionic.keyboard.isOpening) &&
      !ionic.keyboard.isClosing) {

      return windowHeight + keyboardGetHeight();
    }
    return windowHeight;
  }

  function keyboardHasPlugin() {
    return !!(window.cordova && cordova.plugins && cordova.plugins.Keyboard);
  }

  ionic.Platform.ready(function () {
    keyboardInitViewportHeight();

    window.addEventListener('orientationchange', keyboardOrientationChange);

    // if orientation changes while app is in background, update on resuming
    /*
  if ( ionic.Platform.isWebView() ) {
    document.addEventListener('resume', keyboardInitViewportHeight);

    if (ionic.Platform.isAndroid()) {
      //TODO: onbackpressed to detect keyboard close without focusout or plugin
    }
  }
  */

    // if orientation changes while app is in background, update on resuming
    /*  if ( ionic.Platform.isWebView() ) {
    document.addEventListener('pause', function() {
      window.removeEventListener('orientationchange', keyboardOrientationChange);
    })
    document.addEventListener('resume', function() {
      keyboardInitViewportHeight();
      window.addEventListener('orientationchange', keyboardOrientationChange)
    });
  }*/

    // Android sometimes reports bad innerHeight on window.load
    // try it again in a lil bit to play it safe
    setTimeout(keyboardInitViewportHeight, 999);

    // only initialize the adjustments for the virtual keyboard
    // if a touchstart event happens
    if (window.navigator.msPointerEnabled) {
      document.addEventListener("MSPointerDown", keyboardInit, false);
    } else {
      document.addEventListener('touchstart', keyboardInit, false);
    }
  });


  var viewportTag;
  var viewportProperties = {};

  ionic.viewport = {
    orientation: function () {
      // 0 = Portrait
      // 90 = Landscape
      // not using window.orientation because each device has a different implementation
      return (window.innerWidth > window.innerHeight ? 90 : 0);
    }
  };

  function viewportLoadTag() {
    var x;

    for (x = 0; x < document.head.children.length; x++) {
      if (document.head.children[x].name == 'viewport') {
        viewportTag = document.head.children[x];
        break;
      }
    }

    if (viewportTag) {
      var props = viewportTag.content.toLowerCase().replace(/\s+/g, '').split(',');
      var keyValue;
      for (x = 0; x < props.length; x++) {
        if (props[x]) {
          keyValue = props[x].split('=');
          viewportProperties[keyValue[0]] = (keyValue.length > 1 ? keyValue[1] : '_');
        }
      }
      viewportUpdate();
    }
  }

  function viewportUpdate() {
    // unit tests in viewport.unit.js

    var initWidth = viewportProperties.width;
    var initHeight = viewportProperties.height;
    var p = ionic.Platform;
    var version = p.version();
    var DEVICE_WIDTH = 'device-width';
    var DEVICE_HEIGHT = 'device-height';
    var orientation = ionic.viewport.orientation();

    // Most times we're removing the height and adding the width
    // So this is the default to start with, then modify per platform/version/oreintation
    delete viewportProperties.height;
    viewportProperties.width = DEVICE_WIDTH;

    if (p.isIPad()) {
      // iPad

      if (version > 7) {
        // iPad >= 7.1
        // https://issues.apache.org/jira/browse/CB-4323
        delete viewportProperties.width;

      } else {
        // iPad <= 7.0

        if (p.isWebView()) {
          // iPad <= 7.0 WebView

          if (orientation == 90) {
            // iPad <= 7.0 WebView Landscape
            viewportProperties.height = '0';

          } else if (version == 7) {
            // iPad <= 7.0 WebView Portait
            viewportProperties.height = DEVICE_HEIGHT;
          }
        } else {
          // iPad <= 6.1 Browser
          if (version < 7) {
            viewportProperties.height = '0';
          }
        }
      }

    } else if (p.isIOS()) {
      // iPhone

      if (p.isWebView()) {
        // iPhone WebView

        if (version > 7) {
          // iPhone >= 7.1 WebView
          delete viewportProperties.width;

        } else if (version < 7) {
          // iPhone <= 6.1 WebView
          // if height was set it needs to get removed with this hack for <= 6.1
          if (initHeight) viewportProperties.height = '0';

        } else if (version == 7) {
          //iPhone == 7.0 WebView
          viewportProperties.height = DEVICE_HEIGHT;
        }

      } else {
        // iPhone Browser

        if (version < 7) {
          // iPhone <= 6.1 Browser
          // if height was set it needs to get removed with this hack for <= 6.1
          if (initHeight) viewportProperties.height = '0';
        }
      }

    }

    // only update the viewport tag if there was a change
    if (initWidth !== viewportProperties.width || initHeight !== viewportProperties.height) {
      viewportTagUpdate();
    }
  }

  function viewportTagUpdate() {
    var key, props = [];
    for (key in viewportProperties) {
      if (viewportProperties[key]) {
        props.push(key + (viewportProperties[key] == '_' ? '' : '=' + viewportProperties[key]));
      }
    }

    viewportTag.content = props.join(', ');
  }

  ionic.Platform.ready(function () {
    viewportLoadTag();

    window.addEventListener("orientationchange", function () {
      setTimeout(viewportUpdate, 1000);
    }, false);
  });

  (function (ionic) {
    'use strict';
    ionic.views.View = function () {
      this.initialize.apply(this, arguments);
    };

    ionic.views.View.inherit = ionic.inherit;

    ionic.extend(ionic.views.View.prototype, {
      initialize: function () {
      }
    });

  })(window.ionic);

  /*
 * Scroller
 * http://github.com/zynga/scroller
 *
 * Copyright 2011, Zynga Inc.
 * Licensed under the MIT License.
 * https://raw.github.com/zynga/scroller/master/MIT-LICENSE.txt
 *
 * Based on the work of: Unify Project (unify-project.org)
 * http://unify-project.org
 * Copyright 2011, Deutsche Telekom AG
 * License: MIT + Apache (V2)
 */

  /* jshint eqnull: true */

  /**
   * Generic animation class with support for dropped frames both optional easing and duration.
   *
   * Optional duration is useful when the lifetime is defined by another condition than time
   * e.g. speed of an animating object, etc.
   *
   * Dropped frame logic allows to keep using the same updater logic independent from the actual
   * rendering. This eases a lot of cases where it might be pretty complex to break down a state
   * based on the pure time difference.
   */
  var zyngaCore = {effect: {}};
  (function (global) {
    var time = Date.now || function () {
      return +new Date();
    };
    var desiredFrames = 60;
    var millisecondsPerSecond = 1000;
    var running = {};
    var counter = 1;

    zyngaCore.effect.Animate = {

      /**
       * A requestAnimationFrame wrapper / polyfill.
       *
       * @param callback {Function} The callback to be invoked before the next repaint.
       * @param root {HTMLElement} The root element for the repaint
       */
      requestAnimationFrame: (function () {

        // Check for request animation Frame support
        var requestFrame = global.requestAnimationFrame || global.webkitRequestAnimationFrame || global.mozRequestAnimationFrame || global.oRequestAnimationFrame;
        var isNative = !!requestFrame;

        if (requestFrame && !/requestAnimationFrame\(\)\s*\{\s*\[native code\]\s*\}/i.test(requestFrame.toString())) {
          isNative = false;
        }

        if (isNative) {
          return function (callback, root) {
            requestFrame(callback, root);
          };
        }

        var TARGET_FPS = 60;
        var requests = {};
        var requestCount = 0;
        var rafHandle = 1;
        var intervalHandle = null;
        var lastActive = +new Date();

        return function (callback) {
          var callbackHandle = rafHandle++;

          // Store callback
          requests[callbackHandle] = callback;
          requestCount++;

          // Create timeout at first request
          if (intervalHandle === null) {

            intervalHandle = setInterval(function () {

              var time = +new Date();
              var currentRequests = requests;

              // Reset data structure before executing callbacks
              requests = {};
              requestCount = 0;

              for (var key in currentRequests) {
                if (currentRequests.hasOwnProperty(key)) {
                  currentRequests[key](time);
                  lastActive = time;
                }
              }

              // Disable the timeout when nothing happens for a certain
              // period of time
              if (time - lastActive > 2500) {
                clearInterval(intervalHandle);
                intervalHandle = null;
              }

            }, 1000 / TARGET_FPS);
          }

          return callbackHandle;
        };

      })(),


      /**
       * Stops the given animation.
       *
       * @param id {Integer} Unique animation ID
       * @return {Boolean} Whether the animation was stopped (aka, was running before)
       */
      stop: function (id) {
        var cleared = running[id] != null;
        if (cleared) {
          running[id] = null;
        }

        return cleared;
      },


      /**
       * Whether the given animation is still running.
       *
       * @param id {Integer} Unique animation ID
       * @return {Boolean} Whether the animation is still running
       */
      isRunning: function (id) {
        return running[id] != null;
      },


      /**
       * Start the animation.
       *
       * @param stepCallback {Function} Pointer to function which is executed on every step.
       *   Signature of the method should be `function(percent, now, virtual) { return continueWithAnimation; }`
       * @param verifyCallback {Function} Executed before every animation step.
       *   Signature of the method should be `function() { return continueWithAnimation; }`
       * @param completedCallback {Function}
       *   Signature of the method should be `function(droppedFrames, finishedAnimation) {}`
       * @param duration {Integer} Milliseconds to run the animation
       * @param easingMethod {Function} Pointer to easing function
       *   Signature of the method should be `function(percent) { return modifiedValue; }`
       * @param root {Element} Render root, when available. Used for internal
       *   usage of requestAnimationFrame.
       * @return {Integer} Identifier of animation. Can be used to stop it any time.
       */
      start: function (stepCallback, verifyCallback, completedCallback, duration, easingMethod, root) {

        var start = time();
        var lastFrame = start;
        var percent = 0;
        var dropCounter = 0;
        var id = counter++;

        if (!root) {
          root = document.body;
        }

        // Compacting running db automatically every few new animations
        if (id % 20 === 0) {
          var newRunning = {};
          for (var usedId in running) {
            newRunning[usedId] = true;
          }
          running = newRunning;
        }

        // This is the internal step method which is called every few milliseconds
        var step = function (virtual) {

          // Normalize virtual value
          var render = virtual !== true;

          // Get current time
          var now = time();

          // Verification is executed before next animation step
          if (!running[id] || (verifyCallback && !verifyCallback(id))) {

            running[id] = null;
            completedCallback && completedCallback(desiredFrames - (dropCounter / ((now - start) / millisecondsPerSecond)), id, false);
            return;

          }

          // For the current rendering to apply let's update omitted steps in memory.
          // This is important to bring internal state variables up-to-date with progress in time.
          if (render) {

            var droppedFrames = Math.round((now - lastFrame) / (millisecondsPerSecond / desiredFrames)) - 1;
            for (var j = 0; j < Math.min(droppedFrames, 4); j++) {
              step(true);
              dropCounter++;
            }

          }

          // Compute percent value
          if (duration) {
            percent = (now - start) / duration;
            if (percent > 1) {
              percent = 1;
            }
          }

          // Execute step callback, then...
          var value = easingMethod ? easingMethod(percent) : percent;
          if ((stepCallback(value, now, render) === false || percent === 1) && render) {
            running[id] = null;
            completedCallback && completedCallback(desiredFrames - (dropCounter / ((now - start) / millisecondsPerSecond)), id, percent === 1 || duration == null);
          } else if (render) {
            lastFrame = now;
            zyngaCore.effect.Animate.requestAnimationFrame(step, root);
          }
        };

        // Mark as running
        running[id] = true;

        // Init first step
        zyngaCore.effect.Animate.requestAnimationFrame(step, root);

        // Return unique animation ID
        return id;
      }
    };
  })(window);

  /*
 * Scroller
 * http://github.com/zynga/scroller
 *
 * Copyright 2011, Zynga Inc.
 * Licensed under the MIT License.
 * https://raw.github.com/zynga/scroller/master/MIT-LICENSE.txt
 *
 * Based on the work of: Unify Project (unify-project.org)
 * http://unify-project.org
 * Copyright 2011, Deutsche Telekom AG
 * License: MIT + Apache (V2)
 */

  (function (ionic) {
    var NOOP = function () {
    };

    // Easing Equations (c) 2003 Robert Penner, all rights reserved.
    // Open source under the BSD License.

    /**
     * @param pos {Number} position between 0 (start of effect) and 1 (end of effect)
     **/
    var easeOutCubic = function (pos) {
      return (Math.pow((pos - 1), 3) + 1);
    };

    /**
     * @param pos {Number} position between 0 (start of effect) and 1 (end of effect)
     **/
    var easeInOutCubic = function (pos) {
      if ((pos /= 0.5) < 1) {
        return 0.5 * Math.pow(pos, 3);
      }

      return 0.5 * (Math.pow((pos - 2), 3) + 2);
    };


    /**
     * ionic.views.Scroll
     * A powerful scroll view with support for bouncing, pull to refresh, and paging.
     * @param   {Object}        options options for the scroll view
     * @class A scroll view system
     * @memberof ionic.views
     */
    ionic.views.Scroll = ionic.views.View.inherit({
      initialize: function (options) {
        var self = this;

        self.__container = options.el;
        self.__content = options.el.firstElementChild;

        //Remove any scrollTop attached to these elements; they are virtual scroll now
        //This also stops on-load-scroll-to-window.location.hash that the browser does
        setTimeout(function () {
          if (self.__container && self.__content) {
            self.__container.scrollTop = 0;
            self.__content.scrollTop = 0;
          }
        });

        self.options = {

          /** Disable scrolling on x-axis by default */
          scrollingX: false,
          scrollbarX: true,

          /** Enable scrolling on y-axis */
          scrollingY: true,
          scrollbarY: true,

          startX: 0,
          startY: 0,

          /** The amount to dampen mousewheel events */
          wheelDampen: 6,

          /** The minimum size the scrollbars scale to while scrolling */
          minScrollbarSizeX: 5,
          minScrollbarSizeY: 5,

          /** Scrollbar fading after scrolling */
          scrollbarsFade: true,
          scrollbarFadeDelay: 300,
          /** The initial fade delay when the pane is resized or initialized */
          scrollbarResizeFadeDelay: 1000,

          /** Enable animations for deceleration, snap back, zooming and scrolling */
          animating: true,

          /** duration for animations triggered by scrollTo/zoomTo */
          animationDuration: 250,

          /** The velocity required to make the scroll view "slide" after touchend */
          decelVelocityThreshold: 4,

          /** The velocity required to make the scroll view "slide" after touchend when using paging */
          decelVelocityThresholdPaging: 4,

          /** Enable bouncing (content can be slowly moved outside and jumps back after releasing) */
          bouncing: true,

          /** Enable locking to the main axis if user moves only slightly on one of them at start */
          locking: true,

          /** Enable pagination mode (switching between full page content panes) */
          paging: false,

          /** Enable snapping of content to a configured pixel grid */
          snapping: false,

          /** Enable zooming of content via API, fingers and mouse wheel */
          zooming: false,

          /** Minimum zoom level */
          minZoom: 0.5,

          /** Maximum zoom level */
          maxZoom: 3,

          /** Multiply or decrease scrolling speed **/
          speedMultiplier: 1,

          deceleration: 0.97,

          /** Whether to prevent default on a scroll operation to capture drag events **/
          preventDefault: false,

          /** Callback that is fired on the later of touch end or deceleration end,
           provided that another scrolling action has not begun. Used to know
           when to fade out a scrollbar. */
          scrollingComplete: NOOP,

          /** This configures the amount of change applied to deceleration when reaching boundaries  **/
          penetrationDeceleration: 0.03,

          /** This configures the amount of change applied to acceleration when reaching boundaries  **/
          penetrationAcceleration: 0.08,

          // The ms interval for triggering scroll events
          scrollEventInterval: 10,

          freeze: false,

          getContentWidth: function () {
            return Math.max(self.__content.scrollWidth, self.__content.offsetWidth);
          },
          getContentHeight: function () {
            return Math.max(self.__content.scrollHeight, self.__content.offsetHeight + (self.__content.offsetTop * 2));
          }
        };

        for (var key in options) {
          self.options[key] = options[key];
        }

        self.hintResize = ionic.debounce(function () {
          self.resize();
        }, 1000, true);

        self.onScroll = function () {

          if (!ionic.scroll.isScrolling) {
            setTimeout(self.setScrollStart, 50);
          } else {
            clearTimeout(self.scrollTimer);
            self.scrollTimer = setTimeout(self.setScrollStop, 80);
          }

        };

        self.freeze = function (shouldFreeze) {
          if (arguments.length) {
            self.options.freeze = shouldFreeze;
          }
          return self.options.freeze;
        };

        // We can just use the standard freeze pop in our mouth
        self.freezeShut = self.freeze;

        self.setScrollStart = function () {
          ionic.scroll.isScrolling = Math.abs(ionic.scroll.lastTop - self.__scrollTop) > 1;
          clearTimeout(self.scrollTimer);
          self.scrollTimer = setTimeout(self.setScrollStop, 80);
        };

        self.setScrollStop = function () {
          ionic.scroll.isScrolling = false;
          ionic.scroll.lastTop = self.__scrollTop;
        };

        self.triggerScrollEvent = ionic.throttle(function () {
          self.onScroll();
          ionic.trigger('scroll', {
            scrollTop: self.__scrollTop,
            scrollLeft: self.__scrollLeft,
            target: self.__container
          });
        }, self.options.scrollEventInterval);

        self.triggerScrollEndEvent = function () {
          ionic.trigger('scrollend', {
            scrollTop: self.__scrollTop,
            scrollLeft: self.__scrollLeft,
            target: self.__container
          });
        };

        self.__scrollLeft = self.options.startX;
        self.__scrollTop = self.options.startY;

        // Get the render update function, initialize event handlers,
        // and calculate the size of the scroll container
        self.__callback = self.getRenderFn();
        self.__initEventHandlers();
        self.__createScrollbars();

      },

      run: function () {
        this.resize();

        // Fade them out
        this.__fadeScrollbars('out', this.options.scrollbarResizeFadeDelay);
      },


      /*
  ---------------------------------------------------------------------------
    INTERNAL FIELDS :: STATUS
  ---------------------------------------------------------------------------
  */

      /** Whether only a single finger is used in touch handling */
      __isSingleTouch: false,

      /** Whether a touch event sequence is in progress */
      __isTracking: false,

      /** Whether a deceleration animation went to completion. */
      __didDecelerationComplete: false,

      /**
       * Whether a gesture zoom/rotate event is in progress. Activates when
       * a gesturestart event happens. This has higher priority than dragging.
       */
      __isGesturing: false,

      /**
       * Whether the user has moved by such a distance that we have enabled
       * dragging mode. Hint: It's only enabled after some pixels of movement to
       * not interrupt with clicks etc.
       */
      __isDragging: false,

      /**
       * Not touching and dragging anymore, and smoothly animating the
       * touch sequence using deceleration.
       */
      __isDecelerating: false,

      /**
       * Smoothly animating the currently configured change
       */
      __isAnimating: false,


      /*
  ---------------------------------------------------------------------------
    INTERNAL FIELDS :: DIMENSIONS
  ---------------------------------------------------------------------------
  */

      /** Available outer left position (from document perspective) */
      __clientLeft: 0,

      /** Available outer top position (from document perspective) */
      __clientTop: 0,

      /** Available outer width */
      __clientWidth: 0,

      /** Available outer height */
      __clientHeight: 0,

      /** Outer width of content */
      __contentWidth: 0,

      /** Outer height of content */
      __contentHeight: 0,

      /** Snapping width for content */
      __snapWidth: 100,

      /** Snapping height for content */
      __snapHeight: 100,

      /** Height to assign to refresh area */
      __refreshHeight: null,

      /** Whether the refresh process is enabled when the event is released now */
      __refreshActive: false,

      /** Callback to execute on activation. This is for signalling the user about a refresh is about to happen when he release */
      __refreshActivate: null,

      /** Callback to execute on deactivation. This is for signalling the user about the refresh being cancelled */
      __refreshDeactivate: null,

      /** Callback to execute to start the actual refresh. Call {@link #refreshFinish} when done */
      __refreshStart: null,

      /** Zoom level */
      __zoomLevel: 1,

      /** Scroll position on x-axis */
      __scrollLeft: 0,

      /** Scroll position on y-axis */
      __scrollTop: 0,

      /** Maximum allowed scroll position on x-axis */
      __maxScrollLeft: 0,

      /** Maximum allowed scroll position on y-axis */
      __maxScrollTop: 0,

      /* Scheduled left position (final position when animating) */
      __scheduledLeft: 0,

      /* Scheduled top position (final position when animating) */
      __scheduledTop: 0,

      /* Scheduled zoom level (final scale when animating) */
      __scheduledZoom: 0,


      /*
  ---------------------------------------------------------------------------
    INTERNAL FIELDS :: LAST POSITIONS
  ---------------------------------------------------------------------------
  */

      /** Left position of finger at start */
      __lastTouchLeft: null,

      /** Top position of finger at start */
      __lastTouchTop: null,

      /** Timestamp of last move of finger. Used to limit tracking range for deceleration speed. */
      __lastTouchMove: null,

      /** List of positions, uses three indexes for each state: left, top, timestamp */
      __positions: null,


      /*
  ---------------------------------------------------------------------------
    INTERNAL FIELDS :: DECELERATION SUPPORT
  ---------------------------------------------------------------------------
  */

      /** Minimum left scroll position during deceleration */
      __minDecelerationScrollLeft: null,

      /** Minimum top scroll position during deceleration */
      __minDecelerationScrollTop: null,

      /** Maximum left scroll position during deceleration */
      __maxDecelerationScrollLeft: null,

      /** Maximum top scroll position during deceleration */
      __maxDecelerationScrollTop: null,

      /** Current factor to modify horizontal scroll position with on every step */
      __decelerationVelocityX: null,

      /** Current factor to modify vertical scroll position with on every step */
      __decelerationVelocityY: null,


      /** the browser-specific property to use for transforms */
      __transformProperty: null,
      __perspectiveProperty: null,

      /** scrollbar indicators */
      __indicatorX: null,
      __indicatorY: null,

      /** Timeout for scrollbar fading */
      __scrollbarFadeTimeout: null,

      /** whether we've tried to wait for size already */
      __didWaitForSize: null,
      __sizerTimeout: null,

      __initEventHandlers: function () {
        var self = this;

        // Event Handler
        var container = self.__container;

        // save height when scroll view is shrunk so we don't need to reflow
        var scrollViewOffsetHeight;

        /**
         * Shrink the scroll view when the keyboard is up if necessary and if the
         * focused input is below the bottom of the shrunk scroll view, scroll it
         * into view.
         */
        self.scrollChildIntoView = function (e) {
          //console.log("scrollChildIntoView at: " + Date.now());

          // D
          var scrollBottomOffsetToTop = container.getBoundingClientRect().bottom;
          // D - A
          scrollViewOffsetHeight = container.offsetHeight;
          var alreadyShrunk = self.isShrunkForKeyboard;

          var isModal = container.parentNode.classList.contains('modal');
          // 680px is when the media query for 60% modal width kicks in
          var isInsetModal = isModal && window.innerWidth >= 680;

          /*
      *  _______
      * |---A---| <- top of scroll view
      * |       |
      * |---B---| <- keyboard
      * |   C   | <- input
      * |---D---| <- initial bottom of scroll view
      * |___E___| <- bottom of viewport
      *
      *  All commented calculations relative to the top of the viewport (ie E
      *  is the viewport height, not 0)
      */
          if (!alreadyShrunk) {
            // shrink scrollview so we can actually scroll if the input is hidden
            // if it isn't shrink so we can scroll to inputs under the keyboard
            // inset modals won't shrink on Android on their own when the keyboard appears
            if (ionic.Platform.isIOS() || ionic.Platform.isFullScreen || isInsetModal) {
              // if there are things below the scroll view account for them and
              // subtract them from the keyboard height when resizing
              // E - D                         E                         D
              var scrollBottomOffsetToBottom = e.detail.viewportHeight - scrollBottomOffsetToTop;

              // 0 or D - B if D > B           E - B                     E - D
              var keyboardOffset = Math.max(0, e.detail.keyboardHeight - scrollBottomOffsetToBottom);

              ionic.requestAnimationFrame(function () {
                // D - A or B - A if D > B       D - A             max(0, D - B)
                scrollViewOffsetHeight = scrollViewOffsetHeight - keyboardOffset;
                container.style.height = scrollViewOffsetHeight + "px";
                container.style.overflow = "visible";

                //update scroll view
                self.resize();
              });
            }

            self.isShrunkForKeyboard = true;
          }

          /*
       *  _______
       * |---A---| <- top of scroll view
       * |   *   | <- where we want to scroll to
       * |--B-D--| <- keyboard, bottom of scroll view
       * |   C   | <- input
       * |       |
       * |___E___| <- bottom of viewport
       *
       *  All commented calculations relative to the top of the viewport (ie E
       *  is the viewport height, not 0)
       */
          // if the element is positioned under the keyboard scroll it into view
          if (e.detail.isElementUnderKeyboard) {

            ionic.requestAnimationFrame(function () {
              container.scrollTop = 0;
              // update D if we shrunk
              if (self.isShrunkForKeyboard && !alreadyShrunk) {
                scrollBottomOffsetToTop = container.getBoundingClientRect().bottom;
              }

              // middle of the scrollview, this is where we want to scroll to
              // (D - A) / 2
              var scrollMidpointOffset = scrollViewOffsetHeight * 0.5;
              //console.log("container.offsetHeight: " + scrollViewOffsetHeight);

              // middle of the input we want to scroll into view
              // C
              var inputMidpoint = ((e.detail.elementBottom + e.detail.elementTop) / 2);

              // distance from middle of input to the bottom of the scroll view
              // C - D                                C               D
              var inputMidpointOffsetToScrollBottom = inputMidpoint - scrollBottomOffsetToTop;

              //C - D + (D - A)/2          C - D                     (D - A)/ 2
              var scrollTop = inputMidpointOffsetToScrollBottom + scrollMidpointOffset;

              if (scrollTop > 0) {
                if (ionic.Platform.isIOS()) ionic.tap.cloneFocusedInput(container, self);
                self.scrollBy(0, scrollTop, true);
                self.onScroll();
              }
            });
          }

          // Only the first scrollView parent of the element that broadcasted this event
          // (the active element that needs to be shown) should receive this event
          e.stopPropagation();
        };

        self.resetScrollView = function () {
          //return scrollview to original height once keyboard has hidden
          if (self.isShrunkForKeyboard) {
            self.isShrunkForKeyboard = false;
            container.style.height = "";
            container.style.overflow = "";
          }
          self.resize();
        };

        //Broadcasted when keyboard is shown on some platforms.
        //See js/utils/keyboard.js
        container.addEventListener('scrollChildIntoView', self.scrollChildIntoView);

        // Listen on document because container may not have had the last
        // keyboardActiveElement, for example after closing a modal with a focused
        // input and returning to a previously resized scroll view in an ion-content.
        // Since we can only resize scroll views that are currently visible, just resize
        // the current scroll view when the keyboard is closed.
        document.addEventListener('resetScrollView', self.resetScrollView);

        function getEventTouches(e) {
          return e.touches && e.touches.length ? e.touches : [{
            pageX: e.pageX,
            pageY: e.pageY
          }];
        }

        self.touchStart = function (e) {
          self.startCoordinates = ionic.tap.pointerCoord(e);

          if (ionic.tap.ignoreScrollStart(e)) {
            return;
          }

          self.__isDown = true;

          if (ionic.tap.containsOrIsTextInput(e.target) || e.target.tagName === 'SELECT') {
            // do not start if the target is a text input
            // if there is a touchmove on this input, then we can start the scroll
            self.__hasStarted = false;
            return;
          }

          self.__isSelectable = true;
          self.__enableScrollY = true;
          self.__hasStarted = true;
          self.doTouchStart(getEventTouches(e), e.timeStamp);
          e.preventDefault();
        };

        self.touchMove = function (e) {
          if (self.options.freeze || !self.__isDown ||
            (!self.__isDown && e.defaultPrevented) ||
            (e.target.tagName === 'TEXTAREA' && e.target.parentElement.querySelector(':focus'))) {
            return;
          }

          if (!self.__hasStarted && (ionic.tap.containsOrIsTextInput(e.target) || e.target.tagName === 'SELECT')) {
            // the target is a text input and scroll has started
            // since the text input doesn't start on touchStart, do it here
            self.__hasStarted = true;
            self.doTouchStart(getEventTouches(e), e.timeStamp);
            e.preventDefault();
            return;
          }

          if (self.startCoordinates) {
            // we have start coordinates, so get this touch move's current coordinates
            var currentCoordinates = ionic.tap.pointerCoord(e);

            if (self.__isSelectable &&
              ionic.tap.isTextInput(e.target) &&
              Math.abs(self.startCoordinates.x - currentCoordinates.x) > 20) {
              // user slid the text input's caret on its x axis, disable any future y scrolling
              self.__enableScrollY = false;
              self.__isSelectable = true;
            }

            if (self.__enableScrollY && Math.abs(self.startCoordinates.y - currentCoordinates.y) > 10) {
              // user scrolled the entire view on the y axis
              // disabled being able to select text on an input
              // hide the input which has focus, and show a cloned one that doesn't have focus
              self.__isSelectable = false;
              ionic.tap.cloneFocusedInput(container, self);
            }
          }

          self.doTouchMove(getEventTouches(e), e.timeStamp, e.scale);
          self.__isDown = true;
        };

        self.touchMoveBubble = function (e) {
          if (self.__isDown && self.options.preventDefault) {
            e.preventDefault();
          }
        };

        self.touchEnd = function (e) {
          if (!self.__isDown) return;

          self.doTouchEnd(e, e.timeStamp);
          self.__isDown = false;
          self.__hasStarted = false;
          self.__isSelectable = true;
          self.__enableScrollY = true;

          if (!self.__isDragging && !self.__isDecelerating && !self.__isAnimating) {
            ionic.tap.removeClonedInputs(container, self);
          }
        };

        self.mouseWheel = ionic.animationFrameThrottle(function (e) {
          var scrollParent = ionic.DomUtil.getParentOrSelfWithClass(e.target, 'ionic-scroll');
          if (!self.options.freeze && scrollParent === self.__container) {

            self.hintResize();
            self.scrollBy(
              (e.wheelDeltaX || e.deltaX || 0) / self.options.wheelDampen,
              (-e.wheelDeltaY || e.deltaY || 0) / self.options.wheelDampen
            );

            self.__fadeScrollbars('in');
            clearTimeout(self.__wheelHideBarTimeout);
            self.__wheelHideBarTimeout = setTimeout(function () {
              self.__fadeScrollbars('out');
            }, 100);
          }
        });

        if ('ontouchstart' in window) {
          // Touch Events
          container.addEventListener("touchstart", self.touchStart, false);
          if (self.options.preventDefault) container.addEventListener("touchmove", self.touchMoveBubble, false);
          document.addEventListener("touchmove", self.touchMove, false);
          document.addEventListener("touchend", self.touchEnd, false);
          document.addEventListener("touchcancel", self.touchEnd, false);
          document.addEventListener("wheel", self.mouseWheel, false);

        } else if (window.navigator.pointerEnabled) {
          // Pointer Events
          container.addEventListener("pointerdown", self.touchStart, false);
          if (self.options.preventDefault) container.addEventListener("pointermove", self.touchMoveBubble, false);
          document.addEventListener("pointermove", self.touchMove, false);
          document.addEventListener("pointerup", self.touchEnd, false);
          document.addEventListener("pointercancel", self.touchEnd, false);
          document.addEventListener("wheel", self.mouseWheel, false);

        } else if (window.navigator.msPointerEnabled) {
          // IE10, WP8 (Pointer Events)
          container.addEventListener("MSPointerDown", self.touchStart, false);
          if (self.options.preventDefault) container.addEventListener("MSPointerMove", self.touchMoveBubble, false);
          document.addEventListener("MSPointerMove", self.touchMove, false);
          document.addEventListener("MSPointerUp", self.touchEnd, false);
          document.addEventListener("MSPointerCancel", self.touchEnd, false);
          document.addEventListener("wheel", self.mouseWheel, false);

        } else {
          // Mouse Events
          var mousedown = false;

          self.mouseDown = function (e) {
            if (ionic.tap.ignoreScrollStart(e) || e.target.tagName === 'SELECT') {
              return;
            }
            self.doTouchStart(getEventTouches(e), e.timeStamp);

            if (!ionic.tap.isTextInput(e.target)) {
              e.preventDefault();
            }
            mousedown = true;
          };

          self.mouseMove = function (e) {
            if (self.options.freeze || !mousedown || (!mousedown && e.defaultPrevented)) {
              return;
            }

            self.doTouchMove(getEventTouches(e), e.timeStamp);

            mousedown = true;
          };

          self.mouseMoveBubble = function (e) {
            if (mousedown && self.options.preventDefault) {
              e.preventDefault();
            }
          };

          self.mouseUp = function (e) {
            if (!mousedown) {
              return;
            }

            self.doTouchEnd(e, e.timeStamp);

            mousedown = false;
          };

          container.addEventListener("mousedown", self.mouseDown, false);
          if (self.options.preventDefault) container.addEventListener("mousemove", self.mouseMoveBubble, false);
          document.addEventListener("mousemove", self.mouseMove, false);
          document.addEventListener("mouseup", self.mouseUp, false);
          document.addEventListener('mousewheel', self.mouseWheel, false);
          document.addEventListener('wheel', self.mouseWheel, false);
        }
      },

      __cleanup: function () {
        var self = this;
        var container = self.__container;

        container.removeEventListener('touchstart', self.touchStart);
        container.removeEventListener('touchmove', self.touchMoveBubble);
        document.removeEventListener('touchmove', self.touchMove);
        document.removeEventListener('touchend', self.touchEnd);
        document.removeEventListener('touchcancel', self.touchEnd);

        container.removeEventListener("pointerdown", self.touchStart);
        container.removeEventListener("pointermove", self.touchMoveBubble);
        document.removeEventListener("pointermove", self.touchMove);
        document.removeEventListener("pointerup", self.touchEnd);
        document.removeEventListener("pointercancel", self.touchEnd);

        container.removeEventListener("MSPointerDown", self.touchStart);
        container.removeEventListener("MSPointerMove", self.touchMoveBubble);
        document.removeEventListener("MSPointerMove", self.touchMove);
        document.removeEventListener("MSPointerUp", self.touchEnd);
        document.removeEventListener("MSPointerCancel", self.touchEnd);

        container.removeEventListener("mousedown", self.mouseDown);
        container.removeEventListener("mousemove", self.mouseMoveBubble);
        document.removeEventListener("mousemove", self.mouseMove);
        document.removeEventListener("mouseup", self.mouseUp);
        document.removeEventListener('mousewheel', self.mouseWheel);
        document.removeEventListener('wheel', self.mouseWheel);

        container.removeEventListener('scrollChildIntoView', self.scrollChildIntoView);
        document.removeEventListener('resetScrollView', self.resetScrollView);

        ionic.tap.removeClonedInputs(container, self);

        delete self.__container;
        delete self.__content;
        delete self.__indicatorX;
        delete self.__indicatorY;
        delete self.options.el;

        self.__callback = self.scrollChildIntoView = self.resetScrollView = NOOP;

        self.mouseMove = self.mouseDown = self.mouseUp = self.mouseWheel =
          self.touchStart = self.touchMove = self.touchEnd = self.touchCancel = NOOP;

        self.resize = self.scrollTo = self.zoomTo =
          self.__scrollingComplete = NOOP;
        container = null;
      },

      /** Create a scroll bar div with the given direction **/
      __createScrollbar: function (direction) {
        var bar = document.createElement('div'),
          indicator = document.createElement('div');

        indicator.className = 'scroll-bar-indicator scroll-bar-fade-out';

        if (direction == 'h') {
          bar.className = 'scroll-bar scroll-bar-h';
        } else {
          bar.className = 'scroll-bar scroll-bar-v';
        }

        bar.appendChild(indicator);
        return bar;
      },

      __createScrollbars: function () {
        var self = this;
        var indicatorX, indicatorY;

        if (self.options.scrollingX) {
          indicatorX = {
            el: self.__createScrollbar('h'),
            sizeRatio: 1
          };
          indicatorX.indicator = indicatorX.el.children[0];

          if (self.options.scrollbarX) {
            self.__container.appendChild(indicatorX.el);
          }
          self.__indicatorX = indicatorX;
        }

        if (self.options.scrollingY) {
          indicatorY = {
            el: self.__createScrollbar('v'),
            sizeRatio: 1
          };
          indicatorY.indicator = indicatorY.el.children[0];

          if (self.options.scrollbarY) {
            self.__container.appendChild(indicatorY.el);
          }
          self.__indicatorY = indicatorY;
        }
      },

      __resizeScrollbars: function () {
        var self = this;

        // Update horiz bar
        if (self.__indicatorX) {
          var width = Math.max(Math.round(self.__clientWidth * self.__clientWidth / (self.__contentWidth)), 20);
          if (width > self.__contentWidth) {
            width = 0;
          }
          if (width !== self.__indicatorX.size) {
            ionic.requestAnimationFrame(function () {
              self.__indicatorX.indicator.style.width = width + 'px';
            });
          }
          self.__indicatorX.size = width;
          self.__indicatorX.minScale = self.options.minScrollbarSizeX / width;
          self.__indicatorX.maxPos = self.__clientWidth - width;
          self.__indicatorX.sizeRatio = self.__maxScrollLeft ? self.__indicatorX.maxPos / self.__maxScrollLeft : 1;
        }

        // Update vert bar
        if (self.__indicatorY) {
          var height = Math.max(Math.round(self.__clientHeight * self.__clientHeight / (self.__contentHeight)), 20);
          if (height > self.__contentHeight) {
            height = 0;
          }
          if (height !== self.__indicatorY.size) {
            ionic.requestAnimationFrame(function () {
              self.__indicatorY && (self.__indicatorY.indicator.style.height = height + 'px');
            });
          }
          self.__indicatorY.size = height;
          self.__indicatorY.minScale = self.options.minScrollbarSizeY / height;
          self.__indicatorY.maxPos = self.__clientHeight - height;
          self.__indicatorY.sizeRatio = self.__maxScrollTop ? self.__indicatorY.maxPos / self.__maxScrollTop : 1;
        }
      },

      /**
       * Move and scale the scrollbars as the page scrolls.
       */
      __repositionScrollbars: function () {
        var self = this,
          heightScale, widthScale,
          widthDiff, heightDiff,
          x, y,
          xstop = 0, ystop = 0;

        if (self.__indicatorX) {
          // Handle the X scrollbar

          // Don't go all the way to the right if we have a vertical scrollbar as well
          if (self.__indicatorY) xstop = 10;

          x = Math.round(self.__indicatorX.sizeRatio * self.__scrollLeft) || 0;

          // The the difference between the last content X position, and our overscrolled one
          widthDiff = self.__scrollLeft - (self.__maxScrollLeft - xstop);

          if (self.__scrollLeft < 0) {

            widthScale = Math.max(self.__indicatorX.minScale,
              (self.__indicatorX.size - Math.abs(self.__scrollLeft)) / self.__indicatorX.size);

            // Stay at left
            x = 0;

            // Make sure scale is transformed from the left/center origin point
            self.__indicatorX.indicator.style[self.__transformOriginProperty] = 'left center';
          } else if (widthDiff > 0) {

            widthScale = Math.max(self.__indicatorX.minScale,
              (self.__indicatorX.size - widthDiff) / self.__indicatorX.size);

            // Stay at the furthest x for the scrollable viewport
            x = self.__indicatorX.maxPos - xstop;

            // Make sure scale is transformed from the right/center origin point
            self.__indicatorX.indicator.style[self.__transformOriginProperty] = 'right center';

          } else {

            // Normal motion
            x = Math.min(self.__maxScrollLeft, Math.max(0, x));
            widthScale = 1;

          }

          var translate3dX = 'translate3d(' + x + 'px, 0, 0) scaleX(' + widthScale + ')';
          if (self.__indicatorX.transformProp !== translate3dX) {
            self.__indicatorX.indicator.style[self.__transformProperty] = translate3dX;
            self.__indicatorX.transformProp = translate3dX;
          }
        }

        if (self.__indicatorY) {

          y = Math.round(self.__indicatorY.sizeRatio * self.__scrollTop) || 0;

          // Don't go all the way to the right if we have a vertical scrollbar as well
          if (self.__indicatorX) ystop = 10;

          heightDiff = self.__scrollTop - (self.__maxScrollTop - ystop);

          if (self.__scrollTop < 0) {

            heightScale = Math.max(self.__indicatorY.minScale, (self.__indicatorY.size - Math.abs(self.__scrollTop)) / self.__indicatorY.size);

            // Stay at top
            y = 0;

            // Make sure scale is transformed from the center/top origin point
            if (self.__indicatorY.originProp !== 'center top') {
              self.__indicatorY.indicator.style[self.__transformOriginProperty] = 'center top';
              self.__indicatorY.originProp = 'center top';
            }

          } else if (heightDiff > 0) {

            heightScale = Math.max(self.__indicatorY.minScale, (self.__indicatorY.size - heightDiff) / self.__indicatorY.size);

            // Stay at bottom of scrollable viewport
            y = self.__indicatorY.maxPos - ystop;

            // Make sure scale is transformed from the center/bottom origin point
            if (self.__indicatorY.originProp !== 'center bottom') {
              self.__indicatorY.indicator.style[self.__transformOriginProperty] = 'center bottom';
              self.__indicatorY.originProp = 'center bottom';
            }

          } else {

            // Normal motion
            y = Math.min(self.__maxScrollTop, Math.max(0, y));
            heightScale = 1;

          }

          var translate3dY = 'translate3d(0,' + y + 'px, 0) scaleY(' + heightScale + ')';
          if (self.__indicatorY.transformProp !== translate3dY) {
            self.__indicatorY.indicator.style[self.__transformProperty] = translate3dY;
            self.__indicatorY.transformProp = translate3dY;
          }
        }
      },

      __fadeScrollbars: function (direction, delay) {
        var self = this;

        if (!self.options.scrollbarsFade) {
          return;
        }

        var className = 'scroll-bar-fade-out';

        if (self.options.scrollbarsFade === true) {
          clearTimeout(self.__scrollbarFadeTimeout);

          if (direction == 'in') {
            if (self.__indicatorX) {
              self.__indicatorX.indicator.classList.remove(className);
            }
            if (self.__indicatorY) {
              self.__indicatorY.indicator.classList.remove(className);
            }
          } else {
            self.__scrollbarFadeTimeout = setTimeout(function () {
              if (self.__indicatorX) {
                self.__indicatorX.indicator.classList.add(className);
              }
              if (self.__indicatorY) {
                self.__indicatorY.indicator.classList.add(className);
              }
            }, delay || self.options.scrollbarFadeDelay);
          }
        }
      },

      __scrollingComplete: function () {
        this.options.scrollingComplete();
        ionic.tap.removeClonedInputs(this.__container, this);
        this.__fadeScrollbars('out');
      },

      resize: function (continueScrolling) {
        var self = this;
        if (!self.__container || !self.options) return;

        // Update Scroller dimensions for changed content
        // Add padding to bottom of content
        self.setDimensions(
          self.__container.clientWidth,
          self.__container.clientHeight,
          self.options.getContentWidth(),
          self.options.getContentHeight(),
          continueScrolling
        );
      },
      /*
  ---------------------------------------------------------------------------
    PUBLIC API
  ---------------------------------------------------------------------------
  */

      getRenderFn: function () {
        var self = this;

        var content = self.__content;

        var docStyle = document.documentElement.style;

        var engine;
        if ('MozAppearance' in docStyle) {
          engine = 'gecko';
        } else if ('WebkitAppearance' in docStyle) {
          engine = 'webkit';
        } else if (typeof navigator.cpuClass === 'string') {
          engine = 'trident';
        }

        var vendorPrefix = {
          trident: 'ms',
          gecko: 'Moz',
          webkit: 'Webkit',
          presto: 'O'
        }[engine];

        var helperElem = document.createElement("div");
        var undef;

        var perspectiveProperty = vendorPrefix + "Perspective";
        var transformProperty = vendorPrefix + "Transform";
        var transformOriginProperty = vendorPrefix + 'TransformOrigin';

        self.__perspectiveProperty = transformProperty;
        self.__transformProperty = transformProperty;
        self.__transformOriginProperty = transformOriginProperty;

        if (helperElem.style[perspectiveProperty] !== undef) {

          return function (left, top, zoom, wasResize) {
            var translate3d = 'translate3d(' + (-left) + 'px,' + (-top) + 'px,0) scale(' + zoom + ')';
            if (translate3d !== self.contentTransform) {
              content.style[transformProperty] = translate3d;
              self.contentTransform = translate3d;
            }
            self.__repositionScrollbars();
            if (!wasResize) {
              self.triggerScrollEvent();
            }
          };

        } else if (helperElem.style[transformProperty] !== undef) {

          return function (left, top, zoom, wasResize) {
            content.style[transformProperty] = 'translate(' + (-left) + 'px,' + (-top) + 'px) scale(' + zoom + ')';
            self.__repositionScrollbars();
            if (!wasResize) {
              self.triggerScrollEvent();
            }
          };

        } else {

          return function (left, top, zoom, wasResize) {
            content.style.marginLeft = left ? (-left / zoom) + 'px' : '';
            content.style.marginTop = top ? (-top / zoom) + 'px' : '';
            content.style.zoom = zoom || '';
            self.__repositionScrollbars();
            if (!wasResize) {
              self.triggerScrollEvent();
            }
          };

        }
      },


      /**
       * Configures the dimensions of the client (outer) and content (inner) elements.
       * Requires the available space for the outer element and the outer size of the inner element.
       * All values which are falsy (null or zero etc.) are ignored and the old value is kept.
       *
       * @param clientWidth {Integer} Inner width of outer element
       * @param clientHeight {Integer} Inner height of outer element
       * @param contentWidth {Integer} Outer width of inner element
       * @param contentHeight {Integer} Outer height of inner element
       */
      setDimensions: function (clientWidth, clientHeight, contentWidth, contentHeight, continueScrolling) {
        var self = this;

        if (!clientWidth && !clientHeight && !contentWidth && !contentHeight) {
          // this scrollview isn't rendered, don't bother
          return;
        }

        // Only update values which are defined
        if (clientWidth === +clientWidth) {
          self.__clientWidth = clientWidth;
        }

        if (clientHeight === +clientHeight) {
          self.__clientHeight = clientHeight;
        }

        if (contentWidth === +contentWidth) {
          self.__contentWidth = contentWidth;
        }

        if (contentHeight === +contentHeight) {
          self.__contentHeight = contentHeight;
        }

        // Refresh maximums
        self.__computeScrollMax();
        self.__resizeScrollbars();

        // Refresh scroll position
        if (!continueScrolling) {
          self.scrollTo(self.__scrollLeft, self.__scrollTop, true, null, true);
        }

      },


      /**
       * Sets the client coordinates in relation to the document.
       *
       * @param left {Integer} Left position of outer element
       * @param top {Integer} Top position of outer element
       */
      setPosition: function (left, top) {
        this.__clientLeft = left || 0;
        this.__clientTop = top || 0;
      },


      /**
       * Configures the snapping (when snapping is active)
       *
       * @param width {Integer} Snapping width
       * @param height {Integer} Snapping height
       */
      setSnapSize: function (width, height) {
        this.__snapWidth = width;
        this.__snapHeight = height;
      },


      /**
       * Activates pull-to-refresh. A special zone on the top of the list to start a list refresh whenever
       * the user event is released during visibility of this zone. This was introduced by some apps on iOS like
       * the official Twitter client.
       *
       * @param height {Integer} Height of pull-to-refresh zone on top of rendered list
       * @param activateCallback {Function} Callback to execute on activation. This is for signalling the user about a refresh is about to happen when he release.
       * @param deactivateCallback {Function} Callback to execute on deactivation. This is for signalling the user about the refresh being cancelled.
       * @param startCallback {Function} Callback to execute to start the real async refresh action. Call {@link #finishPullToRefresh} after finish of refresh.
       * @param showCallback {Function} Callback to execute when the refresher should be shown. This is for showing the refresher during a negative scrollTop.
       * @param hideCallback {Function} Callback to execute when the refresher should be hidden. This is for hiding the refresher when it's behind the nav bar.
       * @param tailCallback {Function} Callback to execute just before the refresher returns to it's original state. This is for zooming out the refresher.
       * @param pullProgressCallback Callback to state the progress while pulling to refresh
       */
      activatePullToRefresh: function (height, refresherMethods) {
        var self = this;

        self.__refreshHeight = height;
        self.__refreshActivate = function () {
          ionic.requestAnimationFrame(refresherMethods.activate);
        };
        self.__refreshDeactivate = function () {
          ionic.requestAnimationFrame(refresherMethods.deactivate);
        };
        self.__refreshStart = function () {
          ionic.requestAnimationFrame(refresherMethods.start);
        };
        self.__refreshShow = function () {
          ionic.requestAnimationFrame(refresherMethods.show);
        };
        self.__refreshHide = function () {
          ionic.requestAnimationFrame(refresherMethods.hide);
        };
        self.__refreshTail = function () {
          ionic.requestAnimationFrame(refresherMethods.tail);
        };
        self.__refreshTailTime = 100;
        self.__minSpinTime = 600;
      },


      /**
       * Starts pull-to-refresh manually.
       */
      triggerPullToRefresh: function () {
        // Use publish instead of scrollTo to allow scrolling to out of boundary position
        // We don't need to normalize scrollLeft, zoomLevel, etc. here because we only y-scrolling when pull-to-refresh is enabled
        this.__publish(this.__scrollLeft, -this.__refreshHeight, this.__zoomLevel, true);

        var d = new Date();
        this.refreshStartTime = d.getTime();

        if (this.__refreshStart) {
          this.__refreshStart();
        }
      },


      /**
       * Signalizes that pull-to-refresh is finished.
       */
      finishPullToRefresh: function () {
        var self = this;
        // delay to make sure the spinner has a chance to spin for a split second before it's dismissed
        var d = new Date();
        var delay = 0;
        if (self.refreshStartTime + self.__minSpinTime > d.getTime()) {
          delay = self.refreshStartTime + self.__minSpinTime - d.getTime();
        }
        setTimeout(function () {
          if (self.__refreshTail) {
            self.__refreshTail();
          }
          setTimeout(function () {
            self.__refreshActive = false;
            if (self.__refreshDeactivate) {
              self.__refreshDeactivate();
            }
            if (self.__refreshHide) {
              self.__refreshHide();
            }

            self.scrollTo(self.__scrollLeft, self.__scrollTop, true);
          }, self.__refreshTailTime);
        }, delay);
      },


      /**
       * Returns the scroll position and zooming values
       *
       * @return {Map} `left` and `top` scroll position and `zoom` level
       */
      getValues: function () {
        return {
          left: this.__scrollLeft,
          top: this.__scrollTop,
          zoom: this.__zoomLevel
        };
      },


      /**
       * Returns the maximum scroll values
       *
       * @return {Map} `left` and `top` maximum scroll values
       */
      getScrollMax: function () {
        return {
          left: this.__maxScrollLeft,
          top: this.__maxScrollTop
        };
      },


      /**
       * Zooms to the given level. Supports optional animation. Zooms
       * the center when no coordinates are given.
       *
       * @param level {Number} Level to zoom to
       * @param animate {Boolean} Whether to use animation
       * @param originLeft {Number} Zoom in at given left coordinate
       * @param originTop {Number} Zoom in at given top coordinate
       */
      zoomTo: function (level, animate, originLeft, originTop) {
        var self = this;

        if (!self.options.zooming) {
          throw new Error("Zooming is not enabled!");
        }

        // Stop deceleration
        if (self.__isDecelerating) {
          zyngaCore.effect.Animate.stop(self.__isDecelerating);
          self.__isDecelerating = false;
        }

        var oldLevel = self.__zoomLevel;

        // Normalize input origin to center of viewport if not defined
        if (originLeft == null) {
          originLeft = self.__clientWidth / 2;
        }

        if (originTop == null) {
          originTop = self.__clientHeight / 2;
        }

        // Limit level according to configuration
        level = Math.max(Math.min(level, self.options.maxZoom), self.options.minZoom);

        // Recompute maximum values while temporary tweaking maximum scroll ranges
        self.__computeScrollMax(level);

        // Recompute left and top coordinates based on new zoom level
        var left = ((originLeft + self.__scrollLeft) * level / oldLevel) - originLeft;
        var top = ((originTop + self.__scrollTop) * level / oldLevel) - originTop;

        // Limit x-axis
        if (left > self.__maxScrollLeft) {
          left = self.__maxScrollLeft;
        } else if (left < 0) {
          left = 0;
        }

        // Limit y-axis
        if (top > self.__maxScrollTop) {
          top = self.__maxScrollTop;
        } else if (top < 0) {
          top = 0;
        }

        // Push values out
        self.__publish(left, top, level, animate);

      },


      /**
       * Zooms the content by the given factor.
       *
       * @param factor {Number} Zoom by given factor
       * @param animate {Boolean} Whether to use animation
       * @param originLeft {Number} Zoom in at given left coordinate
       * @param originTop {Number} Zoom in at given top coordinate
       */
      zoomBy: function (factor, animate, originLeft, originTop) {
        this.zoomTo(this.__zoomLevel * factor, animate, originLeft, originTop);
      },


      /**
       * Scrolls to the given position. Respect limitations and snapping automatically.
       *
       * @param left {Number} Horizontal scroll position, keeps current if value is <code>null</code>
       * @param top {Number} Vertical scroll position, keeps current if value is <code>null</code>
       * @param animate {Boolean} Whether the scrolling should happen using an animation
       * @param zoom {Number} Zoom level to go to
       */
      scrollTo: function (left, top, animate, zoom, wasResize) {
        var self = this;

        // Stop deceleration
        if (self.__isDecelerating) {
          zyngaCore.effect.Animate.stop(self.__isDecelerating);
          self.__isDecelerating = false;
        }

        // Correct coordinates based on new zoom level
        if (zoom != null && zoom !== self.__zoomLevel) {

          if (!self.options.zooming) {
            throw new Error("Zooming is not enabled!");
          }

          left *= zoom;
          top *= zoom;

          // Recompute maximum values while temporary tweaking maximum scroll ranges
          self.__computeScrollMax(zoom);

        } else {

          // Keep zoom when not defined
          zoom = self.__zoomLevel;

        }

        if (!self.options.scrollingX) {

          left = self.__scrollLeft;

        } else {

          if (self.options.paging) {
            left = Math.round(left / self.__clientWidth) * self.__clientWidth;
          } else if (self.options.snapping) {
            left = Math.round(left / self.__snapWidth) * self.__snapWidth;
          }

        }

        if (!self.options.scrollingY) {

          top = self.__scrollTop;

        } else {

          if (self.options.paging) {
            top = Math.round(top / self.__clientHeight) * self.__clientHeight;
          } else if (self.options.snapping) {
            top = Math.round(top / self.__snapHeight) * self.__snapHeight;
          }

        }

        // Limit for allowed ranges
        left = Math.max(Math.min(self.__maxScrollLeft, left), 0);
        top = Math.max(Math.min(self.__maxScrollTop, top), 0);

        // Don't animate when no change detected, still call publish to make sure
        // that rendered position is really in-sync with internal data
        if (left === self.__scrollLeft && top === self.__scrollTop) {
          animate = false;
        }

        // Publish new values
        self.__publish(left, top, zoom, animate, wasResize);

      },


      /**
       * Scroll by the given offset
       *
       * @param left {Number} Scroll x-axis by given offset
       * @param top {Number} Scroll y-axis by given offset
       * @param animate {Boolean} Whether to animate the given change
       */
      scrollBy: function (left, top, animate) {
        var self = this;

        var startLeft = self.__isAnimating ? self.__scheduledLeft : self.__scrollLeft;
        var startTop = self.__isAnimating ? self.__scheduledTop : self.__scrollTop;

        self.scrollTo(startLeft + (left || 0), startTop + (top || 0), animate);
      },


      /*
  ---------------------------------------------------------------------------
    EVENT CALLBACKS
  ---------------------------------------------------------------------------
  */

      /**
       * Mouse wheel handler for zooming support
       */
      doMouseZoom: function (wheelDelta, timeStamp, pageX, pageY) {
        var change = wheelDelta > 0 ? 0.97 : 1.03;
        return this.zoomTo(this.__zoomLevel * change, false, pageX - this.__clientLeft, pageY - this.__clientTop);
      },

      /**
       * Touch start handler for scrolling support
       */
      doTouchStart: function (touches, timeStamp) {
        var self = this;

        // remember if the deceleration was just stopped
        self.__decStopped = !!(self.__isDecelerating || self.__isAnimating);

        self.hintResize();

        if (timeStamp instanceof Date) {
          timeStamp = timeStamp.valueOf();
        }
        if (typeof timeStamp !== "number") {
          timeStamp = Date.now();
        }

        // Reset interruptedAnimation flag
        self.__interruptedAnimation = true;

        // Stop deceleration
        if (self.__isDecelerating) {
          zyngaCore.effect.Animate.stop(self.__isDecelerating);
          self.__isDecelerating = false;
          self.__interruptedAnimation = true;
        }

        // Stop animation
        if (self.__isAnimating) {
          zyngaCore.effect.Animate.stop(self.__isAnimating);
          self.__isAnimating = false;
          self.__interruptedAnimation = true;
        }

        // Use center point when dealing with two fingers
        var currentTouchLeft, currentTouchTop;
        var isSingleTouch = touches.length === 1;
        if (isSingleTouch) {
          currentTouchLeft = touches[0].pageX;
          currentTouchTop = touches[0].pageY;
        } else {
          currentTouchLeft = Math.abs(touches[0].pageX + touches[1].pageX) / 2;
          currentTouchTop = Math.abs(touches[0].pageY + touches[1].pageY) / 2;
        }

        // Store initial positions
        self.__initialTouchLeft = currentTouchLeft;
        self.__initialTouchTop = currentTouchTop;

        // Store initial touchList for scale calculation
        self.__initialTouches = touches;

        // Store current zoom level
        self.__zoomLevelStart = self.__zoomLevel;

        // Store initial touch positions
        self.__lastTouchLeft = currentTouchLeft;
        self.__lastTouchTop = currentTouchTop;

        // Store initial move time stamp
        self.__lastTouchMove = timeStamp;

        // Reset initial scale
        self.__lastScale = 1;

        // Reset locking flags
        self.__enableScrollX = !isSingleTouch && self.options.scrollingX;
        self.__enableScrollY = !isSingleTouch && self.options.scrollingY;

        // Reset tracking flag
        self.__isTracking = true;

        // Reset deceleration complete flag
        self.__didDecelerationComplete = false;

        // Dragging starts directly with two fingers, otherwise lazy with an offset
        self.__isDragging = !isSingleTouch;

        // Some features are disabled in multi touch scenarios
        self.__isSingleTouch = isSingleTouch;

        // Clearing data structure
        self.__positions = [];

      },


      /**
       * Touch move handler for scrolling support
       */
      doTouchMove: function (touches, timeStamp, scale) {
        if (timeStamp instanceof Date) {
          timeStamp = timeStamp.valueOf();
        }
        if (typeof timeStamp !== "number") {
          timeStamp = Date.now();
        }

        var self = this;

        // Ignore event when tracking is not enabled (event might be outside of element)
        if (!self.__isTracking) {
          return;
        }

        var currentTouchLeft, currentTouchTop;

        // Compute move based around of center of fingers
        if (touches.length === 2) {
          currentTouchLeft = Math.abs(touches[0].pageX + touches[1].pageX) / 2;
          currentTouchTop = Math.abs(touches[0].pageY + touches[1].pageY) / 2;

          // Calculate scale when not present and only when touches are used
          if (!scale && self.options.zooming) {
            scale = self.__getScale(self.__initialTouches, touches);
          }
        } else {
          currentTouchLeft = touches[0].pageX;
          currentTouchTop = touches[0].pageY;
        }

        var positions = self.__positions;

        // Are we already is dragging mode?
        if (self.__isDragging) {
          self.__decStopped = false;

          // Compute move distance
          var moveX = currentTouchLeft - self.__lastTouchLeft;
          var moveY = currentTouchTop - self.__lastTouchTop;

          // Read previous scroll position and zooming
          var scrollLeft = self.__scrollLeft;
          var scrollTop = self.__scrollTop;
          var level = self.__zoomLevel;

          // Work with scaling
          if (scale != null && self.options.zooming) {

            var oldLevel = level;

            // Recompute level based on previous scale and new scale
            level = level / self.__lastScale * scale;

            // Limit level according to configuration
            level = Math.max(Math.min(level, self.options.maxZoom), self.options.minZoom);

            // Only do further compution when change happened
            if (oldLevel !== level) {

              // Compute relative event position to container
              var currentTouchLeftRel = currentTouchLeft - self.__clientLeft;
              var currentTouchTopRel = currentTouchTop - self.__clientTop;

              // Recompute left and top coordinates based on new zoom level
              scrollLeft = ((currentTouchLeftRel + scrollLeft) * level / oldLevel) - currentTouchLeftRel;
              scrollTop = ((currentTouchTopRel + scrollTop) * level / oldLevel) - currentTouchTopRel;

              // Recompute max scroll values
              self.__computeScrollMax(level);

            }
          }

          if (self.__enableScrollX) {

            scrollLeft -= moveX * self.options.speedMultiplier;
            var maxScrollLeft = self.__maxScrollLeft;

            if (scrollLeft > maxScrollLeft || scrollLeft < 0) {

              // Slow down on the edges
              if (self.options.bouncing) {

                scrollLeft += (moveX / 2 * self.options.speedMultiplier);

              } else if (scrollLeft > maxScrollLeft) {

                scrollLeft = maxScrollLeft;

              } else {

                scrollLeft = 0;

              }
            }
          }

          // Compute new vertical scroll position
          if (self.__enableScrollY) {

            scrollTop -= moveY * self.options.speedMultiplier;
            var maxScrollTop = self.__maxScrollTop;

            if (scrollTop > maxScrollTop || scrollTop < 0) {

              // Slow down on the edges
              if (self.options.bouncing || (self.__refreshHeight && scrollTop < 0)) {

                scrollTop += (moveY / 2 * self.options.speedMultiplier);

                // Support pull-to-refresh (only when only y is scrollable)
                if (!self.__enableScrollX && self.__refreshHeight != null) {

                  // hide the refresher when it's behind the header bar in case of header transparency
                  if (scrollTop < 0) {
                    self.__refreshHidden = false;
                    self.__refreshShow();
                  } else {
                    self.__refreshHide();
                    self.__refreshHidden = true;
                  }

                  if (!self.__refreshActive && scrollTop <= -self.__refreshHeight) {

                    self.__refreshActive = true;
                    if (self.__refreshActivate) {
                      self.__refreshActivate();
                    }

                  } else if (self.__refreshActive && scrollTop > -self.__refreshHeight) {

                    self.__refreshActive = false;
                    if (self.__refreshDeactivate) {
                      self.__refreshDeactivate();
                    }

                  }
                }

              } else if (scrollTop > maxScrollTop) {

                scrollTop = maxScrollTop;

              } else {

                scrollTop = 0;

              }
            } else if (self.__refreshHeight && !self.__refreshHidden) {
              // if a positive scroll value and the refresher is still not hidden, hide it
              self.__refreshHide();
              self.__refreshHidden = true;
            }
          }

          // Keep list from growing infinitely (holding min 10, max 20 measure points)
          if (positions.length > 60) {
            positions.splice(0, 30);
          }

          // Track scroll movement for decleration
          positions.push(scrollLeft, scrollTop, timeStamp);

          // Sync scroll position
          self.__publish(scrollLeft, scrollTop, level);

          // Otherwise figure out whether we are switching into dragging mode now.
        } else {

          var minimumTrackingForScroll = self.options.locking ? 3 : 0;
          var minimumTrackingForDrag = 5;

          var distanceX = Math.abs(currentTouchLeft - self.__initialTouchLeft);
          var distanceY = Math.abs(currentTouchTop - self.__initialTouchTop);

          self.__enableScrollX = self.options.scrollingX && distanceX >= minimumTrackingForScroll;
          self.__enableScrollY = self.options.scrollingY && distanceY >= minimumTrackingForScroll;

          positions.push(self.__scrollLeft, self.__scrollTop, timeStamp);

          self.__isDragging = (self.__enableScrollX || self.__enableScrollY) && (distanceX >= minimumTrackingForDrag || distanceY >= minimumTrackingForDrag);
          if (self.__isDragging) {
            self.__interruptedAnimation = false;
            self.__fadeScrollbars('in');
          }

        }

        // Update last touch positions and time stamp for next event
        self.__lastTouchLeft = currentTouchLeft;
        self.__lastTouchTop = currentTouchTop;
        self.__lastTouchMove = timeStamp;
        self.__lastScale = scale;

      },


      /**
       * Touch end handler for scrolling support
       */
      doTouchEnd: function (e, timeStamp) {
        if (timeStamp instanceof Date) {
          timeStamp = timeStamp.valueOf();
        }
        if (typeof timeStamp !== "number") {
          timeStamp = Date.now();
        }

        var self = this;

        // Ignore event when tracking is not enabled (no touchstart event on element)
        // This is required as this listener ('touchmove') sits on the document and not on the element itself.
        if (!self.__isTracking) {
          return;
        }

        // Not touching anymore (when two finger hit the screen there are two touch end events)
        self.__isTracking = false;

        // Be sure to reset the dragging flag now. Here we also detect whether
        // the finger has moved fast enough to switch into a deceleration animation.
        if (self.__isDragging) {

          // Reset dragging flag
          self.__isDragging = false;

          // Start deceleration
          // Verify that the last move detected was in some relevant time frame
          if (self.__isSingleTouch && self.options.animating && (timeStamp - self.__lastTouchMove) <= 100) {

            // Then figure out what the scroll position was about 100ms ago
            var positions = self.__positions;
            var endPos = positions.length - 1;
            var startPos = endPos;

            // Move pointer to position measured 100ms ago
            for (var i = endPos; i > 0 && positions[i] > (self.__lastTouchMove - 100); i -= 3) {
              startPos = i;
            }

            // If start and stop position is identical in a 100ms timeframe,
            // we cannot compute any useful deceleration.
            if (startPos !== endPos) {

              // Compute relative movement between these two points
              var timeOffset = positions[endPos] - positions[startPos];
              var movedLeft = self.__scrollLeft - positions[startPos - 2];
              var movedTop = self.__scrollTop - positions[startPos - 1];

              // Based on 50ms compute the movement to apply for each render step
              self.__decelerationVelocityX = movedLeft / timeOffset * (1000 / 60);
              self.__decelerationVelocityY = movedTop / timeOffset * (1000 / 60);

              // How much velocity is required to start the deceleration
              var minVelocityToStartDeceleration = self.options.paging || self.options.snapping ? self.options.decelVelocityThresholdPaging : self.options.decelVelocityThreshold;

              // Verify that we have enough velocity to start deceleration
              if (Math.abs(self.__decelerationVelocityX) > minVelocityToStartDeceleration || Math.abs(self.__decelerationVelocityY) > minVelocityToStartDeceleration) {

                // Deactivate pull-to-refresh when decelerating
                if (!self.__refreshActive) {
                  self.__startDeceleration(timeStamp);
                }
              }
            } else {
              self.__scrollingComplete();
            }
          } else if ((timeStamp - self.__lastTouchMove) > 100) {
            self.__scrollingComplete();
          }

        } else if (self.__decStopped) {
          // the deceleration was stopped
          // user flicked the scroll fast, and stop dragging, then did a touchstart to stop the srolling
          // tell the touchend event code to do nothing, we don't want to actually send a click
          e.isTapHandled = true;
          self.__decStopped = false;
        }

        // If this was a slower move it is per default non decelerated, but this
        // still means that we want snap back to the bounds which is done here.
        // This is placed outside the condition above to improve edge case stability
        // e.g. touchend fired without enabled dragging. This should normally do not
        // have modified the scroll positions or even showed the scrollbars though.
        if (!self.__isDecelerating) {

          if (self.__refreshActive && self.__refreshStart) {

            // Use publish instead of scrollTo to allow scrolling to out of boundary position
            // We don't need to normalize scrollLeft, zoomLevel, etc. here because we only y-scrolling when pull-to-refresh is enabled
            self.__publish(self.__scrollLeft, -self.__refreshHeight, self.__zoomLevel, true);

            var d = new Date();
            self.refreshStartTime = d.getTime();

            if (self.__refreshStart) {
              self.__refreshStart();
            }
            // for iOS-ey style scrolling
            if (!ionic.Platform.isAndroid()) self.__startDeceleration();
          } else {

            if (self.__interruptedAnimation || self.__isDragging) {
              self.__scrollingComplete();
            }
            self.scrollTo(self.__scrollLeft, self.__scrollTop, true, self.__zoomLevel);

            // Directly signalize deactivation (nothing todo on refresh?)
            if (self.__refreshActive) {

              self.__refreshActive = false;
              if (self.__refreshDeactivate) {
                self.__refreshDeactivate();
              }

            }
          }
        }

        // Fully cleanup list
        self.__positions.length = 0;

      },


      /*
  ---------------------------------------------------------------------------
    PRIVATE API
  ---------------------------------------------------------------------------
  */

      /**
       * Applies the scroll position to the content element
       *
       * @param left {Number} Left scroll position
       * @param top {Number} Top scroll position
       * @param animate {Boolean} Whether animation should be used to move to the new coordinates
       */
      __publish: function (left, top, zoom, animate, wasResize) {

        var self = this;

        // Remember whether we had an animation, then we try to continue based on the current "drive" of the animation
        var wasAnimating = self.__isAnimating;
        if (wasAnimating) {
          zyngaCore.effect.Animate.stop(wasAnimating);
          self.__isAnimating = false;
        }

        if (animate && self.options.animating) {

          // Keep scheduled positions for scrollBy/zoomBy functionality
          self.__scheduledLeft = left;
          self.__scheduledTop = top;
          self.__scheduledZoom = zoom;

          var oldLeft = self.__scrollLeft;
          var oldTop = self.__scrollTop;
          var oldZoom = self.__zoomLevel;

          var diffLeft = left - oldLeft;
          var diffTop = top - oldTop;
          var diffZoom = zoom - oldZoom;

          var step = function (percent, now, render) {

            if (render) {

              self.__scrollLeft = oldLeft + (diffLeft * percent);
              self.__scrollTop = oldTop + (diffTop * percent);
              self.__zoomLevel = oldZoom + (diffZoom * percent);

              // Push values out
              if (self.__callback) {
                self.__callback(self.__scrollLeft, self.__scrollTop, self.__zoomLevel, wasResize);
              }

            }
          };

          var verify = function (id) {
            return self.__isAnimating === id;
          };

          var completed = function (renderedFramesPerSecond, animationId, wasFinished) {
            if (animationId === self.__isAnimating) {
              self.__isAnimating = false;
            }
            if (self.__didDecelerationComplete || wasFinished) {
              self.__scrollingComplete();
            }

            if (self.options.zooming) {
              self.__computeScrollMax();
            }
          };

          // When continuing based on previous animation we choose an ease-out animation instead of ease-in-out
          self.__isAnimating = zyngaCore.effect.Animate.start(step, verify, completed, self.options.animationDuration, wasAnimating ? easeOutCubic : easeInOutCubic);

        } else {

          self.__scheduledLeft = self.__scrollLeft = left;
          self.__scheduledTop = self.__scrollTop = top;
          self.__scheduledZoom = self.__zoomLevel = zoom;

          // Push values out
          if (self.__callback) {
            self.__callback(left, top, zoom, wasResize);
          }

          // Fix max scroll ranges
          if (self.options.zooming) {
            self.__computeScrollMax();
          }
        }
      },


      /**
       * Recomputes scroll minimum values based on client dimensions and content dimensions.
       */
      __computeScrollMax: function (zoomLevel) {
        var self = this;

        if (zoomLevel == null) {
          zoomLevel = self.__zoomLevel;
        }

        self.__maxScrollLeft = Math.max((self.__contentWidth * zoomLevel) - self.__clientWidth, 0);
        self.__maxScrollTop = Math.max((self.__contentHeight * zoomLevel) - self.__clientHeight, 0);

        if (!self.__didWaitForSize && !self.__maxScrollLeft && !self.__maxScrollTop) {
          self.__didWaitForSize = true;
          self.__waitForSize();
        }
      },


      /**
       * If the scroll view isn't sized correctly on start, wait until we have at least some size
       */
      __waitForSize: function () {
        var self = this;

        clearTimeout(self.__sizerTimeout);

        var sizer = function () {
          self.resize(true);
        };

        sizer();
        self.__sizerTimeout = setTimeout(sizer, 500);
      },

      /*
  ---------------------------------------------------------------------------
    ANIMATION (DECELERATION) SUPPORT
  ---------------------------------------------------------------------------
  */

      /**
       * Called when a touch sequence end and the speed of the finger was high enough
       * to switch into deceleration mode.
       */
      __startDeceleration: function () {
        var self = this;

        if (self.options.paging) {

          var scrollLeft = Math.max(Math.min(self.__scrollLeft, self.__maxScrollLeft), 0);
          var scrollTop = Math.max(Math.min(self.__scrollTop, self.__maxScrollTop), 0);
          var clientWidth = self.__clientWidth;
          var clientHeight = self.__clientHeight;

          // We limit deceleration not to the min/max values of the allowed range, but to the size of the visible client area.
          // Each page should have exactly the size of the client area.
          self.__minDecelerationScrollLeft = Math.floor(scrollLeft / clientWidth) * clientWidth;
          self.__minDecelerationScrollTop = Math.floor(scrollTop / clientHeight) * clientHeight;
          self.__maxDecelerationScrollLeft = Math.ceil(scrollLeft / clientWidth) * clientWidth;
          self.__maxDecelerationScrollTop = Math.ceil(scrollTop / clientHeight) * clientHeight;

        } else {

          self.__minDecelerationScrollLeft = 0;
          self.__minDecelerationScrollTop = 0;
          self.__maxDecelerationScrollLeft = self.__maxScrollLeft;
          self.__maxDecelerationScrollTop = self.__maxScrollTop;
          if (self.__refreshActive) self.__minDecelerationScrollTop = self.__refreshHeight * -1;
        }

        // Wrap class method
        var step = function (percent, now, render) {
          self.__stepThroughDeceleration(render);
        };

        // How much velocity is required to keep the deceleration running
        self.__minVelocityToKeepDecelerating = self.options.snapping ? 4 : 0.1;

        // Detect whether it's still worth to continue animating steps
        // If we are already slow enough to not being user perceivable anymore, we stop the whole process here.
        var verify = function () {
          var shouldContinue = Math.abs(self.__decelerationVelocityX) >= self.__minVelocityToKeepDecelerating ||
            Math.abs(self.__decelerationVelocityY) >= self.__minVelocityToKeepDecelerating;
          if (!shouldContinue) {
            self.__didDecelerationComplete = true;

            //Make sure the scroll values are within the boundaries after a bounce,
            //not below 0 or above maximum
            if (self.options.bouncing && !self.__refreshActive) {
              self.scrollTo(
                Math.min(Math.max(self.__scrollLeft, 0), self.__maxScrollLeft),
                Math.min(Math.max(self.__scrollTop, 0), self.__maxScrollTop),
                self.__refreshActive
              );
            }
          }
          return shouldContinue;
        };

        var completed = function () {
          self.__isDecelerating = false;
          if (self.__didDecelerationComplete) {
            self.__scrollingComplete();
          }

          // Animate to grid when snapping is active, otherwise just fix out-of-boundary positions
          if (self.options.paging) {
            self.scrollTo(self.__scrollLeft, self.__scrollTop, self.options.snapping);
          }
        };

        // Start animation and switch on flag
        self.__isDecelerating = zyngaCore.effect.Animate.start(step, verify, completed);

      },


      /**
       * Called on every step of the animation
       *
       * @param inMemory {Boolean} Whether to not render the current step, but keep it in memory only. Used internally only!
       */
      __stepThroughDeceleration: function (render) {
        var self = this;


        //
        // COMPUTE NEXT SCROLL POSITION
        //

        // Add deceleration to scroll position
        var scrollLeft = self.__scrollLeft + self.__decelerationVelocityX;// * self.options.deceleration);
        var scrollTop = self.__scrollTop + self.__decelerationVelocityY;// * self.options.deceleration);


        //
        // HARD LIMIT SCROLL POSITION FOR NON BOUNCING MODE
        //

        if (!self.options.bouncing) {

          var scrollLeftFixed = Math.max(Math.min(self.__maxDecelerationScrollLeft, scrollLeft), self.__minDecelerationScrollLeft);
          if (scrollLeftFixed !== scrollLeft) {
            scrollLeft = scrollLeftFixed;
            self.__decelerationVelocityX = 0;
          }

          var scrollTopFixed = Math.max(Math.min(self.__maxDecelerationScrollTop, scrollTop), self.__minDecelerationScrollTop);
          if (scrollTopFixed !== scrollTop) {
            scrollTop = scrollTopFixed;
            self.__decelerationVelocityY = 0;
          }

        }


        //
        // UPDATE SCROLL POSITION
        //

        if (render) {

          self.__publish(scrollLeft, scrollTop, self.__zoomLevel);

        } else {

          self.__scrollLeft = scrollLeft;
          self.__scrollTop = scrollTop;

        }


        //
        // SLOW DOWN
        //

        // Slow down velocity on every iteration
        if (!self.options.paging) {

          // This is the factor applied to every iteration of the animation
          // to slow down the process. This should emulate natural behavior where
          // objects slow down when the initiator of the movement is removed
          var frictionFactor = self.options.deceleration;

          self.__decelerationVelocityX *= frictionFactor;
          self.__decelerationVelocityY *= frictionFactor;

        }


        //
        // BOUNCING SUPPORT
        //

        if (self.options.bouncing) {

          var scrollOutsideX = 0;
          var scrollOutsideY = 0;

          // This configures the amount of change applied to deceleration/acceleration when reaching boundaries
          var penetrationDeceleration = self.options.penetrationDeceleration;
          var penetrationAcceleration = self.options.penetrationAcceleration;

          // Check limits
          if (scrollLeft < self.__minDecelerationScrollLeft) {
            scrollOutsideX = self.__minDecelerationScrollLeft - scrollLeft;
          } else if (scrollLeft > self.__maxDecelerationScrollLeft) {
            scrollOutsideX = self.__maxDecelerationScrollLeft - scrollLeft;
          }

          if (scrollTop < self.__minDecelerationScrollTop) {
            scrollOutsideY = self.__minDecelerationScrollTop - scrollTop;
          } else if (scrollTop > self.__maxDecelerationScrollTop) {
            scrollOutsideY = self.__maxDecelerationScrollTop - scrollTop;
          }

          // Slow down until slow enough, then flip back to snap position
          if (scrollOutsideX !== 0) {
            var isHeadingOutwardsX = scrollOutsideX * self.__decelerationVelocityX <= self.__minDecelerationScrollLeft;
            if (isHeadingOutwardsX) {
              self.__decelerationVelocityX += scrollOutsideX * penetrationDeceleration;
            }
            var isStoppedX = Math.abs(self.__decelerationVelocityX) <= self.__minVelocityToKeepDecelerating;
            //If we're not heading outwards, or if the above statement got us below minDeceleration, go back towards bounds
            if (!isHeadingOutwardsX || isStoppedX) {
              self.__decelerationVelocityX = scrollOutsideX * penetrationAcceleration;
            }
          }

          if (scrollOutsideY !== 0) {
            var isHeadingOutwardsY = scrollOutsideY * self.__decelerationVelocityY <= self.__minDecelerationScrollTop;
            if (isHeadingOutwardsY) {
              self.__decelerationVelocityY += scrollOutsideY * penetrationDeceleration;
            }
            var isStoppedY = Math.abs(self.__decelerationVelocityY) <= self.__minVelocityToKeepDecelerating;
            //If we're not heading outwards, or if the above statement got us below minDeceleration, go back towards bounds
            if (!isHeadingOutwardsY || isStoppedY) {
              self.__decelerationVelocityY = scrollOutsideY * penetrationAcceleration;
            }
          }
        }
      },


      /**
       * calculate the distance between two touches
       * @param   {Touch}     touch1
       * @param   {Touch}     touch2
       * @returns {Number}    distance
       */
      __getDistance: function getDistance(touch1, touch2) {
        var x = touch2.pageX - touch1.pageX,
          y = touch2.pageY - touch1.pageY;
        return Math.sqrt((x * x) + (y * y));
      },


      /**
       * calculate the scale factor between two touchLists (fingers)
       * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out
       * @param   {Array}     start
       * @param   {Array}     end
       * @returns {Number}    scale
       */
      __getScale: function getScale(start, end) {
        // need two fingers...
        if (start.length >= 2 && end.length >= 2) {
          return this.__getDistance(end[0], end[1]) /
            this.__getDistance(start[0], start[1]);
        }
        return 1;
      }
    });

    ionic.scroll = {
      isScrolling: false,
      lastTop: 0
    };

  })(ionic);

  (function (ionic) {
    var NOOP = function () {
    };
    var deprecated = function (name) {
      void 0;
    };
    ionic.views.ScrollNative = ionic.views.View.inherit({

      initialize: function (options) {
        var self = this;
        self.__container = self.el = options.el;
        self.__content = options.el.firstElementChild;
        // Whether scrolling is frozen or not
        self.__frozen = false;
        self.isNative = true;

        self.__scrollTop = self.el.scrollTop;
        self.__scrollLeft = self.el.scrollLeft;
        self.__clientHeight = self.__content.clientHeight;
        self.__clientWidth = self.__content.clientWidth;
        self.__maxScrollTop = Math.max((self.__contentHeight) - self.__clientHeight, 0);
        self.__maxScrollLeft = Math.max((self.__contentWidth) - self.__clientWidth, 0);

        if (options.startY >= 0 || options.startX >= 0) {
          ionic.requestAnimationFrame(function () {
            self.__originalContainerHeight = self.el.getBoundingClientRect().height;

            self.el.scrollTop = options.startY || 0;
            self.el.scrollLeft = options.startX || 0;

            self.__scrollTop = self.el.scrollTop;
            self.__scrollLeft = self.el.scrollLeft;
          });
        }

        self.options = {

          freeze: false,

          getContentWidth: function () {
            return Math.max(self.__content.scrollWidth, self.__content.offsetWidth);
          },

          getContentHeight: function () {
            return Math.max(self.__content.scrollHeight, self.__content.offsetHeight + (self.__content.offsetTop * 2));
          }

        };

        for (var key in options) {
          self.options[key] = options[key];
        }

        /**
         * Sets isScrolling to true, and automatically deactivates if not called again in 80ms.
         */
        self.onScroll = function () {
          if (!ionic.scroll.isScrolling) {
            ionic.scroll.isScrolling = true;
          }

          clearTimeout(self.scrollTimer);
          self.scrollTimer = setTimeout(function () {
            ionic.scroll.isScrolling = false;
          }, 80);
        };

        self.freeze = function (shouldFreeze) {
          self.__frozen = shouldFreeze;
        };
        // A more powerful freeze pop that dominates all other freeze pops
        self.freezeShut = function (shouldFreezeShut) {
          self.__frozenShut = shouldFreezeShut;
        };

        self.__initEventHandlers();
      },

      /**  Methods not used in native scrolling */
      __callback: function () {
        deprecated('__callback');
      },
      zoomTo: function () {
        deprecated('zoomTo');
      },
      zoomBy: function () {
        deprecated('zoomBy');
      },
      activatePullToRefresh: function () {
        deprecated('activatePullToRefresh');
      },

      /**
       * Returns the scroll position and zooming values
       *
       * @return {Map} `left` and `top` scroll position and `zoom` level
       */
      resize: function (continueScrolling) {
        var self = this;
        if (!self.__container || !self.options) return;

        // Update Scroller dimensions for changed content
        // Add padding to bottom of content
        self.setDimensions(
          self.__container.clientWidth,
          self.__container.clientHeight,
          self.options.getContentWidth(),
          self.options.getContentHeight(),
          continueScrolling
        );
      },

      /**
       * Initialize the scrollview
       * In native scrolling, this only means we need to gather size information
       */
      run: function () {
        this.resize();
      },

      /**
       * Returns the scroll position and zooming values
       *
       * @return {Map} `left` and `top` scroll position and `zoom` level
       */
      getValues: function () {
        var self = this;
        self.update();
        return {
          left: self.__scrollLeft,
          top: self.__scrollTop,
          zoom: 1
        };
      },

      /**
       * Updates the __scrollLeft and __scrollTop values to el's current value
       */
      update: function () {
        var self = this;
        self.__scrollLeft = self.el.scrollLeft;
        self.__scrollTop = self.el.scrollTop;
      },

      /**
       * Configures the dimensions of the client (outer) and content (inner) elements.
       * Requires the available space for the outer element and the outer size of the inner element.
       * All values which are falsy (null or zero etc.) are ignored and the old value is kept.
       *
       * @param clientWidth {Integer} Inner width of outer element
       * @param clientHeight {Integer} Inner height of outer element
       * @param contentWidth {Integer} Outer width of inner element
       * @param contentHeight {Integer} Outer height of inner element
       */
      setDimensions: function (clientWidth, clientHeight, contentWidth, contentHeight) {
        var self = this;

        if (!clientWidth && !clientHeight && !contentWidth && !contentHeight) {
          // this scrollview isn't rendered, don't bother
          return;
        }

        // Only update values which are defined
        if (clientWidth === +clientWidth) {
          self.__clientWidth = clientWidth;
        }

        if (clientHeight === +clientHeight) {
          self.__clientHeight = clientHeight;
        }

        if (contentWidth === +contentWidth) {
          self.__contentWidth = contentWidth;
        }

        if (contentHeight === +contentHeight) {
          self.__contentHeight = contentHeight;
        }

        // Refresh maximums
        self.__computeScrollMax();
      },

      /**
       * Returns the maximum scroll values
       *
       * @return {Map} `left` and `top` maximum scroll values
       */
      getScrollMax: function () {
        return {
          left: this.__maxScrollLeft,
          top: this.__maxScrollTop
        };
      },

      /**
       * Scrolls by the given amount in px.
       *
       * @param left {Number} Horizontal scroll position, keeps current if value is <code>null</code>
       * @param top {Number} Vertical scroll position, keeps current if value is <code>null</code>
       * @param animate {Boolean} Whether the scrolling should happen using an animation
       */

      scrollBy: function (left, top, animate) {
        var self = this;

        // update scroll vars before refferencing them
        self.update();

        var startLeft = self.__isAnimating ? self.__scheduledLeft : self.__scrollLeft;
        var startTop = self.__isAnimating ? self.__scheduledTop : self.__scrollTop;

        self.scrollTo(startLeft + (left || 0), startTop + (top || 0), animate);
      },

      /**
       * Scrolls to the given position in px.
       *
       * @param left {Number} Horizontal scroll position, keeps current if value is <code>null</code>
       * @param top {Number} Vertical scroll position, keeps current if value is <code>null</code>
       * @param animate {Boolean} Whether the scrolling should happen using an animation
       */
      scrollTo: function (left, top, animate) {
        var self = this;
        if (!animate) {
          self.el.scrollTop = top;
          self.el.scrollLeft = left;
          self.resize();
          return;
        }

        var oldOverflowX = self.el.style.overflowX;
        var oldOverflowY = self.el.style.overflowY;

        clearTimeout(self.__scrollToCleanupTimeout);
        self.__scrollToCleanupTimeout = setTimeout(function () {
          self.el.style.overflowX = oldOverflowX;
          self.el.style.overflowY = oldOverflowY;
        }, 500);

        self.el.style.overflowY = 'hidden';
        self.el.style.overflowX = 'hidden';

        animateScroll(top, left);

        function animateScroll(Y, X) {
          // scroll animation loop w/ easing
          // credit https://gist.github.com/dezinezync/5487119
          var start = Date.now(),
            duration = 250, //milliseconds
            fromY = self.el.scrollTop,
            fromX = self.el.scrollLeft;

          if (fromY === Y && fromX === X) {
            self.el.style.overflowX = oldOverflowX;
            self.el.style.overflowY = oldOverflowY;
            self.resize();
            return; /* Prevent scrolling to the Y point if already there */
          }

          // decelerating to zero velocity
          function easeOutCubic(t) {
            return (--t) * t * t + 1;
          }

          // scroll loop
          function animateScrollStep() {
            var currentTime = Date.now(),
              time = Math.min(1, ((currentTime - start) / duration)),
              // where .5 would be 50% of time on a linear scale easedT gives a
              // fraction based on the easing method
              easedT = easeOutCubic(time);

            if (fromY != Y) {
              self.el.scrollTop = parseInt((easedT * (Y - fromY)) + fromY, 10);
            }
            if (fromX != X) {
              self.el.scrollLeft = parseInt((easedT * (X - fromX)) + fromX, 10);
            }

            if (time < 1) {
              ionic.requestAnimationFrame(animateScrollStep);

            } else {
              // done
              ionic.tap.removeClonedInputs(self.__container, self);
              self.el.style.overflowX = oldOverflowX;
              self.el.style.overflowY = oldOverflowY;
              self.resize();
            }
          }

          // start scroll loop
          ionic.requestAnimationFrame(animateScrollStep);
        }
      },


      /*
     ---------------------------------------------------------------------------
     PRIVATE API
     ---------------------------------------------------------------------------
     */

      /**
       * If the scroll view isn't sized correctly on start, wait until we have at least some size
       */
      __waitForSize: function () {
        var self = this;

        clearTimeout(self.__sizerTimeout);

        var sizer = function () {
          self.resize(true);
        };

        sizer();
        self.__sizerTimeout = setTimeout(sizer, 500);
      },


      /**
       * Recomputes scroll minimum values based on client dimensions and content dimensions.
       */
      __computeScrollMax: function () {
        var self = this;

        self.__maxScrollLeft = Math.max((self.__contentWidth) - self.__clientWidth, 0);
        self.__maxScrollTop = Math.max((self.__contentHeight) - self.__clientHeight, 0);

        if (!self.__didWaitForSize && !self.__maxScrollLeft && !self.__maxScrollTop) {
          self.__didWaitForSize = true;
          self.__waitForSize();
        }
      },

      __initEventHandlers: function () {
        var self = this;

        // Event Handler
        var container = self.__container;
        // save height when scroll view is shrunk so we don't need to reflow
        var scrollViewOffsetHeight;

        var lastKeyboardHeight;

        /**
         * Shrink the scroll view when the keyboard is up if necessary and if the
         * focused input is below the bottom of the shrunk scroll view, scroll it
         * into view.
         */
        self.scrollChildIntoView = function (e) {
          var rect = container.getBoundingClientRect();
          if (!self.__originalContainerHeight) {
            self.__originalContainerHeight = rect.height;
          }

          // D
          //var scrollBottomOffsetToTop = rect.bottom;
          // D - A
          scrollViewOffsetHeight = self.__originalContainerHeight;
          //console.log('Scroll view offset height', scrollViewOffsetHeight);
          //console.dir(container);
          var alreadyShrunk = self.isShrunkForKeyboard;

          var isModal = container.parentNode.classList.contains('modal');
          var isPopover = container.parentNode.classList.contains('popover');
          // 680px is when the media query for 60% modal width kicks in
          var isInsetModal = isModal && window.innerWidth >= 680;

          /*
        *  _______
        * |---A---| <- top of scroll view
        * |       |
        * |---B---| <- keyboard
        * |   C   | <- input
        * |---D---| <- initial bottom of scroll view
        * |___E___| <- bottom of viewport
        *
        *  All commented calculations relative to the top of the viewport (ie E
        *  is the viewport height, not 0)
        */


          var changedKeyboardHeight = lastKeyboardHeight && (lastKeyboardHeight !== e.detail.keyboardHeight);

          if (!alreadyShrunk || changedKeyboardHeight) {
            // shrink scrollview so we can actually scroll if the input is hidden
            // if it isn't shrink so we can scroll to inputs under the keyboard
            // inset modals won't shrink on Android on their own when the keyboard appears
            if (!isPopover && (ionic.Platform.isIOS() || ionic.Platform.isFullScreen || isInsetModal)) {
              // if there are things below the scroll view account for them and
              // subtract them from the keyboard height when resizing
              // E - D                         E                         D
              //var scrollBottomOffsetToBottom = e.detail.viewportHeight - scrollBottomOffsetToTop;

              // 0 or D - B if D > B           E - B                     E - D
              //var keyboardOffset = e.detail.keyboardHeight - scrollBottomOffsetToBottom;

              ionic.requestAnimationFrame(function () {
                // D - A or B - A if D > B       D - A             max(0, D - B)
                scrollViewOffsetHeight = Math.max(0, Math.min(self.__originalContainerHeight, self.__originalContainerHeight - (e.detail.keyboardHeight - 43)));//keyboardOffset >= 0 ? scrollViewOffsetHeight - keyboardOffset : scrollViewOffsetHeight + keyboardOffset;

                //console.log('Old container height', self.__originalContainerHeight, 'New container height', scrollViewOffsetHeight, 'Keyboard height', e.detail.keyboardHeight);

                container.style.height = scrollViewOffsetHeight + "px";

                /*
              if (ionic.Platform.isIOS()) {
                // Force redraw to avoid disappearing content
                var disp = container.style.display;
                container.style.display = 'none';
                var trick = container.offsetHeight;
                container.style.display = disp;
              }
              */
                container.classList.add('keyboard-up');
                //update scroll view
                self.resize();
              });
            }

            self.isShrunkForKeyboard = true;
          }

          lastKeyboardHeight = e.detail.keyboardHeight;

          /*
         *  _______
         * |---A---| <- top of scroll view
         * |   *   | <- where we want to scroll to
         * |--B-D--| <- keyboard, bottom of scroll view
         * |   C   | <- input
         * |       |
         * |___E___| <- bottom of viewport
         *
         *  All commented calculations relative to the top of the viewport (ie E
         *  is the viewport height, not 0)
         */
          // if the element is positioned under the keyboard scroll it into view
          if (e.detail.isElementUnderKeyboard) {

            ionic.requestAnimationFrame(function () {
              var pos = ionic.DomUtil.getOffsetTop(e.detail.target);
              setTimeout(function () {
                if (ionic.Platform.isIOS()) {
                  ionic.tap.cloneFocusedInput(container, self);
                }
                // Scroll the input into view, with a 100px buffer
                self.scrollTo(0, pos - (rect.top + 100), true);
                self.onScroll();
              }, 32);

              /*
            // update D if we shrunk
            if (self.isShrunkForKeyboard && !alreadyShrunk) {
              scrollBottomOffsetToTop = container.getBoundingClientRect().bottom;
              console.log('Scroll bottom', scrollBottomOffsetToTop);
            }

            // middle of the scrollview, this is where we want to scroll to
            // (D - A) / 2
            var scrollMidpointOffset = scrollViewOffsetHeight * 0.5;
            console.log('Midpoint', scrollMidpointOffset);
            //console.log("container.offsetHeight: " + scrollViewOffsetHeight);

            // middle of the input we want to scroll into view
            // C
            var inputMidpoint = ((e.detail.elementBottom + e.detail.elementTop) / 2);
            console.log('Input midpoint');

            // distance from middle of input to the bottom of the scroll view
            // C - D                                C               D
            var inputMidpointOffsetToScrollBottom = inputMidpoint - scrollBottomOffsetToTop;
            console.log('Input midpoint offset', inputMidpointOffsetToScrollBottom);

            //C - D + (D - A)/2          C - D                     (D - A)/ 2
            var scrollTop = inputMidpointOffsetToScrollBottom + scrollMidpointOffset;
            console.log('Scroll top', scrollTop);

            if ( scrollTop > 0) {
              if (ionic.Platform.isIOS()) {
                //just shrank scroll view, give it some breathing room before scrolling
                setTimeout(function(){
                  ionic.tap.cloneFocusedInput(container, self);
                  self.scrollBy(0, scrollTop, true);
                  self.onScroll();
                }, 32);
              } else {
                self.scrollBy(0, scrollTop, true);
                self.onScroll();
              }
            }
            */
            });
          }

          // Only the first scrollView parent of the element that broadcasted this event
          // (the active element that needs to be shown) should receive this event
          e.stopPropagation();
        };

        self.resetScrollView = function () {
          //return scrollview to original height once keyboard has hidden
          if (self.isShrunkForKeyboard) {
            self.isShrunkForKeyboard = false;
            container.style.height = "";

            /*
          if (ionic.Platform.isIOS()) {
            // Force redraw to avoid disappearing content
            var disp = container.style.display;
            container.style.display = 'none';
            var trick = container.offsetHeight;
            container.style.display = disp;
          }
          */

            self.__originalContainerHeight = container.getBoundingClientRect().height;

            if (ionic.Platform.isIOS()) {
              ionic.requestAnimationFrame(function () {
                container.classList.remove('keyboard-up');
              });
            }

          }
          self.resize();
        };

        self.handleTouchMove = function (e) {
          if (self.__frozenShut) {
            e.preventDefault();
            e.stopPropagation();
            return false;

          } else if (self.__frozen) {
            e.preventDefault();
            // let it propagate so other events such as drag events can happen,
            // but don't let it actually scroll
            return false;
          }
          return true;
        };

        container.addEventListener('scroll', self.onScroll);

        //Broadcasted when keyboard is shown on some platforms.
        //See js/utils/keyboard.js
        container.addEventListener('scrollChildIntoView', self.scrollChildIntoView);

        container.addEventListener(ionic.EVENTS.touchstart, self.handleTouchMove);
        container.addEventListener(ionic.EVENTS.touchmove, self.handleTouchMove);

        // Listen on document because container may not have had the last
        // keyboardActiveElement, for example after closing a modal with a focused
        // input and returning to a previously resized scroll view in an ion-content.
        // Since we can only resize scroll views that are currently visible, just resize
        // the current scroll view when the keyboard is closed.
        document.addEventListener('resetScrollView', self.resetScrollView);
      },

      __cleanup: function () {
        var self = this;
        var container = self.__container;

        container.removeEventListener('scroll', self.onScroll);
        container.removeEventListener('scrollChildIntoView', self.scrollChildIntoView);

        container.removeEventListener(ionic.EVENTS.touchstart, self.handleTouchMove);
        container.removeEventListener(ionic.EVENTS.touchmove, self.handleTouchMove);

        document.removeEventListener('resetScrollView', self.resetScrollView);

        ionic.tap.removeClonedInputs(container, self);

        delete self.__container;
        delete self.__content;
        delete self.__indicatorX;
        delete self.__indicatorY;
        delete self.options.el;

        self.resize = self.scrollTo = self.onScroll = self.resetScrollView = NOOP;
        self.scrollChildIntoView = NOOP;
        container = null;
      }
    });

  })(ionic);

  (function (ionic) {
    'use strict';

    var ITEM_CLASS = 'item';
    var ITEM_CONTENT_CLASS = 'item-content';
    var ITEM_SLIDING_CLASS = 'item-sliding';
    var ITEM_OPTIONS_CLASS = 'item-options';
    var ITEM_PLACEHOLDER_CLASS = 'item-placeholder';
    var ITEM_REORDERING_CLASS = 'item-reordering';
    var ITEM_REORDER_BTN_CLASS = 'item-reorder';

    var DragOp = function () {
    };
    DragOp.prototype = {
      start: function () {
      },
      drag: function () {
      },
      end: function () {
      },
      isSameItem: function () {
        return false;
      }
    };

    var SlideDrag = function (opts) {
      this.dragThresholdX = opts.dragThresholdX || 10;
      this.el = opts.el;
      this.item = opts.item;
      this.canSwipe = opts.canSwipe;
    };

    SlideDrag.prototype = new DragOp();

    SlideDrag.prototype.start = function (e) {
      var content, buttons, offsetX, buttonsWidth;

      if (!this.canSwipe()) {
        return;
      }

      if (e.target.classList.contains(ITEM_CONTENT_CLASS)) {
        content = e.target;
      } else if (e.target.classList.contains(ITEM_CLASS)) {
        content = e.target.querySelector('.' + ITEM_CONTENT_CLASS);
      } else {
        content = ionic.DomUtil.getParentWithClass(e.target, ITEM_CONTENT_CLASS);
      }

      // If we don't have a content area as one of our children (or ourselves), skip
      if (!content) {
        return;
      }

      // Make sure we aren't animating as we slide
      content.classList.remove(ITEM_SLIDING_CLASS);

      // Grab the starting X point for the item (for example, so we can tell whether it is open or closed to start)
      offsetX = parseFloat(content.style[ionic.CSS.TRANSFORM].replace('translate3d(', '').split(',')[0]) || 0;

      // Grab the buttons
      buttons = content.parentNode.querySelector('.' + ITEM_OPTIONS_CLASS);
      if (!buttons) {
        return;
      }
      buttons.classList.remove('invisible');

      buttonsWidth = buttons.offsetWidth;

      this._currentDrag = {
        buttons: buttons,
        buttonsWidth: buttonsWidth,
        content: content,
        startOffsetX: offsetX
      };
    };

    /**
     * Check if this is the same item that was previously dragged.
     */
    SlideDrag.prototype.isSameItem = function (op) {
      if (op._lastDrag && this._currentDrag) {
        return this._currentDrag.content == op._lastDrag.content;
      }
      return false;
    };

    SlideDrag.prototype.clean = function (isInstant) {
      var lastDrag = this._lastDrag;

      if (!lastDrag || !lastDrag.content) return;

      lastDrag.content.style[ionic.CSS.TRANSITION] = '';
      lastDrag.content.style[ionic.CSS.TRANSFORM] = '';
      if (isInstant) {
        lastDrag.content.style[ionic.CSS.TRANSITION] = 'none';
        makeInvisible();
        ionic.requestAnimationFrame(function () {
          lastDrag.content.style[ionic.CSS.TRANSITION] = '';
        });
      } else {
        ionic.requestAnimationFrame(function () {
          setTimeout(makeInvisible, 250);
        });
      }

      function makeInvisible() {
        lastDrag.buttons && lastDrag.buttons.classList.add('invisible');
      }
    };

    SlideDrag.prototype.drag = ionic.animationFrameThrottle(function (e) {
      var buttonsWidth;

      // We really aren't dragging
      if (!this._currentDrag) {
        return;
      }

      // Check if we should start dragging. Check if we've dragged past the threshold,
      // or we are starting from the open state.
      if (!this._isDragging &&
        ((Math.abs(e.gesture.deltaX) > this.dragThresholdX) ||
          (Math.abs(this._currentDrag.startOffsetX) > 0))) {
        this._isDragging = true;
      }

      if (this._isDragging) {
        buttonsWidth = this._currentDrag.buttonsWidth;

        // Grab the new X point, capping it at zero
        var newX = Math.min(0, this._currentDrag.startOffsetX + e.gesture.deltaX);

        // If the new X position is past the buttons, we need to slow down the drag (rubber band style)
        if (newX < -buttonsWidth) {
          // Calculate the new X position, capped at the top of the buttons
          newX = Math.min(-buttonsWidth, -buttonsWidth + (((e.gesture.deltaX + buttonsWidth) * 0.4)));
        }

        this._currentDrag.content.$$ionicOptionsOpen = newX !== 0;

        this._currentDrag.content.style[ionic.CSS.TRANSFORM] = 'translate3d(' + newX + 'px, 0, 0)';
        this._currentDrag.content.style[ionic.CSS.TRANSITION] = 'none';
      }
    });

    SlideDrag.prototype.end = function (e, doneCallback) {
      var self = this;

      // There is no drag, just end immediately
      if (!self._currentDrag) {
        doneCallback && doneCallback();
        return;
      }

      // If we are currently dragging, we want to snap back into place
      // The final resting point X will be the width of the exposed buttons
      var restingPoint = -self._currentDrag.buttonsWidth;

      // Check if the drag didn't clear the buttons mid-point
      // and we aren't moving fast enough to swipe open
      if (e.gesture.deltaX > -(self._currentDrag.buttonsWidth / 2)) {

        // If we are going left but too slow, or going right, go back to resting
        if (e.gesture.direction == "left" && Math.abs(e.gesture.velocityX) < 0.3) {
          restingPoint = 0;

        } else if (e.gesture.direction == "right") {
          restingPoint = 0;
        }

      }

      ionic.requestAnimationFrame(function () {
        if (restingPoint === 0) {
          self._currentDrag.content.style[ionic.CSS.TRANSFORM] = '';
          var buttons = self._currentDrag.buttons;
          setTimeout(function () {
            buttons && buttons.classList.add('invisible');
          }, 250);
        } else {
          self._currentDrag.content.style[ionic.CSS.TRANSFORM] = 'translate3d(' + restingPoint + 'px,0,0)';
        }
        self._currentDrag.content.style[ionic.CSS.TRANSITION] = '';


        // Kill the current drag
        if (!self._lastDrag) {
          self._lastDrag = {};
        }
        ionic.extend(self._lastDrag, self._currentDrag);
        if (self._currentDrag) {
          self._currentDrag.buttons = null;
          self._currentDrag.content = null;
        }
        self._currentDrag = null;

        // We are done, notify caller
        doneCallback && doneCallback();
      });
    };

    var ReorderDrag = function (opts) {
      var self = this;

      self.dragThresholdY = opts.dragThresholdY || 0;
      self.onReorder = opts.onReorder;
      self.listEl = opts.listEl;
      self.el = self.item = opts.el;
      self.scrollEl = opts.scrollEl;
      self.scrollView = opts.scrollView;
      // Get the True Top of the list el http://www.quirksmode.org/js/findpos.html
      self.listElTrueTop = 0;
      if (self.listEl.offsetParent) {
        var obj = self.listEl;
        do {
          self.listElTrueTop += obj.offsetTop;
          obj = obj.offsetParent;
        } while (obj);
      }
    };

    ReorderDrag.prototype = new DragOp();

    ReorderDrag.prototype._moveElement = function (e) {
      var y = e.gesture.center.pageY +
        this.scrollView.getValues().top -
        (this._currentDrag.elementHeight / 2) -
        this.listElTrueTop;
      this.el.style[ionic.CSS.TRANSFORM] = 'translate3d(0, ' + y + 'px, 0)';
    };

    ReorderDrag.prototype.deregister = function () {
      this.listEl = this.el = this.scrollEl = this.scrollView = null;
    };

    ReorderDrag.prototype.start = function (e) {

      var startIndex = ionic.DomUtil.getChildIndex(this.el, this.el.nodeName.toLowerCase());
      var elementHeight = this.el.scrollHeight;
      var placeholder = this.el.cloneNode(true);

      placeholder.classList.add(ITEM_PLACEHOLDER_CLASS);

      this.el.parentNode.insertBefore(placeholder, this.el);
      this.el.classList.add(ITEM_REORDERING_CLASS);

      this._currentDrag = {
        elementHeight: elementHeight,
        startIndex: startIndex,
        placeholder: placeholder,
        scrollHeight: scroll,
        list: placeholder.parentNode
      };

      this._moveElement(e);
    };

    ReorderDrag.prototype.drag = ionic.animationFrameThrottle(function (e) {
      // We really aren't dragging
      var self = this;
      if (!this._currentDrag) {
        return;
      }

      var scrollY = 0;
      var pageY = e.gesture.center.pageY;
      var offset = this.listElTrueTop;

      //If we have a scrollView, check scroll boundaries for dragged element and scroll if necessary
      if (this.scrollView) {

        var container = this.scrollView.__container;
        scrollY = this.scrollView.getValues().top;

        var containerTop = container.offsetTop;
        var pixelsPastTop = containerTop - pageY + this._currentDrag.elementHeight / 2;
        var pixelsPastBottom = pageY + this._currentDrag.elementHeight / 2 - containerTop - container.offsetHeight;

        if (e.gesture.deltaY < 0 && pixelsPastTop > 0 && scrollY > 0) {
          this.scrollView.scrollBy(null, -pixelsPastTop);
          //Trigger another drag so the scrolling keeps going
          ionic.requestAnimationFrame(function () {
            self.drag(e);
          });
        }
        if (e.gesture.deltaY > 0 && pixelsPastBottom > 0) {
          if (scrollY < this.scrollView.getScrollMax().top) {
            this.scrollView.scrollBy(null, pixelsPastBottom);
            //Trigger another drag so the scrolling keeps going
            ionic.requestAnimationFrame(function () {
              self.drag(e);
            });
          }
        }
      }

      // Check if we should start dragging. Check if we've dragged past the threshold,
      // or we are starting from the open state.
      if (!this._isDragging && Math.abs(e.gesture.deltaY) > this.dragThresholdY) {
        this._isDragging = true;
      }

      if (this._isDragging) {
        this._moveElement(e);

        this._currentDrag.currentY = scrollY + pageY - offset;

        // this._reorderItems();
      }
    });

    // When an item is dragged, we need to reorder any items for sorting purposes
    ReorderDrag.prototype._getReorderIndex = function () {
      var self = this;

      var siblings = Array.prototype.slice.call(self._currentDrag.placeholder.parentNode.children)
      .filter(function (el) {
        return el.nodeName === self.el.nodeName && el !== self.el;
      });

      var dragOffsetTop = self._currentDrag.currentY;
      var el;
      for (var i = 0, len = siblings.length; i < len; i++) {
        el = siblings[i];
        if (i === len - 1) {
          if (dragOffsetTop > el.offsetTop) {
            return i;
          }
        } else if (i === 0) {
          if (dragOffsetTop < el.offsetTop + el.offsetHeight) {
            return i;
          }
        } else if (dragOffsetTop > el.offsetTop - el.offsetHeight / 2 &&
          dragOffsetTop < el.offsetTop + el.offsetHeight) {
          return i;
        }
      }
      return self._currentDrag.startIndex;
    };

    ReorderDrag.prototype.end = function (e, doneCallback) {
      if (!this._currentDrag) {
        doneCallback && doneCallback();
        return;
      }

      var placeholder = this._currentDrag.placeholder;
      var finalIndex = this._getReorderIndex();

      // Reposition the element
      this.el.classList.remove(ITEM_REORDERING_CLASS);
      this.el.style[ionic.CSS.TRANSFORM] = '';

      placeholder.parentNode.insertBefore(this.el, placeholder);
      placeholder.parentNode.removeChild(placeholder);

      this.onReorder && this.onReorder(this.el, this._currentDrag.startIndex, finalIndex);

      this._currentDrag = {
        placeholder: null,
        content: null
      };
      this._currentDrag = null;
      doneCallback && doneCallback();
    };


    /**
     * The ListView handles a list of items. It will process drag animations, edit mode,
     * and other operations that are common on mobile lists or table views.
     */
    ionic.views.ListView = ionic.views.View.inherit({
      initialize: function (opts) {
        var self = this;

        opts = ionic.extend({
          onReorder: function () {
          },
          virtualRemoveThreshold: -200,
          virtualAddThreshold: 200,
          canSwipe: function () {
            return true;
          }
        }, opts);

        ionic.extend(self, opts);

        if (!self.itemHeight && self.listEl) {
          self.itemHeight = self.listEl.children[0] && parseInt(self.listEl.children[0].style.height, 10);
        }

        self.onRefresh = opts.onRefresh || function () {
        };
        self.onRefreshOpening = opts.onRefreshOpening || function () {
        };
        self.onRefreshHolding = opts.onRefreshHolding || function () {
        };

        var gestureOpts = {};
        // don't prevent native scrolling
        if (ionic.DomUtil.getParentOrSelfWithClass(self.el, 'overflow-scroll')) {
          gestureOpts.prevent_default_directions = ['left', 'right'];
        }

        window.ionic.onGesture('release', function (e) {
          self._handleEndDrag(e);
        }, self.el, gestureOpts);

        window.ionic.onGesture('drag', function (e) {
          self._handleDrag(e);
        }, self.el, gestureOpts);
        // Start the drag states
        self._initDrag();
      },

      /**
       * Be sure to cleanup references.
       */
      deregister: function () {
        this.el = this.listEl = this.scrollEl = this.scrollView = null;

        // ensure no scrolls have been left frozen
        if (this.isScrollFreeze) {
          self.scrollView.freeze(false);
        }
      },

      /**
       * Called to tell the list to stop refreshing. This is useful
       * if you are refreshing the list and are done with refreshing.
       */
      stopRefreshing: function () {
        var refresher = this.el.querySelector('.list-refresher');
        refresher.style.height = '0';
      },

      /**
       * If we scrolled and have virtual mode enabled, compute the window
       * of active elements in order to figure out the viewport to render.
       */
      didScroll: function (e) {
        var self = this;

        if (self.isVirtual) {
          var itemHeight = self.itemHeight;

          // Grab the total height of the list
          var scrollHeight = e.target.scrollHeight;

          // Get the viewport height
          var viewportHeight = self.el.parentNode.offsetHeight;

          // High water is the pixel position of the first element to include (everything before
          // that will be removed)
          var highWater = Math.max(0, e.scrollTop + self.virtualRemoveThreshold);

          // Low water is the pixel position of the last element to include (everything after
          // that will be removed)
          var lowWater = Math.min(scrollHeight, Math.abs(e.scrollTop) + viewportHeight + self.virtualAddThreshold);

          // Get the first and last elements in the list based on how many can fit
          // between the pixel range of lowWater and highWater
          var first = parseInt(Math.abs(highWater / itemHeight), 10);
          var last = parseInt(Math.abs(lowWater / itemHeight), 10);

          // Get the items we need to remove
          self._virtualItemsToRemove = Array.prototype.slice.call(self.listEl.children, 0, first);

          self.renderViewport && self.renderViewport(highWater, lowWater, first, last);
        }
      },

      didStopScrolling: function () {
        if (this.isVirtual) {
          for (var i = 0; i < this._virtualItemsToRemove.length; i++) {
            //el.parentNode.removeChild(el);
            this.didHideItem && this.didHideItem(i);
          }
          // Once scrolling stops, check if we need to remove old items

        }
      },

      /**
       * Clear any active drag effects on the list.
       */
      clearDragEffects: function (isInstant) {
        if (this._lastDragOp) {
          this._lastDragOp.clean && this._lastDragOp.clean(isInstant);
          this._lastDragOp.deregister && this._lastDragOp.deregister();
          this._lastDragOp = null;
        }
      },

      _initDrag: function () {
        // Store the last one
        if (this._lastDragOp) {
          this._lastDragOp.deregister && this._lastDragOp.deregister();
        }
        this._lastDragOp = this._dragOp;

        this._dragOp = null;
      },

      // Return the list item from the given target
      _getItem: function (target) {
        while (target) {
          if (target.classList && target.classList.contains(ITEM_CLASS)) {
            return target;
          }
          target = target.parentNode;
        }
        return null;
      },


      _startDrag: function (e) {
        var self = this;

        self._isDragging = false;

        var lastDragOp = self._lastDragOp;
        var item;

        // If we have an open SlideDrag and we're scrolling the list. Clear it.
        if (self._didDragUpOrDown && lastDragOp instanceof SlideDrag) {
          lastDragOp.clean && lastDragOp.clean();
        }

        // Check if this is a reorder drag
        if (ionic.DomUtil.getParentOrSelfWithClass(e.target, ITEM_REORDER_BTN_CLASS) && (e.gesture.direction == 'up' || e.gesture.direction == 'down')) {
          item = self._getItem(e.target);

          if (item) {
            self._dragOp = new ReorderDrag({
              listEl: self.el,
              el: item,
              scrollEl: self.scrollEl,
              scrollView: self.scrollView,
              onReorder: function (el, start, end) {
                self.onReorder && self.onReorder(el, start, end);
              }
            });
            self._dragOp.start(e);
            e.preventDefault();
          }
        }

        // Or check if this is a swipe to the side drag
        else if (!self._didDragUpOrDown && (e.gesture.direction == 'left' || e.gesture.direction == 'right') && Math.abs(e.gesture.deltaX) > 5) {

          // Make sure this is an item with buttons
          item = self._getItem(e.target);
          if (item && item.querySelector('.item-options')) {
            self._dragOp = new SlideDrag({
              el: self.el,
              item: item,
              canSwipe: self.canSwipe
            });
            self._dragOp.start(e);
            e.preventDefault();
            self.isScrollFreeze = self.scrollView.freeze(true);
          }
        }

        // If we had a last drag operation and this is a new one on a different item, clean that last one
        if (lastDragOp && self._dragOp && !self._dragOp.isSameItem(lastDragOp) && e.defaultPrevented) {
          lastDragOp.clean && lastDragOp.clean();
        }
      },


      _handleEndDrag: function (e) {
        var self = this;

        if (self.scrollView) {
          self.isScrollFreeze = self.scrollView.freeze(false);
        }

        self._didDragUpOrDown = false;

        if (!self._dragOp) {
          return;
        }

        self._dragOp.end(e, function () {
          self._initDrag();
        });
      },

      /**
       * Process the drag event to move the item to the left or right.
       */
      _handleDrag: function (e) {
        var self = this;

        if (Math.abs(e.gesture.deltaY) > 5) {
          self._didDragUpOrDown = true;
        }

        // If we get a drag event, make sure we aren't in another drag, then check if we should
        // start one
        if (!self.isDragging && !self._dragOp) {
          self._startDrag(e);
        }

        // No drag still, pass it up
        if (!self._dragOp) {
          return;
        }

        e.gesture.srcEvent.preventDefault();
        self._dragOp.drag(e);
      }

    });

  })(ionic);

  (function (ionic) {
    'use strict';

    ionic.views.Modal = ionic.views.View.inherit({
      initialize: function (opts) {
        opts = ionic.extend({
          focusFirstInput: false,
          unfocusOnHide: true,
          focusFirstDelay: 600,
          backdropClickToClose: true,
          hardwareBackButtonClose: true,
        }, opts);

        ionic.extend(this, opts);

        this.el = opts.el;
      },
      show: function () {
        var self = this;

        if (self.focusFirstInput) {
          // Let any animations run first
          window.setTimeout(function () {
            var input = self.el.querySelector('input, textarea');
            input && input.focus && input.focus();
          }, self.focusFirstDelay);
        }
      },
      hide: function () {
        // Unfocus all elements
        if (this.unfocusOnHide) {
          var inputs = this.el.querySelectorAll('input, textarea');
          // Let any animations run first
          window.setTimeout(function () {
            for (var i = 0; i < inputs.length; i++) {
              inputs[i].blur && inputs[i].blur();
            }
          });
        }
      }
    });

  })(ionic);

  (function (ionic) {
    'use strict';

    /**
     * The side menu view handles one of the side menu's in a Side Menu Controller
     * configuration.
     * It takes a DOM reference to that side menu element.
     */
    ionic.views.SideMenu = ionic.views.View.inherit({
      initialize: function (opts) {
        this.el = opts.el;
        this.isEnabled = (typeof opts.isEnabled === 'undefined') ? true : opts.isEnabled;
        this.setWidth(opts.width);
      },
      getFullWidth: function () {
        return this.width;
      },
      setWidth: function (width) {
        this.width = width;
        this.el.style.width = width + 'px';
      },
      setIsEnabled: function (isEnabled) {
        this.isEnabled = isEnabled;
      },
      bringUp: function () {
        if (this.el.style.zIndex !== '0') {
          this.el.style.zIndex = '0';
        }
      },
      pushDown: function () {
        if (this.el.style.zIndex !== '-1') {
          this.el.style.zIndex = '-1';
        }
      }
    });

    ionic.views.SideMenuContent = ionic.views.View.inherit({
      initialize: function (opts) {
        ionic.extend(this, {
          animationClass: 'menu-animated',
          onDrag: function () {
          },
          onEndDrag: function () {
          }
        }, opts);

        ionic.onGesture('drag', ionic.proxy(this._onDrag, this), this.el);
        ionic.onGesture('release', ionic.proxy(this._onEndDrag, this), this.el);
      },
      _onDrag: function (e) {
        this.onDrag && this.onDrag(e);
      },
      _onEndDrag: function (e) {
        this.onEndDrag && this.onEndDrag(e);
      },
      disableAnimation: function () {
        this.el.classList.remove(this.animationClass);
      },
      enableAnimation: function () {
        this.el.classList.add(this.animationClass);
      },
      getTranslateX: function () {
        return parseFloat(this.el.style[ionic.CSS.TRANSFORM].replace('translate3d(', '').split(',')[0]);
      },
      setTranslateX: ionic.animationFrameThrottle(function (x) {
        this.el.style[ionic.CSS.TRANSFORM] = 'translate3d(' + x + 'px, 0, 0)';
      })
    });

  })(ionic);

  /*
 * Adapted from Swipe.js 2.0
 *
 * Brad Birdsall
 * Copyright 2013, MIT License
 *
*/

  (function (ionic) {
    'use strict';

    ionic.views.Slider = ionic.views.View.inherit({
      initialize: function (options) {
        var slider = this;

        var touchStartEvent, touchMoveEvent, touchEndEvent;
        if (window.navigator.pointerEnabled) {
          touchStartEvent = 'pointerdown';
          touchMoveEvent = 'pointermove';
          touchEndEvent = 'pointerup';
        } else if (window.navigator.msPointerEnabled) {
          touchStartEvent = 'MSPointerDown';
          touchMoveEvent = 'MSPointerMove';
          touchEndEvent = 'MSPointerUp';
        } else {
          touchStartEvent = 'touchstart';
          touchMoveEvent = 'touchmove';
          touchEndEvent = 'touchend';
        }

        var mouseStartEvent = 'mousedown';
        var mouseMoveEvent = 'mousemove';
        var mouseEndEvent = 'mouseup';

        // utilities
        var noop = function () {
        }; // simple no operation function
        var offloadFn = function (fn) {
          setTimeout(fn || noop, 0);
        }; // offload a functions execution

        // check browser capabilities
        var browser = {
          addEventListener: !!window.addEventListener,
          transitions: (function (temp) {
            var props = ['transitionProperty', 'WebkitTransition', 'MozTransition', 'OTransition', 'msTransition'];
            for (var i in props) if (temp.style[props[i]] !== undefined) return true;
            return false;
          })(document.createElement('swipe'))
        };


        var container = options.el;

        // quit if no root element
        if (!container) return;
        var element = container.children[0];
        var slides, slidePos, width, length;
        options = options || {};
        var index = parseInt(options.startSlide, 10) || 0;
        var speed = options.speed || 300;
        options.continuous = options.continuous !== undefined ? options.continuous : true;

        function setup() {

          // do not setup if the container has no width
          if (!container.offsetWidth) {
            return;
          }

          // cache slides
          slides = element.children;
          length = slides.length;

          // set continuous to false if only one slide
          if (slides.length < 2) options.continuous = false;

          //special case if two slides
          if (browser.transitions && options.continuous && slides.length < 3) {
            element.appendChild(slides[0].cloneNode(true));
            element.appendChild(element.children[1].cloneNode(true));
            slides = element.children;
          }

          // create an array to store current positions of each slide
          slidePos = new Array(slides.length);

          // determine width of each slide
          width = container.offsetWidth || container.getBoundingClientRect().width;

          element.style.width = (slides.length * width) + 'px';

          // stack elements
          var pos = slides.length;
          while (pos--) {

            var slide = slides[pos];

            slide.style.width = width + 'px';
            slide.setAttribute('data-index', pos);

            if (browser.transitions) {
              slide.style.left = (pos * -width) + 'px';
              move(pos, index > pos ? -width : (index < pos ? width : 0), 0);
            }

          }

          // reposition elements before and after index
          if (options.continuous && browser.transitions) {
            move(circle(index - 1), -width, 0);
            move(circle(index + 1), width, 0);
          }

          if (!browser.transitions) element.style.left = (index * -width) + 'px';

          container.style.visibility = 'visible';

          options.slidesChanged && options.slidesChanged();
        }

        function prev(slideSpeed) {

          if (options.continuous) slide(index - 1, slideSpeed);
          else if (index) slide(index - 1, slideSpeed);

        }

        function next(slideSpeed) {

          if (options.continuous) slide(index + 1, slideSpeed);
          else if (index < slides.length - 1) slide(index + 1, slideSpeed);

        }

        function circle(index) {

          // a simple positive modulo using slides.length
          return (slides.length + (index % slides.length)) % slides.length;

        }

        function slide(to, slideSpeed) {

          // do nothing if already on requested slide
          if (index == to) return;

          if (!slides) {
            index = to;
            return;
          }

          if (browser.transitions) {

            var direction = Math.abs(index - to) / (index - to); // 1: backward, -1: forward

            // get the actual position of the slide
            if (options.continuous) {
              var naturalDirection = direction;
              direction = -slidePos[circle(to)] / width;

              // if going forward but to < index, use to = slides.length + to
              // if going backward but to > index, use to = -slides.length + to
              if (direction !== naturalDirection) to = -direction * slides.length + to;

            }

            var diff = Math.abs(index - to) - 1;

            // move all the slides between index and to in the right direction
            while (diff--) move(circle((to > index ? to : index) - diff - 1), width * direction, 0);

            to = circle(to);

            move(index, width * direction, slideSpeed || speed);
            move(to, 0, slideSpeed || speed);

            if (options.continuous) move(circle(to - direction), -(width * direction), 0); // we need to get the next in place

          } else {

            to = circle(to);
            animate(index * -width, to * -width, slideSpeed || speed);
            //no fallback for a circular continuous if the browser does not accept transitions
          }

          index = to;
          offloadFn(options.callback && options.callback(index, slides[index]));
        }

        function move(index, dist, speed) {

          translate(index, dist, speed);
          slidePos[index] = dist;

        }

        function translate(index, dist, speed) {

          var slide = slides[index];
          var style = slide && slide.style;

          if (!style) return;

          style.webkitTransitionDuration =
            style.MozTransitionDuration =
              style.msTransitionDuration =
                style.OTransitionDuration =
                  style.transitionDuration = speed + 'ms';

          style.webkitTransform = 'translate(' + dist + 'px,0)' + 'translateZ(0)';
          style.msTransform =
            style.MozTransform =
              style.OTransform = 'translateX(' + dist + 'px)';

        }

        function animate(from, to, speed) {

          // if not an animation, just reposition
          if (!speed) {

            element.style.left = to + 'px';
            return;

          }

          var start = +new Date();

          var timer = setInterval(function () {

            var timeElap = +new Date() - start;

            if (timeElap > speed) {

              element.style.left = to + 'px';

              if (delay) begin();

              options.transitionEnd && options.transitionEnd.call(event, index, slides[index]);

              clearInterval(timer);
              return;

            }

            element.style.left = (((to - from) * (Math.floor((timeElap / speed) * 100) / 100)) + from) + 'px';

          }, 4);

        }

        // setup auto slideshow
        var delay = options.auto || 0;
        var interval;

        function begin() {

          interval = setTimeout(next, delay);

        }

        function stop() {

          delay = options.auto || 0;
          clearTimeout(interval);

        }


        // setup initial vars
        var start = {};
        var delta = {};
        var isScrolling;

        // setup event capturing
        var events = {

          handleEvent: function (event) {
            if (!event.touches && event.pageX && event.pageY) {
              event.touches = [{
                pageX: event.pageX,
                pageY: event.pageY
              }];
            }

            switch (event.type) {
              case touchStartEvent:
                this.start(event);
                break;
              case mouseStartEvent:
                this.start(event);
                break;
              case touchMoveEvent:
                this.touchmove(event);
                break;
              case mouseMoveEvent:
                this.touchmove(event);
                break;
              case touchEndEvent:
                offloadFn(this.end(event));
                break;
              case mouseEndEvent:
                offloadFn(this.end(event));
                break;
              case 'webkitTransitionEnd':
              case 'msTransitionEnd':
              case 'oTransitionEnd':
              case 'otransitionend':
              case 'transitionend':
                offloadFn(this.transitionEnd(event));
                break;
              case 'resize':
                offloadFn(setup);
                break;
            }

            if (options.stopPropagation) event.stopPropagation();

          },
          start: function (event) {

            // prevent to start if there is no valid event
            if (!event.touches) {
              return;
            }

            var touches = event.touches[0];

            // measure start values
            start = {

              // get initial touch coords
              x: touches.pageX,
              y: touches.pageY,

              // store time to determine touch duration
              time: +new Date()

            };

            // used for testing first move event
            isScrolling = undefined;

            // reset delta and end measurements
            delta = {};

            // attach touchmove and touchend listeners
            element.addEventListener(touchMoveEvent, this, false);
            element.addEventListener(mouseMoveEvent, this, false);

            element.addEventListener(touchEndEvent, this, false);
            element.addEventListener(mouseEndEvent, this, false);

            document.addEventListener(touchEndEvent, this, false);
            document.addEventListener(mouseEndEvent, this, false);
          },
          touchmove: function (event) {

            // ensure there is a valid event
            // ensure swiping with one touch and not pinching
            // ensure sliding is enabled
            if (!event.touches ||
              event.touches.length > 1 ||
              event.scale && event.scale !== 1 ||
              slider.slideIsDisabled) {
              return;
            }

            if (options.disableScroll) event.preventDefault();

            var touches = event.touches[0];

            // measure change in x and y
            delta = {
              x: touches.pageX - start.x,
              y: touches.pageY - start.y
            };

            // determine if scrolling test has run - one time test
            if (typeof isScrolling == 'undefined') {
              isScrolling = !!(isScrolling || Math.abs(delta.x) < Math.abs(delta.y));
            }

            // if user is not trying to scroll vertically
            if (!isScrolling) {

              // prevent native scrolling
              event.preventDefault();

              // stop slideshow
              stop();

              // increase resistance if first or last slide
              if (options.continuous) { // we don't add resistance at the end

                translate(circle(index - 1), delta.x + slidePos[circle(index - 1)], 0);
                translate(index, delta.x + slidePos[index], 0);
                translate(circle(index + 1), delta.x + slidePos[circle(index + 1)], 0);

              } else {
                // If the slider bounces, do the bounce!
                if (options.bouncing) {
                  delta.x =
                    delta.x /
                    ((!index && delta.x > 0 ||         // if first slide and sliding left
                      index == slides.length - 1 &&     // or if last slide and sliding right
                      delta.x < 0                       // and if sliding at all
                    ) ?
                      (Math.abs(delta.x) / width + 1)      // determine resistance level
                      : 1);                                 // no resistance if false
                } else {
                  if (width * index - delta.x < 0) {               //We are trying scroll past left boundary
                    delta.x = Math.min(delta.x, width * index);  //Set delta.x so we don't go past left screen
                  }
                  if (Math.abs(delta.x) > width * (slides.length - index - 1)) {         //We are trying to scroll past right bondary
                    delta.x = Math.max(-width * (slides.length - index - 1), delta.x);  //Set delta.x so we don't go past right screen
                  }
                }

                // translate 1:1
                translate(index - 1, delta.x + slidePos[index - 1], 0);
                translate(index, delta.x + slidePos[index], 0);
                translate(index + 1, delta.x + slidePos[index + 1], 0);
              }

              options.onDrag && options.onDrag();
            }

          },
          end: function () {

            // measure duration
            var duration = +new Date() - start.time;

            // determine if slide attempt triggers next/prev slide
            var isValidSlide =
              Number(duration) < 250 &&         // if slide duration is less than 250ms
              Math.abs(delta.x) > 20 ||         // and if slide amt is greater than 20px
              Math.abs(delta.x) > width / 2;      // or if slide amt is greater than half the width

            // determine if slide attempt is past start and end
            var isPastBounds = (!index && delta.x > 0) ||      // if first slide and slide amt is greater than 0
              (index == slides.length - 1 && delta.x < 0); // or if last slide and slide amt is less than 0

            if (options.continuous) isPastBounds = false;

            // determine direction of swipe (true:right, false:left)
            var direction = delta.x < 0;

            // if not scrolling vertically
            if (!isScrolling) {

              if (isValidSlide && !isPastBounds) {

                if (direction) {

                  if (options.continuous) { // we need to get the next in this direction in place

                    move(circle(index - 1), -width, 0);
                    move(circle(index + 2), width, 0);

                  } else {
                    move(index - 1, -width, 0);
                  }

                  move(index, slidePos[index] - width, speed);
                  move(circle(index + 1), slidePos[circle(index + 1)] - width, speed);
                  index = circle(index + 1);

                } else {
                  if (options.continuous) { // we need to get the next in this direction in place

                    move(circle(index + 1), width, 0);
                    move(circle(index - 2), -width, 0);

                  } else {
                    move(index + 1, width, 0);
                  }

                  move(index, slidePos[index] + width, speed);
                  move(circle(index - 1), slidePos[circle(index - 1)] + width, speed);
                  index = circle(index - 1);

                }

                options.callback && options.callback(index, slides[index]);

              } else {

                if (options.continuous) {

                  move(circle(index - 1), -width, speed);
                  move(index, 0, speed);
                  move(circle(index + 1), width, speed);

                } else {

                  move(index - 1, -width, speed);
                  move(index, 0, speed);
                  move(index + 1, width, speed);
                }

              }

            }

            // kill touchmove and touchend event listeners until touchstart called again
            element.removeEventListener(touchMoveEvent, events, false);
            element.removeEventListener(mouseMoveEvent, events, false);

            element.removeEventListener(touchEndEvent, events, false);
            element.removeEventListener(mouseEndEvent, events, false);

            document.removeEventListener(touchEndEvent, events, false);
            document.removeEventListener(mouseEndEvent, events, false);

            options.onDragEnd && options.onDragEnd();
          },
          transitionEnd: function (event) {

            if (parseInt(event.target.getAttribute('data-index'), 10) == index) {

              if (delay) begin();

              options.transitionEnd && options.transitionEnd.call(event, index, slides[index]);

            }

          }

        };

        // Public API
        this.update = function () {
          setTimeout(setup);
        };
        this.setup = function () {
          setup();
        };

        this.loop = function (value) {
          if (arguments.length) options.continuous = !!value;
          return options.continuous;
        };

        this.enableSlide = function (shouldEnable) {
          if (arguments.length) {
            this.slideIsDisabled = !shouldEnable;
          }
          return !this.slideIsDisabled;
        };

        this.slide = this.select = function (to, speed) {
          // cancel slideshow
          stop();

          slide(to, speed);
        };

        this.prev = this.previous = function () {
          // cancel slideshow
          stop();

          prev();
        };

        this.next = function () {
          // cancel slideshow
          stop();

          next();
        };

        this.stop = function () {
          // cancel slideshow
          stop();
        };

        this.start = function () {
          begin();
        };

        this.autoPlay = function (newDelay) {
          if (!delay || delay < 0) {
            stop();
          } else {
            delay = newDelay;
            begin();
          }
        };

        this.currentIndex = this.selected = function () {
          // return current index position
          return index;
        };

        this.slidesCount = this.count = function () {
          // return total number of slides
          return length;
        };

        this.kill = function () {
          // cancel slideshow
          stop();

          // reset element
          element.style.width = '';
          element.style.left = '';

          // reset slides so no refs are held on to
          slides && (slides = []);

          // removed event listeners
          if (browser.addEventListener) {

            // remove current event listeners
            element.removeEventListener(touchStartEvent, events, false);
            element.removeEventListener(mouseStartEvent, events, false);
            element.removeEventListener('webkitTransitionEnd', events, false);
            element.removeEventListener('msTransitionEnd', events, false);
            element.removeEventListener('oTransitionEnd', events, false);
            element.removeEventListener('otransitionend', events, false);
            element.removeEventListener('transitionend', events, false);
            window.removeEventListener('resize', events, false);

          } else {

            window.onresize = null;

          }
        };

        this.load = function () {
          // trigger setup
          setup();

          // start auto slideshow if applicable
          if (delay) begin();


          // add event listeners
          if (browser.addEventListener) {

            // set touchstart event on element
            element.addEventListener(touchStartEvent, events, false);
            element.addEventListener(mouseStartEvent, events, false);

            if (browser.transitions) {
              element.addEventListener('webkitTransitionEnd', events, false);
              element.addEventListener('msTransitionEnd', events, false);
              element.addEventListener('oTransitionEnd', events, false);
              element.addEventListener('otransitionend', events, false);
              element.addEventListener('transitionend', events, false);
            }

            // set resize event on window
            window.addEventListener('resize', events, false);

          } else {

            window.onresize = function () {
              setup();
            }; // to play nice with old IE

          }
        };

      }
    });

  })(ionic);

  /*eslint space-after-keywords: 0*/

  /**
   * Swiper 3.2.7
   * Most modern mobile touch slider and framework with hardware accelerated transitions
   *
   * http://www.idangero.us/swiper/
   *
   * Copyright 2015, Vladimir Kharlampidi
   * The iDangero.us
   * http://www.idangero.us/
   *
   * Licensed under MIT
   *
   * Released on: December 7, 2015
   */
  (function () {
    'use strict';
    var $;
    /*===========================
    Swiper
    ===========================*/
    var Swiper = function (container, params, _scope, $compile) {

      if (!(this instanceof Swiper)) return new Swiper(container, params);

      var defaults = {
        direction: 'horizontal',
        touchEventsTarget: 'container',
        initialSlide: 0,
        speed: 300,
        // autoplay
        autoplay: false,
        autoplayDisableOnInteraction: true,
        // To support iOS's swipe-to-go-back gesture (when being used in-app, with UIWebView).
        iOSEdgeSwipeDetection: false,
        iOSEdgeSwipeThreshold: 20,
        // Free mode
        freeMode: false,
        freeModeMomentum: true,
        freeModeMomentumRatio: 1,
        freeModeMomentumBounce: true,
        freeModeMomentumBounceRatio: 1,
        freeModeSticky: false,
        freeModeMinimumVelocity: 0.02,
        // Autoheight
        autoHeight: false,
        // Set wrapper width
        setWrapperSize: false,
        // Virtual Translate
        virtualTranslate: false,
        // Effects
        effect: 'slide', // 'slide' or 'fade' or 'cube' or 'coverflow'
        coverflow: {
          rotate: 50,
          stretch: 0,
          depth: 100,
          modifier: 1,
          slideShadows: true
        },
        cube: {
          slideShadows: true,
          shadow: true,
          shadowOffset: 20,
          shadowScale: 0.94
        },
        fade: {
          crossFade: false
        },
        // Parallax
        parallax: false,
        // Scrollbar
        scrollbar: null,
        scrollbarHide: true,
        scrollbarDraggable: false,
        scrollbarSnapOnRelease: false,
        // Keyboard Mousewheel
        keyboardControl: false,
        mousewheelControl: false,
        mousewheelReleaseOnEdges: false,
        mousewheelInvert: false,
        mousewheelForceToAxis: false,
        mousewheelSensitivity: 1,
        // Hash Navigation
        hashnav: false,
        // Breakpoints
        breakpoints: undefined,
        // Slides grid
        spaceBetween: 0,
        slidesPerView: 1,
        slidesPerColumn: 1,
        slidesPerColumnFill: 'column',
        slidesPerGroup: 1,
        centeredSlides: false,
        slidesOffsetBefore: 0, // in px
        slidesOffsetAfter: 0, // in px
        // Round length
        roundLengths: false,
        // Touches
        touchRatio: 1,
        touchAngle: 45,
        simulateTouch: true,
        shortSwipes: true,
        longSwipes: true,
        longSwipesRatio: 0.5,
        longSwipesMs: 300,
        followFinger: true,
        onlyExternal: false,
        threshold: 0,
        touchMoveStopPropagation: true,
        // Pagination
        pagination: null,
        paginationElement: 'span',
        paginationClickable: false,
        paginationHide: false,
        paginationBulletRender: null,
        // Resistance
        resistance: true,
        resistanceRatio: 0.85,
        // Next/prev buttons
        nextButton: null,
        prevButton: null,
        // Progress
        watchSlidesProgress: false,
        watchSlidesVisibility: false,
        // Cursor
        grabCursor: false,
        // Clicks
        preventClicks: true,
        preventClicksPropagation: true,
        slideToClickedSlide: false,
        // Lazy Loading
        lazyLoading: false,
        lazyLoadingInPrevNext: false,
        lazyLoadingOnTransitionStart: false,
        // Images
        preloadImages: true,
        updateOnImagesReady: true,
        // loop
        loop: false,
        loopAdditionalSlides: 0,
        loopedSlides: null,
        // Control
        control: undefined,
        controlInverse: false,
        controlBy: 'slide', //or 'container'
        // Swiping/no swiping
        allowSwipeToPrev: true,
        allowSwipeToNext: true,
        swipeHandler: null, //'.swipe-handler',
        noSwiping: true,
        noSwipingClass: 'swiper-no-swiping',
        // NS
        slideClass: 'swiper-slide',
        slideActiveClass: 'swiper-slide-active',
        slideVisibleClass: 'swiper-slide-visible',
        slideDuplicateClass: 'swiper-slide-duplicate',
        slideNextClass: 'swiper-slide-next',
        slidePrevClass: 'swiper-slide-prev',
        wrapperClass: 'swiper-wrapper',
        bulletClass: 'swiper-pagination-bullet',
        bulletActiveClass: 'swiper-pagination-bullet-active',
        buttonDisabledClass: 'swiper-button-disabled',
        paginationHiddenClass: 'swiper-pagination-hidden',
        // Observer
        observer: false,
        observeParents: false,
        // Accessibility
        a11y: false,
        prevSlideMessage: 'Previous slide',
        nextSlideMessage: 'Next slide',
        firstSlideMessage: 'This is the first slide',
        lastSlideMessage: 'This is the last slide',
        paginationBulletMessage: 'Go to slide {{index}}',
        // Callbacks
        runCallbacksOnInit: true
        /*
            Callbacks:
            onInit: function (swiper)
            onDestroy: function (swiper)
            onClick: function (swiper, e)
            onTap: function (swiper, e)
            onDoubleTap: function (swiper, e)
            onSliderMove: function (swiper, e)
            onSlideChangeStart: function (swiper)
            onSlideChangeEnd: function (swiper)
            onTransitionStart: function (swiper)
            onTransitionEnd: function (swiper)
            onImagesReady: function (swiper)
            onProgress: function (swiper, progress)
            onTouchStart: function (swiper, e)
            onTouchMove: function (swiper, e)
            onTouchMoveOpposite: function (swiper, e)
            onTouchEnd: function (swiper, e)
            onReachBeginning: function (swiper)
            onReachEnd: function (swiper)
            onSetTransition: function (swiper, duration)
            onSetTranslate: function (swiper, translate)
            onAutoplayStart: function (swiper)
            onAutoplayStop: function (swiper),
            onLazyImageLoad: function (swiper, slide, image)
            onLazyImageReady: function (swiper, slide, image)
            */

      };
      var initialVirtualTranslate = params && params.virtualTranslate;

      params = params || {};
      var originalParams = {};
      for (var param in params) {
        if (typeof params[param] === 'object' && !(params[param].nodeType || params[param] === window || params[param] === document || (typeof Dom7 !== 'undefined' && params[param] instanceof Dom7) || (typeof jQuery !== 'undefined' && params[param] instanceof jQuery))) {
          originalParams[param] = {};
          for (var deepParam in params[param]) {
            originalParams[param][deepParam] = params[param][deepParam];
          }
        } else {
          originalParams[param] = params[param];
        }
      }
      for (var def in defaults) {
        if (typeof params[def] === 'undefined') {
          params[def] = defaults[def];
        } else if (typeof params[def] === 'object') {
          for (var deepDef in defaults[def]) {
            if (typeof params[def][deepDef] === 'undefined') {
              params[def][deepDef] = defaults[def][deepDef];
            }
          }
        }
      }

      // Swiper
      var s = this;

      // Params
      s.params = params;
      s.originalParams = originalParams;

      // Classname
      s.classNames = [];
      /*=========================
          Dom Library and plugins
          ===========================*/
      if (typeof $ !== 'undefined' && typeof Dom7 !== 'undefined') {
        $ = Dom7;
      }
      if (typeof $ === 'undefined') {
        if (typeof Dom7 === 'undefined') {
          $ = window.Dom7 || window.Zepto || window.jQuery;
        } else {
          $ = Dom7;
        }
        if (!$) return;
      }
      // Export it to Swiper instance
      s.$ = $;

      /*=========================
          Breakpoints
          ===========================*/
      s.currentBreakpoint = undefined;
      s.getActiveBreakpoint = function () {
        //Get breakpoint for window width
        if (!s.params.breakpoints) return false;
        var breakpoint = false;
        var points = [], point;
        for (point in s.params.breakpoints) {
          if (s.params.breakpoints.hasOwnProperty(point)) {
            points.push(point);
          }
        }
        points.sort(function (a, b) {
          return parseInt(a, 10) > parseInt(b, 10);
        });
        for (var i = 0; i < points.length; i++) {
          point = points[i];
          if (point >= window.innerWidth && !breakpoint) {
            breakpoint = point;
          }
        }
        return breakpoint || 'max';
      };
      s.setBreakpoint = function () {
        //Set breakpoint for window width and update parameters
        var breakpoint = s.getActiveBreakpoint();
        if (breakpoint && s.currentBreakpoint !== breakpoint) {
          var breakPointsParams = breakpoint in s.params.breakpoints ? s.params.breakpoints[breakpoint] : s.originalParams;
          for (var param in breakPointsParams) {
            s.params[param] = breakPointsParams[param];
          }
          s.currentBreakpoint = breakpoint;
        }
      };
      // Set breakpoint on load
      if (s.params.breakpoints) {
        s.setBreakpoint();
      }

      /*=========================
          Preparation - Define Container, Wrapper and Pagination
          ===========================*/
      s.container = $(container);
      if (s.container.length === 0) return;
      if (s.container.length > 1) {
        s.container.each(function () {
          new Swiper(this, params);
        });
        return;
      }

      // Save instance in container HTML Element and in data
      s.container[0].swiper = s;
      s.container.data('swiper', s);

      s.classNames.push('swiper-container-' + s.params.direction);

      if (s.params.freeMode) {
        s.classNames.push('swiper-container-free-mode');
      }
      if (!s.support.flexbox) {
        s.classNames.push('swiper-container-no-flexbox');
        s.params.slidesPerColumn = 1;
      }
      if (s.params.autoHeight) {
        s.classNames.push('swiper-container-autoheight');
      }
      // Enable slides progress when required
      if (s.params.parallax || s.params.watchSlidesVisibility) {
        s.params.watchSlidesProgress = true;
      }
      // Coverflow / 3D
      if (['cube', 'coverflow'].indexOf(s.params.effect) >= 0) {
        if (s.support.transforms3d) {
          s.params.watchSlidesProgress = true;
          s.classNames.push('swiper-container-3d');
        } else {
          s.params.effect = 'slide';
        }
      }
      if (s.params.effect !== 'slide') {
        s.classNames.push('swiper-container-' + s.params.effect);
      }
      if (s.params.effect === 'cube') {
        s.params.resistanceRatio = 0;
        s.params.slidesPerView = 1;
        s.params.slidesPerColumn = 1;
        s.params.slidesPerGroup = 1;
        s.params.centeredSlides = false;
        s.params.spaceBetween = 0;
        s.params.virtualTranslate = true;
        s.params.setWrapperSize = false;
      }
      if (s.params.effect === 'fade') {
        s.params.slidesPerView = 1;
        s.params.slidesPerColumn = 1;
        s.params.slidesPerGroup = 1;
        s.params.watchSlidesProgress = true;
        s.params.spaceBetween = 0;
        if (typeof initialVirtualTranslate === 'undefined') {
          s.params.virtualTranslate = true;
        }
      }

      // Grab Cursor
      if (s.params.grabCursor && s.support.touch) {
        s.params.grabCursor = false;
      }

      // Wrapper
      s.wrapper = s.container.children('.' + s.params.wrapperClass);

      // Pagination
      if (s.params.pagination) {
        s.paginationContainer = $(s.params.pagination);
        if (s.params.paginationClickable) {
          s.paginationContainer.addClass('swiper-pagination-clickable');
        }
      }

      // Is Horizontal
      function isH() {
        return s.params.direction === 'horizontal';
      }

      // RTL
      s.rtl = isH() && (s.container[0].dir.toLowerCase() === 'rtl' || s.container.css('direction') === 'rtl');
      if (s.rtl) {
        s.classNames.push('swiper-container-rtl');
      }

      // Wrong RTL support
      if (s.rtl) {
        s.wrongRTL = s.wrapper.css('display') === '-webkit-box';
      }

      // Columns
      if (s.params.slidesPerColumn > 1) {
        s.classNames.push('swiper-container-multirow');
      }

      // Check for Android
      if (s.device.android) {
        s.classNames.push('swiper-container-android');
      }

      // Add classes
      s.container.addClass(s.classNames.join(' '));

      // Translate
      s.translate = 0;

      // Progress
      s.progress = 0;

      // Velocity
      s.velocity = 0;

      /*=========================
          Locks, unlocks
          ===========================*/
      s.lockSwipeToNext = function () {
        s.params.allowSwipeToNext = false;
      };
      s.lockSwipeToPrev = function () {
        s.params.allowSwipeToPrev = false;
      };
      s.lockSwipes = function () {
        s.params.allowSwipeToNext = s.params.allowSwipeToPrev = false;
      };
      s.unlockSwipeToNext = function () {
        s.params.allowSwipeToNext = true;
      };
      s.unlockSwipeToPrev = function () {
        s.params.allowSwipeToPrev = true;
      };
      s.unlockSwipes = function () {
        s.params.allowSwipeToNext = s.params.allowSwipeToPrev = true;
      };

      /*=========================
          Round helper
          ===========================*/
      function round(a) {
        return Math.floor(a);
      }

      /*=========================
          Set grab cursor
          ===========================*/
      if (s.params.grabCursor) {
        s.container[0].style.cursor = 'move';
        s.container[0].style.cursor = '-webkit-grab';
        s.container[0].style.cursor = '-moz-grab';
        s.container[0].style.cursor = 'grab';
      }
      /*=========================
          Update on Images Ready
          ===========================*/
      s.imagesToLoad = [];
      s.imagesLoaded = 0;

      s.loadImage = function (imgElement, src, srcset, checkForComplete, callback) {
        var image;

        function onReady() {
          if (callback) callback();
        }

        if (!imgElement.complete || !checkForComplete) {
          if (src) {
            image = new window.Image();
            image.onload = onReady;
            image.onerror = onReady;
            if (srcset) {
              image.srcset = srcset;
            }
            if (src) {
              image.src = src;
            }
          } else {
            onReady();
          }

        } else {//image already loaded...
          onReady();
        }
      };
      s.preloadImages = function () {
        s.imagesToLoad = s.container.find('img');

        function _onReady() {
          if (typeof s === 'undefined' || s === null) return;
          if (s.imagesLoaded !== undefined) s.imagesLoaded++;
          if (s.imagesLoaded === s.imagesToLoad.length) {
            if (s.params.updateOnImagesReady) s.update();
            s.emit('onImagesReady', s);
          }
        }

        for (var i = 0; i < s.imagesToLoad.length; i++) {
          s.loadImage(s.imagesToLoad[i], (s.imagesToLoad[i].currentSrc || s.imagesToLoad[i].getAttribute('src')), (s.imagesToLoad[i].srcset || s.imagesToLoad[i].getAttribute('srcset')), true, _onReady);
        }
      };

      /*=========================
          Autoplay
          ===========================*/
      s.autoplayTimeoutId = undefined;
      s.autoplaying = false;
      s.autoplayPaused = false;

      function autoplay() {
        s.autoplayTimeoutId = setTimeout(function () {
          if (s.params.loop) {
            s.fixLoop();
            s._slideNext();
          } else {
            if (!s.isEnd) {
              s._slideNext();
            } else {
              if (!params.autoplayStopOnLast) {
                s._slideTo(0);
              } else {
                s.stopAutoplay();
              }
            }
          }
        }, s.params.autoplay);
      }

      s.startAutoplay = function () {
        if (typeof s.autoplayTimeoutId !== 'undefined') return false;
        if (!s.params.autoplay) return false;
        if (s.autoplaying) return false;
        s.autoplaying = true;
        s.emit('onAutoplayStart', s);
        autoplay();
      };
      s.stopAutoplay = function (internal) {
        if (!s.autoplayTimeoutId) return;
        if (s.autoplayTimeoutId) clearTimeout(s.autoplayTimeoutId);
        s.autoplaying = false;
        s.autoplayTimeoutId = undefined;
        s.emit('onAutoplayStop', s);
      };
      s.pauseAutoplay = function (speed) {
        if (s.autoplayPaused) return;
        if (s.autoplayTimeoutId) clearTimeout(s.autoplayTimeoutId);
        s.autoplayPaused = true;
        if (speed === 0) {
          s.autoplayPaused = false;
          autoplay();
        } else {
          s.wrapper.transitionEnd(function () {
            if (!s) return;
            s.autoplayPaused = false;
            if (!s.autoplaying) {
              s.stopAutoplay();
            } else {
              autoplay();
            }
          });
        }
      };
      /*=========================
          Min/Max Translate
          ===========================*/
      s.minTranslate = function () {
        return (-s.snapGrid[0]);
      };
      s.maxTranslate = function () {
        return (-s.snapGrid[s.snapGrid.length - 1]);
      };
      /*=========================
          Slider/slides sizes
          ===========================*/
      s.updateAutoHeight = function () {
        // Update Height
        var newHeight = s.slides.eq(s.activeIndex)[0].offsetHeight;
        if (newHeight) s.wrapper.css('height', s.slides.eq(s.activeIndex)[0].offsetHeight + 'px');
      };
      s.updateContainerSize = function () {
        var width, height;
        if (typeof s.params.width !== 'undefined') {
          width = s.params.width;
        } else {
          width = s.container[0].clientWidth;
        }
        if (typeof s.params.height !== 'undefined') {
          height = s.params.height;
        } else {
          height = s.container[0].clientHeight;
        }
        if (width === 0 && isH() || height === 0 && !isH()) {
          return;
        }

        //Subtract paddings
        width = width - parseInt(s.container.css('padding-left'), 10) - parseInt(s.container.css('padding-right'), 10);
        height = height - parseInt(s.container.css('padding-top'), 10) - parseInt(s.container.css('padding-bottom'), 10);

        // Store values
        s.width = width;
        s.height = height;
        s.size = isH() ? s.width : s.height;
      };

      s.updateSlidesSize = function () {
        s.slides = s.wrapper.children('.' + s.params.slideClass);
        s.snapGrid = [];
        s.slidesGrid = [];
        s.slidesSizesGrid = [];

        var spaceBetween = s.params.spaceBetween,
          slidePosition = -s.params.slidesOffsetBefore,
          i,
          prevSlideSize = 0,
          index = 0;
        if (typeof spaceBetween === 'string' && spaceBetween.indexOf('%') >= 0) {
          spaceBetween = parseFloat(spaceBetween.replace('%', '')) / 100 * s.size;
        }

        s.virtualSize = -spaceBetween;
        // reset margins
        if (s.rtl) s.slides.css({marginLeft: '', marginTop: ''});
        else s.slides.css({marginRight: '', marginBottom: ''});

        var slidesNumberEvenToRows;
        if (s.params.slidesPerColumn > 1) {
          if (Math.floor(s.slides.length / s.params.slidesPerColumn) === s.slides.length / s.params.slidesPerColumn) {
            slidesNumberEvenToRows = s.slides.length;
          } else {
            slidesNumberEvenToRows = Math.ceil(s.slides.length / s.params.slidesPerColumn) * s.params.slidesPerColumn;
          }
          if (s.params.slidesPerView !== 'auto' && s.params.slidesPerColumnFill === 'row') {
            slidesNumberEvenToRows = Math.max(slidesNumberEvenToRows, s.params.slidesPerView * s.params.slidesPerColumn);
          }
        }

        // Calc slides
        var slideSize;
        var slidesPerColumn = s.params.slidesPerColumn;
        var slidesPerRow = slidesNumberEvenToRows / slidesPerColumn;
        var numFullColumns = slidesPerRow - (s.params.slidesPerColumn * slidesPerRow - s.slides.length);
        for (i = 0; i < s.slides.length; i++) {
          slideSize = 0;
          var slide = s.slides.eq(i);
          if (s.params.slidesPerColumn > 1) {
            // Set slides order
            var newSlideOrderIndex;
            var column, row;
            if (s.params.slidesPerColumnFill === 'column') {
              column = Math.floor(i / slidesPerColumn);
              row = i - column * slidesPerColumn;
              if (column > numFullColumns || (column === numFullColumns && row === slidesPerColumn - 1)) {
                if (++row >= slidesPerColumn) {
                  row = 0;
                  column++;
                }
              }
              newSlideOrderIndex = column + row * slidesNumberEvenToRows / slidesPerColumn;
              slide
              .css({
                '-webkit-box-ordinal-group': newSlideOrderIndex,
                '-moz-box-ordinal-group': newSlideOrderIndex,
                '-ms-flex-order': newSlideOrderIndex,
                '-webkit-order': newSlideOrderIndex,
                'order': newSlideOrderIndex
              });
            } else {
              row = Math.floor(i / slidesPerRow);
              column = i - row * slidesPerRow;
            }
            slide
            .css({
              'margin-top': (row !== 0 && s.params.spaceBetween) && (s.params.spaceBetween + 'px')
            })
            .attr('data-swiper-column', column)
            .attr('data-swiper-row', row);

          }
          if (slide.css('display') === 'none') continue;
          if (s.params.slidesPerView === 'auto') {
            slideSize = isH() ? slide.outerWidth(true) : slide.outerHeight(true);
            if (s.params.roundLengths) slideSize = round(slideSize);
          } else {
            slideSize = (s.size - (s.params.slidesPerView - 1) * spaceBetween) / s.params.slidesPerView;
            if (s.params.roundLengths) slideSize = round(slideSize);

            if (isH()) {
              s.slides[i].style.width = slideSize + 'px';
            } else {
              s.slides[i].style.height = slideSize + 'px';
            }
          }
          s.slides[i].swiperSlideSize = slideSize;
          s.slidesSizesGrid.push(slideSize);


          if (s.params.centeredSlides) {
            slidePosition = slidePosition + slideSize / 2 + prevSlideSize / 2 + spaceBetween;
            if (i === 0) slidePosition = slidePosition - s.size / 2 - spaceBetween;
            if (Math.abs(slidePosition) < 1 / 1000) slidePosition = 0;
            if ((index) % s.params.slidesPerGroup === 0) s.snapGrid.push(slidePosition);
            s.slidesGrid.push(slidePosition);
          } else {
            if ((index) % s.params.slidesPerGroup === 0) s.snapGrid.push(slidePosition);
            s.slidesGrid.push(slidePosition);
            slidePosition = slidePosition + slideSize + spaceBetween;
          }

          s.virtualSize += slideSize + spaceBetween;

          prevSlideSize = slideSize;

          index++;
        }
        s.virtualSize = Math.max(s.virtualSize, s.size) + s.params.slidesOffsetAfter;
        var newSlidesGrid;

        if (
          s.rtl && s.wrongRTL && (s.params.effect === 'slide' || s.params.effect === 'coverflow')) {
          s.wrapper.css({width: s.virtualSize + s.params.spaceBetween + 'px'});
        }
        if (!s.support.flexbox || s.params.setWrapperSize) {
          if (isH()) s.wrapper.css({width: s.virtualSize + s.params.spaceBetween + 'px'});
          else s.wrapper.css({height: s.virtualSize + s.params.spaceBetween + 'px'});
        }

        if (s.params.slidesPerColumn > 1) {
          s.virtualSize = (slideSize + s.params.spaceBetween) * slidesNumberEvenToRows;
          s.virtualSize = Math.ceil(s.virtualSize / s.params.slidesPerColumn) - s.params.spaceBetween;
          s.wrapper.css({width: s.virtualSize + s.params.spaceBetween + 'px'});
          if (s.params.centeredSlides) {
            newSlidesGrid = [];
            for (i = 0; i < s.snapGrid.length; i++) {
              if (s.snapGrid[i] < s.virtualSize + s.snapGrid[0]) newSlidesGrid.push(s.snapGrid[i]);
            }
            s.snapGrid = newSlidesGrid;
          }
        }

        // Remove last grid elements depending on width
        if (!s.params.centeredSlides) {
          newSlidesGrid = [];
          for (i = 0; i < s.snapGrid.length; i++) {
            if (s.snapGrid[i] <= s.virtualSize - s.size) {
              newSlidesGrid.push(s.snapGrid[i]);
            }
          }
          s.snapGrid = newSlidesGrid;
          if (Math.floor(s.virtualSize - s.size) > Math.floor(s.snapGrid[s.snapGrid.length - 1])) {
            s.snapGrid.push(s.virtualSize - s.size);
          }
        }
        if (s.snapGrid.length === 0) s.snapGrid = [0];

        if (s.params.spaceBetween !== 0) {
          if (isH()) {
            if (s.rtl) s.slides.css({marginLeft: spaceBetween + 'px'});
            else s.slides.css({marginRight: spaceBetween + 'px'});
          } else s.slides.css({marginBottom: spaceBetween + 'px'});
        }
        if (s.params.watchSlidesProgress) {
          s.updateSlidesOffset();
        }
      };
      s.updateSlidesOffset = function () {
        for (var i = 0; i < s.slides.length; i++) {
          s.slides[i].swiperSlideOffset = isH() ? s.slides[i].offsetLeft : s.slides[i].offsetTop;
        }
      };

      /*=========================
          Slider/slides progress
          ===========================*/
      s.updateSlidesProgress = function (translate) {
        if (typeof translate === 'undefined') {
          translate = s.translate || 0;
        }
        if (s.slides.length === 0) return;
        if (typeof s.slides[0].swiperSlideOffset === 'undefined') s.updateSlidesOffset();

        var offsetCenter = -translate;
        if (s.rtl) offsetCenter = translate;

        // Visible Slides
        s.slides.removeClass(s.params.slideVisibleClass);
        for (var i = 0; i < s.slides.length; i++) {
          var slide = s.slides[i];
          var slideProgress = (offsetCenter - slide.swiperSlideOffset) / (slide.swiperSlideSize + s.params.spaceBetween);
          if (s.params.watchSlidesVisibility) {
            var slideBefore = -(offsetCenter - slide.swiperSlideOffset);
            var slideAfter = slideBefore + s.slidesSizesGrid[i];
            var isVisible =
              (slideBefore >= 0 && slideBefore < s.size) ||
              (slideAfter > 0 && slideAfter <= s.size) ||
              (slideBefore <= 0 && slideAfter >= s.size);
            if (isVisible) {
              s.slides.eq(i).addClass(s.params.slideVisibleClass);
            }
          }
          slide.progress = s.rtl ? -slideProgress : slideProgress;
        }
      };
      s.updateProgress = function (translate) {
        if (typeof translate === 'undefined') {
          translate = s.translate || 0;
        }
        var translatesDiff = s.maxTranslate() - s.minTranslate();
        var wasBeginning = s.isBeginning;
        var wasEnd = s.isEnd;
        if (translatesDiff === 0) {
          s.progress = 0;
          s.isBeginning = s.isEnd = true;
        } else {
          s.progress = (translate - s.minTranslate()) / (translatesDiff);
          s.isBeginning = s.progress <= 0;
          s.isEnd = s.progress >= 1;
        }
        if (s.isBeginning && !wasBeginning) s.emit('onReachBeginning', s);
        if (s.isEnd && !wasEnd) s.emit('onReachEnd', s);

        if (s.params.watchSlidesProgress) s.updateSlidesProgress(translate);
        s.emit('onProgress', s, s.progress);
      };
      s.updateActiveIndex = function () {
        var translate = s.rtl ? s.translate : -s.translate;
        var newActiveIndex, i, snapIndex;
        for (i = 0; i < s.slidesGrid.length; i++) {
          if (typeof s.slidesGrid[i + 1] !== 'undefined') {
            if (translate >= s.slidesGrid[i] && translate < s.slidesGrid[i + 1] - (s.slidesGrid[i + 1] - s.slidesGrid[i]) / 2) {
              newActiveIndex = i;
            } else if (translate >= s.slidesGrid[i] && translate < s.slidesGrid[i + 1]) {
              newActiveIndex = i + 1;
            }
          } else {
            if (translate >= s.slidesGrid[i]) {
              newActiveIndex = i;
            }
          }
        }
        // Normalize slideIndex
        if (newActiveIndex < 0 || typeof newActiveIndex === 'undefined') newActiveIndex = 0;
        // for (i = 0; i < s.slidesGrid.length; i++) {
        // if (- translate >= s.slidesGrid[i]) {
        // newActiveIndex = i;
        // }
        // }
        snapIndex = Math.floor(newActiveIndex / s.params.slidesPerGroup);
        if (snapIndex >= s.snapGrid.length) snapIndex = s.snapGrid.length - 1;

        if (newActiveIndex === s.activeIndex) {
          return;
        }
        s.snapIndex = snapIndex;
        s.previousIndex = s.activeIndex;
        s.activeIndex = newActiveIndex;
        s.updateClasses();
      };

      /*=========================
          Classes
          ===========================*/
      s.updateClasses = function () {
        s.slides.removeClass(s.params.slideActiveClass + ' ' + s.params.slideNextClass + ' ' + s.params.slidePrevClass);
        var activeSlide = s.slides.eq(s.activeIndex);
        // Active classes
        activeSlide.addClass(s.params.slideActiveClass);
        activeSlide.next('.' + s.params.slideClass).addClass(s.params.slideNextClass);
        activeSlide.prev('.' + s.params.slideClass).addClass(s.params.slidePrevClass);

        // Pagination
        if (s.bullets && s.bullets.length > 0) {
          s.bullets.removeClass(s.params.bulletActiveClass);
          var bulletIndex;
          if (s.params.loop) {
            bulletIndex = Math.ceil(s.activeIndex - s.loopedSlides) / s.params.slidesPerGroup;
            if (bulletIndex > s.slides.length - 1 - s.loopedSlides * 2) {
              bulletIndex = bulletIndex - (s.slides.length - s.loopedSlides * 2);
            }
            if (bulletIndex > s.bullets.length - 1) bulletIndex = bulletIndex - s.bullets.length;
          } else {
            if (typeof s.snapIndex !== 'undefined') {
              bulletIndex = s.snapIndex;
            } else {
              bulletIndex = s.activeIndex || 0;
            }
          }
          if (s.paginationContainer.length > 1) {
            s.bullets.each(function () {
              if ($(this).index() === bulletIndex) $(this).addClass(s.params.bulletActiveClass);
            });
          } else {
            s.bullets.eq(bulletIndex).addClass(s.params.bulletActiveClass);
          }
        }

        // Next/active buttons
        if (!s.params.loop) {
          if (s.params.prevButton) {
            if (s.isBeginning) {
              $(s.params.prevButton).addClass(s.params.buttonDisabledClass);
              if (s.params.a11y && s.a11y) s.a11y.disable($(s.params.prevButton));
            } else {
              $(s.params.prevButton).removeClass(s.params.buttonDisabledClass);
              if (s.params.a11y && s.a11y) s.a11y.enable($(s.params.prevButton));
            }
          }
          if (s.params.nextButton) {
            if (s.isEnd) {
              $(s.params.nextButton).addClass(s.params.buttonDisabledClass);
              if (s.params.a11y && s.a11y) s.a11y.disable($(s.params.nextButton));
            } else {
              $(s.params.nextButton).removeClass(s.params.buttonDisabledClass);
              if (s.params.a11y && s.a11y) s.a11y.enable($(s.params.nextButton));
            }
          }
        }
      };

      /*=========================
          Pagination
          ===========================*/
      s.updatePagination = function () {
        if (!s.params.pagination) return;
        if (s.paginationContainer && s.paginationContainer.length > 0) {
          var bulletsHTML = '';
          var numberOfBullets = s.params.loop ? Math.ceil((s.slides.length - s.loopedSlides * 2) / s.params.slidesPerGroup) : s.snapGrid.length;
          for (var i = 0; i < numberOfBullets; i++) {
            if (s.params.paginationBulletRender) {
              bulletsHTML += s.params.paginationBulletRender(i, s.params.bulletClass);
            } else {
              bulletsHTML += '<' + s.params.paginationElement + ' class="' + s.params.bulletClass + '"></' + s.params.paginationElement + '>';
            }
          }
          s.paginationContainer.html(bulletsHTML);
          s.bullets = s.paginationContainer.find('.' + s.params.bulletClass);
          if (s.params.paginationClickable && s.params.a11y && s.a11y) {
            s.a11y.initPagination();
          }
        }
      };
      /*=========================
          Common update method
          ===========================*/
      s.update = function (updateTranslate) {
        s.updateContainerSize();
        s.updateSlidesSize();
        s.updateProgress();
        s.updatePagination();
        s.updateClasses();
        if (s.params.scrollbar && s.scrollbar) {
          s.scrollbar.set();
        }

        function forceSetTranslate() {
          newTranslate = Math.min(Math.max(s.translate, s.maxTranslate()), s.minTranslate());
          s.setWrapperTranslate(newTranslate);
          s.updateActiveIndex();
          s.updateClasses();
        }

        if (updateTranslate) {
          var translated, newTranslate;
          if (s.controller && s.controller.spline) {
            s.controller.spline = undefined;
          }
          if (s.params.freeMode) {
            forceSetTranslate();
            if (s.params.autoHeight) {
              s.updateAutoHeight();
            }
          } else {
            if ((s.params.slidesPerView === 'auto' || s.params.slidesPerView > 1) && s.isEnd && !s.params.centeredSlides) {
              translated = s.slideTo(s.slides.length - 1, 0, false, true);
            } else {
              translated = s.slideTo(s.activeIndex, 0, false, true);
            }
            if (!translated) {
              forceSetTranslate();
            }
          }
        } else if (s.params.autoHeight) {
          s.updateAutoHeight();
        }
      };

      /*=========================
          Resize Handler
          ===========================*/
      s.onResize = function (forceUpdatePagination) {
        //Breakpoints
        if (s.params.breakpoints) {
          s.setBreakpoint();
        }

        // Disable locks on resize
        var allowSwipeToPrev = s.params.allowSwipeToPrev;
        var allowSwipeToNext = s.params.allowSwipeToNext;
        s.params.allowSwipeToPrev = s.params.allowSwipeToNext = true;

        s.updateContainerSize();
        s.updateSlidesSize();
        if (s.params.slidesPerView === 'auto' || s.params.freeMode || forceUpdatePagination) s.updatePagination();
        if (s.params.scrollbar && s.scrollbar) {
          s.scrollbar.set();
        }
        if (s.controller && s.controller.spline) {
          s.controller.spline = undefined;
        }
        if (s.params.freeMode) {
          var newTranslate = Math.min(Math.max(s.translate, s.maxTranslate()), s.minTranslate());
          s.setWrapperTranslate(newTranslate);
          s.updateActiveIndex();
          s.updateClasses();

          if (s.params.autoHeight) {
            s.updateAutoHeight();
          }
        } else {
          s.updateClasses();
          if ((s.params.slidesPerView === 'auto' || s.params.slidesPerView > 1) && s.isEnd && !s.params.centeredSlides) {
            s.slideTo(s.slides.length - 1, 0, false, true);
          } else {
            s.slideTo(s.activeIndex, 0, false, true);
          }
        }
        // Return locks after resize
        s.params.allowSwipeToPrev = allowSwipeToPrev;
        s.params.allowSwipeToNext = allowSwipeToNext;
      };

      /*=========================
          Events
          ===========================*/

      //Define Touch Events
      var desktopEvents = ['mousedown', 'mousemove', 'mouseup'];
      if (window.navigator.pointerEnabled) desktopEvents = ['pointerdown', 'pointermove', 'pointerup'];
      else if (window.navigator.msPointerEnabled) desktopEvents = ['MSPointerDown', 'MSPointerMove', 'MSPointerUp'];
      s.touchEvents = {
        start: s.support.touch || !s.params.simulateTouch ? 'touchstart' : desktopEvents[0],
        move: s.support.touch || !s.params.simulateTouch ? 'touchmove' : desktopEvents[1],
        end: s.support.touch || !s.params.simulateTouch ? 'touchend' : desktopEvents[2]
      };


      // WP8 Touch Events Fix
      if (window.navigator.pointerEnabled || window.navigator.msPointerEnabled) {
        (s.params.touchEventsTarget === 'container' ? s.container : s.wrapper).addClass('swiper-wp8-' + s.params.direction);
      }

      // Attach/detach events
      s.initEvents = function (detach) {
        var actionDom = detach ? 'off' : 'on';
        var action = detach ? 'removeEventListener' : 'addEventListener';
        var touchEventsTarget = s.params.touchEventsTarget === 'container' ? s.container[0] : s.wrapper[0];
        var target = s.support.touch ? touchEventsTarget : document;

        var moveCapture = s.params.nested ? true : false;

        //Touch Events
        if (s.browser.ie) {
          touchEventsTarget[action](s.touchEvents.start, s.onTouchStart, false);
          target[action](s.touchEvents.move, s.onTouchMove, moveCapture);
          target[action](s.touchEvents.end, s.onTouchEnd, false);
        } else {
          if (s.support.touch) {
            touchEventsTarget[action](s.touchEvents.start, s.onTouchStart, false);
            touchEventsTarget[action](s.touchEvents.move, s.onTouchMove, moveCapture);
            touchEventsTarget[action](s.touchEvents.end, s.onTouchEnd, false);
          }
          if (params.simulateTouch && !s.device.ios && !s.device.android) {
            touchEventsTarget[action]('mousedown', s.onTouchStart, false);
            document[action]('mousemove', s.onTouchMove, moveCapture);
            document[action]('mouseup', s.onTouchEnd, false);
          }
        }
        window[action]('resize', s.onResize);

        // Next, Prev, Index
        if (s.params.nextButton) {
          $(s.params.nextButton)[actionDom]('click', s.onClickNext);
          if (s.params.a11y && s.a11y) $(s.params.nextButton)[actionDom]('keydown', s.a11y.onEnterKey);
        }
        if (s.params.prevButton) {
          $(s.params.prevButton)[actionDom]('click', s.onClickPrev);
          if (s.params.a11y && s.a11y) $(s.params.prevButton)[actionDom]('keydown', s.a11y.onEnterKey);
        }
        if (s.params.pagination && s.params.paginationClickable) {
          $(s.paginationContainer)[actionDom]('click', '.' + s.params.bulletClass, s.onClickIndex);
          if (s.params.a11y && s.a11y) $(s.paginationContainer)[actionDom]('keydown', '.' + s.params.bulletClass, s.a11y.onEnterKey);
        }

        // Prevent Links Clicks
        if (s.params.preventClicks || s.params.preventClicksPropagation) touchEventsTarget[action]('click', s.preventClicks, true);
      };
      s.attachEvents = function (detach) {
        s.initEvents();
      };
      s.detachEvents = function () {
        s.initEvents(true);
      };

      /*=========================
          Handle Clicks
          ===========================*/
      // Prevent Clicks
      s.allowClick = true;
      s.preventClicks = function (e) {
        if (!s.allowClick) {
          if (s.params.preventClicks) e.preventDefault();
          if (s.params.preventClicksPropagation && s.animating) {
            e.stopPropagation();
            e.stopImmediatePropagation();
          }
        }
      };
      // Clicks
      s.onClickNext = function (e) {
        e.preventDefault();
        if (s.isEnd && !s.params.loop) return;
        s.slideNext();
      };
      s.onClickPrev = function (e) {
        e.preventDefault();
        if (s.isBeginning && !s.params.loop) return;
        s.slidePrev();
      };
      s.onClickIndex = function (e) {
        e.preventDefault();
        var index = $(this).index() * s.params.slidesPerGroup;
        if (s.params.loop) index = index + s.loopedSlides;
        s.slideTo(index);
      };

      /*=========================
          Handle Touches
          ===========================*/
      function findElementInEvent(e, selector) {
        var el = $(e.target);
        if (!el.is(selector)) {
          if (typeof selector === 'string') {
            el = el.parents(selector);
          } else if (selector.nodeType) {
            var found;
            el.parents().each(function (index, _el) {
              if (_el === selector) found = selector;
            });
            if (!found) return undefined;
            else return selector;
          }
        }
        if (el.length === 0) {
          return undefined;
        }
        return el[0];
      }

      s.updateClickedSlide = function (e) {
        var slide = findElementInEvent(e, '.' + s.params.slideClass);
        var slideFound = false;
        if (slide) {
          for (var i = 0; i < s.slides.length; i++) {
            if (s.slides[i] === slide) slideFound = true;
          }
        }

        if (slide && slideFound) {
          s.clickedSlide = slide;
          s.clickedIndex = $(slide).index();
        } else {
          s.clickedSlide = undefined;
          s.clickedIndex = undefined;
          return;
        }
        if (s.params.slideToClickedSlide && s.clickedIndex !== undefined && s.clickedIndex !== s.activeIndex) {
          var slideToIndex = s.clickedIndex,
            realIndex,
            duplicatedSlides;
          if (s.params.loop) {
            if (s.animating) return;
            realIndex = $(s.clickedSlide).attr('data-swiper-slide-index');
            if (s.params.centeredSlides) {
              if ((slideToIndex < s.loopedSlides - s.params.slidesPerView / 2) || (slideToIndex > s.slides.length - s.loopedSlides + s.params.slidesPerView / 2)) {
                s.fixLoop();
                slideToIndex = s.wrapper.children('.' + s.params.slideClass + '[data-swiper-slide-index="' + realIndex + '"]:not(.swiper-slide-duplicate)').eq(0).index();
                setTimeout(function () {
                  s.slideTo(slideToIndex);
                }, 0);
              } else {
                s.slideTo(slideToIndex);
              }
            } else {
              if (slideToIndex > s.slides.length - s.params.slidesPerView) {
                s.fixLoop();
                slideToIndex = s.wrapper.children('.' + s.params.slideClass + '[data-swiper-slide-index="' + realIndex + '"]:not(.swiper-slide-duplicate)').eq(0).index();
                setTimeout(function () {
                  s.slideTo(slideToIndex);
                }, 0);
              } else {
                s.slideTo(slideToIndex);
              }
            }
          } else {
            s.slideTo(slideToIndex);
          }
        }
      };

      var isTouched,
        isMoved,
        allowTouchCallbacks,
        touchStartTime,
        isScrolling,
        currentTranslate,
        startTranslate,
        allowThresholdMove,
        // Form elements to match
        formElements = 'input, select, textarea, button',
        // Last click time
        lastClickTime = Date.now(), clickTimeout,
        //Velocities
        velocities = [],
        allowMomentumBounce;

      // Animating Flag
      s.animating = false;

      // Touches information
      s.touches = {
        startX: 0,
        startY: 0,
        currentX: 0,
        currentY: 0,
        diff: 0
      };

      // Touch handlers
      var isTouchEvent, startMoving;
      s.onTouchStart = function (e) {
        if (e.originalEvent) e = e.originalEvent;
        isTouchEvent = e.type === 'touchstart';
        if (!isTouchEvent && 'which' in e && e.which === 3) return;
        if (s.params.noSwiping && findElementInEvent(e, '.' + s.params.noSwipingClass)) {
          s.allowClick = true;
          return;
        }
        if (s.params.swipeHandler) {
          if (!findElementInEvent(e, s.params.swipeHandler)) return;
        }

        var startX = s.touches.currentX = e.type === 'touchstart' ? e.targetTouches[0].pageX : e.pageX;
        var startY = s.touches.currentY = e.type === 'touchstart' ? e.targetTouches[0].pageY : e.pageY;

        // Do NOT start if iOS edge swipe is detected. Otherwise iOS app (UIWebView) cannot swipe-to-go-back anymore
        if (s.device.ios && s.params.iOSEdgeSwipeDetection && startX <= s.params.iOSEdgeSwipeThreshold) {
          return;
        }

        isTouched = true;
        isMoved = false;
        allowTouchCallbacks = true;
        isScrolling = undefined;
        startMoving = undefined;
        s.touches.startX = startX;
        s.touches.startY = startY;
        touchStartTime = Date.now();
        s.allowClick = true;
        s.updateContainerSize();
        s.swipeDirection = undefined;
        if (s.params.threshold > 0) allowThresholdMove = false;
        if (e.type !== 'touchstart') {
          var preventDefault = true;
          if ($(e.target).is(formElements)) preventDefault = false;
          if (document.activeElement && $(document.activeElement).is(formElements)) {
            document.activeElement.blur();
          }
          if (preventDefault) {
            e.preventDefault();
          }
        }
        s.emit('onTouchStart', s, e);
      };

      s.onTouchMove = function (e) {
        if (e.originalEvent) e = e.originalEvent;
        if (isTouchEvent && e.type === 'mousemove') return;
        if (e.preventedByNestedSwiper) return;
        if (s.params.onlyExternal) {
          // isMoved = true;
          s.allowClick = false;
          if (isTouched) {
            s.touches.startX = s.touches.currentX = e.type === 'touchmove' ? e.targetTouches[0].pageX : e.pageX;
            s.touches.startY = s.touches.currentY = e.type === 'touchmove' ? e.targetTouches[0].pageY : e.pageY;
            touchStartTime = Date.now();
          }
          return;
        }
        if (isTouchEvent && document.activeElement) {
          if (e.target === document.activeElement && $(e.target).is(formElements)) {
            isMoved = true;
            s.allowClick = false;
            return;
          }
        }
        if (allowTouchCallbacks) {
          s.emit('onTouchMove', s, e);
        }
        if (e.targetTouches && e.targetTouches.length > 1) return;

        s.touches.currentX = e.type === 'touchmove' ? e.targetTouches[0].pageX : e.pageX;
        s.touches.currentY = e.type === 'touchmove' ? e.targetTouches[0].pageY : e.pageY;

        if (typeof isScrolling === 'undefined') {
          var touchAngle = Math.atan2(Math.abs(s.touches.currentY - s.touches.startY), Math.abs(s.touches.currentX - s.touches.startX)) * 180 / Math.PI;
          isScrolling = isH() ? touchAngle > s.params.touchAngle : (90 - touchAngle > s.params.touchAngle);
        }
        if (isScrolling) {
          s.emit('onTouchMoveOpposite', s, e);
        }
        if (typeof startMoving === 'undefined' && s.browser.ieTouch) {
          if (s.touches.currentX !== s.touches.startX || s.touches.currentY !== s.touches.startY) {
            startMoving = true;
          }
        }
        if (!isTouched) return;
        if (isScrolling) {
          isTouched = false;
          return;
        }
        if (!startMoving && s.browser.ieTouch) {
          return;
        }
        s.allowClick = false;
        s.emit('onSliderMove', s, e);
        e.preventDefault();
        if (s.params.touchMoveStopPropagation && !s.params.nested) {
          e.stopPropagation();
        }

        if (!isMoved) {
          if (params.loop) {
            s.fixLoop();
          }
          startTranslate = s.getWrapperTranslate();
          s.setWrapperTransition(0);
          if (s.animating) {
            s.wrapper.trigger('webkitTransitionEnd transitionend oTransitionEnd MSTransitionEnd msTransitionEnd');
          }
          if (s.params.autoplay && s.autoplaying) {
            if (s.params.autoplayDisableOnInteraction) {
              s.stopAutoplay();
            } else {
              s.pauseAutoplay();
            }
          }
          allowMomentumBounce = false;
          //Grab Cursor
          if (s.params.grabCursor) {
            s.container[0].style.cursor = 'move';
            s.container[0].style.cursor = '-webkit-grabbing';
            s.container[0].style.cursor = '-moz-grabbin';
            s.container[0].style.cursor = 'grabbing';
          }
        }
        isMoved = true;

        var diff = s.touches.diff = isH() ? s.touches.currentX - s.touches.startX : s.touches.currentY - s.touches.startY;

        diff = diff * s.params.touchRatio;
        if (s.rtl) diff = -diff;

        s.swipeDirection = diff > 0 ? 'prev' : 'next';
        currentTranslate = diff + startTranslate;

        var disableParentSwiper = true;
        if ((diff > 0 && currentTranslate > s.minTranslate())) {
          disableParentSwiper = false;
          if (s.params.resistance) currentTranslate = s.minTranslate() - 1 + Math.pow(-s.minTranslate() + startTranslate + diff, s.params.resistanceRatio);
        } else if (diff < 0 && currentTranslate < s.maxTranslate()) {
          disableParentSwiper = false;
          if (s.params.resistance) currentTranslate = s.maxTranslate() + 1 - Math.pow(s.maxTranslate() - startTranslate - diff, s.params.resistanceRatio);
        }

        if (disableParentSwiper) {
          e.preventedByNestedSwiper = true;
        }

        // Directions locks
        if (!s.params.allowSwipeToNext && s.swipeDirection === 'next' && currentTranslate < startTranslate) {
          currentTranslate = startTranslate;
        }
        if (!s.params.allowSwipeToPrev && s.swipeDirection === 'prev' && currentTranslate > startTranslate) {
          currentTranslate = startTranslate;
        }

        if (!s.params.followFinger) return;

        // Threshold
        if (s.params.threshold > 0) {
          if (Math.abs(diff) > s.params.threshold || allowThresholdMove) {
            if (!allowThresholdMove) {
              allowThresholdMove = true;
              s.touches.startX = s.touches.currentX;
              s.touches.startY = s.touches.currentY;
              currentTranslate = startTranslate;
              s.touches.diff = isH() ? s.touches.currentX - s.touches.startX : s.touches.currentY - s.touches.startY;
              return;
            }
          } else {
            currentTranslate = startTranslate;
            return;
          }
        }
        // Update active index in free mode
        if (s.params.freeMode || s.params.watchSlidesProgress) {
          s.updateActiveIndex();
        }
        if (s.params.freeMode) {
          //Velocity
          if (velocities.length === 0) {
            velocities.push({
              position: s.touches[isH() ? 'startX' : 'startY'],
              time: touchStartTime
            });
          }
          velocities.push({
            position: s.touches[isH() ? 'currentX' : 'currentY'],
            time: (new window.Date()).getTime()
          });
        }
        // Update progress
        s.updateProgress(currentTranslate);
        // Update translate
        s.setWrapperTranslate(currentTranslate);
      };
      s.onTouchEnd = function (e) {
        if (e.originalEvent) e = e.originalEvent;
        if (allowTouchCallbacks) {
          s.emit('onTouchEnd', s, e);
        }
        allowTouchCallbacks = false;
        if (!isTouched) return;
        //Return Grab Cursor
        if (s.params.grabCursor && isMoved && isTouched) {
          s.container[0].style.cursor = 'move';
          s.container[0].style.cursor = '-webkit-grab';
          s.container[0].style.cursor = '-moz-grab';
          s.container[0].style.cursor = 'grab';
        }

        // Time diff
        var touchEndTime = Date.now();
        var timeDiff = touchEndTime - touchStartTime;

        // Tap, doubleTap, Click
        if (s.allowClick) {
          s.updateClickedSlide(e);
          s.emit('onTap', s, e);
          if (timeDiff < 300 && (touchEndTime - lastClickTime) > 300) {
            if (clickTimeout) clearTimeout(clickTimeout);
            clickTimeout = setTimeout(function () {
              if (!s) return;
              if (s.params.paginationHide && s.paginationContainer.length > 0 && !$(e.target).hasClass(s.params.bulletClass)) {
                s.paginationContainer.toggleClass(s.params.paginationHiddenClass);
              }
              s.emit('onClick', s, e);
            }, 300);

          }
          if (timeDiff < 300 && (touchEndTime - lastClickTime) < 300) {
            if (clickTimeout) clearTimeout(clickTimeout);
            s.emit('onDoubleTap', s, e);
          }
        }

        lastClickTime = Date.now();
        setTimeout(function () {
          if (s) s.allowClick = true;
        }, 0);

        if (!isTouched || !isMoved || !s.swipeDirection || s.touches.diff === 0 || currentTranslate === startTranslate) {
          isTouched = isMoved = false;
          return;
        }
        isTouched = isMoved = false;

        var currentPos;
        if (s.params.followFinger) {
          currentPos = s.rtl ? s.translate : -s.translate;
        } else {
          currentPos = -currentTranslate;
        }
        if (s.params.freeMode) {
          if (currentPos < -s.minTranslate()) {
            s.slideTo(s.activeIndex);
            return;
          } else if (currentPos > -s.maxTranslate()) {
            if (s.slides.length < s.snapGrid.length) {
              s.slideTo(s.snapGrid.length - 1);
            } else {
              s.slideTo(s.slides.length - 1);
            }
            return;
          }

          if (s.params.freeModeMomentum) {
            if (velocities.length > 1) {
              var lastMoveEvent = velocities.pop(), velocityEvent = velocities.pop();

              var distance = lastMoveEvent.position - velocityEvent.position;
              var time = lastMoveEvent.time - velocityEvent.time;
              s.velocity = distance / time;
              s.velocity = s.velocity / 2;
              if (Math.abs(s.velocity) < s.params.freeModeMinimumVelocity) {
                s.velocity = 0;
              }
              // this implies that the user stopped moving a finger then released.
              // There would be no events with distance zero, so the last event is stale.
              if (time > 150 || (new window.Date().getTime() - lastMoveEvent.time) > 300) {
                s.velocity = 0;
              }
            } else {
              s.velocity = 0;
            }

            velocities.length = 0;
            var momentumDuration = 1000 * s.params.freeModeMomentumRatio;
            var momentumDistance = s.velocity * momentumDuration;

            var newPosition = s.translate + momentumDistance;
            if (s.rtl) newPosition = -newPosition;
            var doBounce = false;
            var afterBouncePosition;
            var bounceAmount = Math.abs(s.velocity) * 20 * s.params.freeModeMomentumBounceRatio;
            if (newPosition < s.maxTranslate()) {
              if (s.params.freeModeMomentumBounce) {
                if (newPosition + s.maxTranslate() < -bounceAmount) {
                  newPosition = s.maxTranslate() - bounceAmount;
                }
                afterBouncePosition = s.maxTranslate();
                doBounce = true;
                allowMomentumBounce = true;
              } else {
                newPosition = s.maxTranslate();
              }
            } else if (newPosition > s.minTranslate()) {
              if (s.params.freeModeMomentumBounce) {
                if (newPosition - s.minTranslate() > bounceAmount) {
                  newPosition = s.minTranslate() + bounceAmount;
                }
                afterBouncePosition = s.minTranslate();
                doBounce = true;
                allowMomentumBounce = true;
              } else {
                newPosition = s.minTranslate();
              }
            } else if (s.params.freeModeSticky) {
              var j = 0,
                nextSlide;
              for (j = 0; j < s.snapGrid.length; j += 1) {
                if (s.snapGrid[j] > -newPosition) {
                  nextSlide = j;
                  break;
                }

              }
              if (Math.abs(s.snapGrid[nextSlide] - newPosition) < Math.abs(s.snapGrid[nextSlide - 1] - newPosition) || s.swipeDirection === 'next') {
                newPosition = s.snapGrid[nextSlide];
              } else {
                newPosition = s.snapGrid[nextSlide - 1];
              }
              if (!s.rtl) newPosition = -newPosition;
            }
            //Fix duration
            if (s.velocity !== 0) {
              if (s.rtl) {
                momentumDuration = Math.abs((-newPosition - s.translate) / s.velocity);
              } else {
                momentumDuration = Math.abs((newPosition - s.translate) / s.velocity);
              }
            } else if (s.params.freeModeSticky) {
              s.slideReset();
              return;
            }

            if (s.params.freeModeMomentumBounce && doBounce) {
              s.updateProgress(afterBouncePosition);
              s.setWrapperTransition(momentumDuration);
              s.setWrapperTranslate(newPosition);
              s.onTransitionStart();
              s.animating = true;
              s.wrapper.transitionEnd(function () {
                if (!s || !allowMomentumBounce) return;
                s.emit('onMomentumBounce', s);

                s.setWrapperTransition(s.params.speed);
                s.setWrapperTranslate(afterBouncePosition);
                s.wrapper.transitionEnd(function () {
                  if (!s) return;
                  s.onTransitionEnd();
                });
              });
            } else if (s.velocity) {
              s.updateProgress(newPosition);
              s.setWrapperTransition(momentumDuration);
              s.setWrapperTranslate(newPosition);
              s.onTransitionStart();
              if (!s.animating) {
                s.animating = true;
                s.wrapper.transitionEnd(function () {
                  if (!s) return;
                  s.onTransitionEnd();
                });
              }

            } else {
              s.updateProgress(newPosition);
            }

            s.updateActiveIndex();
          }
          if (!s.params.freeModeMomentum || timeDiff >= s.params.longSwipesMs) {
            s.updateProgress();
            s.updateActiveIndex();
          }
          return;
        }

        // Find current slide
        var i, stopIndex = 0, groupSize = s.slidesSizesGrid[0];
        for (i = 0; i < s.slidesGrid.length; i += s.params.slidesPerGroup) {
          if (typeof s.slidesGrid[i + s.params.slidesPerGroup] !== 'undefined') {
            if (currentPos >= s.slidesGrid[i] && currentPos < s.slidesGrid[i + s.params.slidesPerGroup]) {
              stopIndex = i;
              groupSize = s.slidesGrid[i + s.params.slidesPerGroup] - s.slidesGrid[i];
            }
          } else {
            if (currentPos >= s.slidesGrid[i]) {
              stopIndex = i;
              groupSize = s.slidesGrid[s.slidesGrid.length - 1] - s.slidesGrid[s.slidesGrid.length - 2];
            }
          }
        }

        // Find current slide size
        var ratio = (currentPos - s.slidesGrid[stopIndex]) / groupSize;

        if (timeDiff > s.params.longSwipesMs) {
          // Long touches
          if (!s.params.longSwipes) {
            s.slideTo(s.activeIndex);
            return;
          }
          if (s.swipeDirection === 'next') {
            if (ratio >= s.params.longSwipesRatio) s.slideTo(stopIndex + s.params.slidesPerGroup);
            else s.slideTo(stopIndex);

          }
          if (s.swipeDirection === 'prev') {
            if (ratio > (1 - s.params.longSwipesRatio)) s.slideTo(stopIndex + s.params.slidesPerGroup);
            else s.slideTo(stopIndex);
          }
        } else {
          // Short swipes
          if (!s.params.shortSwipes) {
            s.slideTo(s.activeIndex);
            return;
          }
          if (s.swipeDirection === 'next') {
            s.slideTo(stopIndex + s.params.slidesPerGroup);

          }
          if (s.swipeDirection === 'prev') {
            s.slideTo(stopIndex);
          }
        }
      };
      /*=========================
          Transitions
          ===========================*/
      s._slideTo = function (slideIndex, speed) {
        return s.slideTo(slideIndex, speed, true, true);
      };
      s.slideTo = function (slideIndex, speed, runCallbacks, internal) {
        if (typeof runCallbacks === 'undefined') runCallbacks = true;
        if (typeof slideIndex === 'undefined') slideIndex = 0;
        if (slideIndex < 0) slideIndex = 0;
        s.snapIndex = Math.floor(slideIndex / s.params.slidesPerGroup);
        if (s.snapIndex >= s.snapGrid.length) s.snapIndex = s.snapGrid.length - 1;

        var translate = -s.snapGrid[s.snapIndex];
        // Stop autoplay
        if (s.params.autoplay && s.autoplaying) {
          if (internal || !s.params.autoplayDisableOnInteraction) {
            s.pauseAutoplay(speed);
          } else {
            s.stopAutoplay();
          }
        }
        // Update progress
        s.updateProgress(translate);

        // Normalize slideIndex
        for (var i = 0; i < s.slidesGrid.length; i++) {
          if (-Math.floor(translate * 100) >= Math.floor(s.slidesGrid[i] * 100)) {
            slideIndex = i;
          }
        }

        // Directions locks
        if (!s.params.allowSwipeToNext && translate < s.translate && translate < s.minTranslate()) {
          return false;
        }
        if (!s.params.allowSwipeToPrev && translate > s.translate && translate > s.maxTranslate()) {
          if ((s.activeIndex || 0) !== slideIndex) return false;
        }

        // Update Index
        if (typeof speed === 'undefined') speed = s.params.speed;
        s.previousIndex = s.activeIndex || 0;
        s.activeIndex = slideIndex;

        if ((s.rtl && -translate === s.translate) || (!s.rtl && translate === s.translate)) {
          // Update Height
          if (s.params.autoHeight) {
            s.updateAutoHeight();
          }
          s.updateClasses();
          if (s.params.effect !== 'slide') {
            s.setWrapperTranslate(translate);
          }
          return false;
        }
        s.updateClasses();
        s.onTransitionStart(runCallbacks);

        if (speed === 0) {
          s.setWrapperTranslate(translate);
          s.setWrapperTransition(0);
          s.onTransitionEnd(runCallbacks);
        } else {
          s.setWrapperTranslate(translate);
          s.setWrapperTransition(speed);
          if (!s.animating) {
            s.animating = true;
            s.wrapper.transitionEnd(function () {
              if (!s) return;
              s.onTransitionEnd(runCallbacks);
            });
          }

        }

        return true;
      };

      s.onTransitionStart = function (runCallbacks) {
        if (typeof runCallbacks === 'undefined') runCallbacks = true;
        if (s.params.autoHeight) {
          s.updateAutoHeight();
        }
        if (s.lazy) s.lazy.onTransitionStart();
        if (runCallbacks) {
          s.emit('onTransitionStart', s);
          if (s.activeIndex !== s.previousIndex) {
            s.emit('onSlideChangeStart', s);
            _scope.$emit("$ionicSlides.slideChangeStart", {
              slider: s,
              activeIndex: s.getSlideDataIndex(s.activeIndex),
              previousIndex: s.getSlideDataIndex(s.previousIndex)
            });
            if (s.activeIndex > s.previousIndex) {
              s.emit('onSlideNextStart', s);
            } else {
              s.emit('onSlidePrevStart', s);
            }
          }

        }
      };
      s.onTransitionEnd = function (runCallbacks) {
        s.animating = false;
        s.setWrapperTransition(0);
        if (typeof runCallbacks === 'undefined') runCallbacks = true;
        if (s.lazy) s.lazy.onTransitionEnd();
        if (runCallbacks) {
          s.emit('onTransitionEnd', s);
          if (s.activeIndex !== s.previousIndex) {
            s.emit('onSlideChangeEnd', s);
            _scope.$emit("$ionicSlides.slideChangeEnd", {
              slider: s,
              activeIndex: s.getSlideDataIndex(s.activeIndex),
              previousIndex: s.getSlideDataIndex(s.previousIndex)
            });
            if (s.activeIndex > s.previousIndex) {
              s.emit('onSlideNextEnd', s);
            } else {
              s.emit('onSlidePrevEnd', s);
            }
          }
        }
        if (s.params.hashnav && s.hashnav) {
          s.hashnav.setHash();
        }

      };
      s.slideNext = function (runCallbacks, speed, internal) {
        if (s.params.loop) {
          if (s.animating) return false;
          s.fixLoop();
          var clientLeft = s.container[0].clientLeft;
          return s.slideTo(s.activeIndex + s.params.slidesPerGroup, speed, runCallbacks, internal);
        } else return s.slideTo(s.activeIndex + s.params.slidesPerGroup, speed, runCallbacks, internal);
      };
      s._slideNext = function (speed) {
        return s.slideNext(true, speed, true);
      };
      s.slidePrev = function (runCallbacks, speed, internal) {
        if (s.params.loop) {
          if (s.animating) return false;
          s.fixLoop();
          var clientLeft = s.container[0].clientLeft;
          return s.slideTo(s.activeIndex - 1, speed, runCallbacks, internal);
        } else return s.slideTo(s.activeIndex - 1, speed, runCallbacks, internal);
      };
      s._slidePrev = function (speed) {
        return s.slidePrev(true, speed, true);
      };
      s.slideReset = function (runCallbacks, speed, internal) {
        return s.slideTo(s.activeIndex, speed, runCallbacks);
      };

      /*=========================
          Translate/transition helpers
          ===========================*/
      s.setWrapperTransition = function (duration, byController) {
        s.wrapper.transition(duration);
        if (s.params.effect !== 'slide' && s.effects[s.params.effect]) {
          s.effects[s.params.effect].setTransition(duration);
        }
        if (s.params.parallax && s.parallax) {
          s.parallax.setTransition(duration);
        }
        if (s.params.scrollbar && s.scrollbar) {
          s.scrollbar.setTransition(duration);
        }
        if (s.params.control && s.controller) {
          s.controller.setTransition(duration, byController);
        }
        s.emit('onSetTransition', s, duration);
      };
      s.setWrapperTranslate = function (translate, updateActiveIndex, byController) {
        var x = 0, y = 0, z = 0;
        if (isH()) {
          x = s.rtl ? -translate : translate;
        } else {
          y = translate;
        }

        if (s.params.roundLengths) {
          x = round(x);
          y = round(y);
        }

        if (!s.params.virtualTranslate) {
          if (s.support.transforms3d) s.wrapper.transform('translate3d(' + x + 'px, ' + y + 'px, ' + z + 'px)');
          else s.wrapper.transform('translate(' + x + 'px, ' + y + 'px)');
        }

        s.translate = isH() ? x : y;

        // Check if we need to update progress
        var progress;
        var translatesDiff = s.maxTranslate() - s.minTranslate();
        if (translatesDiff === 0) {
          progress = 0;
        } else {
          progress = (translate - s.minTranslate()) / (translatesDiff);
        }
        if (progress !== s.progress) {
          s.updateProgress(translate);
        }

        if (updateActiveIndex) s.updateActiveIndex();
        if (s.params.effect !== 'slide' && s.effects[s.params.effect]) {
          s.effects[s.params.effect].setTranslate(s.translate);
        }
        if (s.params.parallax && s.parallax) {
          s.parallax.setTranslate(s.translate);
        }
        if (s.params.scrollbar && s.scrollbar) {
          s.scrollbar.setTranslate(s.translate);
        }
        if (s.params.control && s.controller) {
          s.controller.setTranslate(s.translate, byController);
        }
        s.emit('onSetTranslate', s, s.translate);
      };

      s.getTranslate = function (el, axis) {
        var matrix, curTransform, curStyle, transformMatrix;

        // automatic axis detection
        if (typeof axis === 'undefined') {
          axis = 'x';
        }

        if (s.params.virtualTranslate) {
          return s.rtl ? -s.translate : s.translate;
        }

        curStyle = window.getComputedStyle(el, null);
        if (window.WebKitCSSMatrix) {
          curTransform = curStyle.transform || curStyle.webkitTransform;
          if (curTransform.split(',').length > 6) {
            curTransform = curTransform.split(', ').map(function (a) {
              return a.replace(',', '.');
            }).join(', ');
          }
          // Some old versions of Webkit choke when 'none' is passed; pass
          // empty string instead in this case
          transformMatrix = new window.WebKitCSSMatrix(curTransform === 'none' ? '' : curTransform);
        } else {
          transformMatrix = curStyle.MozTransform || curStyle.OTransform || curStyle.MsTransform || curStyle.msTransform || curStyle.transform || curStyle.getPropertyValue('transform').replace('translate(', 'matrix(1, 0, 0, 1,');
          matrix = transformMatrix.toString().split(',');
        }

        if (axis === 'x') {
          //Latest Chrome and webkits Fix
          if (window.WebKitCSSMatrix)
            curTransform = transformMatrix.m41;
          //Crazy IE10 Matrix
          else if (matrix.length === 16)
            curTransform = parseFloat(matrix[12]);
          //Normal Browsers
          else
            curTransform = parseFloat(matrix[4]);
        }
        if (axis === 'y') {
          //Latest Chrome and webkits Fix
          if (window.WebKitCSSMatrix)
            curTransform = transformMatrix.m42;
          //Crazy IE10 Matrix
          else if (matrix.length === 16)
            curTransform = parseFloat(matrix[13]);
          //Normal Browsers
          else
            curTransform = parseFloat(matrix[5]);
        }
        if (s.rtl && curTransform) curTransform = -curTransform;
        return curTransform || 0;
      };
      s.getWrapperTranslate = function (axis) {
        if (typeof axis === 'undefined') {
          axis = isH() ? 'x' : 'y';
        }
        return s.getTranslate(s.wrapper[0], axis);
      };

      /*=========================
          Observer
          ===========================*/
      s.observers = [];

      function initObserver(target, options) {
        options = options || {};
        // create an observer instance
        var ObserverFunc = window.MutationObserver || window.WebkitMutationObserver;
        var observer = new ObserverFunc(function (mutations) {
          mutations.forEach(function (mutation) {
            s.onResize(true);
            s.emit('onObserverUpdate', s, mutation);
          });
        });

        observer.observe(target, {
          attributes: typeof options.attributes === 'undefined' ? true : options.attributes,
          childList: typeof options.childList === 'undefined' ? true : options.childList,
          characterData: typeof options.characterData === 'undefined' ? true : options.characterData
        });

        s.observers.push(observer);
      }

      s.initObservers = function () {
        if (s.params.observeParents) {
          var containerParents = s.container.parents();
          for (var i = 0; i < containerParents.length; i++) {
            initObserver(containerParents[i]);
          }
        }

        // Observe container
        initObserver(s.container[0], {childList: false});

        // Observe wrapper
        initObserver(s.wrapper[0], {attributes: false});
      };
      s.disconnectObservers = function () {
        for (var i = 0; i < s.observers.length; i++) {
          s.observers[i].disconnect();
        }
        s.observers = [];
      };

      s.updateLoop = function () {
        var currentSlide = s.slides.eq(s.activeIndex);
        if (angular.element(currentSlide).hasClass(s.params.slideDuplicateClass)) {
          // we're on a duplicate, so slide to the non-duplicate
          var swiperSlideIndex = angular.element(currentSlide).attr("data-swiper-slide-index");
          var slides = s.wrapper.children('.' + s.params.slideClass);
          for (var i = 0; i < slides.length; i++) {
            if (!angular.element(slides[i]).hasClass(s.params.slideDuplicateClass) && angular.element(slides[i]).attr("data-swiper-slide-index") === swiperSlideIndex) {
              s.slideTo(i, 0, false, true);
              break;
            }
          }
          // if we needed to switch slides, we did that.  So, now call the createLoop function internally
          setTimeout(function () {
            s.createLoop();
          }, 50);
        }
      };

      s.getSlideDataIndex = function (slideIndex) {
        // this is an Ionic custom function
        // Swiper loops utilize duplicate DOM elements for slides when in a loop
        // which means that we cannot rely on the actual slide index for our events
        // because index 0 does not necessarily point to index 0
        // and index n+1 does not necessarily point to the expected piece of data
        // therefore, rather than using the actual slide index we should
        // use the data index that swiper includes as an attribute on the dom elements
        // because this is what will be meaningful to the consumer of our events
        var slide = s.slides.eq(slideIndex);
        var attributeIndex = angular.element(slide).attr("data-swiper-slide-index");
        return parseInt(attributeIndex);
      };

      /*=========================
          Loop
          ===========================*/
      // Create looped slides
      s.createLoop = function () {
        //console.log("Slider create loop method");
        //var toRemove = s.wrapper.children('.' + s.params.slideClass + '.' + s.params.slideDuplicateClass);
        //angular.element(toRemove).remove();
        s.wrapper.children('.' + s.params.slideClass + '.' + s.params.slideDuplicateClass).remove();

        var slides = s.wrapper.children('.' + s.params.slideClass);

        if (s.params.slidesPerView === 'auto' && !s.params.loopedSlides) s.params.loopedSlides = slides.length;

        s.loopedSlides = parseInt(s.params.loopedSlides || s.params.slidesPerView, 10);
        s.loopedSlides = s.loopedSlides + s.params.loopAdditionalSlides;
        if (s.loopedSlides > slides.length) {
          s.loopedSlides = slides.length;
        }

        var prependSlides = [], appendSlides = [], i, scope, newNode;
        slides.each(function (index, el) {
          var slide = $(this);
          if (index < s.loopedSlides) appendSlides.push(el);
          if (index < slides.length && index >= slides.length - s.loopedSlides) prependSlides.push(el);
          slide.attr('data-swiper-slide-index', index);
        });
        for (i = 0; i < appendSlides.length; i++) {

          newNode = angular.element(appendSlides[i]).clone().addClass(s.params.slideDuplicateClass);
          newNode.removeAttr('ng-transclude');
          newNode.removeAttr('ng-repeat');
          scope = angular.element(appendSlides[i]).scope();
          newNode = $compile(newNode)(scope);
          angular.element(s.wrapper).append(newNode);
          //s.wrapper.append($(appendSlides[i].cloneNode(true)).addClass(s.params.slideDuplicateClass));
        }
        for (i = prependSlides.length - 1; i >= 0; i--) {
          //s.wrapper.prepend($(prependSlides[i].cloneNode(true)).addClass(s.params.slideDuplicateClass));

          newNode = angular.element(prependSlides[i]).clone().addClass(s.params.slideDuplicateClass);
          newNode.removeAttr('ng-transclude');
          newNode.removeAttr('ng-repeat');

          scope = angular.element(prependSlides[i]).scope();
          newNode = $compile(newNode)(scope);
          angular.element(s.wrapper).prepend(newNode);
        }
      };
      s.destroyLoop = function () {
        s.wrapper.children('.' + s.params.slideClass + '.' + s.params.slideDuplicateClass).remove();
        s.slides.removeAttr('data-swiper-slide-index');
      };
      s.fixLoop = function () {
        var newIndex;
        //Fix For Negative Oversliding
        if (s.activeIndex < s.loopedSlides) {
          newIndex = s.slides.length - s.loopedSlides * 3 + s.activeIndex;
          newIndex = newIndex + s.loopedSlides;
          s.slideTo(newIndex, 0, false, true);
        }
        //Fix For Positive Oversliding
        else if ((s.params.slidesPerView === 'auto' && s.activeIndex >= s.loopedSlides * 2) || (s.activeIndex > s.slides.length - s.params.slidesPerView * 2)) {
          newIndex = -s.slides.length + s.activeIndex + s.loopedSlides;
          newIndex = newIndex + s.loopedSlides;
          s.slideTo(newIndex, 0, false, true);
        }
      };
      /*=========================
          Append/Prepend/Remove Slides
          ===========================*/
      s.appendSlide = function (slides) {
        if (s.params.loop) {
          s.destroyLoop();
        }
        if (typeof slides === 'object' && slides.length) {
          for (var i = 0; i < slides.length; i++) {
            if (slides[i]) s.wrapper.append(slides[i]);
          }
        } else {
          s.wrapper.append(slides);
        }
        if (s.params.loop) {
          s.createLoop();
        }
        if (!(s.params.observer && s.support.observer)) {
          s.update(true);
        }
      };
      s.prependSlide = function (slides) {
        if (s.params.loop) {
          s.destroyLoop();
        }
        var newActiveIndex = s.activeIndex + 1;
        if (typeof slides === 'object' && slides.length) {
          for (var i = 0; i < slides.length; i++) {
            if (slides[i]) s.wrapper.prepend(slides[i]);
          }
          newActiveIndex = s.activeIndex + slides.length;
        } else {
          s.wrapper.prepend(slides);
        }
        if (s.params.loop) {
          s.createLoop();
        }
        if (!(s.params.observer && s.support.observer)) {
          s.update(true);
        }
        s.slideTo(newActiveIndex, 0, false);
      };
      s.removeSlide = function (slidesIndexes) {
        if (s.params.loop) {
          s.destroyLoop();
          s.slides = s.wrapper.children('.' + s.params.slideClass);
        }
        var newActiveIndex = s.activeIndex,
          indexToRemove;
        if (typeof slidesIndexes === 'object' && slidesIndexes.length) {
          for (var i = 0; i < slidesIndexes.length; i++) {
            indexToRemove = slidesIndexes[i];
            if (s.slides[indexToRemove]) s.slides.eq(indexToRemove).remove();
            if (indexToRemove < newActiveIndex) newActiveIndex--;
          }
          newActiveIndex = Math.max(newActiveIndex, 0);
        } else {
          indexToRemove = slidesIndexes;
          if (s.slides[indexToRemove]) s.slides.eq(indexToRemove).remove();
          if (indexToRemove < newActiveIndex) newActiveIndex--;
          newActiveIndex = Math.max(newActiveIndex, 0);
        }

        if (s.params.loop) {
          s.createLoop();
        }

        if (!(s.params.observer && s.support.observer)) {
          s.update(true);
        }
        if (s.params.loop) {
          s.slideTo(newActiveIndex + s.loopedSlides, 0, false);
        } else {
          s.slideTo(newActiveIndex, 0, false);
        }

      };
      s.removeAllSlides = function () {
        var slidesIndexes = [];
        for (var i = 0; i < s.slides.length; i++) {
          slidesIndexes.push(i);
        }
        s.removeSlide(slidesIndexes);
      };


      /*=========================
          Effects
          ===========================*/
      s.effects = {
        fade: {
          setTranslate: function () {
            for (var i = 0; i < s.slides.length; i++) {
              var slide = s.slides.eq(i);
              var offset = slide[0].swiperSlideOffset;
              var tx = -offset;
              if (!s.params.virtualTranslate) tx = tx - s.translate;
              var ty = 0;
              if (!isH()) {
                ty = tx;
                tx = 0;
              }
              var slideOpacity = s.params.fade.crossFade ?
                Math.max(1 - Math.abs(slide[0].progress), 0) :
                1 + Math.min(Math.max(slide[0].progress, -1), 0);
              slide
              .css({
                opacity: slideOpacity
              })
              .transform('translate3d(' + tx + 'px, ' + ty + 'px, 0px)');

            }

          },
          setTransition: function (duration) {
            s.slides.transition(duration);
            if (s.params.virtualTranslate && duration !== 0) {
              var eventTriggered = false;
              s.slides.transitionEnd(function () {
                if (eventTriggered) return;
                if (!s) return;
                eventTriggered = true;
                s.animating = false;
                var triggerEvents = ['webkitTransitionEnd', 'transitionend', 'oTransitionEnd', 'MSTransitionEnd', 'msTransitionEnd'];
                for (var i = 0; i < triggerEvents.length; i++) {
                  s.wrapper.trigger(triggerEvents[i]);
                }
              });
            }
          }
        },
        cube: {
          setTranslate: function () {
            var wrapperRotate = 0, cubeShadow;
            if (s.params.cube.shadow) {
              if (isH()) {
                cubeShadow = s.wrapper.find('.swiper-cube-shadow');
                if (cubeShadow.length === 0) {
                  cubeShadow = $('<div class="swiper-cube-shadow"></div>');
                  s.wrapper.append(cubeShadow);
                }
                cubeShadow.css({height: s.width + 'px'});
              } else {
                cubeShadow = s.container.find('.swiper-cube-shadow');
                if (cubeShadow.length === 0) {
                  cubeShadow = $('<div class="swiper-cube-shadow"></div>');
                  s.container.append(cubeShadow);
                }
              }
            }
            for (var i = 0; i < s.slides.length; i++) {
              var slide = s.slides.eq(i);
              var slideAngle = i * 90;
              var round = Math.floor(slideAngle / 360);
              if (s.rtl) {
                slideAngle = -slideAngle;
                round = Math.floor(-slideAngle / 360);
              }
              var progress = Math.max(Math.min(slide[0].progress, 1), -1);
              var tx = 0, ty = 0, tz = 0;
              if (i % 4 === 0) {
                tx = -round * 4 * s.size;
                tz = 0;
              } else if ((i - 1) % 4 === 0) {
                tx = 0;
                tz = -round * 4 * s.size;
              } else if ((i - 2) % 4 === 0) {
                tx = s.size + round * 4 * s.size;
                tz = s.size;
              } else if ((i - 3) % 4 === 0) {
                tx = -s.size;
                tz = 3 * s.size + s.size * 4 * round;
              }
              if (s.rtl) {
                tx = -tx;
              }

              if (!isH()) {
                ty = tx;
                tx = 0;
              }

              var transform = 'rotateX(' + (isH() ? 0 : -slideAngle) + 'deg) rotateY(' + (isH() ? slideAngle : 0) + 'deg) translate3d(' + tx + 'px, ' + ty + 'px, ' + tz + 'px)';
              if (progress <= 1 && progress > -1) {
                wrapperRotate = i * 90 + progress * 90;
                if (s.rtl) wrapperRotate = -i * 90 - progress * 90;
              }
              slide.transform(transform);
              if (s.params.cube.slideShadows) {
                //Set shadows
                var shadowBefore = isH() ? slide.find('.swiper-slide-shadow-left') : slide.find('.swiper-slide-shadow-top');
                var shadowAfter = isH() ? slide.find('.swiper-slide-shadow-right') : slide.find('.swiper-slide-shadow-bottom');
                if (shadowBefore.length === 0) {
                  shadowBefore = $('<div class="swiper-slide-shadow-' + (isH() ? 'left' : 'top') + '"></div>');
                  slide.append(shadowBefore);
                }
                if (shadowAfter.length === 0) {
                  shadowAfter = $('<div class="swiper-slide-shadow-' + (isH() ? 'right' : 'bottom') + '"></div>');
                  slide.append(shadowAfter);
                }
                var shadowOpacity = slide[0].progress;
                if (shadowBefore.length) shadowBefore[0].style.opacity = -slide[0].progress;
                if (shadowAfter.length) shadowAfter[0].style.opacity = slide[0].progress;
              }
            }
            s.wrapper.css({
              '-webkit-transform-origin': '50% 50% -' + (s.size / 2) + 'px',
              '-moz-transform-origin': '50% 50% -' + (s.size / 2) + 'px',
              '-ms-transform-origin': '50% 50% -' + (s.size / 2) + 'px',
              'transform-origin': '50% 50% -' + (s.size / 2) + 'px'
            });

            if (s.params.cube.shadow) {
              if (isH()) {
                cubeShadow.transform('translate3d(0px, ' + (s.width / 2 + s.params.cube.shadowOffset) + 'px, ' + (-s.width / 2) + 'px) rotateX(90deg) rotateZ(0deg) scale(' + (s.params.cube.shadowScale) + ')');
              } else {
                var shadowAngle = Math.abs(wrapperRotate) - Math.floor(Math.abs(wrapperRotate) / 90) * 90;
                var multiplier = 1.5 - (Math.sin(shadowAngle * 2 * Math.PI / 360) / 2 + Math.cos(shadowAngle * 2 * Math.PI / 360) / 2);
                var scale1 = s.params.cube.shadowScale,
                  scale2 = s.params.cube.shadowScale / multiplier,
                  offset = s.params.cube.shadowOffset;
                cubeShadow.transform('scale3d(' + scale1 + ', 1, ' + scale2 + ') translate3d(0px, ' + (s.height / 2 + offset) + 'px, ' + (-s.height / 2 / scale2) + 'px) rotateX(-90deg)');
              }
            }
            var zFactor = (s.isSafari || s.isUiWebView) ? (-s.size / 2) : 0;
            s.wrapper.transform('translate3d(0px,0,' + zFactor + 'px) rotateX(' + (isH() ? 0 : wrapperRotate) + 'deg) rotateY(' + (isH() ? -wrapperRotate : 0) + 'deg)');
          },
          setTransition: function (duration) {
            s.slides.transition(duration).find('.swiper-slide-shadow-top, .swiper-slide-shadow-right, .swiper-slide-shadow-bottom, .swiper-slide-shadow-left').transition(duration);
            if (s.params.cube.shadow && !isH()) {
              s.container.find('.swiper-cube-shadow').transition(duration);
            }
          }
        },
        coverflow: {
          setTranslate: function () {
            var transform = s.translate;
            var center = isH() ? -transform + s.width / 2 : -transform + s.height / 2;
            var rotate = isH() ? s.params.coverflow.rotate : -s.params.coverflow.rotate;
            var translate = s.params.coverflow.depth;
            //Each slide offset from center
            for (var i = 0, length = s.slides.length; i < length; i++) {
              var slide = s.slides.eq(i);
              var slideSize = s.slidesSizesGrid[i];
              var slideOffset = slide[0].swiperSlideOffset;
              var offsetMultiplier = (center - slideOffset - slideSize / 2) / slideSize * s.params.coverflow.modifier;

              var rotateY = isH() ? rotate * offsetMultiplier : 0;
              var rotateX = isH() ? 0 : rotate * offsetMultiplier;
              // var rotateZ = 0
              var translateZ = -translate * Math.abs(offsetMultiplier);

              var translateY = isH() ? 0 : s.params.coverflow.stretch * (offsetMultiplier);
              var translateX = isH() ? s.params.coverflow.stretch * (offsetMultiplier) : 0;

              //Fix for ultra small values
              if (Math.abs(translateX) < 0.001) translateX = 0;
              if (Math.abs(translateY) < 0.001) translateY = 0;
              if (Math.abs(translateZ) < 0.001) translateZ = 0;
              if (Math.abs(rotateY) < 0.001) rotateY = 0;
              if (Math.abs(rotateX) < 0.001) rotateX = 0;

              var slideTransform = 'translate3d(' + translateX + 'px,' + translateY + 'px,' + translateZ + 'px)  rotateX(' + rotateX + 'deg) rotateY(' + rotateY + 'deg)';

              slide.transform(slideTransform);
              slide[0].style.zIndex = -Math.abs(Math.round(offsetMultiplier)) + 1;
              if (s.params.coverflow.slideShadows) {
                //Set shadows
                var shadowBefore = isH() ? slide.find('.swiper-slide-shadow-left') : slide.find('.swiper-slide-shadow-top');
                var shadowAfter = isH() ? slide.find('.swiper-slide-shadow-right') : slide.find('.swiper-slide-shadow-bottom');
                if (shadowBefore.length === 0) {
                  shadowBefore = $('<div class="swiper-slide-shadow-' + (isH() ? 'left' : 'top') + '"></div>');
                  slide.append(shadowBefore);
                }
                if (shadowAfter.length === 0) {
                  shadowAfter = $('<div class="swiper-slide-shadow-' + (isH() ? 'right' : 'bottom') + '"></div>');
                  slide.append(shadowAfter);
                }
                if (shadowBefore.length) shadowBefore[0].style.opacity = offsetMultiplier > 0 ? offsetMultiplier : 0;
                if (shadowAfter.length) shadowAfter[0].style.opacity = (-offsetMultiplier) > 0 ? -offsetMultiplier : 0;
              }
            }

            //Set correct perspective for IE10
            if (s.browser.ie) {
              var ws = s.wrapper[0].style;
              ws.perspectiveOrigin = center + 'px 50%';
            }
          },
          setTransition: function (duration) {
            s.slides.transition(duration).find('.swiper-slide-shadow-top, .swiper-slide-shadow-right, .swiper-slide-shadow-bottom, .swiper-slide-shadow-left').transition(duration);
          }
        }
      };

      /*=========================
          Images Lazy Loading
          ===========================*/
      s.lazy = {
        initialImageLoaded: false,
        loadImageInSlide: function (index, loadInDuplicate) {
          if (typeof index === 'undefined') return;
          if (typeof loadInDuplicate === 'undefined') loadInDuplicate = true;
          if (s.slides.length === 0) return;

          var slide = s.slides.eq(index);
          var img = slide.find('.swiper-lazy:not(.swiper-lazy-loaded):not(.swiper-lazy-loading)');
          if (slide.hasClass('swiper-lazy') && !slide.hasClass('swiper-lazy-loaded') && !slide.hasClass('swiper-lazy-loading')) {
            img = img.add(slide[0]);
          }
          if (img.length === 0) return;

          img.each(function () {
            var _img = $(this);
            _img.addClass('swiper-lazy-loading');
            var background = _img.attr('data-background');
            var src = _img.attr('data-src'),
              srcset = _img.attr('data-srcset');
            s.loadImage(_img[0], (src || background), srcset, false, function () {
              if (background) {
                _img.css('background-image', 'url(' + background + ')');
                _img.removeAttr('data-background');
              } else {
                if (srcset) {
                  _img.attr('srcset', srcset);
                  _img.removeAttr('data-srcset');
                }
                if (src) {
                  _img.attr('src', src);
                  _img.removeAttr('data-src');
                }

              }

              _img.addClass('swiper-lazy-loaded').removeClass('swiper-lazy-loading');
              slide.find('.swiper-lazy-preloader, .preloader').remove();
              if (s.params.loop && loadInDuplicate) {
                var slideOriginalIndex = slide.attr('data-swiper-slide-index');
                if (slide.hasClass(s.params.slideDuplicateClass)) {
                  var originalSlide = s.wrapper.children('[data-swiper-slide-index="' + slideOriginalIndex + '"]:not(.' + s.params.slideDuplicateClass + ')');
                  s.lazy.loadImageInSlide(originalSlide.index(), false);
                } else {
                  var duplicatedSlide = s.wrapper.children('.' + s.params.slideDuplicateClass + '[data-swiper-slide-index="' + slideOriginalIndex + '"]');
                  s.lazy.loadImageInSlide(duplicatedSlide.index(), false);
                }
              }
              s.emit('onLazyImageReady', s, slide[0], _img[0]);
            });

            s.emit('onLazyImageLoad', s, slide[0], _img[0]);
          });

        },
        load: function () {
          var i;
          if (s.params.watchSlidesVisibility) {
            s.wrapper.children('.' + s.params.slideVisibleClass).each(function () {
              s.lazy.loadImageInSlide($(this).index());
            });
          } else {
            if (s.params.slidesPerView > 1) {
              for (i = s.activeIndex; i < s.activeIndex + s.params.slidesPerView; i++) {
                if (s.slides[i]) s.lazy.loadImageInSlide(i);
              }
            } else {
              s.lazy.loadImageInSlide(s.activeIndex);
            }
          }
          if (s.params.lazyLoadingInPrevNext) {
            if (s.params.slidesPerView > 1) {
              // Next Slides
              for (i = s.activeIndex + s.params.slidesPerView; i < s.activeIndex + s.params.slidesPerView + s.params.slidesPerView; i++) {
                if (s.slides[i]) s.lazy.loadImageInSlide(i);
              }
              // Prev Slides
              for (i = s.activeIndex - s.params.slidesPerView; i < s.activeIndex; i++) {
                if (s.slides[i]) s.lazy.loadImageInSlide(i);
              }
            } else {
              var nextSlide = s.wrapper.children('.' + s.params.slideNextClass);
              if (nextSlide.length > 0) s.lazy.loadImageInSlide(nextSlide.index());

              var prevSlide = s.wrapper.children('.' + s.params.slidePrevClass);
              if (prevSlide.length > 0) s.lazy.loadImageInSlide(prevSlide.index());
            }
          }
        },
        onTransitionStart: function () {
          if (s.params.lazyLoading) {
            if (s.params.lazyLoadingOnTransitionStart || (!s.params.lazyLoadingOnTransitionStart && !s.lazy.initialImageLoaded)) {
              s.lazy.load();
            }
          }
        },
        onTransitionEnd: function () {
          if (s.params.lazyLoading && !s.params.lazyLoadingOnTransitionStart) {
            s.lazy.load();
          }
        }
      };


      /*=========================
          Scrollbar
          ===========================*/
      s.scrollbar = {
        isTouched: false,
        setDragPosition: function (e) {
          var sb = s.scrollbar;
          var x = 0, y = 0;
          var translate;
          var pointerPosition = isH() ?
            ((e.type === 'touchstart' || e.type === 'touchmove') ? e.targetTouches[0].pageX : e.pageX || e.clientX) :
            ((e.type === 'touchstart' || e.type === 'touchmove') ? e.targetTouches[0].pageY : e.pageY || e.clientY);
          var position = (pointerPosition) - sb.track.offset()[isH() ? 'left' : 'top'] - sb.dragSize / 2;
          var positionMin = -s.minTranslate() * sb.moveDivider;
          var positionMax = -s.maxTranslate() * sb.moveDivider;
          if (position < positionMin) {
            position = positionMin;
          } else if (position > positionMax) {
            position = positionMax;
          }
          position = -position / sb.moveDivider;
          s.updateProgress(position);
          s.setWrapperTranslate(position, true);
        },
        dragStart: function (e) {
          var sb = s.scrollbar;
          sb.isTouched = true;
          e.preventDefault();
          e.stopPropagation();

          sb.setDragPosition(e);
          clearTimeout(sb.dragTimeout);

          sb.track.transition(0);
          if (s.params.scrollbarHide) {
            sb.track.css('opacity', 1);
          }
          s.wrapper.transition(100);
          sb.drag.transition(100);
          s.emit('onScrollbarDragStart', s);
        },
        dragMove: function (e) {
          var sb = s.scrollbar;
          if (!sb.isTouched) return;
          if (e.preventDefault) e.preventDefault();
          else e.returnValue = false;
          sb.setDragPosition(e);
          s.wrapper.transition(0);
          sb.track.transition(0);
          sb.drag.transition(0);
          s.emit('onScrollbarDragMove', s);
        },
        dragEnd: function (e) {
          var sb = s.scrollbar;
          if (!sb.isTouched) return;
          sb.isTouched = false;
          if (s.params.scrollbarHide) {
            clearTimeout(sb.dragTimeout);
            sb.dragTimeout = setTimeout(function () {
              sb.track.css('opacity', 0);
              sb.track.transition(400);
            }, 1000);

          }
          s.emit('onScrollbarDragEnd', s);
          if (s.params.scrollbarSnapOnRelease) {
            s.slideReset();
          }
        },
        enableDraggable: function () {
          var sb = s.scrollbar;
          var target = s.support.touch ? sb.track : document;
          $(sb.track).on(s.touchEvents.start, sb.dragStart);
          $(target).on(s.touchEvents.move, sb.dragMove);
          $(target).on(s.touchEvents.end, sb.dragEnd);
        },
        disableDraggable: function () {
          var sb = s.scrollbar;
          var target = s.support.touch ? sb.track : document;
          $(sb.track).off(s.touchEvents.start, sb.dragStart);
          $(target).off(s.touchEvents.move, sb.dragMove);
          $(target).off(s.touchEvents.end, sb.dragEnd);
        },
        set: function () {
          if (!s.params.scrollbar) return;
          var sb = s.scrollbar;
          sb.track = $(s.params.scrollbar);
          sb.drag = sb.track.find('.swiper-scrollbar-drag');
          if (sb.drag.length === 0) {
            sb.drag = $('<div class="swiper-scrollbar-drag"></div>');
            sb.track.append(sb.drag);
          }
          sb.drag[0].style.width = '';
          sb.drag[0].style.height = '';
          sb.trackSize = isH() ? sb.track[0].offsetWidth : sb.track[0].offsetHeight;

          sb.divider = s.size / s.virtualSize;
          sb.moveDivider = sb.divider * (sb.trackSize / s.size);
          sb.dragSize = sb.trackSize * sb.divider;

          if (isH()) {
            sb.drag[0].style.width = sb.dragSize + 'px';
          } else {
            sb.drag[0].style.height = sb.dragSize + 'px';
          }

          if (sb.divider >= 1) {
            sb.track[0].style.display = 'none';
          } else {
            sb.track[0].style.display = '';
          }
          if (s.params.scrollbarHide) {
            sb.track[0].style.opacity = 0;
          }
        },
        setTranslate: function () {
          if (!s.params.scrollbar) return;
          var diff;
          var sb = s.scrollbar;
          var translate = s.translate || 0;
          var newPos;

          var newSize = sb.dragSize;
          newPos = (sb.trackSize - sb.dragSize) * s.progress;
          if (s.rtl && isH()) {
            newPos = -newPos;
            if (newPos > 0) {
              newSize = sb.dragSize - newPos;
              newPos = 0;
            } else if (-newPos + sb.dragSize > sb.trackSize) {
              newSize = sb.trackSize + newPos;
            }
          } else {
            if (newPos < 0) {
              newSize = sb.dragSize + newPos;
              newPos = 0;
            } else if (newPos + sb.dragSize > sb.trackSize) {
              newSize = sb.trackSize - newPos;
            }
          }
          if (isH()) {
            if (s.support.transforms3d) {
              sb.drag.transform('translate3d(' + (newPos) + 'px, 0, 0)');
            } else {
              sb.drag.transform('translateX(' + (newPos) + 'px)');
            }
            sb.drag[0].style.width = newSize + 'px';
          } else {
            if (s.support.transforms3d) {
              sb.drag.transform('translate3d(0px, ' + (newPos) + 'px, 0)');
            } else {
              sb.drag.transform('translateY(' + (newPos) + 'px)');
            }
            sb.drag[0].style.height = newSize + 'px';
          }
          if (s.params.scrollbarHide) {
            clearTimeout(sb.timeout);
            sb.track[0].style.opacity = 1;
            sb.timeout = setTimeout(function () {
              sb.track[0].style.opacity = 0;
              sb.track.transition(400);
            }, 1000);
          }
        },
        setTransition: function (duration) {
          if (!s.params.scrollbar) return;
          s.scrollbar.drag.transition(duration);
        }
      };

      /*=========================
          Controller
          ===========================*/
      s.controller = {
        LinearSpline: function (x, y) {
          this.x = x;
          this.y = y;
          this.lastIndex = x.length - 1;
          // Given an x value (x2), return the expected y2 value:
          // (x1,y1) is the known point before given value,
          // (x3,y3) is the known point after given value.
          var i1, i3;
          var l = this.x.length;

          this.interpolate = function (x2) {
            if (!x2) return 0;

            // Get the indexes of x1 and x3 (the array indexes before and after given x2):
            i3 = binarySearch(this.x, x2);
            i1 = i3 - 1;

            // We have our indexes i1 & i3, so we can calculate already:
            // y2 := ((x2−x1) × (y3−y1)) ÷ (x3−x1) + y1
            return ((x2 - this.x[i1]) * (this.y[i3] - this.y[i1])) / (this.x[i3] - this.x[i1]) + this.y[i1];
          };

          var binarySearch = (function () {
            var maxIndex, minIndex, guess;
            return function (array, val) {
              minIndex = -1;
              maxIndex = array.length;
              while (maxIndex - minIndex > 1)
                if (array[guess = maxIndex + minIndex >> 1] <= val) {
                  minIndex = guess;
                } else {
                  maxIndex = guess;
                }
              return maxIndex;
            };
          })();
        },
        //xxx: for now i will just save one spline function to to
        getInterpolateFunction: function (c) {
          if (!s.controller.spline) s.controller.spline = s.params.loop ?
            new s.controller.LinearSpline(s.slidesGrid, c.slidesGrid) :
            new s.controller.LinearSpline(s.snapGrid, c.snapGrid);
        },
        setTranslate: function (translate, byController) {
          var controlled = s.params.control;
          var multiplier, controlledTranslate;

          function setControlledTranslate(c) {
            // this will create an Interpolate function based on the snapGrids
            // x is the Grid of the scrolled scroller and y will be the controlled scroller
            // it makes sense to create this only once and recall it for the interpolation
            // the function does a lot of value caching for performance
            translate = c.rtl && c.params.direction === 'horizontal' ? -s.translate : s.translate;
            if (s.params.controlBy === 'slide') {
              s.controller.getInterpolateFunction(c);
              // i am not sure why the values have to be multiplicated this way, tried to invert the snapGrid
              // but it did not work out
              controlledTranslate = -s.controller.spline.interpolate(-translate);
            }

            if (!controlledTranslate || s.params.controlBy === 'container') {
              multiplier = (c.maxTranslate() - c.minTranslate()) / (s.maxTranslate() - s.minTranslate());
              controlledTranslate = (translate - s.minTranslate()) * multiplier + c.minTranslate();
            }

            if (s.params.controlInverse) {
              controlledTranslate = c.maxTranslate() - controlledTranslate;
            }
            c.updateProgress(controlledTranslate);
            c.setWrapperTranslate(controlledTranslate, false, s);
            c.updateActiveIndex();
          }

          if (s.isArray(controlled)) {
            for (var i = 0; i < controlled.length; i++) {
              if (controlled[i] !== byController && controlled[i] instanceof Swiper) {
                setControlledTranslate(controlled[i]);
              }
            }
          } else if (controlled instanceof Swiper && byController !== controlled) {

            setControlledTranslate(controlled);
          }
        },
        setTransition: function (duration, byController) {
          var controlled = s.params.control;
          var i;

          function setControlledTransition(c) {
            c.setWrapperTransition(duration, s);
            if (duration !== 0) {
              c.onTransitionStart();
              c.wrapper.transitionEnd(function () {
                if (!controlled) return;
                if (c.params.loop && s.params.controlBy === 'slide') {
                  c.fixLoop();
                }
                c.onTransitionEnd();

              });
            }
          }

          if (s.isArray(controlled)) {
            for (i = 0; i < controlled.length; i++) {
              if (controlled[i] !== byController && controlled[i] instanceof Swiper) {
                setControlledTransition(controlled[i]);
              }
            }
          } else if (controlled instanceof Swiper && byController !== controlled) {
            setControlledTransition(controlled);
          }
        }
      };

      /*=========================
          Hash Navigation
          ===========================*/
      s.hashnav = {
        init: function () {
          if (!s.params.hashnav) return;
          s.hashnav.initialized = true;
          var hash = document.location.hash.replace('#', '');
          if (!hash) return;
          var speed = 0;
          for (var i = 0, length = s.slides.length; i < length; i++) {
            var slide = s.slides.eq(i);
            var slideHash = slide.attr('data-hash');
            if (slideHash === hash && !slide.hasClass(s.params.slideDuplicateClass)) {
              var index = slide.index();
              s.slideTo(index, speed, s.params.runCallbacksOnInit, true);
            }
          }
        },
        setHash: function () {
          if (!s.hashnav.initialized || !s.params.hashnav) return;
          document.location.hash = s.slides.eq(s.activeIndex).attr('data-hash') || '';
        }
      };

      /*=========================
          Keyboard Control
          ===========================*/
      function handleKeyboard(e) {
        if (e.originalEvent) e = e.originalEvent; //jquery fix
        var kc = e.keyCode || e.charCode;
        // Directions locks
        if (!s.params.allowSwipeToNext && (isH() && kc === 39 || !isH() && kc === 40)) {
          return false;
        }
        if (!s.params.allowSwipeToPrev && (isH() && kc === 37 || !isH() && kc === 38)) {
          return false;
        }
        if (e.shiftKey || e.altKey || e.ctrlKey || e.metaKey) {
          return;
        }
        if (document.activeElement && document.activeElement.nodeName && (document.activeElement.nodeName.toLowerCase() === 'input' || document.activeElement.nodeName.toLowerCase() === 'textarea')) {
          return;
        }
        if (kc === 37 || kc === 39 || kc === 38 || kc === 40) {
          var inView = false;
          //Check that swiper should be inside of visible area of window
          if (s.container.parents('.swiper-slide').length > 0 && s.container.parents('.swiper-slide-active').length === 0) {
            return;
          }
          var windowScroll = {
            left: window.pageXOffset,
            top: window.pageYOffset
          };
          var windowWidth = window.innerWidth;
          var windowHeight = window.innerHeight;
          var swiperOffset = s.container.offset();
          if (s.rtl) swiperOffset.left = swiperOffset.left - s.container[0].scrollLeft;
          var swiperCoord = [
            [swiperOffset.left, swiperOffset.top],
            [swiperOffset.left + s.width, swiperOffset.top],
            [swiperOffset.left, swiperOffset.top + s.height],
            [swiperOffset.left + s.width, swiperOffset.top + s.height]
          ];
          for (var i = 0; i < swiperCoord.length; i++) {
            var point = swiperCoord[i];
            if (
              point[0] >= windowScroll.left && point[0] <= windowScroll.left + windowWidth &&
              point[1] >= windowScroll.top && point[1] <= windowScroll.top + windowHeight
            ) {
              inView = true;
            }

          }
          if (!inView) return;
        }
        if (isH()) {
          if (kc === 37 || kc === 39) {
            if (e.preventDefault) e.preventDefault();
            else e.returnValue = false;
          }
          if ((kc === 39 && !s.rtl) || (kc === 37 && s.rtl)) s.slideNext();
          if ((kc === 37 && !s.rtl) || (kc === 39 && s.rtl)) s.slidePrev();
        } else {
          if (kc === 38 || kc === 40) {
            if (e.preventDefault) e.preventDefault();
            else e.returnValue = false;
          }
          if (kc === 40) s.slideNext();
          if (kc === 38) s.slidePrev();
        }
      }

      s.disableKeyboardControl = function () {
        s.params.keyboardControl = false;
        $(document).off('keydown', handleKeyboard);
      };
      s.enableKeyboardControl = function () {
        s.params.keyboardControl = true;
        $(document).on('keydown', handleKeyboard);
      };


      /*=========================
          Mousewheel Control
          ===========================*/
      s.mousewheel = {
        event: false,
        lastScrollTime: (new window.Date()).getTime()
      };
      if (s.params.mousewheelControl) {
        try {
          new window.WheelEvent('wheel');
          s.mousewheel.event = 'wheel';
        } catch (e) {
        }

        if (!s.mousewheel.event && document.onmousewheel !== undefined) {
          s.mousewheel.event = 'mousewheel';
        }
        if (!s.mousewheel.event) {
          s.mousewheel.event = 'DOMMouseScroll';
        }
      }

      function handleMousewheel(e) {
        if (e.originalEvent) e = e.originalEvent; //jquery fix
        var we = s.mousewheel.event;
        var delta = 0;
        var rtlFactor = s.rtl ? -1 : 1;
        //Opera & IE
        if (e.detail) delta = -e.detail;
        //WebKits
        else if (we === 'mousewheel') {
          if (s.params.mousewheelForceToAxis) {
            if (isH()) {
              if (Math.abs(e.wheelDeltaX) > Math.abs(e.wheelDeltaY)) delta = e.wheelDeltaX * rtlFactor;
              else return;
            } else {
              if (Math.abs(e.wheelDeltaY) > Math.abs(e.wheelDeltaX)) delta = e.wheelDeltaY;
              else return;
            }
          } else {
            delta = Math.abs(e.wheelDeltaX) > Math.abs(e.wheelDeltaY) ? -e.wheelDeltaX * rtlFactor : -e.wheelDeltaY;
          }
        }
        //Old FireFox
        else if (we === 'DOMMouseScroll') delta = -e.detail;
        //New FireFox
        else if (we === 'wheel') {
          if (s.params.mousewheelForceToAxis) {
            if (isH()) {
              if (Math.abs(e.deltaX) > Math.abs(e.deltaY)) delta = -e.deltaX * rtlFactor;
              else return;
            } else {
              if (Math.abs(e.deltaY) > Math.abs(e.deltaX)) delta = -e.deltaY;
              else return;
            }
          } else {
            delta = Math.abs(e.deltaX) > Math.abs(e.deltaY) ? -e.deltaX * rtlFactor : -e.deltaY;
          }
        }
        if (delta === 0) return;

        if (s.params.mousewheelInvert) delta = -delta;

        if (!s.params.freeMode) {
          if ((new window.Date()).getTime() - s.mousewheel.lastScrollTime > 60) {
            if (delta < 0) {
              if ((!s.isEnd || s.params.loop) && !s.animating) s.slideNext();
              else if (s.params.mousewheelReleaseOnEdges) return true;
            } else {
              if ((!s.isBeginning || s.params.loop) && !s.animating) s.slidePrev();
              else if (s.params.mousewheelReleaseOnEdges) return true;
            }
          }
          s.mousewheel.lastScrollTime = (new window.Date()).getTime();

        } else {
          //Freemode or scrollContainer:
          var position = s.getWrapperTranslate() + delta * s.params.mousewheelSensitivity;
          var wasBeginning = s.isBeginning,
            wasEnd = s.isEnd;

          if (position >= s.minTranslate()) position = s.minTranslate();
          if (position <= s.maxTranslate()) position = s.maxTranslate();

          s.setWrapperTransition(0);
          s.setWrapperTranslate(position);
          s.updateProgress();
          s.updateActiveIndex();

          if (!wasBeginning && s.isBeginning || !wasEnd && s.isEnd) {
            s.updateClasses();
          }

          if (s.params.freeModeSticky) {
            clearTimeout(s.mousewheel.timeout);
            s.mousewheel.timeout = setTimeout(function () {
              s.slideReset();
            }, 300);
          }

          // Return page scroll on edge positions
          if (position === 0 || position === s.maxTranslate()) return;
        }
        if (s.params.autoplay) s.stopAutoplay();

        if (e.preventDefault) e.preventDefault();
        else e.returnValue = false;
        return false;
      }

      s.disableMousewheelControl = function () {
        if (!s.mousewheel.event) return false;
        s.container.off(s.mousewheel.event, handleMousewheel);
        return true;
      };

      s.enableMousewheelControl = function () {
        if (!s.mousewheel.event) return false;
        s.container.on(s.mousewheel.event, handleMousewheel);
        return true;
      };


      /*=========================
          Parallax
          ===========================*/
      function setParallaxTransform(el, progress) {
        el = $(el);
        var p, pX, pY;
        var rtlFactor = s.rtl ? -1 : 1;

        p = el.attr('data-swiper-parallax') || '0';
        pX = el.attr('data-swiper-parallax-x');
        pY = el.attr('data-swiper-parallax-y');
        if (pX || pY) {
          pX = pX || '0';
          pY = pY || '0';
        } else {
          if (isH()) {
            pX = p;
            pY = '0';
          } else {
            pY = p;
            pX = '0';
          }
        }

        if ((pX).indexOf('%') >= 0) {
          pX = parseInt(pX, 10) * progress * rtlFactor + '%';
        } else {
          pX = pX * progress * rtlFactor + 'px';
        }
        if ((pY).indexOf('%') >= 0) {
          pY = parseInt(pY, 10) * progress + '%';
        } else {
          pY = pY * progress + 'px';
        }

        el.transform('translate3d(' + pX + ', ' + pY + ',0px)');
      }

      s.parallax = {
        setTranslate: function () {
          s.container.children('[data-swiper-parallax], [data-swiper-parallax-x], [data-swiper-parallax-y]').each(function () {
            setParallaxTransform(this, s.progress);

          });
          s.slides.each(function () {
            var slide = $(this);
            slide.find('[data-swiper-parallax], [data-swiper-parallax-x], [data-swiper-parallax-y]').each(function () {
              var progress = Math.min(Math.max(slide[0].progress, -1), 1);
              setParallaxTransform(this, progress);
            });
          });
        },
        setTransition: function (duration) {
          if (typeof duration === 'undefined') duration = s.params.speed;
          s.container.find('[data-swiper-parallax], [data-swiper-parallax-x], [data-swiper-parallax-y]').each(function () {
            var el = $(this);
            var parallaxDuration = parseInt(el.attr('data-swiper-parallax-duration'), 10) || duration;
            if (duration === 0) parallaxDuration = 0;
            el.transition(parallaxDuration);
          });
        }
      };


      /*=========================
          Plugins API. Collect all and init all plugins
          ===========================*/
      s._plugins = [];
      for (var plugin in s.plugins) {
        var p = s.plugins[plugin](s, s.params[plugin]);
        if (p) s._plugins.push(p);
      }
      // Method to call all plugins event/method
      s.callPlugins = function (eventName) {
        for (var i = 0; i < s._plugins.length; i++) {
          if (eventName in s._plugins[i]) {
            s._plugins[i][eventName](arguments[1], arguments[2], arguments[3], arguments[4], arguments[5]);
          }
        }
      };

      /*=========================
          Events/Callbacks/Plugins Emitter
          ===========================*/
      function normalizeEventName(eventName) {
        if (eventName.indexOf('on') !== 0) {
          if (eventName[0] !== eventName[0].toUpperCase()) {
            eventName = 'on' + eventName[0].toUpperCase() + eventName.substring(1);
          } else {
            eventName = 'on' + eventName;
          }
        }
        return eventName;
      }

      s.emitterEventListeners = {};
      s.emit = function (eventName) {
        // Trigger callbacks
        if (s.params[eventName]) {
          s.params[eventName](arguments[1], arguments[2], arguments[3], arguments[4], arguments[5]);
        }
        var i;
        // Trigger events
        if (s.emitterEventListeners[eventName]) {
          for (i = 0; i < s.emitterEventListeners[eventName].length; i++) {
            s.emitterEventListeners[eventName][i](arguments[1], arguments[2], arguments[3], arguments[4], arguments[5]);
          }
        }
        // Trigger plugins
        if (s.callPlugins) s.callPlugins(eventName, arguments[1], arguments[2], arguments[3], arguments[4], arguments[5]);
      };
      s.on = function (eventName, handler) {
        eventName = normalizeEventName(eventName);
        if (!s.emitterEventListeners[eventName]) s.emitterEventListeners[eventName] = [];
        s.emitterEventListeners[eventName].push(handler);
        return s;
      };
      s.off = function (eventName, handler) {
        var i;
        eventName = normalizeEventName(eventName);
        if (typeof handler === 'undefined') {
          // Remove all handlers for such event
          s.emitterEventListeners[eventName] = [];
          return s;
        }
        if (!s.emitterEventListeners[eventName] || s.emitterEventListeners[eventName].length === 0) return;
        for (i = 0; i < s.emitterEventListeners[eventName].length; i++) {
          if (s.emitterEventListeners[eventName][i] === handler) s.emitterEventListeners[eventName].splice(i, 1);
        }
        return s;
      };
      s.once = function (eventName, handler) {
        eventName = normalizeEventName(eventName);
        var _handler = function () {
          handler(arguments[0], arguments[1], arguments[2], arguments[3], arguments[4]);
          s.off(eventName, _handler);
        };
        s.on(eventName, _handler);
        return s;
      };

      // Accessibility tools
      s.a11y = {
        makeFocusable: function ($el) {
          $el.attr('tabIndex', '0');
          return $el;
        },
        addRole: function ($el, role) {
          $el.attr('role', role);
          return $el;
        },

        addLabel: function ($el, label) {
          $el.attr('aria-label', label);
          return $el;
        },

        disable: function ($el) {
          $el.attr('aria-disabled', true);
          return $el;
        },

        enable: function ($el) {
          $el.attr('aria-disabled', false);
          return $el;
        },

        onEnterKey: function (event) {
          if (event.keyCode !== 13) return;
          if ($(event.target).is(s.params.nextButton)) {
            s.onClickNext(event);
            if (s.isEnd) {
              s.a11y.notify(s.params.lastSlideMessage);
            } else {
              s.a11y.notify(s.params.nextSlideMessage);
            }
          } else if ($(event.target).is(s.params.prevButton)) {
            s.onClickPrev(event);
            if (s.isBeginning) {
              s.a11y.notify(s.params.firstSlideMessage);
            } else {
              s.a11y.notify(s.params.prevSlideMessage);
            }
          }
          if ($(event.target).is('.' + s.params.bulletClass)) {
            $(event.target)[0].click();
          }
        },

        liveRegion: $('<span class="swiper-notification" aria-live="assertive" aria-atomic="true"></span>'),

        notify: function (message) {
          var notification = s.a11y.liveRegion;
          if (notification.length === 0) return;
          notification.html('');
          notification.html(message);
        },
        init: function () {
          // Setup accessibility
          if (s.params.nextButton) {
            var nextButton = $(s.params.nextButton);
            s.a11y.makeFocusable(nextButton);
            s.a11y.addRole(nextButton, 'button');
            s.a11y.addLabel(nextButton, s.params.nextSlideMessage);
          }
          if (s.params.prevButton) {
            var prevButton = $(s.params.prevButton);
            s.a11y.makeFocusable(prevButton);
            s.a11y.addRole(prevButton, 'button');
            s.a11y.addLabel(prevButton, s.params.prevSlideMessage);
          }

          $(s.container).append(s.a11y.liveRegion);
        },
        initPagination: function () {
          if (s.params.pagination && s.params.paginationClickable && s.bullets && s.bullets.length) {
            s.bullets.each(function () {
              var bullet = $(this);
              s.a11y.makeFocusable(bullet);
              s.a11y.addRole(bullet, 'button');
              s.a11y.addLabel(bullet, s.params.paginationBulletMessage.replace(/{{index}}/, bullet.index() + 1));
            });
          }
        },
        destroy: function () {
          if (s.a11y.liveRegion && s.a11y.liveRegion.length > 0) s.a11y.liveRegion.remove();
        }
      };


      /*=========================
          Init/Destroy
          ===========================*/
      s.init = function () {
        if (s.params.loop) s.createLoop();
        s.updateContainerSize();
        s.updateSlidesSize();
        s.updatePagination();
        if (s.params.scrollbar && s.scrollbar) {
          s.scrollbar.set();
          if (s.params.scrollbarDraggable) {
            s.scrollbar.enableDraggable();
          }
        }
        if (s.params.effect !== 'slide' && s.effects[s.params.effect]) {
          if (!s.params.loop) s.updateProgress();
          s.effects[s.params.effect].setTranslate();
        }
        if (s.params.loop) {
          s.slideTo(s.params.initialSlide + s.loopedSlides, 0, s.params.runCallbacksOnInit);
        } else {
          s.slideTo(s.params.initialSlide, 0, s.params.runCallbacksOnInit);
          if (s.params.initialSlide === 0) {
            if (s.parallax && s.params.parallax) s.parallax.setTranslate();
            if (s.lazy && s.params.lazyLoading) {
              s.lazy.load();
              s.lazy.initialImageLoaded = true;
            }
          }
        }
        s.attachEvents();
        if (s.params.observer && s.support.observer) {
          s.initObservers();
        }
        if (s.params.preloadImages && !s.params.lazyLoading) {
          s.preloadImages();
        }
        if (s.params.autoplay) {
          s.startAutoplay();
        }
        if (s.params.keyboardControl) {
          if (s.enableKeyboardControl) s.enableKeyboardControl();
        }
        if (s.params.mousewheelControl) {
          if (s.enableMousewheelControl) s.enableMousewheelControl();
        }
        if (s.params.hashnav) {
          if (s.hashnav) s.hashnav.init();
        }
        if (s.params.a11y && s.a11y) s.a11y.init();
        s.emit('onInit', s);
      };

      // Cleanup dynamic styles
      s.cleanupStyles = function () {
        // Container
        s.container.removeClass(s.classNames.join(' ')).removeAttr('style');

        // Wrapper
        s.wrapper.removeAttr('style');

        // Slides
        if (s.slides && s.slides.length) {
          s.slides
          .removeClass([
            s.params.slideVisibleClass,
            s.params.slideActiveClass,
            s.params.slideNextClass,
            s.params.slidePrevClass
          ].join(' '))
          .removeAttr('style')
          .removeAttr('data-swiper-column')
          .removeAttr('data-swiper-row');
        }

        // Pagination/Bullets
        if (s.paginationContainer && s.paginationContainer.length) {
          s.paginationContainer.removeClass(s.params.paginationHiddenClass);
        }
        if (s.bullets && s.bullets.length) {
          s.bullets.removeClass(s.params.bulletActiveClass);
        }

        // Buttons
        if (s.params.prevButton) $(s.params.prevButton).removeClass(s.params.buttonDisabledClass);
        if (s.params.nextButton) $(s.params.nextButton).removeClass(s.params.buttonDisabledClass);

        // Scrollbar
        if (s.params.scrollbar && s.scrollbar) {
          if (s.scrollbar.track && s.scrollbar.track.length) s.scrollbar.track.removeAttr('style');
          if (s.scrollbar.drag && s.scrollbar.drag.length) s.scrollbar.drag.removeAttr('style');
        }
      };

      // Destroy
      s.destroy = function (deleteInstance, cleanupStyles) {
        // Detach evebts
        s.detachEvents();
        // Stop autoplay
        s.stopAutoplay();
        // Disable draggable
        if (s.params.scrollbar && s.scrollbar) {
          if (s.params.scrollbarDraggable) {
            s.scrollbar.disableDraggable();
          }
        }
        // Destroy loop
        if (s.params.loop) {
          s.destroyLoop();
        }
        // Cleanup styles
        if (cleanupStyles) {
          s.cleanupStyles();
        }
        // Disconnect observer
        s.disconnectObservers();
        // Disable keyboard/mousewheel
        if (s.params.keyboardControl) {
          if (s.disableKeyboardControl) s.disableKeyboardControl();
        }
        if (s.params.mousewheelControl) {
          if (s.disableMousewheelControl) s.disableMousewheelControl();
        }
        // Disable a11y
        if (s.params.a11y && s.a11y) s.a11y.destroy();
        // Destroy callback
        s.emit('onDestroy');
        // Delete instance
        if (deleteInstance !== false) s = null;
      };

      s.init();


      // Return swiper instance
      return s;
    };


    /*==================================================
        Prototype
    ====================================================*/
    Swiper.prototype = {
      isSafari: (function () {
        var ua = navigator.userAgent.toLowerCase();
        return (ua.indexOf('safari') >= 0 && ua.indexOf('chrome') < 0 && ua.indexOf('android') < 0);
      })(),
      isUiWebView: /(iPhone|iPod|iPad).*AppleWebKit(?!.*Safari)/i.test(navigator.userAgent),
      isArray: function (arr) {
        return Object.prototype.toString.apply(arr) === '[object Array]';
      },
      /*==================================================
        Browser
        ====================================================*/
      browser: {
        ie: window.navigator.pointerEnabled || window.navigator.msPointerEnabled,
        ieTouch: (window.navigator.msPointerEnabled && window.navigator.msMaxTouchPoints > 1) || (window.navigator.pointerEnabled && window.navigator.maxTouchPoints > 1)
      },
      /*==================================================
        Devices
        ====================================================*/
      device: (function () {
        var ua = navigator.userAgent;
        var android = ua.match(/(Android);?[\s\/]+([\d.]+)?/);
        var ipad = ua.match(/(iPad).*OS\s([\d_]+)/);
        var ipod = ua.match(/(iPod)(.*OS\s([\d_]+))?/);
        var iphone = !ipad && ua.match(/(iPhone\sOS)\s([\d_]+)/);
        return {
          ios: ipad || iphone || ipod,
          android: android
        };
      })(),
      /*==================================================
        Feature Detection
        ====================================================*/
      support: {
        touch: (window.Modernizr && Modernizr.touch === true) || (function () {
          return !!(('ontouchstart' in window) || window.DocumentTouch && document instanceof DocumentTouch);
        })(),

        transforms3d: (window.Modernizr && Modernizr.csstransforms3d === true) || (function () {
          var div = document.createElement('div').style;
          return ('webkitPerspective' in div || 'MozPerspective' in div || 'OPerspective' in div || 'MsPerspective' in div || 'perspective' in div);
        })(),

        flexbox: (function () {
          var div = document.createElement('div').style;
          var styles = ('alignItems webkitAlignItems webkitBoxAlign msFlexAlign mozBoxAlign webkitFlexDirection msFlexDirection mozBoxDirection mozBoxOrient webkitBoxDirection webkitBoxOrient').split(' ');
          for (var i = 0; i < styles.length; i++) {
            if (styles[i] in div) return true;
          }
        })(),

        observer: (function () {
          return ('MutationObserver' in window || 'WebkitMutationObserver' in window);
        })()
      },
      /*==================================================
        Plugins
        ====================================================*/
      plugins: {}
    };


    /*===========================
    Dom7 Library
    ===========================*/
    var Dom7 = (function () {
      var Dom7 = function (arr) {
        var _this = this, i = 0;
        // Create array-like object
        for (i = 0; i < arr.length; i++) {
          _this[i] = arr[i];
        }
        _this.length = arr.length;
        // Return collection with methods
        return this;
      };
      var $ = function (selector, context) {
        var arr = [], i = 0;
        if (selector && !context) {
          if (selector instanceof Dom7) {
            return selector;
          }
        }
        if (selector) {
          // String
          if (typeof selector === 'string') {
            var els, tempParent, html = selector.trim();
            if (html.indexOf('<') >= 0 && html.indexOf('>') >= 0) {
              var toCreate = 'div';
              if (html.indexOf('<li') === 0) toCreate = 'ul';
              if (html.indexOf('<tr') === 0) toCreate = 'tbody';
              if (html.indexOf('<td') === 0 || html.indexOf('<th') === 0) toCreate = 'tr';
              if (html.indexOf('<tbody') === 0) toCreate = 'table';
              if (html.indexOf('<option') === 0) toCreate = 'select';
              tempParent = document.createElement(toCreate);
              tempParent.innerHTML = selector;
              for (i = 0; i < tempParent.childNodes.length; i++) {
                arr.push(tempParent.childNodes[i]);
              }
            } else {
              if (!context && selector[0] === '#' && !selector.match(/[ .<>:~]/)) {
                // Pure ID selector
                els = [document.getElementById(selector.split('#')[1])];
              } else {
                // Other selectors
                els = (context || document).querySelectorAll(selector);
              }
              for (i = 0; i < els.length; i++) {
                if (els[i]) arr.push(els[i]);
              }
            }
          }
          // Node/element
          else if (selector.nodeType || selector === window || selector === document) {
            arr.push(selector);
          }
          //Array of elements or instance of Dom
          else if (selector.length > 0 && selector[0].nodeType) {
            for (i = 0; i < selector.length; i++) {
              arr.push(selector[i]);
            }
          }
        }
        return new Dom7(arr);
      };
      Dom7.prototype = {
        // Classes and attriutes
        addClass: function (className) {
          if (typeof className === 'undefined') {
            return this;
          }
          var classes = className.split(' ');
          for (var i = 0; i < classes.length; i++) {
            for (var j = 0; j < this.length; j++) {
              this[j].classList.add(classes[i]);
            }
          }
          return this;
        },
        removeClass: function (className) {
          var classes = className.split(' ');
          for (var i = 0; i < classes.length; i++) {
            for (var j = 0; j < this.length; j++) {
              this[j].classList.remove(classes[i]);
            }
          }
          return this;
        },
        hasClass: function (className) {
          if (!this[0]) return false;
          else return this[0].classList.contains(className);
        },
        toggleClass: function (className) {
          var classes = className.split(' ');
          for (var i = 0; i < classes.length; i++) {
            for (var j = 0; j < this.length; j++) {
              this[j].classList.toggle(classes[i]);
            }
          }
          return this;
        },
        attr: function (attrs, value) {
          if (arguments.length === 1 && typeof attrs === 'string') {
            // Get attr
            if (this[0]) return this[0].getAttribute(attrs);
            else return undefined;
          } else {
            // Set attrs
            for (var i = 0; i < this.length; i++) {
              if (arguments.length === 2) {
                // String
                this[i].setAttribute(attrs, value);
              } else {
                // Object
                for (var attrName in attrs) {
                  this[i][attrName] = attrs[attrName];
                  this[i].setAttribute(attrName, attrs[attrName]);
                }
              }
            }
            return this;
          }
        },
        removeAttr: function (attr) {
          for (var i = 0; i < this.length; i++) {
            this[i].removeAttribute(attr);
          }
          return this;
        },
        data: function (key, value) {
          if (typeof value === 'undefined') {
            // Get value
            if (this[0]) {
              var dataKey = this[0].getAttribute('data-' + key);
              if (dataKey) return dataKey;
              else if (this[0].dom7ElementDataStorage && (key in this[0].dom7ElementDataStorage)) return this[0].dom7ElementDataStorage[key];
              else return undefined;
            } else return undefined;
          } else {
            // Set value
            for (var i = 0; i < this.length; i++) {
              var el = this[i];
              if (!el.dom7ElementDataStorage) el.dom7ElementDataStorage = {};
              el.dom7ElementDataStorage[key] = value;
            }
            return this;
          }
        },
        // Transforms
        transform: function (transform) {
          for (var i = 0; i < this.length; i++) {
            var elStyle = this[i].style;
            elStyle.webkitTransform = elStyle.MsTransform = elStyle.msTransform = elStyle.MozTransform = elStyle.OTransform = elStyle.transform = transform;
          }
          return this;
        },
        transition: function (duration) {
          if (typeof duration !== 'string') {
            duration = duration + 'ms';
          }
          for (var i = 0; i < this.length; i++) {
            var elStyle = this[i].style;
            elStyle.webkitTransitionDuration = elStyle.MsTransitionDuration = elStyle.msTransitionDuration = elStyle.MozTransitionDuration = elStyle.OTransitionDuration = elStyle.transitionDuration = duration;
          }
          return this;
        },
        //Events
        on: function (eventName, targetSelector, listener, capture) {
          function handleLiveEvent(e) {
            var target = e.target;
            if ($(target).is(targetSelector)) listener.call(target, e);
            else {
              var parents = $(target).parents();
              for (var k = 0; k < parents.length; k++) {
                if ($(parents[k]).is(targetSelector)) listener.call(parents[k], e);
              }
            }
          }

          var events = eventName.split(' ');
          var i, j;
          for (i = 0; i < this.length; i++) {
            if (typeof targetSelector === 'function' || targetSelector === false) {
              // Usual events
              if (typeof targetSelector === 'function') {
                listener = arguments[1];
                capture = arguments[2] || false;
              }
              for (j = 0; j < events.length; j++) {
                this[i].addEventListener(events[j], listener, capture);
              }
            } else {
              //Live events
              for (j = 0; j < events.length; j++) {
                if (!this[i].dom7LiveListeners) this[i].dom7LiveListeners = [];
                this[i].dom7LiveListeners.push({listener: listener, liveListener: handleLiveEvent});
                this[i].addEventListener(events[j], handleLiveEvent, capture);
              }
            }
          }

          return this;
        },
        off: function (eventName, targetSelector, listener, capture) {
          var events = eventName.split(' ');
          for (var i = 0; i < events.length; i++) {
            for (var j = 0; j < this.length; j++) {
              if (typeof targetSelector === 'function' || targetSelector === false) {
                // Usual events
                if (typeof targetSelector === 'function') {
                  listener = arguments[1];
                  capture = arguments[2] || false;
                }
                this[j].removeEventListener(events[i], listener, capture);
              } else {
                // Live event
                if (this[j].dom7LiveListeners) {
                  for (var k = 0; k < this[j].dom7LiveListeners.length; k++) {
                    if (this[j].dom7LiveListeners[k].listener === listener) {
                      this[j].removeEventListener(events[i], this[j].dom7LiveListeners[k].liveListener, capture);
                    }
                  }
                }
              }
            }
          }
          return this;
        },
        once: function (eventName, targetSelector, listener, capture) {
          var dom = this;
          if (typeof targetSelector === 'function') {
            targetSelector = false;
            listener = arguments[1];
            capture = arguments[2];
          }

          function proxy(e) {
            listener(e);
            dom.off(eventName, targetSelector, proxy, capture);
          }

          dom.on(eventName, targetSelector, proxy, capture);
        },
        trigger: function (eventName, eventData) {
          for (var i = 0; i < this.length; i++) {
            var evt;
            try {
              evt = new window.CustomEvent(eventName, {detail: eventData, bubbles: true, cancelable: true});
            } catch (e) {
              evt = document.createEvent('Event');
              evt.initEvent(eventName, true, true);
              evt.detail = eventData;
            }
            this[i].dispatchEvent(evt);
          }
          return this;
        },
        transitionEnd: function (callback) {
          var events = ['webkitTransitionEnd', 'transitionend', 'oTransitionEnd', 'MSTransitionEnd', 'msTransitionEnd'],
            i, j, dom = this;

          function fireCallBack(e) {
            /*jshint validthis:true */
            if (e.target !== this) return;
            callback.call(this, e);
            for (i = 0; i < events.length; i++) {
              dom.off(events[i], fireCallBack);
            }
          }

          if (callback) {
            for (i = 0; i < events.length; i++) {
              dom.on(events[i], fireCallBack);
            }
          }
          return this;
        },
        // Sizing/Styles
        width: function () {
          if (this[0] === window) {
            return window.innerWidth;
          } else {
            if (this.length > 0) {
              return parseFloat(this.css('width'));
            } else {
              return null;
            }
          }
        },
        outerWidth: function (includeMargins) {
          if (this.length > 0) {
            if (includeMargins)
              return this[0].offsetWidth + parseFloat(this.css('margin-right')) + parseFloat(this.css('margin-left'));
            else
              return this[0].offsetWidth;
          } else return null;
        },
        height: function () {
          if (this[0] === window) {
            return window.innerHeight;
          } else {
            if (this.length > 0) {
              return parseFloat(this.css('height'));
            } else {
              return null;
            }
          }
        },
        outerHeight: function (includeMargins) {
          if (this.length > 0) {
            if (includeMargins)
              return this[0].offsetHeight + parseFloat(this.css('margin-top')) + parseFloat(this.css('margin-bottom'));
            else
              return this[0].offsetHeight;
          } else return null;
        },
        offset: function () {
          if (this.length > 0) {
            var el = this[0];
            var box = el.getBoundingClientRect();
            var body = document.body;
            var clientTop = el.clientTop || body.clientTop || 0;
            var clientLeft = el.clientLeft || body.clientLeft || 0;
            var scrollTop = window.pageYOffset || el.scrollTop;
            var scrollLeft = window.pageXOffset || el.scrollLeft;
            return {
              top: box.top + scrollTop - clientTop,
              left: box.left + scrollLeft - clientLeft
            };
          } else {
            return null;
          }
        },
        css: function (props, value) {
          var i;
          if (arguments.length === 1) {
            if (typeof props === 'string') {
              if (this[0]) return window.getComputedStyle(this[0], null).getPropertyValue(props);
            } else {
              for (i = 0; i < this.length; i++) {
                for (var prop in props) {
                  this[i].style[prop] = props[prop];
                }
              }
              return this;
            }
          }
          if (arguments.length === 2 && typeof props === 'string') {
            for (i = 0; i < this.length; i++) {
              this[i].style[props] = value;
            }
            return this;
          }
          return this;
        },

        //Dom manipulation
        each: function (callback) {
          for (var i = 0; i < this.length; i++) {
            callback.call(this[i], i, this[i]);
          }
          return this;
        },
        html: function (html) {
          if (typeof html === 'undefined') {
            return this[0] ? this[0].innerHTML : undefined;
          } else {
            for (var i = 0; i < this.length; i++) {
              this[i].innerHTML = html;
            }
            return this;
          }
        },
        is: function (selector) {
          if (!this[0]) return false;
          var compareWith, i;
          if (typeof selector === 'string') {
            var el = this[0];
            if (el === document) return selector === document;
            if (el === window) return selector === window;

            if (el.matches) return el.matches(selector);
            else if (el.webkitMatchesSelector) return el.webkitMatchesSelector(selector);
            else if (el.mozMatchesSelector) return el.mozMatchesSelector(selector);
            else if (el.msMatchesSelector) return el.msMatchesSelector(selector);
            else {
              compareWith = $(selector);
              for (i = 0; i < compareWith.length; i++) {
                if (compareWith[i] === this[0]) return true;
              }
              return false;
            }
          } else if (selector === document) return this[0] === document;
          else if (selector === window) return this[0] === window;
          else {
            if (selector.nodeType || selector instanceof Dom7) {
              compareWith = selector.nodeType ? [selector] : selector;
              for (i = 0; i < compareWith.length; i++) {
                if (compareWith[i] === this[0]) return true;
              }
              return false;
            }
            return false;
          }

        },
        index: function () {
          if (this[0]) {
            var child = this[0];
            var i = 0;
            while ((child = child.previousSibling) !== null) {
              if (child.nodeType === 1) i++;
            }
            return i;
          } else return undefined;
        },
        eq: function (index) {
          if (typeof index === 'undefined') return this;
          var length = this.length;
          var returnIndex;
          if (index > length - 1) {
            return new Dom7([]);
          }
          if (index < 0) {
            returnIndex = length + index;
            if (returnIndex < 0) return new Dom7([]);
            else return new Dom7([this[returnIndex]]);
          }
          return new Dom7([this[index]]);
        },
        append: function (newChild) {
          var i, j;
          for (i = 0; i < this.length; i++) {
            if (typeof newChild === 'string') {
              var tempDiv = document.createElement('div');
              tempDiv.innerHTML = newChild;
              while (tempDiv.firstChild) {
                this[i].appendChild(tempDiv.firstChild);
              }
            } else if (newChild instanceof Dom7) {
              for (j = 0; j < newChild.length; j++) {
                this[i].appendChild(newChild[j]);
              }
            } else {
              this[i].appendChild(newChild);
            }
          }
          return this;
        },
        prepend: function (newChild) {
          var i, j;
          for (i = 0; i < this.length; i++) {
            if (typeof newChild === 'string') {
              var tempDiv = document.createElement('div');
              tempDiv.innerHTML = newChild;
              for (j = tempDiv.childNodes.length - 1; j >= 0; j--) {
                this[i].insertBefore(tempDiv.childNodes[j], this[i].childNodes[0]);
              }
              // this[i].insertAdjacentHTML('afterbegin', newChild);
            } else if (newChild instanceof Dom7) {
              for (j = 0; j < newChild.length; j++) {
                this[i].insertBefore(newChild[j], this[i].childNodes[0]);
              }
            } else {
              this[i].insertBefore(newChild, this[i].childNodes[0]);
            }
          }
          return this;
        },
        insertBefore: function (selector) {
          var before = $(selector);
          for (var i = 0; i < this.length; i++) {
            if (before.length === 1) {
              before[0].parentNode.insertBefore(this[i], before[0]);
            } else if (before.length > 1) {
              for (var j = 0; j < before.length; j++) {
                before[j].parentNode.insertBefore(this[i].cloneNode(true), before[j]);
              }
            }
          }
        },
        insertAfter: function (selector) {
          var after = $(selector);
          for (var i = 0; i < this.length; i++) {
            if (after.length === 1) {
              after[0].parentNode.insertBefore(this[i], after[0].nextSibling);
            } else if (after.length > 1) {
              for (var j = 0; j < after.length; j++) {
                after[j].parentNode.insertBefore(this[i].cloneNode(true), after[j].nextSibling);
              }
            }
          }
        },
        next: function (selector) {
          if (this.length > 0) {
            if (selector) {
              if (this[0].nextElementSibling && $(this[0].nextElementSibling).is(selector)) return new Dom7([this[0].nextElementSibling]);
              else return new Dom7([]);
            } else {
              if (this[0].nextElementSibling) return new Dom7([this[0].nextElementSibling]);
              else return new Dom7([]);
            }
          } else return new Dom7([]);
        },
        nextAll: function (selector) {
          var nextEls = [];
          var el = this[0];
          if (!el) return new Dom7([]);
          while (el.nextElementSibling) {
            var next = el.nextElementSibling;
            if (selector) {
              if ($(next).is(selector)) nextEls.push(next);
            } else nextEls.push(next);
            el = next;
          }
          return new Dom7(nextEls);
        },
        prev: function (selector) {
          if (this.length > 0) {
            if (selector) {
              if (this[0].previousElementSibling && $(this[0].previousElementSibling).is(selector)) return new Dom7([this[0].previousElementSibling]);
              else return new Dom7([]);
            } else {
              if (this[0].previousElementSibling) return new Dom7([this[0].previousElementSibling]);
              else return new Dom7([]);
            }
          } else return new Dom7([]);
        },
        prevAll: function (selector) {
          var prevEls = [];
          var el = this[0];
          if (!el) return new Dom7([]);
          while (el.previousElementSibling) {
            var prev = el.previousElementSibling;
            if (selector) {
              if ($(prev).is(selector)) prevEls.push(prev);
            } else prevEls.push(prev);
            el = prev;
          }
          return new Dom7(prevEls);
        },
        parent: function (selector) {
          var parents = [];
          for (var i = 0; i < this.length; i++) {
            if (selector) {
              if ($(this[i].parentNode).is(selector)) parents.push(this[i].parentNode);
            } else {
              parents.push(this[i].parentNode);
            }
          }
          return $($.unique(parents));
        },
        parents: function (selector) {
          var parents = [];
          for (var i = 0; i < this.length; i++) {
            var parent = this[i].parentNode;
            while (parent) {
              if (selector) {
                if ($(parent).is(selector)) parents.push(parent);
              } else {
                parents.push(parent);
              }
              parent = parent.parentNode;
            }
          }
          return $($.unique(parents));
        },
        find: function (selector) {
          var foundElements = [];
          for (var i = 0; i < this.length; i++) {
            var found = this[i].querySelectorAll(selector);
            for (var j = 0; j < found.length; j++) {
              foundElements.push(found[j]);
            }
          }
          return new Dom7(foundElements);
        },
        children: function (selector) {
          var children = [];
          for (var i = 0; i < this.length; i++) {
            var childNodes = this[i].childNodes;

            for (var j = 0; j < childNodes.length; j++) {
              if (!selector) {
                if (childNodes[j].nodeType === 1) children.push(childNodes[j]);
              } else {
                if (childNodes[j].nodeType === 1 && $(childNodes[j]).is(selector)) children.push(childNodes[j]);
              }
            }
          }
          return new Dom7($.unique(children));
        },
        remove: function () {
          for (var i = 0; i < this.length; i++) {
            if (this[i].parentNode) this[i].parentNode.removeChild(this[i]);
          }
          return this;
        },
        add: function () {
          var dom = this;
          var i, j;
          for (i = 0; i < arguments.length; i++) {
            var toAdd = $(arguments[i]);
            for (j = 0; j < toAdd.length; j++) {
              dom[dom.length] = toAdd[j];
              dom.length++;
            }
          }
          return dom;
        }
      };
      $.fn = Dom7.prototype;
      $.unique = function (arr) {
        var unique = [];
        for (var i = 0; i < arr.length; i++) {
          if (unique.indexOf(arr[i]) === -1) unique.push(arr[i]);
        }
        return unique;
      };

      return $;
    })();


    /*===========================
     Get Dom libraries
     ===========================*/
    var swiperDomPlugins = ['jQuery', 'Zepto', 'Dom7'];
    for (var i = 0; i < swiperDomPlugins.length; i++) {
      if (window[swiperDomPlugins[i]]) {
        addLibraryPlugin(window[swiperDomPlugins[i]]);
      }
    }
    // Required DOM Plugins
    var domLib;
    if (typeof Dom7 === 'undefined') {
      domLib = window.Dom7 || window.Zepto || window.jQuery;
    } else {
      domLib = Dom7;
    }

    /*===========================
    Add .swiper plugin from Dom libraries
    ===========================*/
    function addLibraryPlugin(lib) {
      lib.fn.swiper = function (params) {
        var firstInstance;
        lib(this).each(function () {
          var s = new Swiper(this, params);
          if (!firstInstance) firstInstance = s;
        });
        return firstInstance;
      };
    }

    if (domLib) {
      if (!('transitionEnd' in domLib.fn)) {
        domLib.fn.transitionEnd = function (callback) {
          var events = ['webkitTransitionEnd', 'transitionend', 'oTransitionEnd', 'MSTransitionEnd', 'msTransitionEnd'],
            i, j, dom = this;

          function fireCallBack(e) {
            /*jshint validthis:true */
            if (e.target !== this) return;
            callback.call(this, e);
            for (i = 0; i < events.length; i++) {
              dom.off(events[i], fireCallBack);
            }
          }

          if (callback) {
            for (i = 0; i < events.length; i++) {
              dom.on(events[i], fireCallBack);
            }
          }
          return this;
        };
      }
      if (!('transform' in domLib.fn)) {
        domLib.fn.transform = function (transform) {
          for (var i = 0; i < this.length; i++) {
            var elStyle = this[i].style;
            elStyle.webkitTransform = elStyle.MsTransform = elStyle.msTransform = elStyle.MozTransform = elStyle.OTransform = elStyle.transform = transform;
          }
          return this;
        };
      }
      if (!('transition' in domLib.fn)) {
        domLib.fn.transition = function (duration) {
          if (typeof duration !== 'string') {
            duration = duration + 'ms';
          }
          for (var i = 0; i < this.length; i++) {
            var elStyle = this[i].style;
            elStyle.webkitTransitionDuration = elStyle.MsTransitionDuration = elStyle.msTransitionDuration = elStyle.MozTransitionDuration = elStyle.OTransitionDuration = elStyle.transitionDuration = duration;
          }
          return this;
        };
      }
    }

    ionic.views.Swiper = Swiper;
  })();

  (function (ionic) {
    'use strict';

    ionic.views.Toggle = ionic.views.View.inherit({
      initialize: function (opts) {
        var self = this;

        this.el = opts.el;
        this.checkbox = opts.checkbox;
        this.track = opts.track;
        this.handle = opts.handle;
        this.openPercent = -1;
        this.onChange = opts.onChange || function () {
        };

        this.triggerThreshold = opts.triggerThreshold || 20;

        this.dragStartHandler = function (e) {
          self.dragStart(e);
        };
        this.dragHandler = function (e) {
          self.drag(e);
        };
        this.holdHandler = function (e) {
          self.hold(e);
        };
        this.releaseHandler = function (e) {
          self.release(e);
        };

        this.dragStartGesture = ionic.onGesture('dragstart', this.dragStartHandler, this.el);
        this.dragGesture = ionic.onGesture('drag', this.dragHandler, this.el);
        this.dragHoldGesture = ionic.onGesture('hold', this.holdHandler, this.el);
        this.dragReleaseGesture = ionic.onGesture('release', this.releaseHandler, this.el);
      },

      destroy: function () {
        ionic.offGesture(this.dragStartGesture, 'dragstart', this.dragStartGesture);
        ionic.offGesture(this.dragGesture, 'drag', this.dragGesture);
        ionic.offGesture(this.dragHoldGesture, 'hold', this.holdHandler);
        ionic.offGesture(this.dragReleaseGesture, 'release', this.releaseHandler);
      },

      tap: function () {
        if (this.el.getAttribute('disabled') !== 'disabled') {
          this.val(!this.checkbox.checked);
        }
      },

      dragStart: function (e) {
        if (this.checkbox.disabled) return;

        this._dragInfo = {
          width: this.el.offsetWidth,
          left: this.el.offsetLeft,
          right: this.el.offsetLeft + this.el.offsetWidth,
          triggerX: this.el.offsetWidth / 2,
          initialState: this.checkbox.checked
        };

        // Stop any parent dragging
        e.gesture.srcEvent.preventDefault();

        // Trigger hold styles
        this.hold(e);
      },

      drag: function (e) {
        var self = this;
        if (!this._dragInfo) {
          return;
        }

        // Stop any parent dragging
        e.gesture.srcEvent.preventDefault();

        ionic.requestAnimationFrame(function () {
          if (!self._dragInfo) {
            return;
          }

          var px = e.gesture.touches[0].pageX - self._dragInfo.left;
          var mx = self._dragInfo.width - self.triggerThreshold;

          // The initial state was on, so "tend towards" on
          if (self._dragInfo.initialState) {
            if (px < self.triggerThreshold) {
              self.setOpenPercent(0);
            } else if (px > self._dragInfo.triggerX) {
              self.setOpenPercent(100);
            }
          } else {
            // The initial state was off, so "tend towards" off
            if (px < self._dragInfo.triggerX) {
              self.setOpenPercent(0);
            } else if (px > mx) {
              self.setOpenPercent(100);
            }
          }
        });
      },

      endDrag: function () {
        this._dragInfo = null;
      },

      hold: function () {
        this.el.classList.add('dragging');
      },
      release: function (e) {
        this.el.classList.remove('dragging');
        this.endDrag(e);
      },


      setOpenPercent: function (openPercent) {
        // only make a change if the new open percent has changed
        if (this.openPercent < 0 || (openPercent < (this.openPercent - 3) || openPercent > (this.openPercent + 3))) {
          this.openPercent = openPercent;

          if (openPercent === 0) {
            this.val(false);
          } else if (openPercent === 100) {
            this.val(true);
          } else {
            var openPixel = Math.round((openPercent / 100) * this.track.offsetWidth - (this.handle.offsetWidth));
            openPixel = (openPixel < 1 ? 0 : openPixel);
            this.handle.style[ionic.CSS.TRANSFORM] = 'translate3d(' + openPixel + 'px,0,0)';
          }
        }
      },

      val: function (value) {
        if (value === true || value === false) {
          if (this.handle.style[ionic.CSS.TRANSFORM] !== "") {
            this.handle.style[ionic.CSS.TRANSFORM] = "";
          }
          this.checkbox.checked = value;
          this.openPercent = (value ? 100 : 0);
          this.onChange && this.onChange();
        }
        return this.checkbox.checked;
      }

    });

  })(ionic);

})();
